void FreeImageGifData::add24bitBGRDataPage(int width, int height, BYTE* pData)
{
    FIBITMAP* newBitmap = FreeImage_Allocate(width, height, 24, 0x0000FF, 0x00FF00, 0xFF0000);
    BYTE* bitmapData = FreeImage_GetBits(newBitmap);
    memcpy(bitmapData, pData, width * height * 3);
    
    //Set metadata
    FIBITMAP* convBitmap = FreeImage_ColorQuantizeEx(newBitmap, FIQ_WUQUANT, 256);

    FITAG* delayTag = FreeImage_CreateTag();
    
    FreeImage_SetMetadata(FIMD_ANIMATION, convBitmap, NULL, NULL);

    LONG delayVal = 20;
    if (delayTag) {
        FreeImage_SetTagKey(delayTag, "FrameTime");
        FreeImage_SetTagType(delayTag, FIDT_LONG);
        FreeImage_SetTagCount(delayTag, 1);
        FreeImage_SetTagLength(delayTag, 4);
        FreeImage_SetTagValue(delayTag, &delayVal);
        FreeImage_SetMetadata(FIMD_ANIMATION, convBitmap, FreeImage_GetTagKey(delayTag), delayTag);
        FreeImage_DeleteTag(delayTag);
    }

    FreeImage_AppendPage(m_gifHandle, convBitmap);
    
    int pCount = FreeImage_GetPageCount(m_gifHandle);
    FreeImage_Unload(newBitmap);
    FreeImage_Unload(convBitmap);
}
void ofxGifEncoder::doSave() {
	// create a multipage bitmap
	FIMULTIBITMAP *multi = FreeImage_OpenMultiBitmap(FIF_GIF, ofToDataPath(fileName).c_str(), TRUE, FALSE); 
	FIBITMAP * bmp = NULL;
	
	for(int i = 0; i < frames.size(); i++ ) { 
		// we need to swap the channels if we're on little endian (see ofImage::swapRgb);
#ifdef TARGET_LITTLE_ENDIAN
        swapRgb(frames[i]);
#endif
		// get the pixel data
		bmp	= FreeImage_ConvertFromRawBits(
            frames[i]->pixels, 
            frames[i]->width,
            frames[i]->height, 
            frames[i]->width*(frames[i]->bitsPerPixel/8), 
            frames[i]->bitsPerPixel, 
            0, 0, 0, true // in of006 this (topdown) had to be false.
        );	 
        
#ifdef TARGET_LITTLE_ENDIAN
        swapRgb(frames[i]);
#endif
        
        DWORD frameDuration = (DWORD) (frames[i]->duration * 1000.f);

        bmp = FreeImage_ColorQuantizeEx(bmp, FIQ_NNQUANT, nColors);
		
		// dithering :)
        if(ditherMode > OFX_GIF_DITHER_NONE) bmp = FreeImage_Dither(bmp, (FREE_IMAGE_DITHER)ditherMode);
        
		// clear any animation metadata used by this dib as we’ll adding our own ones 
		FreeImage_SetMetadata(FIMD_ANIMATION, bmp, NULL, NULL); 
		// add animation tags to dib[i] 
		FITAG *tag = FreeImage_CreateTag(); 
		
		if(tag) { 
			FreeImage_SetTagKey(tag, "FrameTime"); 
			FreeImage_SetTagType(tag, FIDT_LONG); 
			FreeImage_SetTagCount(tag, 1); 
			FreeImage_SetTagLength(tag, 4); 
			FreeImage_SetTagValue(tag, &frameDuration); 
			FreeImage_SetMetadata(FIMD_ANIMATION, bmp, FreeImage_GetTagKey(tag), tag); 
			FreeImage_DeleteTag(tag); 
		} 
		FreeImage_AppendPage(multi, bmp); 
	} 
	
