Beispiel #1
0
BOOL WINAPI
Ellipse(HDC hdc, int nLeftRect, int nTopRect, int nRightRect, int nBottomRect)
{
	HWND	hwnd;
	int	rx, ry;
	RECT	rc;

	hwnd = MwPrepareDC(hdc);
	if(!hwnd)
		return FALSE;

	SetRect(&rc, nLeftRect, nTopRect, nRightRect, nBottomRect);
	if(MwIsClientDC(hdc))
		MapWindowPoints(hwnd, NULL, (LPPOINT)&rc, 2);

	rx = (rc.right - rc.left)/2 - 1;
	ry = (rc.bottom - rc.top)/2 - 1;
	rc.left += rx;
	rc.top += ry;

	/* fill ellipse in current brush color*/
	if(hdc->brush->style != BS_NULL) {
		InflateRect(&rc, -1, -1);
		GdSetForegroundColor(hdc->psd, hdc->brush->color);
		GdEllipse(hdc->psd, rc.left, rc.top, rx, ry, TRUE);
	}

	/* draw ellipse outline in current pen color*/
	if(hdc->pen->style != PS_NULL) {
		GdSetForegroundColor(hdc->psd, hdc->pen->color);
		GdEllipse(hdc->psd, rc.left, rc.top, rx, ry, FALSE);
	}

	return TRUE;
}
Beispiel #2
0
BOOL WINAPI
Rectangle(HDC hdc, int nLeft, int nTop, int nRight, int nBottom)
{
	HWND	hwnd;
	RECT	rc;

	hwnd = MwPrepareDC(hdc);
	if(!hwnd)
		return FALSE;

	SetRect(&rc, nLeft, nTop, nRight, nBottom);
	if(MwIsClientDC(hdc))
		MapWindowPoints(hwnd, NULL, (LPPOINT)&rc, 2);

	/* draw rectangle in current pen color*/
	if(hdc->pen->style != PS_NULL) {
		GdSetForegroundColor(hdc->psd, hdc->pen->color);
		GdRect(hdc->psd, rc.left, rc.top,
			rc.right - rc.left, rc.bottom - rc.top);
	}

	/* fill rectangle in current brush color*/
	if(hdc->brush->style != BS_NULL) {
		InflateRect(&rc, -1, -1);
		GdSetForegroundColor(hdc->psd, hdc->brush->color);
		GdFillRect(hdc->psd, rc.left, rc.top, rc.right - rc.left,
			rc.bottom - rc.top);
	}

	return TRUE;
}
Beispiel #3
0
void
polyfill(int n, vec2 points[])
{
	int	i;
	int	xoff, yoff;
	MWPOINT	pv[MAXPOLY];

	if(!hdc)
		return;

	/* calc window offset*/
	xoff = hdc->hwnd->clirect.left;
	yoff = hdc->hwnd->clirect.top;

	/* only plot non-trivial polygons*/
	if(n > 2) {
		for(i=0; i<n; ++i) {
			pv[i].x = fx(points[i].x) + xoff;
			pv[i].y = fy(points[i].y) + yoff;
			/* fix: floating round error, y intercept difference
			 * with GdLine
			 */
			/*pv[i].x = fx(points[i].x + xoff);*/
			/*pv[i].y = fy(points[i].y + yoff);*/
		}
		GdSetForegroundColor(hdc->psd, hdc->pen->color);
		GdFillPoly(hdc->psd, n, pv);
	}
}
Beispiel #4
0
/* draw line segments by connecting passed points*/
BOOL WINAPI
Polyline(HDC hdc, CONST POINT *lppt, int cPoints)
{
	HWND		hwnd;
	POINT		beg, end;

	if(cPoints <= 1)
		return FALSE;

	hwnd = MwPrepareDC(hdc);
	if(!hwnd)
		return FALSE;

	if(hdc->pen->style == PS_NULL)
		return TRUE;

	/* draw line in current pen color*/
	GdSetForegroundColor(hdc->psd, hdc->pen->color);

	beg = *lppt++;
	if(MwIsClientDC(hdc))
		ClientToScreen(hwnd, &beg);
	while(--cPoints > 0) {
		end = *lppt++;
		if(MwIsClientDC(hdc))
			ClientToScreen(hwnd, &end);

