Rect HierarchyTreeControlNode::GetRect() const
{
    Rect rect;

    if (uiObject && dynamic_cast<UIScrollView*>(uiObject))
    {
        // We are Scroll View, and our child controls should not be taken into account
        // while calculating the rect. See pls DF-1844 and DF-2704.
        UIScrollView* scrollView = dynamic_cast<UIScrollView*>(uiObject);
        return Rect(scrollView->GetPosition(true), scrollView->GetSize());
    }

    if (uiObject)
        rect = uiObject->GetRect(true);

    const HIERARCHYTREENODESLIST& childs = GetChildNodes();
    for (HIERARCHYTREENODESLIST::const_iterator iter = childs.begin(); iter != childs.end(); ++iter)
    {
        const HierarchyTreeControlNode* control = dynamic_cast<const HierarchyTreeControlNode*>(*iter);
        if (!control)
            continue;

        Rect controlRect = control->GetRect();
        rect = rect.Combine(controlRect);
    }

    return rect;
}
Beispiel #2
0
std::vector<Metawall::IMWMetadataElementPtr> ElementRatings::GetMetaDataElementsFromRating(const CStdString& sXML, const CStdString& sRating)
{
	Metawall::IMWMetadataElementsPtr pElements;
	HRESULT hRes = pElements.CreateInstance(__uuidof(Metawall::CMetadataElements));

	if (FAILED(hRes))
		ThrowComException(_T("Failed to create a Metadata Elements object"), hRes);

	pElements->SelectNoElements();

	LogMetadataElements(pElements, _T("Logging all elements"));

	std::vector<CStdString> vElements = GetChildNodes(sXML, sRating);
	std::vector<CStdString>::iterator itCurrent = vElements.begin();
	std::vector<Metawall::IMWMetadataElementPtr> vMetaDataElements;
	while (itCurrent != vElements.end())
	{  
		CStdString sElement = GetMWElementFromXML(*itCurrent);

		vMetaDataElements.push_back(pElements->Item[sElement.c_str()]);
		itCurrent++;
	}

	LogMetadataElements(pElements, _T("Logging elements after enabling for selected rating"));
	return vMetaDataElements;	
}
bool HierarchyTreePlatformNode::Save(YamlNode* node)
{
	YamlNode* platform = new YamlNode(YamlNode::TYPE_MAP);
	platform->Set(WIDTH_NODE, GetWidth());
	platform->Set(HEIGHT_NODE, GetHeight());

	Map<String, YamlNode*> &platformsMap = node->AsMap();
	platformsMap[GetName().toStdString()] = platform;
	ActivatePlatform();
	
	Map<String, YamlNode*> &platformMap = platform->AsMap();
	YamlNode* screens = new YamlNode(YamlNode::TYPE_ARRAY);
	platformMap[SCREENS_NODE] = screens;

    // Add the Localization info - specific for each Platform.
    SaveLocalization(platform);

	QString projectFolder = GetResourceFolder();
	projectFolder += "UI";
	QDir dir;
	dir.mkpath(projectFolder);
	
	bool result = true;
	for (HIERARCHYTREENODESCONSTITER iter = GetChildNodes().begin();
		 iter != GetChildNodes().end();
		 ++iter)
	{
		HierarchyTreeScreenNode* screenNode = dynamic_cast<HierarchyTreeScreenNode*>(*iter);
		if (!screenNode)
			continue;
		
		QString screenPath = QString(SCREEN_PATH).arg(GetResourceFolder()).arg(screenNode->GetName());
		result &= screenNode->Save(screenPath);
		
		screens->AddValueToArray(screenNode->GetName().toStdString());
	}
	return result;
}
void HierarchyTreeScreenNode::CombineRectWithChild(Rect& rect) const
{
	const HIERARCHYTREENODESLIST& childs = GetChildNodes();
	for (HIERARCHYTREENODESLIST::const_iterator iter = childs.begin(); iter != childs.end(); ++iter)
	{
		const HierarchyTreeControlNode* control = dynamic_cast<const HierarchyTreeControlNode*>(*iter);
		if (!control)
			continue;
		
