int set_ssd_data(SSDataUI *ui, Quark *q, void *caller) { int retval = RETURN_SUCCESS; if (ui && q) { if (!caller) { /* commit the last entered cell changes */ TableCommitEdit(ui->mw, FALSE); } if (!caller || caller == ui->col_label) { int col; if (GetSingleListChoice(ui->col_sel, &col) == RETURN_SUCCESS) { char *s = GetTextString(ui->col_label); ssd_set_col_label(q, col, s); xfree(s); /* FIXME: this is an overkill */ update_ssd_ui(ui, q); } } } return retval; }
bool Menu::Display(int player, page_t page) { int keys = 0; const char *str = GetTextString(player, page, keys); if (!str) return false; static char buffer[2048]; int len = ke::SafeSprintf(buffer, sizeof(buffer), "%s", str); CPlayer *pPlayer = GET_PLAYER_POINTER_I(player); pPlayer->keys = 0; pPlayer->menu = 0; UTIL_FakeClientCommand(pPlayer->pEdict, "menuselect", "10", 0); pPlayer->keys = keys; pPlayer->menu = menuId; pPlayer->newmenu = thisId; pPlayer->page = (int)page; UTIL_ShowMenu(pPlayer->pEdict, keys, -1, buffer, len); return true; }
void Show_Presents(void) { int timeRemaining = 8*ONE_FIXED-ONE_FIXED/2; do { CheckForWindowsMessages(); { char *textPtr = GetTextString(TEXTSTRING_FOXINTERACTIVE); int y = (480-AvPMenuGfxStorage[AVPMENUGFX_PRESENTS].Height)/2; PlayMenuMusic(); DrawMainMenusBackdrop(); if (timeRemaining > 6*ONE_FIXED) { // DrawGraphicWithFadingLevel(&Starfield_Backdrop,timeRemaining-7*ONE_FIXED); // DrawAvPMenuGfx_Faded(AVPMENUGFX_BACKDROP, 0, 0, 15*ONE_FIXED-timeRemaining*2,AVPMENUFORMAT_LEFTJUSTIFIED); FadedScreen((15*ONE_FIXED-timeRemaining*2)/3); } else if (timeRemaining > 5*ONE_FIXED) { RenderMenuText(textPtr,MENU_CENTREX,y,6*ONE_FIXED-timeRemaining,AVPMENUFORMAT_CENTREJUSTIFIED); } else if (timeRemaining > 4*ONE_FIXED) { RenderMenuText(textPtr,MENU_CENTREX,y,ONE_FIXED,AVPMENUFORMAT_CENTREJUSTIFIED); } else if (timeRemaining > 3*ONE_FIXED) { RenderMenuText(textPtr,MENU_CENTREX,y,timeRemaining-3*ONE_FIXED,AVPMENUFORMAT_CENTREJUSTIFIED); } FlipBuffers(); } #if ALLOW_SKIP_INTRO DirectReadKeyboard(); #endif FrameCounterHandler(); timeRemaining-=NormalFrameTime; } #if ALLOW_SKIP_INTRO while((timeRemaining>0) && !GotAnyKey); #else while(timeRemaining>0);// && !GotAnyKey); #endif }
void Show_ARebellionGame(void) { int timeRemaining = 7*ONE_FIXED; do { CheckForWindowsMessages(); { char *textPtr = GetTextString(TEXTSTRING_PRESENTS); int y = (480-AvPMenuGfxStorage[AVPMENUGFX_AREBELLIONGAME].Height)/2; DrawMainMenusBackdrop(); // DrawAvPMenuGfx(AVPMENUGFX_BACKDROP, 0, 0, ONE_FIXED+1,AVPMENUFORMAT_LEFTJUSTIFIED); PlayMenuMusic(); if (timeRemaining > 13*ONE_FIXED/2) { // DrawAvPMenuGfx(AVPMENUGFX_AREBELLIONGAME, MENU_CENTREX, y, 14*ONE_FIXED-timeRemaining*2,AVPMENUFORMAT_CENTREJUSTIFIED); RenderMenuText(textPtr,MENU_CENTREX,y,14*ONE_FIXED-timeRemaining*2,AVPMENUFORMAT_CENTREJUSTIFIED); // DrawGraphicWithAlphaChannel(&RebellionLogo,timeRemaining*2-13*ONE_FIXED); } else if (timeRemaining > 5*ONE_FIXED) { // DrawAvPMenuGfx(AVPMENUGFX_AREBELLIONGAME, MENU_CENTREX, y, ONE_FIXED,AVPMENUFORMAT_CENTREJUSTIFIED); RenderMenuText(textPtr,MENU_CENTREX,y,ONE_FIXED,AVPMENUFORMAT_CENTREJUSTIFIED); // DrawGraphicWithAlphaChannel(&RebellionLogo,0); } else