		/* don't draw last point*/
		GdLine(hdc->psd, beg.x, beg.y, end.x, end.y, FALSE);

		beg = end;
	}
	return TRUE;
}
Beispiel #5
0
BOOL WINAPI
LineTo(HDC hdc, int x, int y)
{
	HWND		hwnd;
	POINT		beg, end;

	hwnd = MwPrepareDC(hdc);
	if(!hwnd)
		return FALSE;

	beg.x = hdc->pt.x;
	beg.y = hdc->pt.y;
	end.x = x;
	end.y = y;
	if(MwIsClientDC(hdc)) {
		ClientToScreen(hwnd, &beg);
		ClientToScreen(hwnd, &end);
	}

	/* draw line in current pen color*/
	if(hdc->pen->style != PS_NULL) {
		GdSetForegroundColor(hdc->psd, hdc->pen->color);
		/* don't draw last point*/
		GdLine(hdc->psd, beg.x, beg.y, end.x, end.y, FALSE);
	}
	hdc->pt.x = x;
	hdc->pt.y = y;
	return TRUE;
}
Beispiel #6
0
/*
 * Clear the specified area of a window and possibly make an exposure event.
 * This sets the area window to its background color or pixmap.  If the
 * exposeflag is nonzero, then this also creates an exposure event for the
 * window.
 */
void
GsWpClearWindow(GR_WINDOW *wp, GR_COORD x, GR_COORD y, GR_SIZE width,
	GR_SIZE  height, GR_BOOL exposeflag)
{
	if (!wp->realized || !wp->output)
		return;
	/*
	 * Reduce the arguments so that they actually lie within the window.
	 */
	if (x < 0) {
		width += x;
		x = 0;
	}
	if (y < 0) {
		height += y;
		y = 0;
	}
	if (x + width > wp->width)
		width = wp->width - x;
	if (y + height > wp->height)
		height = wp->height - y;

	/*
	 * Now see if the region is really in the window.  If not, then
	 * do nothing.
	 */
	if ((x >= wp->width) || (y >= wp->height) || (width <= 0) ||
		(height <= 0))
			return;

	/*
	 * Draw the background of the window.
	 * Invalidate the current graphics context since
	 * we are changing the foreground color and mode.
	 */
	GsSetClipWindow(wp, NULL, 0);
	curgcp = NULL;

	GdSetFillMode(GR_FILL_SOLID);

	if (!(wp->props & GR_WM_PROPS_NOBACKGROUND)) {
		GdSetMode(GR_MODE_COPY);
		GdSetForegroundColor(wp->psd, wp->background);
		if (wp->bgpixmap) {
			GsWpDrawBackgroundPixmap(wp, wp->bgpixmap, x, y,
				width, height);
		} else {
			GdFillRect(wp->psd, wp->x + x, wp->y + y, width,height);
		}
	}

	/*
	 * Now do the exposure if required.
	 */
	if (exposeflag)
		GsDeliverExposureEvent(wp, x, y, width, height);
}
Beispiel #7
0
static void
dopiearc(HDC hdc, int nLeftRect, int nTopRect, int nRightRect, int nBottomRect,
	int ax, int ay, int bx, int by, int type)
{
	HWND	hwnd;
	int	rx, ry;
	RECT	rc, rc2;

	hwnd = MwPrepareDC(hdc);
	if(!hwnd)
		return;

	SetRect(&rc, nLeftRect, nTopRect, nRightRect, nBottomRect);
	SetRect(&rc2, ax, ay, bx, by);
	if(MwIsClientDC(hdc)) {
		MapWindowPoints(hwnd, NULL, (LPPOINT)&rc, 2);
		MapWindowPoints(hwnd, NULL, (LPPOINT)&rc2, 2);
	}

	rx = (rc.right - rc.left)/2 - 1;
	ry = (rc.bottom - rc.top)/2 - 1;
	rc.left += rx;
	rc.top += ry;

	/* fill ellipse in current brush color*/
	if(hdc->brush->style != BS_NULL && type == MWPIE) {
		GdSetForegroundColor(hdc->psd, hdc->brush->color);
		GdArc(hdc->psd, rc.left, rc.top, rx, ry,
			rc2.left, rc2.top, rc2.right, rc2.bottom, MWPIE);
	}

