Beispiel #1
0
void initIndexMap(FMOD_SOUND *fsb)
{
    FMOD_RESULT result;
    int numsubsounds, i;

    /* Sounds aren't in a logical order in the FSB, so we need to iterate
       through and assign the appropriate filenames to the index map
     */

    FMOD_OPENSTATE openstate;
    do
    {
        FMOD_Sound_GetOpenState(fsb, &openstate, 0, 0, 0);
    } while (openstate != FMOD_OPENSTATE_READY);

	ERRCHECK(result = FMOD_Sound_GetNumSubSounds(fsb, &numsubsounds));

    for (i = 0; i < SOUND_INDEX_MAX; ++i)
    {
        g_index_map[i] = -1;
    }

    for (i = 0; i < numsubsounds; ++i)
    {
        FMOD_SOUND *sound;
        char name[100];

        ERRCHECK(result = FMOD_Sound_GetSubSound(fsb, i, &sound));

		do
		{
			FMOD_Sound_GetOpenState(fsb, &openstate, 0, 0, 0);
		} while (openstate != FMOD_OPENSTATE_READY);

        ERRCHECK(result = FMOD_Sound_GetName(sound, name, 100));

        if(strncmp(name, "sequence-one", 100) == 0)
        {
            g_index_map[0] = i;
        }
        else if(strncmp(name, "sequence-two", 100) == 0)
        {
            g_index_map[1] = i;
        }
        else if(strncmp(name, "sequence-three", 100) == 0)
        {
            g_index_map[2] = i;
        }
        else if(strncmp(name, "sequence-four", 100) == 0)
        {
            g_index_map[3] = i;
        }
    }
}
Beispiel #2
0
FMOD_SOUND * bmx_FMOD_Sound_GetSubSound(FMOD_SOUND * sound, int index) {
	FMOD_SOUND * subsound;
	FMOD_RESULT result = FMOD_Sound_GetSubSound(sound, index, &subsound);

	if (result) {
		return 0;
	}
	
	return subsound;
	
}
Beispiel #3
0
FMOD_RESULT F_CALLBACK eventcallback(FMOD_EVENT *event, FMOD_EVENT_CALLBACKTYPE type, void *param1, void *param2, void *userdata)
{
    FMOD_RESULT result;

    switch (type)
    {
        case FMOD_EVENT_CALLBACKTYPE_SOUNDDEF_CREATE :
        {
            char *name      = (char *)param1;               // [in]  (char *) name of sound definition
            int entryindex  = *((int *)param2);             // [in]  (int) index of sound definition entry
            FMOD_SOUND **s = (FMOD_SOUND **)param2;       // [out] (FMOD::Sound *) a valid lower level API FMOD Sound handle
            char sound_name[128];

            ERRCHECK((g_index_map[g_sound_index] >= 0) ? FMOD_OK : FMOD_ERR_SUBSOUNDS);
            result = FMOD_Sound_GetSubSound(fsb, g_index_map[g_sound_index], s);
			if (result != FMOD_OK)
			{
				printf("FMOD_EVENT_CALLBACKTYPE_SOUNDDEF_CREATE: %d: sound not ready, retry next frame\n", g_index_map[g_sound_index]);
				return result;
			}
            result = FMOD_Sound_GetName(*s, sound_name, 128);
			if (result != FMOD_OK)
			{
				printf("FMOD_EVENT_CALLBACKTYPE_SOUNDDEF_CREATE: %d: sound not ready, retry next frame\n", g_index_map[g_sound_index]);
				return result;
			}
            printf("FMOD_EVENT_CALLBACKTYPE_SOUNDDEF_CREATE '%s' (%d)\n", sound_name, g_index_map[g_sound_index]);
            break;
        }

        case FMOD_EVENT_CALLBACKTYPE_SOUNDDEF_RELEASE :
        {
            FMOD_SOUND *s = (FMOD_SOUND *)param2;         // [in]  (FMOD::Sound *) the FMOD sound handle that was previously created in FMOD_EVENT_CALLBACKTYPE_SOUNDDEF_CREATE
            char sound_name[128];