if (timeRemaining > 3*ONE_FIXED) { // DrawAvPMenuGfx(AVPMENUGFX_AREBELLIONGAME, MENU_CENTREX, y, (timeRemaining-3*ONE_FIXED)/2,AVPMENUFORMAT_CENTREJUSTIFIED); RenderMenuText(textPtr,MENU_CENTREX,y,(timeRemaining-3*ONE_FIXED)/2,AVPMENUFORMAT_CENTREJUSTIFIED); // DrawGraphicWithAlphaChannel(&RebellionLogo, ONE_FIXED - (timeRemaining-3*ONE_FIXED)/2); } FlipBuffers(); } DirectReadKeyboard(); FrameCounterHandler(); timeRemaining-=NormalFrameTime; } #if ALLOW_SKIP_INTRO while((timeRemaining>0) && !GotAnyKey); #else while(timeRemaining>0);// && !GotAnyKey); #endif }
// ----------------------------------------------------------------------------- // CWPPushMessage::GetVersionValue // ----------------------------------------------------------------------------- // TUint CWPPushMessage::GetVersionValue( TLex8& aPointer ) const { // Version-value is a short integer or text. Handle that. TUint result( 0 ); if( !aPointer.Eos() ) { TUint first( aPointer.Peek() ); if( first > KShortIntegerMask ) { result = GetShortInteger( aPointer ); } else { GetTextString( aPointer ); } } return result; }
void DrawInternationalizedString(MENU_TEXT_ITEM *itemPtr, int highlighted) { char textBuffer[100]; char *destPtr = textBuffer; char offset; /* KJL 17:39:03 05/03/97 - I hate Roxby. Due to the way he's set up the menu font I have to add 27+'a'-'A' (!) to each letter if I want it *not* to be highlighted. */ if (!highlighted) { offset = 27+'a'-'A'; } else { offset = 0; } if (itemPtr->StringID != TEXTSTRING_BLANK) { /* copy the string into the buffer */ char *sourcePtr = GetTextString(itemPtr->StringID); while(*sourcePtr) { /* Roxby has a lot to answer for... */ *destPtr++ = offset + (*sourcePtr++); } /* if another string follows this string, add a space */ if (itemPtr->SecondStringPtr) { *destPtr++=' '; } } /* add second string, if it exists */ if (itemPtr->SecondStringPtr) { char *sourcePtr = itemPtr->SecondStringPtr; while(*sourcePtr) { /* Roxby has a lot to answer for... */ *destPtr++ = offset + (*sourcePtr++); } } /* add null terminator to end of string */ *destPtr = 0; { FONT_DESC packet; packet.fontnum = MENU_FONT_1; packet.string = textBuffer; packet.destx = itemPtr->X; packet.desty = itemPtr->Y; packet.just = FJ_LEFT_JUST; packet.width = 320; BLTString(packet); } }
// ----------------------------------------------------------------------------- // CWPPushMessage::ParseContentType // ----------------------------------------------------------------------------- // void CWPPushMessage::ParseContentType( TLex8& aPointer ) { // Go through the whole content type header. while( !aPointer.Eos() ) { // Each parameter might be well-known (integer) or unknown (text) if( IsIntegerValue( aPointer ) ) { // For well-known parameters, the token is an integer value TUint paramToken( I64LOW( GetIntegerValue( aPointer ) ) ); // These are filled with results from parsing. TInt resultInteger( 0 ); TPtrC8 resultString; // Make sure paramToken fits into KParameterTypes table if( paramToken < sizeof(KParameterTypes)/sizeof(TParameterCodingType)) { // Get the coding and use it to determine