	/* draw ellipse outline in current pen color*/
	if(hdc->pen->style != PS_NULL) {
		GdSetForegroundColor(hdc->psd, hdc->pen->color);
		if(type == MWPIE)
			type = MWARC;	/* MWARCOUTLINE?*/
		GdArc(hdc->psd, rc.left, rc.top, rx, ry,
			rc2.left, rc2.top, rc2.right, rc2.bottom, type);
	}
}
Beispiel #8
0
BOOL WINAPI
Polygon(HDC hdc, CONST POINT *lpPoints, int nCount)
{
	HWND	hwnd;
	int	i;
	LPPOINT	pp, ppAlloc = NULL;

	hwnd = MwPrepareDC(hdc);
	if(!hwnd)
		return FALSE;

	if(MwIsClientDC(hdc)) {
		/* convert points to client coords*/
		ppAlloc = (LPPOINT)malloc(nCount * sizeof(POINT));
		if(!ppAlloc)
			return FALSE;
		memcpy(ppAlloc, lpPoints, nCount*sizeof(POINT));
		pp = ppAlloc;
		for(i=0; i<nCount; ++i)
			ClientToScreen(hwnd, pp++);
		pp = ppAlloc;
	} else pp = (LPPOINT)lpPoints;

	/* fill polygon in current brush color*/
	if(hdc->brush->style != BS_NULL) {
		GdSetForegroundColor(hdc->psd, hdc->brush->color);
		GdFillPoly(hdc->psd, nCount, pp);
	}

	/* draw polygon outline in current pen color*/
	if(hdc->pen->style != PS_NULL) {
		GdSetForegroundColor(hdc->psd, hdc->pen->color);
		GdPoly(hdc->psd, nCount, pp);
	}

	if(ppAlloc)
		free(ppAlloc);
	return TRUE;
}
Beispiel #9
0
/* init buffered windows by allocating pixmap buffer and clearing background*/
void
GsInitWindowBuffer(GR_WINDOW *wp, GR_SIZE width, GR_SIZE height)
{
	/* create same size RGBA pixmap for buffer*/
	GR_WINDOW_ID id;
	
	/* check if buffer size changed*/
	if (wp->buffer) {
		if (wp->width == width && wp->height == height)
			return;
		GsDestroyPixmap(wp->buffer);
	}

	id = GsNewPixmap(width, height, MWIF_RGBA8888, NULL);
	wp->buffer = GsFindPixmap(id);
	if (!wp->buffer) {
		wp->props &= ~(GR_WM_PROPS_BUFFERED | GR_WM_PROPS_DRAWING_DONE);
		return;
	}

	/* mark buffer as not ready for display*/
	wp->props &= ~GR_WM_PROPS_DRAWING_DONE;

	/* clear buffer to background color*/
	if (!(wp->props & GR_WM_PROPS_NOBACKGROUND)) {
		GR_PIXMAP *pp = wp->buffer;

		/* clip to pixmap boundaries*/
#if DYNAMICREGIONS
		GdSetClipRegion(pp->psd, GdAllocRectRegion(0, 0, pp->psd->xvirtres, pp->psd->yvirtres));
#else
		MWCLIPRECT	cliprect;
		cliprect.x = 0;
		cliprect.y = 0;
		cliprect.width = pp->psd->xvirtres;
		cliprect.height = pp->psd->yvirtres;
		GdSetClipRects(pp->psd, 1, &cliprect);
#endif
		clipwp = NULL;			/* reset clip cache for next window draw*/
		curgcp = NULL;			/* invalidate gc cache since we're changing color and mode*/
		GdSetFillMode(GR_FILL_SOLID);
		GdSetMode(GR_MODE_COPY);
		GdSetForegroundColor(pp->psd, wp->background);

		GdFillRect(pp->psd, 0, 0, pp->width, pp->height);
	}
}
Beispiel #10
0
COLORREF WINAPI
SetPixel(HDC hdc, int x, int y, COLORREF crColor)
{
	HWND		hwnd;
	POINT		pt;

	hwnd = MwPrepareDC(hdc);
	if(!hwnd)
		return 0;	/* doesn't return previous color*/
	pt.x = x;
	pt.y = y;
	if(MwIsClientDC(hdc))
		ClientToScreen(hwnd, &pt);