            ERRCHECK(result = FMOD_Sound_GetName(s, sound_name, 128));
            printf("FMOD_EVENT_CALLBACKTYPE_SOUNDDEF_RELEASE '%s'\n", sound_name);
            break;
        }
    }

    return FMOD_OK;
}
Beispiel #4
0
void Java_org_fmod_fsb_Example_cPlayNextSound(JNIEnv *env, jobject thiz)
{
	FMOD_RESULT result = FMOD_OK;
	FMOD_SOUND *subsound;
	int			numsubsounds;

	result = FMOD_Sound_GetNumSubSounds(gFSB, &numsubsounds);
	CHECK_RESULT(result);

    result = FMOD_Sound_GetSubSound(gFSB, gIndex, &subsound);
    CHECK_RESULT(result);

	result = FMOD_System_PlaySound(gSystem, FMOD_CHANNEL_REUSE, subsound, 0, &gChannel);
	CHECK_RESULT(result);

	gIndex++;
	if (gIndex >= numsubsounds)
	{
		gIndex = 0;
	}
}
Beispiel #5
0
void CDA_Start (int track, qboolean loop, qboolean notify)
{
#ifdef UQE_FMOD_CDAUDIO

	if (SND_InitialisedCD == false)
		return;

	if(SND_MusicChannel.inuse == true)
		FMOD_MusicStop();

	if(loop == true)
	{
		SND_MusicChannel.looping = true;
		result = FMOD_Sound_SetMode(fmod_musicCD, FMOD_LOOP_NORMAL);
		FMOD_ERROR(result, true, false);
	}
	else
	{
		SND_MusicChannel.looping = false;
		result = FMOD_Sound_SetMode(fmod_musicCD, FMOD_LOOP_OFF);
		FMOD_ERROR(result, true, false);
	}

	// fmod track numbers starts at zero
	result = FMOD_Sound_GetSubSound(fmod_musicCD, track-1, &fmod_musicCD_subsound);
	FMOD_ERROR(result, notify, false);

	result = FMOD_System_GetChannel(fmod_system, 0, &SND_MusicChannel.channel);
	FMOD_ERROR(result, true, false);

	result = FMOD_System_PlaySound(fmod_system, FMOD_CHANNEL_REUSE, fmod_musicCD_subsound, FALSE, &SND_MusicChannel.channel);
    FMOD_ERROR(result, notify, false);


	SND_MusicChannel.inuse = true;

#else
	CDAudio_Play((byte)track, loop);
#endif
}
Beispiel #6
0
int main(int argc, char *argv[])
{
    FMOD_SYSTEM     *system;
    FMOD_SOUND      *cdsound;
    FMOD_SOUND      *sound;
    FMOD_CHANNEL    *channel = 0;
    FMOD_RESULT      result;
    int              key, numtracks, currenttrack = 0;
    unsigned int     version;

    if (argc < 2)
    {
        printf("Usage: cdplayer <volumename>\n");
        printf("Example: cdplayer \"Audio CD\"\n");
        exit(-1);
    }

    printf("==================================================================\n");
    printf("CDPlayer Example.  Copyright (c) Firelight Technologies 2004-2011.\n");
    printf("==================================================================\n\n");

    /*
        Create a System object and initialize.
    */
    result = FMOD_System_Create(&system);
    ERRCHECK(result);

    result = FMOD_System_GetVersion(system, &version);
    ERRCHECK(result);

    if (version < FMOD_VERSION)
    {
        printf("Error!  You are using an old version of FMOD %08x.  This program requires %08x\n", version, FMOD_VERSION);
        return 0;
    }

    result = FMOD_System_Init(system, 1, FMOD_INIT_NORMAL, NULL);
    ERRCHECK(result);