how we should decode // the next parameter value. We actually ignore all results // except short integer (SEC) and text-value (MAC), but the // rest of the parameters have to be parsed anyway. TParameterCodingType coding( KParameterTypes[paramToken] ); switch( coding ) { case EQValue: GetQValue( aPointer ); break; case EWellKnownCharset: GetWellKnownCharset( aPointer ); break; case EVersionValue: GetVersionValue( aPointer ); break; case EIntegerValue: GetIntegerValue( aPointer ); break; case ETextString: GetTextString( aPointer ); break; case EFieldName: GetFieldName( aPointer ); break; case EShortInteger: resultInteger = GetShortInteger( aPointer ); break; case EConstrainedEncoding: GetConstrainedEncoding( aPointer ); break; case EDeltaSecondsValue: GetDeltaSecondsValue( aPointer ); break; case ENoValue: GetNoValue( aPointer ); break; case ETextValue: resultString.Set( GetTextValue( aPointer ) ); break; case EDateValue: GetDateValue( aPointer ); break; default: break; } // We have a result. We're actually only interested in // SEC and MAC parameters, so we save them here. switch( paramToken ) { case KWSPHeaderSEC: iSEC = resultInteger; break; case KWSPHeaderMAC: iMAC.Set( resultString ); break; default: break; } } } else { // Unknown parameter. Its name is in text, and the value // might be an integer or text. GetTokenText( aPointer ); if( IsIntegerValue( aPointer ) ) { GetIntegerValue( aPointer ); } else { GetTextValue( aPointer ); } } } }
// ----------------------------------------------------------------------------- // CWPPushMessage::ParseInitiatorURI // ----------------------------------------------------------------------------- // void CWPPushMessage::ParseInitiatorURI( TLex8& aPointer ) { iInitiator.Set( GetTextString( aPointer ) ); }
void HandleCheatModes(void) { PLAYER_STATUS *playerStatusPtr= (PLAYER_STATUS *) (Player->ObStrategyBlock->SBdataptr); #if 1 playerStatusPtr->securityClearances = 0; #else /* KJL 16:28:54 05/11/97 - reveal map */ if (KeyboardInput[KEY_F9]) { extern SCENE Global_Scene; extern int ModuleArraySize; MODULE **moduleList; int i; moduleList = MainSceneArray[Global_Scene]->sm_marray; for(i = 0; i < ModuleArraySize; i++) { MODULE *modulePtr = moduleList[i]; if (modulePtr && modulePtr->m_mapptr) { modulePtr->m_flags |= m_flag_visible_on_map; } } NewOnScreenMessage(GetTextString(TEXTSTRING_INGAME_CHEATACTIVATED)); } //#if !GAMEFLOW_ON #if 0 /* give all security levels */ if (KeyboardInput[KEY_F10]) { playerStatusPtr->securityClearances = 0xffffffff; NewOnScreenMessage(GetTextString(TEXTSTRING_INGAME_CHEATACTIVATED)); } if (KeyboardInput[KEY_F5]) { playerStatusPtr->securityClearances = 0x3f; NewOnScreenMessage(GetTextString(TEXTSTRING_INGAME_CHEATACTIVATED)); } #endif #if 1 /* give all weapons & ammo */ if((KeyboardInput[KEY_F11])) { } #endif /* give immortality */ if (KeyboardInput[KEY_F12]) { if(AvP.Network==I_No_Network) { NewOnScreenMessage(GetTextString(TEXTSTRING_INGAME_CHEATACTIVATED)); playerStatusPtr->IsImmortal = 1; } else { /* commit suicide */ CauseDamageToObject(Player->ObStrategyBlock, &certainDeath, ONE_FIXED,NULL); } } #endif }