	/* draw point in passed color*/
	GdSetForegroundColor(hdc->psd, crColor);
	GdPoint(hdc->psd, pt.x, pt.y);
	return 0;		/* doesn't return previous color*/
}
Beispiel #11
0
int WINAPI
FillRect(HDC hdc, CONST RECT *lprc, HBRUSH hbr)
{
	HWND		hwnd;
	RECT 		rc;
	MWBRUSHOBJ *	obr = (MWBRUSHOBJ *)hbr;
	COLORREF	crFill;

	hwnd = MwPrepareDC(hdc);
	if(!hwnd || !obr)
		return FALSE;

	if(!lprc) {
		if(MwIsClientDC(hdc))
			GetClientRect(hwnd, &rc);
		else
			GetWindowRect(hwnd, &rc);
		lprc = &rc;
	} else
		rc = *lprc;
	if(MwIsClientDC(hdc))
		MapWindowPoints(hwnd, NULL, (LPPOINT)&rc, 2);

	/* handle COLOR_xxx + 1 passed as HBRUSH*/
	if((intptr_t)obr <= MAXSYSCOLORS)
		crFill = GetSysColor((intptr_t)obr-1);
	else {
		/* get color from passed HBRUSH*/
		if(obr->style == BS_NULL)
			return TRUE;
		crFill = obr->color;
	}

	/* fill rectangle in passed brush color*/
	GdSetForegroundColor(hdc->psd, crFill);
	GdFillRect(hdc->psd, rc.left, rc.top,
		rc.right - rc.left, rc.bottom - rc.top);
	return TRUE;
}
Beispiel #12
0
/*
 * Draw the border of a window if there is one.
 * Note: To allow the border to be drawn with the correct clipping,
 * we temporarily grow the size of the window to include the border.
 */
void
GsDrawBorder(GR_WINDOW *wp)
{
	GR_COORD	lminx;		/* left edge minimum x */
	GR_COORD	rminx;		/* right edge minimum x */
	GR_COORD	tminy;		/* top edge minimum y */
	GR_COORD	bminy;		/* bottom edge minimum y */
	GR_COORD	topy;		/* top y value of window */
	GR_COORD	boty;		/* bottom y value of window */
	GR_SIZE		width;		/* original width of window */
	GR_SIZE		height;		/* original height of window */
	GR_SIZE		bs;		/* border size */

	bs = wp->bordersize;
	if (bs <= 0)
		return;

	width = wp->width;
	height = wp->height;
	lminx = wp->x - bs;
	rminx = wp->x + width;
	tminy = wp->y - bs;
	bminy = wp->y + height;
	topy = wp->y;
	boty = bminy - 1;
 
	wp->x -= bs;
	wp->y -= bs;
	wp->width += (bs * 2);
	wp->height += (bs * 2);
	wp->bordersize = 0;

	clipwp = NULL;
	/* FIXME: window clipregion will fail here */
	GsSetClipWindow(wp, NULL, 0);
	curgcp = NULL;
	GdSetMode(GR_MODE_COPY);
	GdSetForegroundColor(wp->psd, wp->bordercolor);
	GdSetDash(0, 0);
	GdSetFillMode(GR_FILL_SOLID);

	if (bs == 1) {
		GdLine(wp->psd, lminx, tminy, rminx, tminy, TRUE);
		GdLine(wp->psd, lminx, bminy, rminx, bminy, TRUE);
		GdLine(wp->psd, lminx, topy, lminx, boty, TRUE);
		GdLine(wp->psd, rminx, topy, rminx, boty, TRUE);
	} else {
		GdFillRect(wp->psd, lminx, tminy, width + bs * 2, bs);
		GdFillRect(wp->psd, lminx, bminy, width + bs * 2, bs);
		GdFillRect(wp->psd, lminx, topy, bs, height);
		GdFillRect(wp->psd, rminx, topy, bs, height);
	}

	/*
	 * Restore the true window size.
	 * Forget the currently clipped window since we messed it up.
	 */
	wp->x += bs;
	wp->y += bs;
	wp->width -= (bs * 2);
	wp->height -= (bs * 2);
	wp->bordersize = bs;
	clipwp = NULL;
}
Beispiel #13
0
/*
 * Clear the specified area of a window and possibly make an exposure event.
 * This sets the area window to its background color or pixmap.  If the
 * exposeflag is 1, then this also creates an exposure event for the window.
 * For buffered windows, mark drawing finalized and draw if
 * exposeflag = 2.
 */
void
GsClearWindow(GR_WINDOW *wp, GR_COORD x, GR_COORD y, GR_SIZE width, GR_SIZE  height, int exposeflag)
{
	if (!wp->realized || !wp->output)
		return;

