BOOL CDropListBox::Expand(PLIST_ITEM pItem) { int i, nPos, nParentPos = GetItemIndex(pItem); ASSERT(nParentPos >= 0); if(nParentPos < 0 || pItem->GetChildCount() <= 0) { return FALSE; } for(i = pItem->GetChildCount() - 1; i >= 0; i--) { PLIST_ITEM pChild = pItem->GetChildAt(i); ASSERT(pChild); nPos = GetItemIndex(pChild); //already in the listbox if(nPos >= 0) { continue; } InsertListItem(nParentPos + 1, pChild); } pItem->state &= ~ACBIS_COLLAPSED; return TRUE; }
void WINAPI duListBox::OnMouseLDown(POINT pt) { if (m_pHotItem != m_pSelItem) { ListBoxItem *pTemp = m_pSelItem; m_pSelItem = m_pHotItem; Plugin_Redraw(this, TRUE); int nOldSelItemIndex = GetItemIndex(pTemp); int nNewSelItemIndex = GetItemIndex(m_pHotItem); NotifyUser(DUM_LBSELCHANGED, (WPARAM)nOldSelItemIndex, (LPARAM)nNewSelItemIndex); } }
bool CPythonPlayer::__HasItem(DWORD dwItemID) { for (int i = 0; i < c_Inventory_Count; ++i) { if (dwItemID == GetItemIndex(TItemPos (INVENTORY, i))) return true; } for (int i = 0; i < c_DragonSoul_Inventory_Count; ++i) { if (dwItemID == GetItemIndex(TItemPos (DRAGON_SOUL_INVENTORY, i))) return true; } return false; }
void CQueueViewBase::RefreshItem(const CQueueItem* pItem) { wxASSERT(pItem); int index = GetItemIndex(pItem); wxListCtrl::RefreshItem(index); }
bool TabBox::Remove(Control* pControl) { if( pControl == NULL) return false; int index = GetItemIndex(pControl); bool ret = Box::Remove(pControl); if( !ret ) return false; if( m_iCurSel == index) { if( GetCount() > 0 ) { m_iCurSel=0; if (!IsFadeSwitch()) { GetItemAt(m_iCurSel)->SetVisible(true); } pControl->SetMouseEnabled(true); if (Box* box = dynamic_cast<Box*>(pControl)) { box->SetMouseChildEnabled(true); } pControl->SetAlpha(255); } else m_iCurSel=-1; ArrangeAncestor(); } else if( m_iCurSel > index ) { m_iCurSel -= 1; } return ret; }
void CFX_ListCtrl::OnMouseMove(const CPDF_Point & point,FX_BOOL bShift,FX_BOOL bCtrl) { int32_t nHitIndex = GetItemIndex(point); if (IsMultipleSel()) { if (bCtrl) { if (m_bCtrlSel) m_aSelItems.Add(m_nFootIndex,nHitIndex); else m_aSelItems.Sub(m_nFootIndex,nHitIndex); SelectItems(); } else { m_aSelItems.DeselectAll(); m_aSelItems.Add(m_nFootIndex,nHitIndex); SelectItems(); } SetCaret(nHitIndex); } else { SetSingleSelect(nHitIndex); } if (!IsItemVisible(nHitIndex)) ScrollToListItem(nHitIndex); }
void cUIMenu::TrySelect( cUIControl * Ctrl, bool Up ) { if ( mItems.size() ) { if ( !Ctrl->IsType( UI_TYPE_SEPARATOR ) ) { SetItemSelected( Ctrl ); } else { Uint32 Index = GetItemIndex( Ctrl ); if ( Index != eeINDEX_NOT_FOUND ) { if ( Up ) { if ( Index > 0 ) { for ( Int32 i = (Int32)Index - 1; i >= 0; i-- ) { if ( !mItems[i]->IsType( UI_TYPE_SEPARATOR ) ) { SetItemSelected( mItems[i] ); return; } } } SetItemSelected( mItems[ mItems.size() ] ); } else { for ( Uint32 i = Index + 1; i < mItems.size(); i++ ) { if ( !mItems[i]->IsType( UI_TYPE_SEPARATOR ) ) { SetItemSelected( mItems[i] ); return; } } SetItemSelected( mItems[0] ); } } } } }
