Beispiel #1
0
bool Compose(Font font, int chr, ComposedGlyph& cg)
{
	if(chr < 256 || chr > 256 + 128)
		return false;
	CGInfo f = gc_info[chr - 256];
	if(f.type == CG_NONE)
		return false;
	GlyphInfo gi = GetGlyphInfo(font, f.ascii);
	if(!gi.IsNormal())
		return false;
	int cw = gi.width;
	CommonFontInfo fi = GetFontInfo(font);
	gi = GetGlyphInfo(font, f.mark);
	if(!gi.IsNormal())
		return false;
	int mw = gi.width;
	cg.mark_font = font;
	cg.mark_pos.x = cg.mark_pos.y = 0;
	cg.basic_char = f.ascii;
	cg.mark_char = f.mark;
	if(cg.mark_char == CG_COMMA_UR && fi.fixedpitch)
		cg.mark_char = CG_CARON;
	if(cg.mark_char == CG_COMMA_T) {
		cg.mark_pos.y -= 3 * font.GetHeight() / 4;
		cg.mark_pos.x += 4 * cw / 10;
		if(font.IsItalic())
			cg.mark_pos.x += mw / 2;
	}
	else
	if(cg.mark_char == CG_COMMA_UR) {
		cg.mark_pos.y -= 2 * font.GetHeight() / 3;
		cg.mark_pos.x += cw - mw / 4;
		cg.mark_char = ',';
		if(font.IsItalic())
			cg.mark_pos.x += mw / 3;
	}
	else
	if(cg.mark_char == CG_COMMA_URI) {
		cg.mark_pos.y -= 2 * font.GetHeight() / 3;
		cg.mark_pos.x += cw - mw / 2;
		cg.mark_char = ',';
		if(font.IsItalic())
			cg.mark_pos.x += mw / 3;
	}
	else
	if(cg.mark_char != CG_STROKE) {
		if(cg.mark_char != CG_OGONEK && cg.mark_char != CG_CEDILLA && f.type == CG_CAPITAL) {
			cg.mark_font = font(9 * font.GetHeight() / 10);
			mw = GetGlyphInfo(cg.mark_font, f.mark).width;
			cg.mark_pos.y -= cg.mark_char == CG_RING_ABOVE ? font.GetHeight() / 19
			                            : font.GetHeight() / 10;
		}
		cg.mark_pos.x += (cw - mw) / 2;
		if(font.IsItalic())
			cg.mark_pos.x += mw / 5;
	}
	return true;
}
Beispiel #2
0
void SystemDraw::DrawTextOp(int x, int y, int angle, const wchar *text, Font font, Color ink, int n, const int *dx)
{
	GuiLock __;
	
	int ascent = font.GetAscent();
	double sina = 0;
	double cosa = 1;
	if(angle)
		Draw::SinCos(angle, sina, cosa);
	int xpos = 0;	
	Buffer<cairo_glyph_t> gs(n);
	for(int i = 0; i < n; i++) {
		cairo_glyph_t& g = gs[i];
		g.index = GetGlyphInfo(font, text[i]).glyphi;
		g.x = fround(x + cosa * xpos + sina * ascent);
		g.y = fround(y + cosa * ascent - sina * xpos);
		xpos += dx ? dx[i] : font[text[i]];
	}

	static LRUCache<FontSysData, Tuple2<Font, int> > cache;
	FontDataSysMaker m;
	m.font = font;
	m.angle = angle;
	FontSysData& sf = cache.Get(m);
	
	cairo_set_scaled_font(cr, sf.scaled_font);

	SetColor(ink);
 	cairo_show_glyphs(cr, gs, n);
 	
 	cache.Shrink(64);
}
NS_IMETHODIMP
nsULE::GetPresentationForm(const PRUnichar *aString,
                           PRUint32        aLength,
                           const char      *aFontCharset,
                           char            *aGlyphs,
                           PRSize          *aOutLength,
                           PRBool          aIsWide)
{
  PangoliteGlyphString *tmpGlyphs=pangolite_glyph_string_new();

