Vertex * VertexPointerSet::operator[](int index) { Vertex * pVertex = GetVertexPtr(index); // Do something if its null.... return pVertex; }
/** * Class operator to get vertex pointer. * @param index is vertex index in collection. * @param return pointer to vertex. */ Vertex* VertexPointerSet::operator[](int index) { Vertex* pVertex = GetVertexPtr(index); return pVertex; }