Beispiel #1
0
void deleteMonster(Monster monster)
{
    GameObject_delete(monster.monsterObject);
    SpriteAnimation_delete(monster.walkLeft);
    SpriteAnimation_delete(monster.walkRight);
    SpriteAnimation_delete(monster.walkUp);
    SpriteAnimation_delete(monster.walkDown);
}
Beispiel #2
0
SMUGEXPORT void smugObject_delete(SmugObject object)
{
    GameObject_delete(object);
}