  GetGlyphInfo(aString, aLength, tmpGlyphs, aFontCharset);

  if (tmpGlyphs->num_glyphs > 0) {
    gint i=0, glyphCt=0;
    for (i=0; i < tmpGlyphs->num_glyphs; i++, glyphCt++) {
      if (aIsWide)
         aGlyphs[glyphCt++]=(unsigned char)
                            ((tmpGlyphs->glyphs[i].glyph & 0xFF00) >> 8);
      aGlyphs[glyphCt]=(unsigned char)(tmpGlyphs->glyphs[i].glyph & 0x00FF);
    }
    *aOutLength = (PRSize)glyphCt;
  }
Beispiel #4
0
void PaintCharacter(Painter& sw, const Pointf& p, int chr, Font font)
{
	GlyphInfo gi = GetGlyphInfo(font, chr);
	PaintCharPath pw;
	pw.sw = &sw;
	if(gi.IsNormal())
		font.Render(pw, p.x, p.y, chr);
	else
	if(gi.IsReplaced()) {
		Font fnt = font;
		fnt.Face(gi.lspc);
		fnt.Height(gi.rspc);
		fnt.Render(pw, p.x, p.y + font.GetAscent() - fnt.GetAscent(), chr);
	}
	else
	if(gi.IsComposed()) {
		ComposedGlyph cg;
		Compose(font, chr, cg);
		font.Render(pw, p.x, p.y, cg.basic_char);
		sw.Div();
		cg.mark_font.Render(pw, p.x + cg.mark_pos.x, p.y + cg.mark_pos.y, cg.mark_char);
	}
	sw.EvenOdd(true);
}
Beispiel #5
0
void Draw::DrawText(int x, int y, int angle, const wchar *text, Font font,
		            Color ink, int n, const int *dx)
{
#if defined(flagWINGL) || defined(flagLINUXGL)
	if(IsNull(ink))
		return;
	DrawTextOp(x, y, angle, text, font, ink, n, dx);
#else
	if(IsNull(ink)) return;
	if(n < 0)
		n = wstrlen(text);
	Std(font);
	double sina = 0;
	double cosa = 1;
	int    posx = 0;
	if(angle)
		Draw::SinCos(angle, sina, cosa);
	Font font0 = font;
	if(GetInfo() & DRAWTEXTLINES)
		font.Underline(false).Strikeout(false);
	for(int i = 0; i < n; i++) {
		wchar chr = text[i];
		GlyphInfo gi = GetGlyphInfo(font, chr);
		if(gi.IsNormal())
			if(angle)
				DrawTextOp(int(x + cosa * posx), int(y - sina * posx), angle, &chr, font, ink, 1, NULL);
			else {
				int c = 1;
				int dd = 0;
				while(i + c < n && c < 1000) {
					GlyphInfo gi2 = GetGlyphInfo(font, text[i + c]);
					if(!gi2.IsNormal())
						break;
					dd += dx ? dx[c - 1] : gi.width;
					c++;
					gi = gi2;
				}
				DrawTextOp(x + posx, y, 0, text + i, font, ink, c, dx);
				posx += dd;
				i += c - 1;
				if(dx)
					dx += c - 1;
			}
		else
		if(gi.IsReplaced()) {
			Font fnt = font;
			fnt.Face(gi.lspc);
			fnt.Height(gi.rspc);
			if(angle)
				DrawTextOp(int(x + cosa * posx), int(y - sina * (font.GetAscent() - fnt.GetAscent() + posx)),
				             angle, &chr, fnt, ink, 1, NULL);
			else
				DrawTextOp(x + posx, y + font.GetAscent() - fnt.GetAscent(), 0, &chr, fnt, ink, 1, NULL);
			GlyphMetrics(gi, font, chr);
		}
		else
		if(gi.IsComposed()) {
			ComposedGlyph cg;
			Compose(font, chr, cg);
			if(angle) {
				DrawTextOp(int(x + cosa * posx), int(y - sina * posx), angle, &cg.basic_char, font, ink, 1, NULL);
				DrawTextOp(int(x + cosa * (posx + cg.mark_pos.x)), int(y - sina * (cg.mark_pos.y + posx)), angle, &cg.mark_char, cg.mark_font, ink, 1, NULL);
			}
			else {
				DrawTextOp(x + posx, y, 0, &cg.basic_char, font, ink, 1, NULL);
				DrawTextOp(x + cg.mark_pos.x + posx, y + cg.mark_pos.y, 0, &cg.mark_char, cg.mark_font, ink, 1, NULL);
			}
			GlyphMetrics(gi, font, chr);
		}
		else {
			Font fnt = Arial(font.GetHeight());
			wchar chr = 0x25a1;
			gi = GetGlyphInfo(fnt, chr);
			if(!gi.IsNormal()) {
				chr = ' ';
				gi = GetGlyphInfo(fnt, chr);
			}
			if(angle)
				DrawTextOp(int(x + cosa * posx), int(y - sina * posx), angle, &chr, fnt, ink, 1, NULL);
			else
				DrawTextOp(x + posx, y, 0, &chr, fnt, ink, 1, NULL);
		}
		posx += dx ? *dx++ : gi.width;
	}

