void CGargantua :: PrescheduleThink( void ) { if ( !HasConditions( bits_COND_SEE_ENEMY ) ) { m_seeTime = gpGlobals->time + 5; EyeOff(); } else EyeOn( 200 ); EyeUpdate(); }
void CNPC_Gargantua::PrescheduleThink( void ) { if ( !HasCondition( COND_SEE_ENEMY ) ) { m_seeTime = gpGlobals->curtime + 5; EyeOff(); } else { EyeOn( 200 ); } EyeUpdate(); }