		Rect controlRect = control->GetRect();
		
		rect = rect.Combine(controlRect);
	}
}
void cisim::nodes::NorNode::Run()
{
	if (!HasAllInputBits())
		throw std::runtime_error("Not every input bit has been set");

	outputBit = (inputBit1 == Bit::BITSTATE_LOW && inputBit2 == Bit::BITSTATE_LOW) ? Bit::BITSTATE_HIGH : Bit::BITSTATE_LOW;

	// Set the child nodes next input bit.
	for (auto& node: GetChildNodes())
		node.second->SetNextInputBit(outputBit);

	// Call the on run event.
//	cisim::events::OnRunEvent event(this, outputBit);
//	CallEvent(event);
}
Rect HierarchyTreeControlNode::GetRect() const
{
	Rect rect;
	if (uiObject)
		rect = uiObject->GetRect(true);

	const HIERARCHYTREENODESLIST& childs = GetChildNodes();
	for (HIERARCHYTREENODESLIST::const_iterator iter = childs.begin(); iter != childs.end(); ++iter)
	{
		const HierarchyTreeControlNode* control = dynamic_cast<const HierarchyTreeControlNode*>(*iter);
		if (!control)
			continue;
		
		Rect controlRect = control->GetRect();
		rect = rect.Combine(controlRect);
	}

	return rect;
}
List<GuidesManager::StickedRect> HierarchyTreeScreenNode::GetControlRectsList(bool includeScreenBounds) const
{
    List<GuidesManager::StickedRect> rectsList;
    
    const HierarchyTreeNode::HIERARCHYTREENODESLIST& children = GetChildNodes();

    for (HierarchyTreeNode::HIERARCHYTREENODESCONSTITER iter = children.begin(); iter != children.end(); iter ++)
    {
        const HierarchyTreeControlNode* controlNode = static_cast<const HierarchyTreeControlNode*>(*iter);
        GetControlRectsListRecursive(controlNode, rectsList);
    }

    if (includeScreenBounds)
    {
        // Screen/platform bounds are always forced to be sticked.
        rectsList.push_back(GuidesManager::StickedRect(GetOwnRect(), true));
    }

    return rectsList;
}
Beispiel #8
0
void CEngSemStructure::GetChildNodes(int iNode,vector<long> &nodes) const
{
	vector<long> outRels;
	GetOutcomingRelations(iNode,outRels);
	if( outRels.size() < 1 )
		return;
	for( int i=0; i<outRels.size(); i++ )
	{
		if( m_Nodes[m_Relations[outRels[i]].m_SourceNodeNo].m_ClauseNo != 
			m_Nodes[m_Relations[outRels[i]].m_TargetNodeNo].m_ClauseNo )
			continue;
		nodes.push_back(m_Relations[outRels[i]].m_TargetNodeNo);
		GetChildNodes(m_Relations[outRels[i]].m_TargetNodeNo,nodes);
	}
	sort(nodes.begin(),nodes.end());
	vector<long>::iterator it = unique(nodes.begin(),nodes.end());
	int bad = nodes.size() - ( it-nodes.begin() );
	for( int i=0; i<bad; i++ )
		nodes.pop_back();
}
Beispiel #9
0
void BaseEntity::Deserialize(SerializableNodeObject* parentNode, EngineContext* engineContext)
{
    if (!parentNode)
    {
        LOG("Cannot deserialize Entity: Node is null.");
        return;
    }

    // Position.
    /*SerializableProperty* positionProp = (SerializableProperty*)parentNode->FindNodeByName("position");
    if (positionProp)
    	this->SetPosition(positionProp->Value.toVec3f());

    // Pose.
    SerializableProperty* poseProp = (SerializableProperty*)parentNode->FindNodeByName("pose");
    if (poseProp)
    	this->SetPose(poseProp->Value.toMat4f());

    // Direction.
    SerializableProperty* directionProp = (SerializableProperty*)parentNode->FindNodeByName("direction");
    if (directionProp)
    	this->SetDirection(directionProp->Value.toVec3f());

