Beispiel #1
0
int main()
{
	GameEngine();
	//UnitTests();
	std::cout << "\n \n Finished!! \n\n";
	return 0;
}
Beispiel #2
0
int main(int argc, const char * argv[])
{

    // insert code here...
    std::cout << "Hello, World!" << std::endl;
    

    GameEngine game = GameEngine(std::bind(quit));

    while (running){
        std::string line;
        std::cout << " > ";
        std::getline(std::cin, line);
        auto out = game.play(line);
        std::cout << out << std::endl;
    }

    return 0;
}
Beispiel #3
0
int main (int argc, char **argv)
{
  displayMap ();
  updateDisplay ();

  int read_file = open (SERIAL_PORT, O_RDWR | O_NOCTTY | O_NDELAY);
  //fcntl (read_file, F_SETFL, 0);
  
  if (read_file == -1)
    printf ("could not open port\n");
  else
    {
      while (1)
	{
	  //serialIn
	  
	  char input;//= getchar ();// interrupt driven serial input in 8051
	  char encodedByte;
	  
	  read (read_file, &input, 1);
	  if (input == 27)
	    {
	      read (read_file, &input, 1);
	      if (input == 91)
		{
		  read (read_file, &input, 1);
		  encodedByte = serial2nibble (input);
		}
	    }
	  else	  
	    encodedByte = serial2nibble (input);

	  GameEngine (encodedByte);
	  updateDisplay ();

	  usleep (500000);
	}
      
      close (read_file);
    }

  return 0;
}