BOOL CTabLayoutUI::Remove(CControlUI* pControl) { if( pControl == NULL) return FALSE; int index = GetItemIndex(pControl); BOOL ret = CContainerUI::Remove(pControl); if( !ret ) return FALSE; if( m_iCurSel == index) { if( GetCount() > 0 ) { m_iCurSel=0; GetItemAt(m_iCurSel)->SetVisible(TRUE); } else m_iCurSel=-1; NeedParentUpdate(); } else if( m_iCurSel > index ) { m_iCurSel -= 1; } return ret; }
bool TabBox::AddAt(Control* pControl, std::size_t iIndex) { bool ret = Box::AddAt(pControl, iIndex); if(!ret) return ret; if(m_iCurSel == -1 && pControl->IsVisible()) { m_iCurSel = GetItemIndex(pControl); } else if( m_iCurSel != -1 && iIndex <= (std::size_t)m_iCurSel ) { m_iCurSel += 1; } else { if (!IsFadeSwitch()) { pControl->SetVisible(false); } pControl->SetMouseEnabled(false); if (Box* box = dynamic_cast<Box*>(pControl)) { box->SetMouseChildEnabled(false); } pControl->SetAlpha(0); } return ret; }
bool CTabLayoutUI::Remove(CControlUI* pControl) { if (pControl == NULL) return false; int index = GetItemIndex(pControl); bool ret = CContainerUI::Remove(pControl); if( !ret ) return false; if (m_nCurSel == index) { if (GetCount() > 0) { m_nCurSel=0; GetItemAt(m_nCurSel)->SetVisible(true); } else m_nCurSel=-1; NeedParentUpdate(); } else if (m_nCurSel > index) { m_nCurSel -= 1; } return ret; }
void WINAPI duListBox::OnMouseHover(POINT pt) { if (m_pHotItem) { int nHotItemIndex = GetItemIndex(m_pHotItem); NotifyUser(DUM_LBHOVER, (WPARAM)nHotItemIndex, NULL); } }
void WINAPI duListBox::OnMouseDbClick(POINT pt) { if (m_pHotItem) { int nHotItemIndex = GetItemIndex(m_pHotItem); NotifyUser(DUM_LBLBUTTONDBCLICK, (WPARAM)nHotItemIndex, NULL); } }
int32_t CFX_ListCtrl::GetTopItem() const { int32_t nItemIndex = GetItemIndex(GetBTPoint()); if (!IsItemVisible(nItemIndex) && IsItemVisible(nItemIndex + 1)) nItemIndex += 1; return nItemIndex; }
int WINAPI duListBox::GetSel() { if (!m_fCombobox) { if (m_pSelItem == NULL) return -1; return GetItemIndex(m_pSelItem); } else { if (m_pHotItem == NULL) return -1; return GetItemIndex(m_pHotItem); } }
bool CTabLayoutUI::SelectItem(CControlUI* pControl, bool bTriggerEvent) { int iIndex=GetItemIndex(pControl); if (iIndex==-1) return false; else return SelectItem(iIndex, bTriggerEvent); }
BOOL CTabLayoutUI::SelectItem( CControlUI* pControl ) { int iIndex=GetItemIndex(pControl); if (iIndex==-1) return FALSE; else return SelectItem(iIndex); }
// 设置tab页的可见性(根据tab名字) void CDuiTabCtrl::SetItemVisible(CString strTabName, BOOL bVisible) { int nItem = GetItemIndex(strTabName); if(nItem != -1) { SetItemVisible(nItem, bVisible); } }
bool TabBox::SelectItem( Control* pControl ) { int iIndex = GetItemIndex(pControl); if (iIndex==-1) return false; else return SelectItem(iIndex); }
bool CTabLayoutUI::SelectItem(CControlUI* pControl) { int nIndex = GetItemIndex(pControl); if (nIndex == -1) return false; else return SelectItem(nIndex); }
void WINAPI duListBox::OnMouseRDown(POINT pt) { if (m_pHotItem) { int nHotItemIndex = GetItemIndex(m_pHotItem); NotifyUser(DUM_LBRBUTTONDOWN, (WPARAM)nHotItemIndex, NULL); } }