    // Scale.
    SerializableProperty* scaleProp = (SerializableProperty*)parentNode->FindNodeByName("scale");
    if (scaleProp)
    	this->SetScale(scaleProp->Value.toVec3f());*/

    auto nbNodes = parentNode->GetChildNodesCount();
    auto nodes = parentNode->GetChildNodes();

    for (size_t i = 0; i < nbNodes; ++i)
    {
        auto node = nodes[i];

        if (node->GetType() == SerializableNodeType::ARRAY && node->Name.toLower() == "properties")
        {
            auto nbProperties = node->GetChildNodesCount();
            auto properties = node->GetChildNodes();

            for (size_t p = 0; p < nbProperties; ++p)
            {
                if (properties[p]->GetType() != SerializableNodeType::OBJECT)
                    continue;

                PropertyDescriptor pDesc;
                pDesc.Deserialize((SerializableNodeObject*)properties[p], engineContext);

                Property* prop = this->AddProperty(pDesc);

                // Look for the value node.
                SerializableProperty* valueNode = (SerializableProperty*)properties[p]->FindNodeByName("value");

                if (valueNode)
                    prop->Set(valueNode->Value);
            }
        }
        else if (node->GetType() == SerializableNodeType::ARRAY && node->Name.toLower() == "components")
        {
            auto nbComponents = node->GetChildNodesCount();
            auto components = node->GetChildNodes();

            for (size_t c = 0; c < nbComponents; ++c)
            {
                if (components[c]->GetType() != SerializableNodeType::OBJECT)
                    continue;

                SerializableNodeObject* nodeInfo = (SerializableNodeObject*)components[c];

                BaseComponent* component = BaseComponent::DeserializeComponent(nodeInfo, engineContext, this);

                if (!component)
                {
                    LOG("Unable to deserialize component. Skipping.");
                    continue;
                }

                this->AddComponent(component);

                //component->Deserialize(nodeInfo);
            }
        }
        else if (node->GetType() == SerializableNodeType::PROPERTY)
        {
            if (node->Name.toLower() == "class")
            {
                this->SetClass(node->Value.c_str());
            }
        }
    }
}
Beispiel #10
0
_di_IXMLLotteryPosType __fastcall TXMLTerminalType::Get_LotteryPos()
{
  return (_di_IXMLLotteryPosType) GetChildNodes()->Nodes[System::UnicodeString("LotteryPos")];
};
Beispiel #11
0
_di_IXMLCategoryReportType __fastcall TXMLTerminalType::Get_CategoryReport()
{
  return (_di_IXMLCategoryReportType) GetChildNodes()->Nodes[System::UnicodeString("CategoryReport")];
};
Beispiel #12
0
_di_IXMLKeyboardType __fastcall TXMLTerminalType::Get_Keyboard()
{
  return (_di_IXMLKeyboardType) GetChildNodes()->Nodes[System::UnicodeString("Keyboard")];
};
Beispiel #13
0
void CEngSemStructure::ApplyTwoNegationsRule(int iEngNode)
{
	if( m_Nodes[iEngNode].m_MainWordNo==-1 )
		return;
	int iRusNode = m_Nodes[iEngNode].RusNode;
	if( iRusNode == -1 )
		return;
	int iSemMainWord = RusStr.GetNode(iRusNode).m_MainWordNo;
	if( iSemMainWord == -1 )
		return;

	if( !m_Nodes[iEngNode].HasRelOperator("НЕ") )
		return;
//
	vector<long> outChilds;
	GetChildNodes(iEngNode,outChilds);
	if( outChilds.size() < 1 )
		return;
//
	vector<long> negChilds;
	for( int i=0; i<outChilds.size(); i++ )
	{
		if( HasNeg(m_Nodes[outChilds[i]].GetUnitNo(),m_Nodes[outChilds[i]].GetType()) )
			negChilds.push_back(outChilds[i]);
	}
	if( negChilds.size() < 1 )
		return;
//
	m_Nodes[iEngNode].DelRelOperator("НЕ");
	if( negChilds.size() == 1 )
		return;
//
	vector<long> rusNodes;
	for( int i=0; i<negChilds.size(); i++ )
	{			
		if( m_Nodes[negChilds[i]].RusNode != -1 )
			rusNodes.push_back(m_Nodes[negChilds[i]].RusNode);
	}

	sort(rusNodes.begin(),rusNodes.end(),IsLessByMinWordNo(&RusStr));

	int iFirst = rusNodes[0];
	for( int i=0; i<negChilds.size(); i++ )
	{
		if( m_Nodes[negChilds[i]].RusNode == iFirst )
			continue;

