Beispiel #1
0
/**Function*************************************************************

  Synopsis    [Determines the failed PO when its exact frame is not known.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
int Gia_ManSetFailedPoCex( Gia_Man_t * pAig, Abc_Cex_t * p )
{
    Gia_Obj_t * pObj, * pObjRi, * pObjRo;
    int i, k, iBit = 0;
    assert( Gia_ManPiNum(pAig) == p->nPis );
    Gia_ManCleanMark0(pAig);
    p->iPo = -1;
//    Gia_ManForEachRo( pAig, pObj, i )
//       pObj->fMark0 = Abc_InfoHasBit(p->pData, iBit++);
    iBit = p->nRegs;
    for ( i = 0; i <= p->iFrame; i++ )
    {
        Gia_ManForEachPi( pAig, pObj, k )
            pObj->fMark0 = Abc_InfoHasBit(p->pData, iBit++);
        Gia_ManForEachAnd( pAig, pObj, k )
            pObj->fMark0 = (Gia_ObjFanin0(pObj)->fMark0 ^ Gia_ObjFaninC0(pObj)) & 
                           (Gia_ObjFanin1(pObj)->fMark0 ^ Gia_ObjFaninC1(pObj));
        Gia_ManForEachCo( pAig, pObj, k )
            pObj->fMark0 = Gia_ObjFanin0(pObj)->fMark0 ^ Gia_ObjFaninC0(pObj);
        Gia_ManForEachRiRo( pAig, pObjRi, pObjRo, k )
            pObjRo->fMark0 = pObjRi->fMark0;
        // check the POs
        Gia_ManForEachPo( pAig, pObj, k )
	    {
            if ( !pObj->fMark0 )
                continue;
            p->iPo = k;
            p->iFrame = i;
            p->nBits = iBit;
            break;
	    }
    }
    Gia_ManCleanMark0(pAig);
    return p->iPo;
}
Beispiel #2
0
/**Function*************************************************************

  Synopsis    []

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Gia_Man_t * Gia_ManFaultUnfold( Gia_Man_t * p, int fUseMuxes )
{
    Gia_Man_t * pNew, * pTemp;
    Gia_Obj_t * pObj;
    int i, iCtrl, iThis;
    pNew = Gia_ManStart( (2 + 3 * fUseMuxes) * Gia_ManObjNum(p) );
    pNew->pName = Abc_UtilStrsav( p->pName );
    Gia_ManHashAlloc( pNew );
    Gia_ManConst0(p)->Value = 0;
    // add first timeframe
    Gia_ManForEachRo( p, pObj, i )
        pObj->Value = Gia_ManAppendCi( pNew );
    Gia_ManForEachPi( p, pObj, i )
        pObj->Value = Gia_ManAppendCi( pNew );
    Gia_ManForEachAnd( p, pObj, i )
        pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
    Gia_ManForEachCo( p, pObj, i )
        pObj->Value = Gia_ObjFanin0Copy(pObj);
    // add second timeframe
    Gia_ManForEachRo( p, pObj, i )
        pObj->Value = Gia_ObjRoToRi(p, pObj)->Value;
    Gia_ManForEachPi( p, pObj, i )
        pObj->Value = Gia_ManAppendCi( pNew );
    Gia_ManForEachAnd( p, pObj, i )
    {
        iCtrl = Gia_ManAppendCi(pNew);
        iThis = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
        if ( fUseMuxes )
            pObj->Value = Gia_ManHashMux( pNew, iCtrl, pObj->Value, iThis );
        else
            pObj->Value = iThis;
    }
Beispiel #3
0
/**Function*************************************************************