// 获取tab页的可见性 BOOL CDuiTabCtrl::GetItemVisible(CString strTabName) { int nItem = GetItemIndex(strTabName); if(nItem != -1) { return GetItemVisible(nItem); } return FALSE; }
void CFeedIcoItemListCtrl::RemoveFeed(CRssFeed & feed) { int nIndex = GetItemIndex(&feed); m_stringMatcher.RemoveItem((void*)&feed); RemoveItemforMap(feed, nIndex); DeleteItem(nIndex); }
void CHistory::GetStartEndIndexesForPeriod(COleDateTime from, COleDateTime to, int& nStart, int &nEnd) { if(arItems.GetSize() == 0) { nStart = nEnd = -1; return; } // start if(from.GetStatus() != COleDateTime::valid || from <= arItems[arItems.GetUpperBound()].date) nStart = arItems.GetUpperBound(); else nStart = GetItemIndex(from, false); // end if(to.GetStatus() != COleDateTime::valid || to >= arItems[0].date) nEnd = 0; else nEnd = GetItemIndex(to, false); }
bool CPythonPlayer::__HasEnoughArrow() { CItemData * pItemData; if (CItemManager::Instance().GetItemDataPointer(GetItemIndex(TItemPos(INVENTORY, c_Equipment_Arrow)), &pItemData)) if (CItemData::ITEM_TYPE_WEAPON == pItemData->GetType()) if (CItemData::WEAPON_ARROW == pItemData->GetSubType()) { return true; } PyCallClassMemberFunc(m_ppyGameWindow, "OnCannotShotError", Py_BuildValue("(is)", GetMainCharacterIndex(), "EMPTY_ARROW")); return false; }
void CQueueViewBase::RefreshItem(const CQueueItem* pItem) { wxASSERT(pItem); int index = GetItemIndex(pItem); #ifdef __WXMSW__ wxRect rect; GetItemRect(index, rect); RefreshRect(rect, false); #else wxListCtrl::RefreshItem(index); #endif }
bool CTabLayoutUI::Add(CControlUI* pControl) { bool ret = CContainerUI::Add(pControl); if (!ret) return ret; if (m_iCurSel == -1 && pControl->IsVisible()) { m_iCurSel = GetItemIndex(pControl); } else { pControl->SetVisible(false); } return ret; }
int CDropListBox::AtomicDeleteListItem( PLIST_ITEM pItem ) { int nPos = GetItemIndex(pItem); //not in the listbox if(nPos < 0) { return nPos; } pItem->state |= ACBIS_INVISIBLE; DeleteString(nPos); return nPos; }
int QueueWindow::RemoveQueueItem(QueueOperation * op) { if (!ValidType(op->GetType())) return -1; int index = GetItemIndex(op); if (index == -1) return -1; BOOL res = ListView_DeleteItem(m_hwnd,index); if (res == FALSE) return -1; return -1; }
bool CTabLayoutUI::AddAt(CControlUI* pControl, int iIndex) { bool ret = CContainerUI::AddAt(pControl, iIndex); if (!ret) return ret; if (m_iCurSel == -1 && pControl->IsVisible()) { m_iCurSel = GetItemIndex(pControl); } else if (m_iCurSel != -1 && iIndex <= m_iCurSel) { m_iCurSel += 1; } else { pControl->SetVisible(false); } return ret; }
void CQueueViewBase::InsertItem(CServerItem* pServerItem, CQueueItem* pItem) { const int newIndex = GetItemIndex(pServerItem) + pServerItem->GetChildrenCount(true) + 1; pServerItem->AddChild(pItem); m_itemCount++; if (m_insertionStart == -1) { assert(!m_insertionCount); m_insertionStart = newIndex; } ++m_insertionCount; if (pItem->GetType() == QueueItemType::File || pItem->GetType() == QueueItemType::Folder) { m_fileCount++; m_fileCountChanged = true; } }