	/*
	 * Reduce the arguments so that they actually lie within the window.
	 */
	if (x < 0) {
		width += x;
		x = 0;
	}
	if (y < 0) {
		height += y;
		y = 0;
	}
	if (x + width > wp->width)
		width = wp->width - x;
	if (y + height > wp->height)
		height = wp->height - y;

	/*
	 * Now see if the region is really in the window.  If not, then
	 * do nothing.
	 */
	if (x >= wp->width || y >= wp->height || width <= 0 || height <= 0)
		return;

	/*
	 * Buffered window drawing. First check if drawing finalized and
	 * set flag.  Physical window background erase is never performed
	 * with buffered windows, all drawing is postponed until the application
	 * is finished by calling GrClearWindow(..., 2), ie. GrFlushWindow()
	 */
	if (exposeflag == 2)
		wp->props |= GR_WM_PROPS_DRAWING_DONE;

	if (wp->props & GR_WM_PROPS_BUFFERED) {

		/* nothing to do until drawing finalized*/
		if (!(wp->props & GR_WM_PROPS_DRAWING_DONE))
			return;

		/* prepare clipping to window boundaries*/
		GsSetClipWindow(wp, NULL, 0);
		clipwp = NULL;		/* reset clip cache since no user regions used*/

#if DEBUG_EXPOSE
curgcp = NULL;
GdSetFillMode(GR_FILL_SOLID);
GdSetMode(GR_MODE_COPY);
GdSetForegroundColor(wp->psd, MWRGB(255,255,0)); /* yellow*/
GdFillRect(wp->psd, wp->x+x, wp->y+y, width, height);
usleep(500000);
#endif

		/* copy window pixmap buffer to window*/
		GdBlit(wp->psd, wp->x + x, wp->y + y, width, height, wp->buffer->psd, x, y, MWROP_COPY);
		return;				/* don't deliver exposure events*/
	}

	/*
	 * Unbuffered window: erase background unless nobackground flag set
	 */
	if (!(wp->props & GR_WM_PROPS_NOBACKGROUND)) {
		/* perhaps find a better way of determining whether pixmap needs src_over*/
		int hasalpha = wp->bgpixmap && (wp->bgpixmap->psd->data_format & MWIF_HASALPHA);

		/*
	 	 * Draw the background of the window.
	 	 * Invalidate the current graphics context since
	 	 * we are changing the foreground color and mode.
	 	 */
		GsSetClipWindow(wp, NULL, 0);
		clipwp = NULL;		/* reset clip cache since no user regions used*/

#if DEBUG_EXPOSE
GdSetFillMode(GR_FILL_SOLID);
GdSetMode(GR_MODE_COPY);
GdSetForegroundColor(wp->psd, MWRGB(255,255,0)); /* yellow*/
GdFillRect(wp->psd, wp->x+x, wp->y+y, width, height);
usleep(500000);
#endif

		curgcp = NULL;
		GdSetFillMode(GR_FILL_SOLID);
		GdSetMode(GR_MODE_COPY);
		GdSetForegroundColor(wp->psd, wp->background);

		/* if background pixmap w/alpha channel and stretchblit, fill entire (clipped) window*/
		if (hasalpha && wp->bgpixmapflags == GR_BACKGROUND_STRETCH)
				GdFillRect(wp->psd, wp->x, wp->y, wp->width, wp->height);
		else /* if no pixmap background clear exposed area*/
			if (!wp->bgpixmap || hasalpha)	/* FIXME will flash with pixmap, should check src_over*/
				if (!(wp->bgpixmapflags & GR_BACKGROUND_TRANS))
					GdFillRect(wp->psd, wp->x + x, wp->y + y, width, height);

		if (wp->bgpixmap)
			GsDrawBackgroundPixmap(wp, wp->bgpixmap, x, y, width, height);
	}