	FreeImage_Unload(bmp);
	FreeImage_CloseMultiBitmap(multi); 
}
Beispiel #3
0
    ColorQuantize(PClip originClip, int paletteSize,
                  bool useGlobalPalette, FREE_IMAGE_QUANTIZE algorithm,
                  const char *globalPaletteOutputFile, IScriptEnvironment* env)
        : m_origin(originClip)
        , m_paletteSize(paletteSize)
        , m_useGlobalPalette(useGlobalPalette)
        , m_algorithm(algorithm)
        , m_targetVideoInfo(originClip->GetVideoInfo())
        , m_globalPalette(0)
    {
        if (!originClip->GetVideoInfo().IsRGB24()) {
            m_originRgb = env->Invoke("ConvertToRgb24", originClip).AsClip();
            m_targetVideoInfo.pixel_type = VideoInfo::CS_BGR24;
        } else {
            m_originRgb = originClip;
        }

        if (m_useGlobalPalette) {
            FIBITMAP *hugeImage =
                    FreeImage_Allocate(m_targetVideoInfo.width,
                                       m_targetVideoInfo.height * m_targetVideoInfo.num_frames,
                                       24);
            for (int frame = 0; frame < m_targetVideoInfo.num_frames; ++frame) {
                const PVideoFrame videoFrame = m_originRgb->GetFrame(frame, env);
                copyVideoFrameToImage(m_originRgb->GetFrame(frame, env),hugeImage, frame * m_targetVideoInfo.height);
            }
            FIBITMAP *quantizedImage =
                    FreeImage_ColorQuantizeEx(hugeImage, algorithm, m_paletteSize);
            FreeImage_Unload(hugeImage);
            m_globalPalette = new RGBQUAD[m_paletteSize];
            memcpy(m_globalPalette, FreeImage_GetPalette(quantizedImage), m_paletteSize * sizeof(RGBQUAD));
            FreeImage_Unload(quantizedImage);
            if (globalPaletteOutputFile)
                savePaletteImage(globalPaletteOutputFile, m_globalPalette, m_paletteSize);
        }
    }
Beispiel #4
0
    PVideoFrame __stdcall GetFrame(int n, IScriptEnvironment* env)
    {
        PVideoFrame dst = env->NewVideoFrame(m_targetVideoInfo);
        unsigned char* const dstp = dst->GetWritePtr();

        FIBITMAP *frameImage =
                FreeImage_Allocate(m_targetVideoInfo.width, m_targetVideoInfo.height, 24);
        copyVideoFrameToImage(m_originRgb->GetFrame(n, env), frameImage);

        const int reservedPaletteSize = m_useGlobalPalette ? m_paletteSize : 0;
        FIBITMAP *quantizedFrameImage =
                FreeImage_ColorQuantizeEx(frameImage, FIQ_NNQUANT, m_paletteSize, reservedPaletteSize, m_globalPalette);
        FreeImage_Unload(frameImage);
        FIBITMAP *quantizedFrameImageRgb24 =
                FreeImage_ConvertTo24Bits(quantizedFrameImage);
        FreeImage_Unload(quantizedFrameImage);
        for (int row = 0; row < m_targetVideoInfo.height; ++row) {
            unsigned char* dstrowp = dstp + row * dst->GetPitch();
            const BYTE* const srcp = FreeImage_GetScanLine(quantizedFrameImageRgb24, row);
            memcpy(dstrowp, srcp, dst->GetRowSize());
        }
        FreeImage_Unload(quantizedFrameImageRgb24);
        return dst;
    }
// parsePNGFile()
// Takes in a PNG file and plugs the indexes into
// the proper art format.
static bool parsePNGFile(uint32_t pngi, FILE* afile)
{
	FILE* pngfile;
	char pngfilename[FILENAME_MAX];
	uint8_t* buffer;
	uint32_t xsize, ysize;
	int32_t xi, yi;
	FIBITMAP *pngas;
	FIBITMAP *pngaspal;
	FIBITMAP *pngasbg;
	FIBITMAP *pngas24;
	FIBITMAP *pngastemp;
	uint32_t m;
	uint32_t n;
	uint32_t _px;
	uint32_t* _pbx;
	
	pngi;

	TilesList[pngi].animdata = 0;
	TilesList[pngi].offset = ftell(afile);
	TilesList[pngi].sizex = 0;
	TilesList[pngi].sizey = 0;

	sprintf(pngfilename, "%s%stile%04u.png", inputdir, PATH_DELIMITER, pngi);
	
	pngastemp = FreeImage_Load(FIF_PNG, pngfilename, 0);

	if (pngastemp == NULL)
		return false;
		
	pngas = FreeImage_AllocateEx(FreeImage_GetWidth(pngastemp), 
		FreeImage_GetHeight(pngastemp), 8, &rgbpal[255], 0, rgbpal, 0, 0, 0);