	if((GetInfo() & DRAWTEXTLINES) && (font0.IsUnderline() || font0.IsStrikeout())) {
		int hg = abs(font0.GetCy());
		if(hg == 0) hg = 10;
		int thickness = max(hg / 20, 1);

		int ascent = font0.GetAscent();
		Size offset = Point(0, ascent);
		if(angle) {
			offset.cx = fround(ascent * sina);
			offset.cy = fround(ascent * cosa);
		}

		x += offset.cx;
		y += offset.cy;
		if(font0.IsUnderline()) {
			int p = max(hg / 15, int(font0.Info().GetDescent() > 0));
			DrawLine(
				int(x + p * sina),
				int(y + p * cosa),
				int(x + posx * cosa + p * sina),
				int(y - posx * sina + p * cosa),
				thickness,
				ink
			);
		}
		if(font0.IsStrikeout()) {
			int p = -ascent / 3;
			DrawLine(
				int(x + p * sina),
				int(y + p * cosa),
				int(x + posx * cosa + p * sina),
				int(y - posx * sina + p * cosa),
				thickness,
				ink
			);
		}
	}

#endif
}
Beispiel #6
0
void Draw::DrawText(int x, int y, int angle, const wchar *text, Font font,
		            Color ink, int n, const int *dx)
{
#ifdef flagWINGL
	if(IsNull(ink))
		return;
	DrawTextOp(x, y, angle, text, font, ink, n, dx);
#else
	if(IsNull(ink)) return;
	if(n < 0)
		n = wstrlen(text);
	Std(font);
	double sina;
	double cosa;
	int    d = 0;
	if(angle)
		Draw::SinCos(angle, sina, cosa);
	for(int i = 0; i < n; i++) {
		wchar chr = text[i];
		GlyphInfo gi = GetGlyphInfo(font, chr);
		if(gi.IsNormal())
			if(angle)
				DrawTextOp(int(x + cosa * d), int(y - sina * d), angle, &chr, font, ink, 1, NULL);
			else {
				int c = 1;
				int dd = 0;
				while(i + c < n) {
					GlyphInfo gi2 = GetGlyphInfo(font, text[i + c]);
					if(!gi2.IsNormal())
						break;
					dd += dx ? dx[c] : gi.width;
					c++;
					gi = gi2;
				}
				DrawTextOp(x + d, y, 0, text + i, font, ink, c, dx);
				d += dd;
				i += c - 1;
				if(dx)
					dx += c - 1;
			}
		else
		if(gi.IsReplaced()) {
			Font fnt = font;
			fnt.Face(gi.lspc);
			fnt.Height(gi.rspc);
			if(angle)
				DrawTextOp(int(x + cosa * d), int(y - sina * (font.GetAscent() - fnt.GetAscent() + d)),
				             angle, &chr, fnt, ink, 1, NULL);
			else
				DrawTextOp(x + d, y + font.GetAscent() - fnt.GetAscent(), 0, &chr, fnt, ink, 1, NULL);
			GlyphMetrics(gi, font, chr);
		}
		else
		if(gi.IsComposed()) {
			ComposedGlyph cg;
			Compose(font, chr, cg);
			if(angle) {
				DrawTextOp(int(x + cosa * d), int(y - sina * d), angle, &cg.basic_char, font, ink, 1, NULL);
				DrawTextOp(int(x + cosa * (d + cg.mark_pos.x)), int(y - sina * (cg.mark_pos.y + d)), angle, &cg.mark_char, cg.mark_font, ink, 1, NULL);
			}
			else {
				DrawTextOp(x + d, y, 0, &cg.basic_char, font, ink, 1, NULL);
				DrawTextOp(x + cg.mark_pos.x + d, y + cg.mark_pos.y, 0, &cg.mark_char, cg.mark_font, ink, 1, NULL);
			}
			GlyphMetrics(gi, font, chr);
		}
		else {
			Font fnt = Arial(font.GetHeight());
			wchar chr = 0x25a1;
			gi = GetGlyphInfo(fnt, chr);
			if(!gi.IsNormal()) {
				chr = ' ';
				gi = GetGlyphInfo(fnt, chr);
			}
			if(angle)
				DrawTextOp(int(x + cosa * d), int(y - sina * d), angle, &chr, fnt, ink, 1, NULL);
			else
				DrawTextOp(x + d, y, 0, &chr, fnt, ink, 1, NULL);
		}
		d += dx ? *dx++ : gi.width;
	}
#endif
}