int main_handler(int type, int par1, int par2) { int i; if (type == EVT_SHOW) { ClearScreen(); FullUpdate(); DrawRect(10, 18, 580, 104, 0); for(i=0; i<16; i++) { FillArea(12+i*36, 20, 36, 100, i*0x111111); } FullUpdate(); FineUpdate(); } if (type == EVT_KEYPRESS) { CloseApp(); } return 0; }
void balda_controller_on_game_started() { ClearScreen(); FullUpdate(); //balda_view_draw_all(g_balda_controller.view); //balda_view_reset(g_balda_controller.view); balda_field_view_reset(g_balda_controller.field_view); balda_field_view_load(g_balda_controller.field_view, g_balda_controller.balda); balda_keyboard_view_draw(g_balda_controller.kb_view); balda_player_view_draw(g_balda_controller.player_view[0]); balda_player_view_draw(g_balda_controller.player_view[1]); balda_title_view_show(g_balda_controller.title_view); //DrawString(0, 0, GetDeviceModel()); FullUpdate(); FineUpdate(); balda_view_reset(g_balda_controller.view); balda_controller_next_turn(1); }