	FreeImage_FlipVertical(pngastemp);
	
	if (FreeImage_GetBPP(pngastemp) != 8)
	{
		// printf("ssssnaaaaoooo\n");
		
		if (FreeImage_GetBPP(pngastemp) == 32)
		{
			pngasbg = FreeImage_Composite(pngastemp, FALSE, &rgbpal[255], NULL);
			// pngas24 = FreeImage_ConvertTo24Bits(pngasbg);
			
			
			pngaspal = FreeImage_ColorQuantizeEx(pngasbg, FIQ_NNQUANT, 256, 256, rgbpal);
			FreeImage_SetTransparentIndex(pngaspal, 255);
		}
		else
		{
			pngaspal = FreeImage_ColorQuantizeEx(pngastemp, FIQ_NNQUANT, 256, 256, rgbpal);
			FreeImage_SetTransparentIndex(pngaspal, 255);
		}
		
		if (pngaspal == NULL)
		{
			printf("error: tile%04u.png is an invalid 8/24/32bit image\n", pngi);
			return false;
		}	
			
		pngas = pngaspal;
		
	}
	else
	{
		pngas = pngastemp;
	}
	
	xsize = FreeImage_GetWidth(pngas);
	ysize = FreeImage_GetHeight(pngas);

	TilesList[pngi].sizex = xsize;
	TilesList[pngi].sizey = ysize;

	buffer = malloc(xsize * ysize);
	
	if (buffer == NULL)
	{
		printf("error: not enough memory to read image\n");
		return false;
	}

	// This is where the magic happens
	for (xi = 0; xi  < TilesList[pngi].sizex; xi++)
	{
		for (yi = 0; yi < TilesList[pngi].sizey; yi++)
		{
			FreeImage_GetPixelIndex(pngas, xi, yi, &buffer[xi * TilesList[pngi].sizey + yi]);
			fwrite(&buffer[xi * TilesList[pngi].sizey + yi], 1, 1, afile);
		}
	}
	
	free(buffer);	// Gotta free memory explicitly

	return true;
}
//--------------------------------------------------------------
void ofxGifEncoder::save (vector <ofxGifFrame *> frames, string fileName, int nColors) {
    
    if (nColors < 2 || nColors > 256) {
        ofLog(OF_LOG_WARNING, "nColors must be between 2 and 256. your gif won't be saved");
        return;
    }
    
	// create a multipage bitmap
	FIMULTIBITMAP *multi = FreeImage_OpenMultiBitmap(FIF_GIF, ofToDataPath(fileName).c_str(), TRUE, FALSE); 
	
	FIBITMAP * bmp = NULL;
	
	for(int i = 0; i < frames.size(); i++ ) { 
		// we need to swap the channels if we're on little endian (see ofImage::swapRgb);
#ifdef TARGET_LITTLE_ENDIAN
        swapRgb(frames[i]);
#endif
		
		// get the pixel data
		bmp	= FreeImage_ConvertFromRawBits(
            frames[i]->pixels, 
            frames[i]->width,
            frames[i]->height, 
            frames[i]->width*(frames[i]->bitsPerPixel/8), 
            frames[i]->bitsPerPixel, 
            0,
            0,
            0, 
            true // in of006 this (topdown) had to be false.
        );	 
		
		
#ifdef TARGET_LITTLE_ENDIAN
        swapRgb(frames[i]);
#endif
    		
        DWORD frameDuration = (DWORD) frames[i]->duration * 1000.f;
		
        // bmp =  FreeImage_ColorQuantize(bmp, FIQ_NNQUANT);
		
		// if we want to set a reduced color palette (2 to 256);
        bmp = FreeImage_ColorQuantizeEx(bmp, FIQ_NNQUANT, nColors);
		
		// dithering :)
		// you can set a different dither pattern for each frame
        // bmp = FreeImage_Dither(bmp, (FREE_IMAGE_DITHER)((i+1)%6));
        //bmp = FreeImage_Dither(bmp, FID_BAYER8x8);
        