	/*
	 * Do the exposure if required for unbuffered windows.
	 */
	if (exposeflag)
		GsDeliverExposureEvent(wp, x, y, width, height);
}
Beispiel #14
0
/*
 * Prepare to do drawing in a window or pixmap using the specified
 * graphics context.  Returns the drawable pointer if successful,
 * and the type of drawing id that was supplied.  Returns the special value
 * GR_DRAW_TYPE_NONE if an error is generated, or if drawing is useless.
 */
GR_DRAW_TYPE
GsPrepareDrawing(GR_DRAW_ID id, GR_GC_ID gcid, GR_DRAWABLE **retdp)
{
	GR_WINDOW	*wp;		/* found window */
	GR_PIXMAP	*pp;		/* found pixmap */
	GR_GC		*gcp;		/* found graphics context */
	GR_REGION	*regionp;	/* user clipping region */
	MWCLIPREGION*reg;

	*retdp = NULL;

	gcp = GsFindGC(gcid);
	if (gcp == NULL)
		return GR_DRAW_TYPE_NONE;

	/*
	 * If the graphics context is not the current one, then
	 * make it the current one and remember to update it.
	 */
	if (gcp != curgcp) {
		curgcp = gcp;
		gcp->changed = GR_TRUE;
	}

	/*
	 * Look for window or pixmap id
	 */
	pp = NULL;
	wp = GsFindWindow(id);
	if (wp == NULL) {
		pp = GsFindPixmap(id);
		if (pp == NULL)
				return GR_DRAW_TYPE_NONE;
havepixmap:
#if DYNAMICREGIONS
		reg = GdAllocRectRegion(0, 0, pp->psd->xvirtres, pp->psd->yvirtres);
		/* intersect with user region if any*/
		if (gcp->regionid) {
			regionp = GsFindRegion(gcp->regionid);
			if (regionp) {
				/* handle pixmap offsets*/
				if (gcp->xoff || gcp->yoff) {
					MWCLIPREGION *local = GdAllocRegion();

					GdCopyRegion(local, regionp->rgn);
					GdOffsetRegion(local, gcp->xoff, gcp->yoff);
					GdIntersectRegion(reg, reg, local);
					GdDestroyRegion(local);
				} else
					GdIntersectRegion(reg, reg, regionp->rgn);
			}
		}
		GdSetClipRegion(pp->psd, reg);
#else
		{
			MWCLIPRECT	cliprect;
			/* FIXME: setup pixmap clipping, different from windows*/
	        cliprect.x = 0;
	        cliprect.y = 0;
	        cliprect.width = pp->psd->xvirtres;
	        cliprect.height = pp->psd->yvirtres;
	        GdSetClipRects(pp->psd, 1, &cliprect);
		}
#endif
		/* reset clip cache for next window draw*/
		clipwp = NULL;
	} else {
		if (!wp->output) {
				GsError(GR_ERROR_INPUT_ONLY_WINDOW, id);
				return GR_DRAW_TYPE_NONE;
		}

		/* check if buffered window*/
		if (wp->props & GR_WM_PROPS_BUFFERED) {
			pp = wp->buffer;
			wp = NULL;
			goto havepixmap;		/* draw into pixmap buffer*/
		}

		if (!wp->realized)
				return GR_DRAW_TYPE_NONE;

		/*
		 * If the window is not the currently clipped one,
		 * then make it the current one and define its clip rectangles.
		 */
		if (wp != clipwp || gcp->changed) {
#if DYNAMICREGIONS
			/* find user region for intersect*/
			regionp = gcp->regionid? GsFindRegion(gcp->regionid): NULL;

		 	/* Special handling if user region is not at offset 0,0*/
			if (regionp && (gcp->xoff || gcp->yoff)) {
				MWCLIPREGION *local = GdAllocRegion();

				GdCopyRegion(local, regionp->rgn);
				GdOffsetRegion(local, gcp->xoff, gcp->yoff);

				GsSetClipWindow(wp, local, gcp->mode & ~GR_MODE_DRAWMASK);
				GdDestroyRegion(local);
			} else
				GsSetClipWindow(wp, regionp? regionp->rgn: NULL, gcp->mode & ~GR_MODE_DRAWMASK);
#else
				GsSetClipWindow(wp, NULL, gcp->mode & ~GR_MODE_DRAWMASK);
#endif /* DYNAMICREGIONS*/
		}
	}

