Beispiel #1
0
static inline void PlasmaPixel(Image *image,RandomInfo *random_info,double x,
  double y)
{
  ExceptionInfo
    *exception;

  QuantumAny
    range;

  register PixelPacket
    *q;

  exception=(&image->exception);
  q=GetAuthenticPixels(image,(ssize_t) ceil(x-0.5),(ssize_t) ceil(y-0.5),1,1,
    exception);
  if (q == (PixelPacket *) NULL)
    return;
  range=GetQuantumRange(16UL);
  q->red=ScaleAnyToQuantum((size_t) (65535.0*
    GetPseudoRandomValue(random_info)+0.5),range);
  q->green=ScaleAnyToQuantum((size_t) (65535.0*
    GetPseudoRandomValue(random_info)+0.5),range);
  q->blue=ScaleAnyToQuantum((size_t) (65535.0*
    GetPseudoRandomValue(random_info)+0.5),range);
  (void) SyncAuthenticPixels(image,exception);
}
Beispiel #2
0
static inline void PlasmaPixel(Image *image,double x,double y)
{
  register PixelPacket
    *q;

  q=GetImagePixels(image,(long) ceil(x-0.5),(long) ceil(y-0.5),1,1);
  if (q == (PixelPacket *) NULL)
    return;
  q->red=ScaleAnyToQuantum((unsigned long)
    (65535.0*GetPseudoRandomValue()+0.5),16UL);
  q->green=ScaleAnyToQuantum((unsigned long)
    (65535.0*GetPseudoRandomValue()+0.5),16UL);
  q->blue=ScaleAnyToQuantum((unsigned long)
    (65535.0*GetPseudoRandomValue()+0.5),16UL);
  (void) SyncImagePixels(image);
}
Beispiel #3
0
static inline void PlasmaPixel(Image *image,RandomInfo *random_info,double x,
  double y,ExceptionInfo *exception)
{
  register Quantum
    *q;

  q=GetAuthenticPixels(image,(ssize_t) ceil(x-0.5),(ssize_t) ceil(y-0.5),1,1,
    exception);
  if (q == (Quantum *) NULL)
    return;
  SetPixelRed(image,ScaleShortToQuantum((unsigned short) (65535.0*
    GetPseudoRandomValue(random_info)+0.5)),q);
  SetPixelGreen(image,ScaleShortToQuantum((unsigned short) (65535.0*
    GetPseudoRandomValue(random_info)+0.5)),q);
  SetPixelBlue(image,ScaleShortToQuantum((unsigned short) (65535.0*
    GetPseudoRandomValue(random_info)+0.5)),q);
  (void) SyncAuthenticPixels(image,exception);
}
Beispiel #4
0
/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                             %
%                                                                             %
%                                                                             %
%   G e n e r a t e D i f f e r e n t i a l N o i s e                         %
%                                                                             %
%                                                                             %
%                                                                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%  GenerateDifferentialNoise() generates differentual noise.
%
%  The format of the GenerateDifferentialNoise method is:
%
%      double GenerateDifferentialNoise(RandomInfo *random_info,
%        const Quantum pixel,const NoiseType noise_type,
%        const MagickRealType attenuate)
%
%  A description of each parameter follows:
%
%    o random_info: the random info.
%
%    o pixel: noise is relative to this pixel value.
%
%    o noise_type: the type of noise.
%
%    o attenuate:  attenuate the noise.
%
*/
MagickExport double GenerateDifferentialNoise(RandomInfo *random_info,
  const Quantum pixel,const NoiseType noise_type,const MagickRealType attenuate)
{
#define SigmaUniform  (attenuate*0.015625)
#define SigmaGaussian  (attenuate*0.015625)
#define SigmaImpulse  (attenuate*0.1)
#define SigmaLaplacian (attenuate*0.0390625)
#define SigmaMultiplicativeGaussian  (attenuate*0.5)
#define SigmaPoisson  (attenuate*0.05/0.0001953125)
#define TauGaussian  (attenuate*0.078125)

  double
    alpha,
    beta,
    noise,
    sigma;

  alpha=GetPseudoRandomValue(random_info);
  switch (noise_type)
  {
    case UniformNoise:
    default:
    {
      noise=(double) pixel+QuantumRange*SigmaUniform*(alpha-0.5);
      break;
    }
    case GaussianNoise:
    {
      double
        gamma,
        tau;

      if (alpha == 0.0)
        alpha=1.0;
      beta=GetPseudoRandomValue(random_info);
      gamma=sqrt(-2.0*log(alpha));
      sigma=gamma*cos((double) (2.0*MagickPI*beta));
      tau=gamma*sin((double) (2.0*MagickPI*beta));
      noise=(double) pixel+sqrt((double) pixel)*SigmaGaussian*sigma+
        QuantumRange*TauGaussian*tau;
      break;
    }
    case ImpulseNoise:
    {
      if (alpha < (SigmaImpulse/2.0))
        noise=0.0;
      else
        if (alpha >= (1.0-(SigmaImpulse/2.0)))
          noise=(double) QuantumRange;
        else
          noise=(double) pixel;
      break;
    }
    case LaplacianNoise:
    {
      if (alpha <= 0.5)
        {
          if (alpha <= MagickEpsilon)
            noise=(double) pixel-(double) QuantumRange;
          else
            noise=(double) pixel+QuantumRange*SigmaLaplacian*
              log(2.0*alpha)+0.5;
          break;
        }
      beta=1.0-alpha;
      if (beta <= (0.5*MagickEpsilon))
        noise=(double) (pixel+QuantumRange);
      else
        noise=(double) pixel-QuantumRange*SigmaLaplacian*log(2.0*beta)+0.5;
      break;
    }
    case MultiplicativeGaussianNoise:
    {
      sigma=1.0;
      if (alpha > MagickEpsilon)
        sigma=sqrt(-2.0*log(alpha));
      beta=GetPseudoRandomValue(random_info);
      noise=(double) pixel+pixel*SigmaMultiplicativeGaussian*sigma*
        cos((double) (2.0*MagickPI*beta))/2.0;
      break;
    }
    case PoissonNoise:
    {
      double
        poisson;