    /*
        Bump up the file buffer size a bit from the 16k default for CDDA, because it is a slower medium.
    */
    result = FMOD_System_SetStreamBufferSize(system, 64*1024, FMOD_TIMEUNIT_RAWBYTES);
    ERRCHECK(result);

    result = FMOD_System_CreateStream(system, argv[1], FMOD_OPENONLY, 0, &cdsound);
    ERRCHECK(result);
    result = FMOD_Sound_GetNumSubSounds(cdsound, &numtracks);
    ERRCHECK(result);
    result = FMOD_Sound_GetSubSound(cdsound, currenttrack, &sound);
    ERRCHECK(result);

    for (;;)
    {
        FMOD_TAG tag;

        if (FMOD_Sound_GetTag(cdsound, 0, -1, &tag) != FMOD_OK)
        {
            break;
        }
        if (tag.datatype == FMOD_TAGDATATYPE_CDTOC)
        {
            dump_cddb_query((FMOD_CDTOC *)tag.data);
        }
    }

    printf("\n========================================\n");
    printf("Press SPACE to pause\n");
    printf("      n     to skip to next track\n");
    printf("      ESC   to exit\n");
    printf("========================================\n\n");

    /*
        Print out length of entire CD.  Did you know you can also play 'cdsound' and it will play the whole CD without gaps?
    */
    {
        unsigned int lenms;

        result = FMOD_Sound_GetLength(cdsound, &lenms, FMOD_TIMEUNIT_MS);
        ERRCHECK(result);

        printf("Total CD length %02d:%02d\n\n", lenms / 1000 / 60, lenms / 1000 % 60, lenms / 10 % 100);
    }

    /*
        Play a CD track
    */
    result = FMOD_System_PlaySound(system, FMOD_CHANNEL_FREE, sound, FALSE, &channel);
    ERRCHECK(result);

    /*
        Main loop
    */
    do
    {
        if (kbhit())
        {
            key = getch();

            switch (key)
            {
                case ' ' :
                {
                    int paused;
                    FMOD_Channel_GetPaused(channel, &paused);
                    FMOD_Channel_SetPaused(channel, !paused);
                    break;
                }

                case 'n' :
                {
                    currenttrack++;
                    if (currenttrack >= numtracks)
                    {
                        currenttrack = 0;
                    }
                    result = FMOD_Sound_GetSubSound(cdsound, currenttrack, &sound);
                    ERRCHECK(result);
                    result = FMOD_System_PlaySound(system, FMOD_CHANNEL_FREE, sound, FALSE, &channel);
                    ERRCHECK(result);
                    break;
                }
            }
        }

        FMOD_System_Update(system);

        if (channel)
        {
            unsigned int ms, lenms, percent = 0;
            FMOD_BOOL    playing;
            FMOD_BOOL    paused;

            result = FMOD_Channel_GetPaused(channel, &paused);
            if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
            {
                ERRCHECK(result);
            }
            result = FMOD_Channel_IsPlaying(channel, &playing);
            if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
            {
                ERRCHECK(result);
            }
            result = FMOD_Channel_GetPosition(channel, &ms, FMOD_TIMEUNIT_MS);
            if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
            {
                ERRCHECK(result);
            }
            result = FMOD_Sound_GetLength(sound, &lenms, FMOD_TIMEUNIT_MS);
            if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
            {
                ERRCHECK(result);
            }

            printf("\rTrack %d/%d : %02d:%02d:%02d/%02d:%02d:%02d : %s", currenttrack + 1, numtracks, ms / 1000 / 60, ms / 1000 % 60, ms / 10 % 100, lenms / 1000 / 60, lenms / 1000 % 60, lenms / 10 % 100, paused ? "Paused " : playing ? "Playing" : "Stopped");
            fflush(stdout);
        }

        Sleep(10);

    } while (key != 27);

    printf("\n");

    /*
        Shut down
    */
    result = FMOD_Sound_Release(cdsound);
    ERRCHECK(result);
    result = FMOD_System_Close(system);
    ERRCHECK(result);
    result = FMOD_System_Release(system);
    ERRCHECK(result);

    return 0;
}
Beispiel #7
0
int main(int argc, char *argv[])
{
    FMOD_SYSTEM    *system;
    FMOD_SOUND     *fsb;
    FMOD_CHANNEL   *channel = 0;
    FMOD_RESULT     result;
    int             key, count, numsubsounds;
    unsigned int    version;

