void VisibilityToolPanel::RestoreState() { SceneEditor2* sceneEditor = GetActiveScene(); bool enabled = sceneEditor->visibilityToolSystem->IsLandscapeEditingEnabled(); int32 brushSize = AreaSizeSystemToUI(sceneEditor->visibilityToolSystem->GetBrushSize()); VisibilityToolSystem::eVisibilityToolState state = sceneEditor->visibilityToolSystem->GetState(); int32 areaSizeMin = DEF_AREA_MIN_SIZE; int32 areaSizeMax = DEF_AREA_MAX_SIZE; KeyedArchive* customProperties = GetCustomPropertiesArchieve(sceneEditor); if (customProperties) { areaSizeMin = customProperties->GetInt32(ResourceEditor::VISIBILITY_TOOL_AREA_SIZE_MIN, DEF_AREA_MIN_SIZE); areaSizeMax = customProperties->GetInt32(ResourceEditor::VISIBILITY_TOOL_AREA_SIZE_MAX, DEF_AREA_MAX_SIZE); } SetWidgetsState(enabled); BlockAllSignals(true); sliderWidgetAreaSize->SetRangeMin(areaSizeMin); sliderWidgetAreaSize->SetRangeMax(areaSizeMax); sliderWidgetAreaSize->SetValue(brushSize); buttonSetVisibilityPoint->setChecked(state == VisibilityToolSystem::VT_STATE_SET_POINT); buttonSetVisibilityArea->setChecked(state == VisibilityToolSystem::VT_STATE_SET_AREA); BlockAllSignals(!enabled); }
GameID Game::RegisterGameObject(GameObject* go){ GameID id = Game::GetNextGameID(); mGameObjectDB[id] = go; go->SetID(id); GetActiveScene()->AddGameObject(go); return id; }
void VisibilityToolPanel::StoreState() { KeyedArchive* customProperties = GetOrCreateCustomProperties(GetActiveScene())->GetArchive(); customProperties->SetInt32(ResourceEditor::VISIBILITY_TOOL_AREA_SIZE_MIN, sliderWidgetAreaSize->GetRangeMin()); customProperties->SetInt32(ResourceEditor::VISIBILITY_TOOL_AREA_SIZE_MAX, sliderWidgetAreaSize->GetRangeMax()); }
bool VisibilityToolPanel::GetEditorEnabled() { SceneEditor2* sceneEditor = GetActiveScene(); if (!sceneEditor) { return false; } return sceneEditor->visibilityToolSystem->IsLandscapeEditingEnabled(); }
void VisibilityToolPanel::SaveTexture() { FilePath currentPath = FileSystem::Instance()->GetUserDocumentsPath(); QString filePath = QtFileDialog::getSaveFileName(NULL, QString(ResourceEditor::VISIBILITY_TOOL_SAVE_CAPTION.c_str()), QString(currentPath.GetAbsolutePathname().c_str()), QString(ResourceEditor::VISIBILITY_TOOL_FILE_FILTER.c_str())); FilePath selectedPathname = PathnameToDAVAStyle(filePath); if(!selectedPathname.IsEmpty()) { GetActiveScene()->visibilityToolSystem->SaveTexture(selectedPathname); } }
/// \brief get pointer to stack by active scene or current view /// \return pointer to active stack or NULL otherwise CUndoStack *CUndoRedoComponent::GetStack() { CHashString hszScene = GetActiveScene(); if (hszScene.IsEmpty()) { CView* pActiveView = NULL; static DWORD msgHash_GetActiveView = CHashString(_T("GetActiveView")).GetUniqueID(); if (MSG_HANDLED != m_pToolBox->SendMessage(msgHash_GetActiveView, sizeof(pActiveView), &pActiveView) && pActiveView == NULL) { m_pToolBox->Log(LOGERROR, _T("%s(%i): GetActiveView failed\n"), __FILE__, __LINE__); return NULL; } return GetStack(pActiveView); } return GetStack(&hszScene); }
void VisibilityToolPanel::SetVisibilityToolButtonsState(SceneEditor2* scene, VisibilityToolSystem::eVisibilityToolState state) { if (scene != GetActiveScene()) { return; } bool pointButton = false; bool areaButton = false; switch (state) { case VisibilityToolSystem::VT_STATE_SET_AREA: areaButton = true; break; case VisibilityToolSystem::VT_STATE_SET_POINT: pointButton = true; break; default: break; } bool b; b = buttonSetVisibilityPoint->signalsBlocked(); buttonSetVisibilityPoint->blockSignals(true); buttonSetVisibilityPoint->setChecked(pointButton); buttonSetVisibilityPoint->blockSignals(b); b = buttonSetVisibilityArea->signalsBlocked(); buttonSetVisibilityArea->blockSignals(true); buttonSetVisibilityArea->setChecked(areaButton); buttonSetVisibilityArea->blockSignals(b); }
void VisibilityToolPanel::SetVisibilityAreaSize(int areaSize) { GetActiveScene()->visibilityToolSystem->SetBrushSize(AreaSizeUIToSystem(areaSize)); }
void VisibilityToolPanel::SetVisibilityArea() { GetActiveScene()->visibilityToolSystem->SetVisibilityArea(); }