// весь следующий код на тему "ничего и никого"
		bool bCaseMNA = false;
		vector<long> inRels;
		GetIncomingRelations(negChilds[i],inRels,false);
		if( inRels.size() == 1 )
		{
			int iParent = m_Relations[inRels[0]].m_SourceNodeNo;
			int iParRus = m_Nodes[iParent].RusNode;
			if( iParRus != -1 )
			{
				const CSemNode& rusNode = RusStr.GetNode(iParRus);
				if(	RusStr.GetNode(iParRus).m_NodeType == MNA )
					bCaseMNA = true;
			}
		}
		if( !bCaseMNA )
		{
			ChangeNegWord( negChilds[i] );
			continue;
		}

		int	iNodeMNA = m_Relations[inRels[0]].m_SourceNodeNo;
		vector<long> outMna;
		GetOutcomingRelations(iNodeMNA,outMna);
		bool bInFirstMNA = false;
		for( int j=0; j<outMna.size(); j++ )
		{
			if( m_Nodes[m_Relations[outMna[j]].m_TargetNodeNo].RusNode == iFirst )
			{
				bInFirstMNA = true;
				break;
			}
		}
		if( bInFirstMNA )
			continue;

		ChangeNegWord( negChilds[i] );
	}
}
Beispiel #14
0
mxArray* ParseChildNodes(pugi::xml_node& node)
{
    mxArray *children = NULL;
    pugi::xml_attribute tempAttr = node.first_attribute();

    if (HasChildNodes(node) || tempAttr != NULL)
    {
        mxArray *attributes = ParseAttributes(node);

        std::vector<std::string> distinctNames;
        std::vector<std::string> allChildNodeNames;
        std::vector<pugi::xml_node> childNodes;
        std::size_t numChildNodes;

        childNodes = GetChildNodes(node);
        numChildNodes = childNodes.size();

        for (int i = 0; i < numChildNodes; i++)
        {
            allChildNodeNames.push_back(childNodes.at(i).name());
        }

        distinctNames = GetDistinctNodeNames(allChildNodeNames);
        
        /* Patch for bypassing the variable-length arrays problems of modern C++ compilers */
        std::vector<const char*> distinctChildNodeNames;
        std::transform(distinctNames.begin(), distinctNames.end(), std::back_inserter(distinctChildNodeNames), [](const std::string & str) {
            // initialize empty char array
            char *output = new char[str.size()+1];
            std::strcpy(output, str.c_str());
            return output;
        });        

        std::vector<std::string> processedNames;

        children = mxCreateStructMatrix(1, 1, (int)distinctNames.size(), &distinctChildNodeNames[0]);

        for (int idx = 0; idx < childNodes.size(); idx++)
        {
            pugi::xml_node theChild = childNodes.at(idx);
            std::string type = node_types[theChild.type()];
            std::string temp = theChild.name();
            std::string val = theChild.value();

            const char *namey[1] = {};
            namey[0] = temp.c_str();
            mxArray *glhf = mxGetField(children, 0, namey[0]);
            int indexOfMatchingItem = mxGetFieldNumber(children,  namey[0]);

            if (!(strcmp(type.c_str(), "pcdata") == 0) && !(strcmp(type.c_str(), "comment") == 0) && !(strcmp(type.c_str(), "cdata") == 0))
            {
                //XML allows the same elements to be defined multiple times, put each in a different cell
                if (std::find(processedNames.begin(), processedNames.end(), temp) != processedNames.end())
                {
                    if ( glhf != NULL )
                    {
                        if (!mxIsCell(glhf))
                        {
                            mxArray *temp = glhf;
                            glhf = mxCreateCellMatrix(1, 2);
                            mxSetCell(glhf, 0, temp);
                            mxSetCell(glhf, 1, ParseChildNodes(theChild));
                            mxSetCell(children, indexOfMatchingItem, glhf);
                        }
                        else
                        {
                            std::size_t numberItemsInCell = mxGetN(glhf);
                            mxArray *temp = glhf;
                            glhf = mxCreateCellMatrix(1, numberItemsInCell + 1);

                            for (int i = 0; i < numberItemsInCell; i++)
                            {
                                mxSetCell(glhf, i, mxGetCell(temp, i));
                            }

