int PluginManager::ExecutePlugin(const wxString& pluginName) { PluginElement* elem = FindElementByName(pluginName); cbPlugin* plug = elem ? elem->plugin : nullptr; if (plug) { if (plug->GetType() != ptTool) { Manager::Get()->GetLogManager()->LogError(F(_T("Plugin %s is not a tool to have Execute() method!"), elem->info.name.wx_str())); } else { try { return ((cbToolPlugin*)plug)->Execute(); } catch (cbException& exception) { exception.ShowErrorMessage(false); } } } else { Manager::Get()->GetLogManager()->LogError(F(_T("No plugin registered by this name: %s"), pluginName.wx_str())); } return 0; }
const PluginInfo* PluginManager::GetPluginInfo(const wxString& pluginName) { PluginElement* plugElem = FindElementByName(pluginName); if (plugElem && plugElem->info.name == pluginName) return &plugElem->info; return nullptr; }
void MyWebView::on_HighlightTreeSelectedElem(QString name) { if (!m_boolEnableEvtProcess) { return; } QWebElement welemTemp = page()->mainFrame()->documentElement(); QWebElement webelem = FindElementByName(welemTemp, name); if (webelem.isNull()) { qDebug() << "[ERROR] Invalid QWebElement in MyWebView::on_HighlightTreeSelectedElem."; return; } ChangeClickedElemColor(webelem); }
void RemoveStructureInterface(linkedList *list) { char name[256]; printf("Enter name:\n"); fgets(name, 256, stdin); name[strlen(name) - 1] = '\0'; if (!RemoveElement(list, FindElementByName(list, name))) { printf("Could not find the entry named '%s'\n", name); } }
void DomSerializer::GetObject(const char* key, Object& value, bool required) { // Find the node corresponding to the object wanting to be populated DOMNode* objectNode = FindElementByName(m_node, CStdString(key)); // Create a new serializer and affect it to this object if (objectNode) { DomSerializer serializer(&value); serializer.DeSerialize(objectNode); } else if (required) { throw(CStdString("DomSerializer::GetObject: required node missing:") + key); } }
void DomSerializer::GetString(const char* key, CStdString& value, bool required) { // Find the right node DOMNode* stringNode = FindElementByName(m_node, CStdString(key)); if(stringNode) { // Now, the string associated to element should be the first child (text element) DOMNode* textNode = stringNode->getFirstChild(); if (textNode && textNode->getNodeType() == DOMNode::TEXT_NODE) { value = XMLStringToLocal(textNode->getNodeValue()); } } else if (required) { throw(CStdString("DomSerializer::GetString: required parameter missing:") + key); } }
QWebElement MyWebView::FindElementByName(QWebElement &elem, QString &name) { if (elem.attribute("id").compare(name, Qt::CaseInsensitive) == 0) { return elem; } else { QWebElement childelem = elem.firstChild(); QWebElement retelem; while (!childelem.isNull()) { retelem = FindElementByName(childelem, name); if (!retelem.isNull()) { return retelem; } childelem = childelem.nextSibling(); } } return QWebElement(); }
void DomSerializer::GetList(const char* key, std::list<ObjectRef>& value, Object& model, bool required) { // Find the node corresponding to the object list wanting to be populated DOMNode* listNode = FindElementByName(m_node, CStdString(key)); // Create a new serializer and affect it to this object if (listNode) { // Iterate over the nodes ##### DOMNode* node = listNode->getFirstChild(); while(node) { // Create a new object instance ObjectRef newObject = model.NewInstance(); try { DomSerializer serializer(newObject.get()); serializer.DeSerialize(node); value.push_back(newObject); } catch (CStdString& e) { // For now, do not interrupt the deserialization process. // in the future, we might let this exception go through if the node has been // recognized to bear the proper tag name ; } node = node->getNextSibling(); } } else if (required) { throw(CStdString("DomSerializer::GetList: required node missing:") + key); } }
