Beispiel #1
0
void loadConfig() {
	config.showCursor = confGetBool("showcursor", true);
	config.snapToBorder = confGetBool("snaptoborder", true);
	config.stretchToFit = confGetBool("stretchtofit", false);
	config.sensitivity = confGetInt("sensitivity", -5);
	config.screen = confGetInt("screen", kScreenBoth);

	// Turn off the backlight of any screen not used
	if (R_SUCCEEDED(gspLcdInit())) {
		if (config.screen == kScreenTop) {
			GSPLCD_PowerOnBacklight(GSPLCD_SCREEN_TOP);
			GSPLCD_PowerOffBacklight(GSPLCD_SCREEN_BOTTOM);
		} else if (config.screen == kScreenBottom) {
			GSPLCD_PowerOnBacklight(GSPLCD_SCREEN_BOTTOM);
			GSPLCD_PowerOffBacklight(GSPLCD_SCREEN_TOP);
		} else
			GSPLCD_PowerOnBacklight(GSPLCD_SCREEN_BOTH);
		gspLcdExit();
	}

	OSystem_3DS *osys = (OSystem_3DS *)g_system;
	osys->updateConfig();
}
Beispiel #2
0
static int lua_lcdoff(lua_State *L)
{
    int argc = lua_gettop(L);
	#ifndef SKIP_ERROR_HANDLING
       if (argc != 1) return luaL_error(L, "wrong number of arguments.");
	#endif
	u32 screen = luaL_checkinteger(L, 1);
	u32 flag;
	if (screen == 0) flag = GSPLCD_SCREEN_TOP;
	else if (screen==1) flag = GSPLCD_SCREEN_BOTTOM;
	else return luaL_error(L, "wrong parameter.");
	if (gspLcdInit() == 0){
		GSPLCD_PowerOffBacklight(flag);
		gspLcdExit();
		if (flag == GSPLCD_SCREEN_TOP) isTopLCDOn = false;
		else isBottomLCDOn = false;
	}
	return 0;
}