void PanelView::OnEntryActivated(std::string const& panel, std::string const& entry_id, nux::Rect const&)
{
  if (!panel.empty() && panel != GetPanelName())
    return;

  bool active = !entry_id.empty();
  if (active && !track_menu_pointer_timeout_)
  {
    //
    // Track menus being scrubbed at 60Hz (about every 16 millisec)
    // It might sound ugly, but it's far nicer (and more responsive) than the
    // code it replaces which used to capture motion events in another process
    // (unity-panel-service) and send them to us over dbus.
    // NOTE: The reason why we have to use a timer instead of tracking motion
    // events is because the motion events will never be delivered to this
    // process. All the motion events will go to unity-panel-service while
    // scrubbing because the active panel menu has (needs) the pointer grab.
    //
    track_menu_pointer_timeout_.reset(new glib::Timeout(16));
    track_menu_pointer_timeout_->Run(sigc::mem_fun(this, &PanelView::TrackMenuPointer));
  }
  else if (!active)
  {
    track_menu_pointer_timeout_.reset();
    menu_view_->NotifyAllMenusClosed();
    tracked_pointer_pos_ = {-1, -1};
  }

  if (overlay_is_open_)
    ubus_manager_.SendMessage(UBUS_OVERLAY_CLOSE_REQUEST);
}
void PanelView::SyncGeometries()
{
  indicator::EntryLocationMap locations;

   if (menu_view_->HasMenus())
    menu_view_->GetGeometryForSync(locations);

  indicators_->GetGeometryForSync(locations);
  remote_->SyncGeometries(GetPanelName(), locations);
}
const TCHAR*
InfoBoxManager::GetCurrentPanelName()
{
  return GetPanelName(GetCurrentPanel());
}