void plClothingMtl::InitTilesets() { hsAssert(fElements.GetCount() == 0, "Tilesets already initialized"); fElements.Reset(); fTilesets.SetCountAndZero(plClothingLayout::kMaxTileset); plClothingElement::GetElements(fElements); /* plClothingTileset *tileset = new plClothingTileset(); tileset->SetName("shirt"); tileset->AddElement(FindElementByName("shirt-chest")); tileset->AddElement(FindElementByName("shirt-sleeve")); fTilesets[plClothingLayout::kSetShirt] = tileset; tileset = new plClothingTileset(); tileset->SetName("face"); tileset->AddElement(FindElementByName("face")); fTilesets[plClothingLayout::kSetFace] = tileset; tileset = new plClothingTileset(); tileset->SetName("eye"); tileset->AddElement(FindElementByName("eyeball")); fTilesets[plClothingLayout::kSetEye] = tileset; tileset = new plClothingTileset(); tileset->SetName("shoe"); tileset->AddElement(FindElementByName("shoe-top")); tileset->AddElement(FindElementByName("shoe-bottom")); fTilesets[plClothingLayout::kSetShoe] = tileset; tileset = new plClothingTileset(); tileset->SetName("pants"); tileset->AddElement(FindElementByName("pants")); fTilesets[plClothingLayout::kSetPants] = tileset; tileset = new plClothingTileset(); tileset->SetName("hand"); tileset->AddElement(FindElementByName("hand-LOD")); tileset->AddElement(FindElementByName("hand-square")); tileset->AddElement(FindElementByName("hand-wide")); fTilesets[plClothingLayout::kSetHand] = tileset; tileset = new plClothingTileset(); tileset->SetName("playerbook"); tileset->AddElement(FindElementByName("playerbook")); fTilesets[plClothingLayout::kSetPlayerBook] = tileset; tileset = new plClothingTileset(); tileset->SetName("backpack"); tileset->AddElement(FindElementByName("backpack")); fTilesets[plClothingLayout::kSetBackpack] = tileset; tileset = new plClothingTileset(); tileset->SetName("glasses"); tileset->AddElement(FindElementByName("glasses-front")); tileset->AddElement(FindElementByName("glasses-side")); fTilesets[plClothingLayout::kSetGlasses] = tileset; tileset = new plClothingTileset(); tileset->SetName("KI"); tileset->AddElement(FindElementByName("KI")); fTilesets[plClothingLayout::kSetKI] = tileset; */ plClothingTileset *tileset = new plClothingTileset(); tileset->SetName("Torso"); tileset->AddElement(FindElementByName("Chest")); tileset->AddElement(FindElementByName("Arm")); fTilesets[plClothingLayout::kSetShirt] = tileset; tileset = new plClothingTileset(); tileset->SetName("Head"); tileset->AddElement(FindElementByName("Eye")); tileset->AddElement(FindElementByName("Extra Hair")); tileset->AddElement(FindElementByName("Face")); tileset->AddElement(FindElementByName("Hat")); fTilesets[plClothingLayout::kSetFace] = tileset; tileset = new plClothingTileset(); tileset->SetName("Foot"); tileset->AddElement(FindElementByName("Foot")); fTilesets[plClothingLayout::kSetShoe] = tileset; tileset = new plClothingTileset(); tileset->SetName("Legs"); tileset->AddElement(FindElementByName("Legs")); fTilesets[plClothingLayout::kSetPants] = tileset; tileset = new plClothingTileset(); tileset->SetName("Hand"); tileset->AddElement(FindElementByName("Finger")); tileset->AddElement(FindElementByName("LOD")); tileset->AddElement(FindElementByName("Palm")); fTilesets[plClothingLayout::kSetHand] = tileset; tileset = new plClothingTileset(); tileset->SetName("Player Book"); tileset->AddElement(FindElementByName("Player Book")); fTilesets[plClothingLayout::kSetPlayerBook] = tileset; tileset = new plClothingTileset(); tileset->SetName("Glasses"); tileset->AddElement(FindElementByName("Glasses")); fTilesets[plClothingLayout::kSetGlasses] = tileset; tileset = new plClothingTileset(); tileset->SetName("KI"); tileset->AddElement(FindElementByName("KI")); fTilesets[plClothingLayout::kSetKI] = tileset; tileset = new plClothingTileset(); tileset->SetName("(unused)"); fTilesets[plClothingLayout::kSetEye] = tileset; tileset = new plClothingTileset(); tileset->SetName("(unused)"); fTilesets[plClothingLayout::kSetBackpack] = tileset; }