Beispiel #1
0
void
Decoder::CompleteDecode()
{
  // Implementation-specific finalization
  BeforeFinishInternal();
  if (!HasError()) {
    FinishInternal();
  } else {
    FinishWithErrorInternal();
  }

  // If the implementation left us mid-frame, finish that up.
  if (mInFrame && !HasError()) {
    PostFrameStop();
  }

  // If PostDecodeDone() has not been called, and this decoder wasn't aborted
  // early because of low-memory conditions or losing a race with another
  // decoder, we need to send teardown notifications (and report an error to the
  // console later).
  if (!IsMetadataDecode() && !mDecodeDone && !WasAborted()) {
    mShouldReportError = true;

    // If we only have a data error, we're usable if we have at least one
    // complete frame.
    if (!HasDecoderError() && GetCompleteFrameCount() > 0) {
      // We're usable, so do exactly what we should have when the decoder
      // completed.

      // Not writing to the entire frame may have left us transparent.
      PostHasTransparency();

      if (mInFrame) {
        PostFrameStop();
      }
      PostDecodeDone();
    } else {
      // We're not usable. Record some final progress indicating the error.
      if (!IsMetadataDecode()) {
        mProgress |= FLAG_DECODE_COMPLETE;
      }
      mProgress |= FLAG_HAS_ERROR;
    }
  }

  if (mDecodeDone && !IsMetadataDecode()) {
    MOZ_ASSERT(HasError() || mCurrentFrame, "Should have an error or a frame");

    // If this image wasn't animated and isn't a transient image, mark its frame
    // as optimizable. We don't support optimizing animated images and
    // optimizing transient images isn't worth it.
    if (!HasAnimation() &&
        !(mDecoderFlags & DecoderFlags::IMAGE_IS_TRANSIENT) &&
        mCurrentFrame) {
      mCurrentFrame->SetOptimizable();
    }
  }
}
Beispiel #2
0
void
Decoder::Finish(RasterImage::eShutdownIntent aShutdownIntent)
{
  // Implementation-specific finalization
  if (!HasError())
    FinishInternal();

  // If the implementation left us mid-frame, finish that up.
  if (mInFrame && !HasError())
    PostFrameStop();

  // If PostDecodeDone() has not been called, we need to sent teardown
  // notifications.
  if (!IsSizeDecode() && !mDecodeDone) {

    // Log data errors to the error console
    nsCOMPtr<nsIConsoleService> consoleService =
      do_GetService(NS_CONSOLESERVICE_CONTRACTID);
    nsCOMPtr<nsIScriptError> errorObject =
      do_CreateInstance(NS_SCRIPTERROR_CONTRACTID);

    if (consoleService && errorObject && !HasDecoderError()) {
      nsAutoString msg(NS_LITERAL_STRING("Image corrupt or truncated: ") +
                       NS_ConvertUTF8toUTF16(mImage.GetURIString()));

      if (NS_SUCCEEDED(errorObject->InitWithWindowID(
                         msg,
                         NS_ConvertUTF8toUTF16(mImage.GetURIString()),
                         EmptyString(), 0, 0, nsIScriptError::errorFlag,
                         "Image", mImage.InnerWindowID()
                       ))) {
        consoleService->LogMessage(errorObject);
      }
    }

    bool usable = true;
    if (aShutdownIntent != RasterImage::eShutdownIntent_NotNeeded && !HasDecoderError()) {
      // If we only have a data error, we're usable if we have at least one complete frame.
      if (GetCompleteFrameCount() == 0) {
        usable = false;
      }
    }

    // If we're usable, do exactly what we should have when the decoder
    // completed.
    if (usable) {
      if (mInFrame) {
        PostFrameStop();
      }
      PostDecodeDone();
    } else {
      if (mObserver) {
        mObserver->OnStopDecode(NS_ERROR_FAILURE);
      }
    }
  }

  // Set image metadata before calling DecodingComplete, because DecodingComplete calls Optimize().
  mImageMetadata.SetOnImage(&mImage);

  if (mDecodeDone) {
    mImage.DecodingComplete();
  }
}
Beispiel #3
0
void
Decoder::Finish(ShutdownReason aReason)
{
  MOZ_ASSERT(NS_IsMainThread());

  // Implementation-specific finalization
  if (!HasError())
    FinishInternal();

  // If the implementation left us mid-frame, finish that up.
  if (mInFrame && !HasError())
    PostFrameStop();

  // If PostDecodeDone() has not been called, we need to sent teardown
  // notifications.
  if (!IsSizeDecode() && !mDecodeDone) {

    // Log data errors to the error console
    nsCOMPtr<nsIConsoleService> consoleService =
      do_GetService(NS_CONSOLESERVICE_CONTRACTID);
    nsCOMPtr<nsIScriptError> errorObject =
      do_CreateInstance(NS_SCRIPTERROR_CONTRACTID);

    if (consoleService && errorObject && !HasDecoderError()) {
      nsAutoString msg(NS_LITERAL_STRING("Image corrupt or truncated: ") +
                       NS_ConvertUTF8toUTF16(mImage.GetURIString()));

      if (NS_SUCCEEDED(errorObject->InitWithWindowID(
                         msg,
                         NS_ConvertUTF8toUTF16(mImage.GetURIString()),
                         EmptyString(), 0, 0, nsIScriptError::errorFlag,
                         "Image", mImage.InnerWindowID()
                       ))) {
        consoleService->LogMessage(errorObject);
      }
    }

    bool usable = !HasDecoderError();
    if (aReason != ShutdownReason::NOT_NEEDED && !HasDecoderError()) {
      // If we only have a data error, we're usable if we have at least one complete frame.
      if (GetCompleteFrameCount() == 0) {
        usable = false;
      }
    }

    // If we're usable, do exactly what we should have when the decoder
    // completed.
    if (usable) {
      if (mInFrame) {
        PostFrameStop();
      }
      PostDecodeDone();
    } else {
      if (!IsSizeDecode()) {
        mProgress |= FLAG_DECODE_COMPLETE | FLAG_ONLOAD_UNBLOCKED;
      }
      mProgress |= FLAG_HAS_ERROR;
    }
  }

  // Set image metadata before calling DecodingComplete, because
  // DecodingComplete calls Optimize().
  mImageMetadata.SetOnImage(&mImage);

  if (mDecodeDone) {
    MOZ_ASSERT(HasError() || mCurrentFrame, "Should have an error or a frame");
    mImage.DecodingComplete(mCurrentFrame.get());
  }
}