Beispiel #1
0
static void GBInit(void* cpu, struct mCPUComponent* component) {
	struct GB* gb = (struct GB*) component;
	gb->cpu = cpu;
	gb->sync = NULL;

	GBInterruptHandlerInit(&gb->cpu->irqh);
	GBMemoryInit(gb);

	gb->video.p = gb;
	GBVideoInit(&gb->video);

	gb->audio.p = gb;
	GBAudioInit(&gb->audio, 2048, &gb->memory.io[REG_NR52], GB_AUDIO_DMG); // TODO: Remove magic constant

	gb->timer.p = gb;

	gb->romVf = 0;
	gb->sramVf = 0;

	gb->pristineRom = 0;
	gb->pristineRomSize = 0;
	gb->yankedRomSize = 0;

	gb->stream = NULL;

	gb->eiPending = false;
	gb->doubleSpeed = 0;
}
Beispiel #2
0
static void GBInit(void* cpu, struct mCPUComponent* component) {
	struct GB* gb = (struct GB*) component;
	gb->cpu = cpu;
	gb->sync = NULL;

	GBInterruptHandlerInit(&gb->cpu->irqh);
	GBMemoryInit(gb);

	gb->video.p = gb;
	GBVideoInit(&gb->video);

	gb->audio.p = gb;
	GBAudioInit(&gb->audio, 2048, &gb->memory.io[REG_NR52], GB_AUDIO_DMG); // TODO: Remove magic constant

	gb->sio.p = gb;
	GBSIOInit(&gb->sio);

	gb->timer.p = gb;

	gb->model = GB_MODEL_AUTODETECT;

	gb->biosVf = 0;
	gb->romVf = 0;
	gb->sramVf = 0;

	gb->pristineRom = 0;
	gb->pristineRomSize = 0;
	gb->yankedRomSize = 0;

	gb->stream = NULL;
}