	/*
	 * If the graphics context has been changed, then tell the
	 * device driver about it.
	 */
	if (gcp->changed) {
		PSD			psd = (wp ? wp->psd : pp->psd);
		uint32_t	mask;
		int			count;

		if (gcp->linestyle == GR_LINE_SOLID) {
			mask = 0;
			count = 0;
		} else {
			mask = gcp->dashmask;
			count = gcp->dashcount;
		}

		if (gcp->fgispixelval)
			GdSetForegroundPixelVal(psd, gcp->foreground);
		else
			GdSetForegroundColor(psd, gcp->foreground);

		if (gcp->bgispixelval)
			GdSetBackgroundPixelVal(psd, gcp->background);
		else
			GdSetBackgroundColor(psd, gcp->background);

		GdSetMode(gcp->mode & GR_MODE_DRAWMASK);
		GdSetUseBackground(gcp->usebackground);
		
#if MW_FEATURE_SHAPES
		GdSetDash(&mask, &count);
		GdSetFillMode(gcp->fillmode);
		GdSetTSOffset(gcp->ts_offset.x, gcp->ts_offset.y);

		switch(gcp->fillmode) {
		case GR_FILL_STIPPLE:
		case GR_FILL_OPAQUE_STIPPLE:
			GdSetStippleBitmap(gcp->stipple.bitmap, gcp->stipple.width, gcp->stipple.height);
			break;
		case GR_FILL_TILE:
			GdSetTilePixmap(gcp->tile.psd, gcp->tile.width, gcp->tile.height);
			break;
		}
#endif
		gcp->changed = GR_FALSE;
	}

	*retdp = wp? (GR_DRAWABLE *)wp: (GR_DRAWABLE *)pp;
	return wp? GR_DRAW_TYPE_WINDOW: GR_DRAW_TYPE_PIXMAP;
}
Beispiel #15
0
/* internal version of ExtTextOut, passed flags for text data type*/
static BOOL
MwExtTextOut(HDC hdc, int x, int y, UINT fuOptions, CONST RECT *lprc,
	LPCVOID lpszString, UINT cbCount, CONST INT *lpDx, int flags)
{
	HWND	hwnd;
	POINT	pt;
	RECT	rc;

	hwnd = MwPrepareDC(hdc);
	if(!hwnd)
		return FALSE;

	pt.x = x;
	pt.y = y;
	if(MwIsClientDC(hdc))
		ClientToScreen(hwnd, &pt);

	/* optionally fill passed rectangle*/
	if(lprc && (fuOptions&ETO_OPAQUE)) {
		rc = *lprc;
		if(MwIsClientDC(hdc))
			MapWindowPoints(hwnd, NULL, (LPPOINT)&rc, 2);

		/* fill rectangle with current background color*/
		GdSetForegroundColor(hdc->psd, hdc->bkcolor);
		GdFillRect(hdc->psd, rc.left, rc.top, rc.right - rc.left,
			rc.bottom - rc.top);
		GdSetUseBackground(FALSE);
	} else {
		/* use current background mode for text background draw*/
		GdSetUseBackground(hdc->bkmode == OPAQUE? TRUE: FALSE);
		/* always set background color in case GdArea is
		 * used to draw, which compares gr_foreground != gr_background
		 * if gr_usebg is false...
		 */
		/*if(hdc->bkmode == OPAQUE)*/
			GdSetBackgroundColor(hdc->psd, hdc->bkcolor);
	}

	if (cbCount == 0) {
		/* Special case - no text.  Used to fill rectangle. */
		return TRUE;
	}

	/* nyi: lpDx*/

	/* draw text in current text foreground and background color*/
	GdSetForegroundColor(hdc->psd, hdc->textcolor);
	//GdSetFont(hdc->font->pfont);

	/* this whole text alignment thing needs rewriting*/
	if((hdc->textalign & TA_BASELINE) == TA_BASELINE) {
		 /* this is not right... changed for kaffe port
		flags |= MWTF_TOP;
		 */
		flags |= MWTF_BASELINE;
	} else if(hdc->textalign & TA_BOTTOM) {
		MWCOORD	ph, pw, pb;

		if(lprc)
			pt.y += lprc->bottom - lprc->top;
		else {
			GdGetTextSize(hdc->font->pfont, lpszString, cbCount, &pw, &ph, &pb, flags);
			pt.y += ph;
		}
		flags |= MWTF_BOTTOM;
	} else
		flags |= MWTF_TOP;

	if((hdc->textalign & TA_CENTER) == TA_CENTER) {
		MWCOORD     ph, pw, pb;