      register ssize_t
        i;

      poisson=exp(-SigmaPoisson*QuantumScale*pixel);
      for (i=0; alpha > poisson; i++)
      {
        beta=GetPseudoRandomValue(random_info);
        alpha*=beta;
      }
      noise=(double) QuantumRange*i/SigmaPoisson;
      break;
    }
    case RandomNoise:
    {
      noise=(double) QuantumRange*alpha;
      break;
    }
  }
  return(noise);
}
Beispiel #5
0
/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                             %
%                                                                             %
%                                                                             %
%   G e n e r a t e D i f f e r e n t i a l N o i s e                         %
%                                                                             %
%                                                                             %
%                                                                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%  GenerateDifferentialNoise() generates differentual noise.
%
%  The format of the GenerateDifferentialNoise method is:
%
%      double GenerateDifferentialNoise(RandomInfo *random_info,
%        const Quantum pixel,const NoiseType noise_type,
%        const MagickRealType attenuate)
%
%  A description of each parameter follows:
%
%    o random_info: the random info.
%
%    o pixel: noise is relative to this pixel value.
%
%    o noise_type: the type of noise.
%
%    o attenuate:  attenuate the noise.
%
*/
MagickExport double GenerateDifferentialNoise(RandomInfo *random_info,
        const Quantum pixel,const NoiseType noise_type,const MagickRealType attenuate)
{
#define NoiseEpsilon  (attenuate*1.0e-5)
#define SigmaUniform  (attenuate*4.0)
#define SigmaGaussian  (attenuate*4.0)
#define SigmaImpulse  (attenuate*0.10)
#define SigmaLaplacian (attenuate*10.0)
#define SigmaMultiplicativeGaussian  (attenuate*1.0)
#define SigmaPoisson  (attenuate*0.05)
#define TauGaussian  (attenuate*20.0)

    double
    alpha,
    beta,
    noise,
    sigma;

    alpha=GetPseudoRandomValue(random_info);
    switch (noise_type)
    {
    case UniformNoise:
    default:
    {
        noise=(double) pixel+ScaleCharToQuantum((unsigned char)
                                                (SigmaUniform*(alpha)));
        break;
    }
    case GaussianNoise:
    {
        double
        tau;

        if (alpha == 0.0)
            alpha=1.0;
        beta=GetPseudoRandomValue(random_info);
        sigma=sqrt(-2.0*log(alpha))*cos(2.0*MagickPI*beta);
        tau=sqrt(-2.0*log(alpha))*sin(2.0*MagickPI*beta);
        noise=(double) pixel+sqrt((double) pixel)*SigmaGaussian*sigma+
              TauGaussian*tau;
        break;
    }
    case MultiplicativeGaussianNoise:
    {
        if (alpha <= NoiseEpsilon)
            sigma=(double) QuantumRange;
        else
            sigma=sqrt(-2.0*log(alpha));
        beta=GetPseudoRandomValue(random_info);
        noise=(double) pixel+pixel*SigmaMultiplicativeGaussian*sigma/2.0*
              cos((2.0*MagickPI*beta));
        break;
    }
    case ImpulseNoise:
    {
        if (alpha < (SigmaImpulse/2.0))
            noise=0.0;
        else if (alpha >= (1.0-(SigmaImpulse/2.0)))
            noise=(double) QuantumRange;
        else
            noise=(double) pixel;
        break;
    }
    case LaplacianNoise:
    {
        if (alpha <= 0.5)
        {
            if (alpha <= NoiseEpsilon)
                noise=(double) pixel-(double) QuantumRange;
            else
                noise=(double) pixel+ScaleCharToQuantum((unsigned char)
                                                        (SigmaLaplacian*log((2.0*alpha))+0.5));
            break;
        }
        beta=1.0-alpha;
        if (beta <= (0.5*NoiseEpsilon))
            noise=(double) (pixel+QuantumRange);
        else
            noise=(double) pixel-ScaleCharToQuantum((unsigned char)
                                                    (SigmaLaplacian*log((2.0*beta))+0.5));
        break;
    }
    case PoissonNoise:
    {
        double
        poisson;

        register long
        i;

        poisson=exp(-SigmaPoisson*ScaleQuantumToChar(pixel));
        for (i=0; alpha > poisson; i++)
        {
            beta=GetPseudoRandomValue(random_info);
            alpha*=beta;
        }
        noise=(double) ScaleCharToQuantum((unsigned char) (i/SigmaPoisson));
        break;
    }
    case RandomNoise:
    {
        noise=(double) QuantumRange*GetPseudoRandomValue(random_info);
        break;
    }
    }
    return(noise);
}