    /*
        Create a System object and initialize.
    */
    result = FMOD_System_Create(&system);
    ERRCHECK(result);

    result = FMOD_System_GetVersion(system, &version);
    ERRCHECK(result);

    if (version < FMOD_VERSION)
    {
        printf("Error!  You are using an old version of FMOD %08x.  This program requires %08x\n", version, FMOD_VERSION);
        return 0;
    }

    result = FMOD_System_Init(system, 32, FMOD_INIT_NORMAL, 0);
    ERRCHECK(result);

    result = FMOD_System_CreateSound(system, "../media/example.fsb", FMOD_DEFAULT, 0, &fsb);
    ERRCHECK(result);

    printf("===================================================================\n");
    printf("FSB Example.  Copyright (c) Firelight Technologies 2004-2014.\n");
    printf("===================================================================\n");
    printf("\n");

    result = FMOD_Sound_GetNumSubSounds(fsb, &numsubsounds);
    ERRCHECK(result);

    for (count = 0; count < numsubsounds; count++)
    {
        FMOD_SOUND *subsound;
        char name[256];

        result = FMOD_Sound_GetSubSound(fsb, count, &subsound);
        ERRCHECK(result);

        result = FMOD_Sound_GetName(subsound, name, 256);
        ERRCHECK(result);

        printf("Press '%c' to play \"%s\"\n", '1' + count, name);
    }
    printf("Press 'Esc' to quit\n");
    printf("\n");

    /*
        Main loop.
    */
    do
    {
        if (_kbhit())
        {
            key = _getch();

            if (key >= '1' && key < '1' + numsubsounds)
            {
                FMOD_SOUND *subsound;
                int index = key - '1';

                FMOD_Sound_GetSubSound(fsb, index, &subsound);
               
                result = FMOD_System_PlaySound(system, FMOD_CHANNEL_FREE, subsound, FALSE, &channel);
                ERRCHECK(result);
            }
        }

        FMOD_System_Update(system);

        {
            unsigned int ms = 0;
            unsigned int lenms = 0;
            int          playing = 0;
            int          paused = 0;
            int          channelsplaying = 0;

            if (channel)
            {
                FMOD_SOUND *currentsound = 0;

                result = FMOD_Channel_IsPlaying(channel, &playing);
                if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
                {
                    ERRCHECK(result);
                }

                result = FMOD_Channel_GetPaused(channel, &paused);
                if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
                {
                    ERRCHECK(result);
                }

                result = FMOD_Channel_GetPosition(channel, &ms, FMOD_TIMEUNIT_MS);
                if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
                {
                    ERRCHECK(result);
                }
               
                FMOD_Channel_GetCurrentSound(channel, &currentsound);
                if (currentsound)
                {
                    result = FMOD_Sound_GetLength(currentsound, &lenms, FMOD_TIMEUNIT_MS);
                    if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
                    {
                        ERRCHECK(result);
                    }
                }
            }

            FMOD_System_GetChannelsPlaying(system, &channelsplaying);

            printf("Time %02d:%02d:%02d/%02d:%02d:%02d : %s : Channels Playing %2d\r", ms / 1000 / 60, ms / 1000 % 60, ms / 10 % 100, lenms / 1000 / 60, lenms / 1000 % 60, lenms / 10 % 100, paused ? "Paused " : playing ? "Playing" : "Stopped", channelsplaying);
        }

        Sleep(10);

    } while (key != 27);

    printf("\n");

    /*
        Shut down
    */
    result = FMOD_Sound_Release(fsb);
    ERRCHECK(result);
    result = FMOD_System_Close(system);
    ERRCHECK(result);
    result = FMOD_System_Release(system);
    ERRCHECK(result);

    return 0;
}