		GdGetTextSize(hdc->font->pfont, lpszString, cbCount, &pw, &ph, &pb, flags);
		pt.x -= pw/2;
	} else if(hdc->textalign & TA_RIGHT) {
		MWCOORD     ph, pw, pb;

		GdGetTextSize(hdc->font->pfont, lpszString, cbCount, &pw, &ph, &pb, flags);
		pt.x -= pw;
	}
	GdText(hdc->psd, hdc->font->pfont, pt.x, pt.y, lpszString, cbCount, flags);

	return TRUE;
}
Beispiel #16
0
/**
 * Open low level graphics driver.
 *
 * @return The screen drawing surface.
 */
PSD
GdOpenScreen(void)
{
	PSD			psd;
	MWPALENTRY *		stdpal;

	psd = scrdev.Open(&scrdev);
	if (!psd)
		return NULL;

	/* assume no user changable palette entries*/
	gr_firstuserpalentry = (int)psd->ncolors;

	/* set palette according to system colors and devpalX.c*/
	switch((int)psd->ncolors) {

#if !defined(NOSTDPAL1) /* don't require stdpal1 if not needed */
	case 2:		/* 1bpp*/
	{
		extern MWPALENTRY	mwstdpal1[2];
		stdpal = mwstdpal1;
	}
	break;
#endif

#if !defined(NOSTDPAL2) /* don't require stdpal2 if not needed */
	case 4:		/* 2bpp*/
	{
		extern MWPALENTRY	mwstdpal2[4];
		stdpal = mwstdpal2;
	}
	break;
#endif

#if !defined(NOSTDPAL4)
	/* don't require stdpal4 if not needed */
	case 8:		/* 3bpp - not fully supported*/
	case 16:	/* 4bpp*/
	{
		extern MWPALENTRY	mwstdpal4[16];
		stdpal = mwstdpal4;
	}
	break;
#endif

#if !defined(NOSTDPAL8) /* don't require large stdpal8 if not needed */
	case 256:	/* 8bpp*/
	{
		extern MWPALENTRY	mwstdpal8[256];
#if UNIFORMPALETTE
		/* don't change uniform palette if alpha blending*/
		gr_firstuserpalentry = 256;
#else
		/* start after last system-reserved color*/
		gr_firstuserpalentry = FIRSTUSERPALENTRY;
#endif
		stdpal = mwstdpal8;
	} 
	break;
#endif	/* !defined(NOSTDPAL8)*/

	default:	/* truecolor*/
		/* no palette*/
		gr_firstuserpalentry = 0;
		stdpal = NULL;
	}

	/* reset next user palette entry, write hardware palette*/
	GdResetPalette();
	GdSetPalette(psd, 0, (int)psd->ncolors, stdpal);

	/* init local vars*/
	GdSetMode(MWROP_COPY);
	GdSetFillMode(MWFILL_SOLID);  /* Set the fill mode to solid */

	GdSetForegroundColor(psd, MWRGB(255, 255, 255));	/* WHITE*/
	GdSetBackgroundColor(psd, MWRGB(0, 0, 0));		/* BLACK*/
	GdSetUseBackground(TRUE);
	/* select first builtin font (usually MWFONT_SYSTEM_VAR)*/
	//GdSetFont(GdCreateFont(psd, NULL, 0, 0, NULL));

	GdSetDash(0, 0);  /* No dashing to start */
	GdSetStippleBitmap(0,0,0);  /* No stipple to start */

#if !NOCLIPPING
#if DYNAMICREGIONS
	GdSetClipRegion(psd, GdAllocRectRegion(0, 0, psd->xvirtres, psd->yvirtres));
#else
	GdSetClipRects(psd, 0, NULL);
#endif /* DYNAMICREGIONS*/
#endif /* NOCLIPPING*/

	/* fill black (actually fill to first palette entry or truecolor 0*/
	psd->FillRect(psd, 0, 0, psd->xvirtres-1, psd->yvirtres-1, 0);
	return psd;
}