                            mxSetCell(glhf, numberItemsInCell, ParseChildNodes(theChild));
                            mxSetCell(children, indexOfMatchingItem, glhf);
                        }
                    }
                }
                //add previously unknown (new) element to the structure
                else
                {
                    mxSetCell(children, indexOfMatchingItem, ParseChildNodes(theChild));
                }

                processedNames.push_back(temp);
            }
            else
            {
                const char *typeFieldNames[1] = {"Text"};
                std::string value  = theChild.value();
                mxArray *matValue  = mxCreateString(value.c_str());

                if (strcmp(type.c_str(), "cdata") == 0)
                {
                    typeFieldNames[0] = "CDATA";
                }
                else if (strcmp(type.c_str(), "comment") == 0)
                {
                    typeFieldNames[0] = "Comment";
                }

                children = mxCreateStructMatrix(1, 1, 1, typeFieldNames);
                mxSetFieldByNumber(children, 0, 0, matValue);

                processedNames.push_back(temp);
            }
        }

        if (attributes != NULL)
        {
            const char *attrFieldName = "Attributes";
            mxAddField(children, attrFieldName);
            mxSetField(children, 0, attrFieldName, attributes);
        }

    }

    return children;
}
Beispiel #15
0
bool HierarchyTreePlatformNode::Save(YamlNode* node, bool saveAll)
{
	YamlNode* platform = new YamlNode(YamlNode::TYPE_MAP);
	platform->Set(WIDTH_NODE, GetWidth());
	platform->Set(HEIGHT_NODE, GetHeight());

	MultiMap<String, YamlNode*> &platformsMap = node->AsMap();
	platformsMap.erase(GetName().toStdString());
	platformsMap.insert(std::pair<String, YamlNode*>(GetName().toStdString(), platform));
	ActivatePlatform();
	
	MultiMap<String, YamlNode*> &platformMap = platform->AsMap();
	YamlNode* screens = new YamlNode(YamlNode::TYPE_ARRAY);
	platformMap.erase(SCREENS_NODE);
	platformMap.insert(std::pair<String, YamlNode*>(SCREENS_NODE, screens));
	
	YamlNode* aggregators = new YamlNode(YamlNode::TYPE_MAP);
	platformMap.erase(AGGREGATORS_NODE);
	platformMap.insert(std::pair<String, YamlNode*>(AGGREGATORS_NODE, aggregators));

    // Add the Localization info - specific for each Platform.
    SaveLocalization(platform);

	QString platformFolder = GetPlatformFolder();

	QDir dir;
	dir.mkpath(platformFolder);
	
	bool result = true;
	
	//save aggregators node before save screens
	for (HIERARCHYTREENODESCONSTITER iter = GetChildNodes().begin();
		 iter != GetChildNodes().end();
		 ++iter)
	{
		HierarchyTreeAggregatorNode* node = dynamic_cast<HierarchyTreeAggregatorNode*>(*iter);
		if (!node)
			continue;

		QString path = QString(SCREEN_PATH).arg(platformFolder).arg(node->GetName());
		MultiMap<String, YamlNode*> &aggregatorsMap = aggregators->AsMap();
		
		YamlNode* aggregator = new YamlNode(YamlNode::TYPE_MAP);
		result &= node->Save(aggregator, path, saveAll);
		
		aggregatorsMap.erase(node->GetName().toStdString());
		aggregatorsMap.insert(std::pair<String, YamlNode*>(node->GetName().toStdString(), aggregator));
	}
		
	
	for (HIERARCHYTREENODESCONSTITER iter = GetChildNodes().begin();
		 iter != GetChildNodes().end();
		 ++iter)
	{
		HierarchyTreeAggregatorNode* node = dynamic_cast<HierarchyTreeAggregatorNode*>(*iter);
		if (node)
			continue;	//skip aggregators
		
		HierarchyTreeScreenNode* screenNode = dynamic_cast<HierarchyTreeScreenNode*>(*iter);
		if (!screenNode)
			continue;
		
		QString screenPath = QString(SCREEN_PATH).arg(platformFolder).arg(screenNode->GetName());
		result &= screenNode->Save(screenPath, saveAll);
		
		screens->AddValueToArray(screenNode->GetName().toStdString());
	}
	return result;
}