		// clear any animation metadata used by this dib as we’ll adding our own ones 
		FreeImage_SetMetadata(FIMD_ANIMATION, bmp, NULL, NULL); 
		// add animation tags to dib[i] 
		FITAG *tag = FreeImage_CreateTag(); 
		
		if(tag) { 
			FreeImage_SetTagKey(tag, "FrameTime"); 
			FreeImage_SetTagType(tag, FIDT_LONG); 
			FreeImage_SetTagCount(tag, 1); 
			FreeImage_SetTagLength(tag, 4); 
			FreeImage_SetTagValue(tag, &frameDuration); 
			FreeImage_SetMetadata(FIMD_ANIMATION, bmp, FreeImage_GetTagKey(tag), tag); 
			FreeImage_DeleteTag(tag); 
		} 
		FreeImage_AppendPage(multi, bmp); 
	} 
	
	FreeImage_Unload(bmp);
	FreeImage_CloseMultiBitmap(multi); 
}
void ofxGifEncoder::processFrame(ofxGifFrame * frame, FIMULTIBITMAP *multi){
    FIBITMAP * bmp = NULL;
    // we need to swap the channels if we're on little endian (see ofImage::swapRgb);

    
    if (frame->bitsPerPixel ==32){
        ofLog() << "image is transaprent!";
        frame = convertTo24BitsWithGreenScreen(frame);
    }
    
#ifdef TARGET_LITTLE_ENDIAN
    swapRgb(frame);
#endif
    
    
    // from here on, we can only deal with 24 bits
    
    // get the pixel data
    bmp	= FreeImage_ConvertFromRawBits(
                                       frame->pixels,
                                       frame->width,
                                       frame->height,
                                       frame->width*(frame->bitsPerPixel/8),
                                       frame->bitsPerPixel,
                                       0, 0, 0, true // in of006 this (topdown) had to be false.
                                       );
    
    FIBITMAP * bmpConverted;
    
#ifdef TARGET_LITTLE_ENDIAN
    swapRgb(frame);
#endif
    
    FIBITMAP * quantizedBmp = NULL;
    FIBITMAP * ditheredBmp  = NULL;
    FIBITMAP * processedBmp = NULL;
    
    
    quantizedBmp = FreeImage_ColorQuantizeEx(bmp, FIQ_WUQUANT, nColors);
    processedBmp = quantizedBmp;
    
    if (nChannels == 4){
        calculatePalette(processedBmp);
        FreeImage_SetTransparentIndex(processedBmp,getClosestToGreenScreenPaletteColorIndex());
    }


    
    // dithering :)
    if(ditherMode > OFX_GIF_DITHER_NONE) {
        ditheredBmp = FreeImage_Dither(processedBmp, (FREE_IMAGE_DITHER)ditherMode);
        processedBmp = ditheredBmp;
    }
    
    DWORD frameDuration = (DWORD) (frame->duration * 1000.f);
    
    // clear any animation metadata used by this dib as we’ll adding our own ones
    FreeImage_SetMetadata(FIMD_ANIMATION, processedBmp, NULL, NULL);
    // add animation tags to dib[frameNum]
    FITAG *tag = FreeImage_CreateTag();
    if(tag) {
        FreeImage_SetTagKey(tag, "FrameTime");
        FreeImage_SetTagType(tag, FIDT_LONG);
        FreeImage_SetTagCount(tag, 1);
        FreeImage_SetTagLength(tag, 4);
        FreeImage_SetTagValue(tag, &frameDuration);
        FreeImage_SetMetadata(FIMD_ANIMATION, processedBmp, FreeImage_GetTagKey(tag), tag);
        FreeImage_DeleteTag(tag);
    }
    
    FreeImage_AppendPage(multi, processedBmp);
    
    // clear freeimage stuff
    if(bmp          != NULL) FreeImage_Unload(bmp);
    if(quantizedBmp != NULL) FreeImage_Unload(quantizedBmp);
    if(ditheredBmp  != NULL) FreeImage_Unload(ditheredBmp);
    
    // no need to unload processedBmp, as it points to either of the above

}