  Synopsis    [Performs targe enlargement of the given size.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Gia_Man_t * Bmc_CexTargetEnlarge( Gia_Man_t * p, int nFrames )
{
    Gia_Man_t * pNew, * pOne;
    Gia_Obj_t * pObj, * pObjRo;
    int i, k;
    pNew = Gia_ManStart( Gia_ManObjNum(p) );
    pNew->pName = Abc_UtilStrsav( p->pName );
    pNew->pSpec = Abc_UtilStrsav( p->pSpec );
    Gia_ManHashAlloc( pNew );
    Gia_ManConst0(p)->Value = 0;
    for ( k = 0; k < nFrames; k++ )
        Gia_ManForEachPi( p, pObj, i )
            Gia_ManAppendCi( pNew );
    Gia_ManForEachRo( p, pObj, i )
        pObj->Value = Gia_ManAppendCi( pNew );
    for ( k = 0; k < nFrames; k++ )
    {
        Gia_ManForEachPi( p, pObj, i )
            pObj->Value = Gia_ManCiLit( pNew, (nFrames - 1 - k) * Gia_ManPiNum(p) + i );
        Gia_ManForEachAnd( p, pObj, i )
            pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
        Gia_ManForEachRi( p, pObj, i )
            pObj->Value = Gia_ObjFanin0Copy(pObj);
        Gia_ManForEachRiRo( p, pObj, pObjRo, i )
            pObjRo->Value  = pObj->Value;
    }
    pObj = Gia_ManPo( p, 0 );
    pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
    Gia_ManHashStop( pNew );
    pNew = Gia_ManCleanup( pOne = pNew );
    Gia_ManStop( pOne );
    return pNew;
}
Beispiel #4
0
ABC_NAMESPACE_IMPL_START


////////////////////////////////////////////////////////////////////////
///                        DECLARATIONS                              ///
////////////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////////////
///                     FUNCTION DEFINITIONS                         ///
////////////////////////////////////////////////////////////////////////


/**Function*************************************************************

  Synopsis    [Trasnforms AIG to transition into the init state.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Gia_Man_t * Int2_ManDupInit( Gia_Man_t * p, int fVerbose )
{
    Gia_Man_t * pNew, * pTemp;
    Gia_Obj_t * pObj, * pObjRi, * pObjRo;
    int i, iCtrl;
    assert( Gia_ManRegNum(p) > 0 );
    pNew = Gia_ManStart( 10000 );
    pNew->pName = Abc_UtilStrsav( p->pName );
    pNew->pSpec = Abc_UtilStrsav( p->pSpec );
    Gia_ManConst0(p)->Value = 0;
    Gia_ManForEachCi( p, pObj, i )
    {
        if ( i == Gia_ManPiNum(p) )
            iCtrl = Gia_ManAppendCi( pNew );
        pObj->Value = Gia_ManAppendCi( pNew );
    }
    Gia_ManHashAlloc( pNew );
    Gia_ManForEachAnd( p, pObj, i )
        pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
    Gia_ManForEachPo( p, pObj, i )
        pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
    Gia_ManForEachRiRo( p, pObjRi, pObjRo, i )
        Gia_ManAppendCo( pNew, Gia_ManHashMux( pNew, iCtrl, pObjRo->Value, Gia_ObjFanin0Copy(pObjRi) ) );
    Gia_ManHashStop( pNew );
    Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) );
    // remove dangling
    pNew = Gia_ManCleanup( pTemp = pNew );
    if ( fVerbose )
        printf( "Before cleanup = %d nodes. After cleanup = %d nodes.\n", 
            Gia_ManAndNum(pTemp), Gia_ManAndNum(pNew) );
    Gia_ManStop( pTemp );
    return pNew;
}
Beispiel #5
0
ABC_NAMESPACE_IMPL_START

////////////////////////////////////////////////////////////////////////
///                        DECLARATIONS                              ///
////////////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////////////
///                     FUNCTION DEFINITIONS                         ///
////////////////////////////////////////////////////////////////////////

/**Function*************************************************************

  Synopsis    [Resimulates the counter-example.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
int Gia_ManVerifyCex( Gia_Man_t * pAig, Abc_Cex_t * p, int fDualOut )
{
    Gia_Obj_t * pObj, * pObjRi, * pObjRo;
    int RetValue, i, k, iBit = 0;
    Gia_ManCleanMark0(pAig);
    Gia_ManForEachRo( pAig, pObj, i )
        pObj->fMark0 = Abc_InfoHasBit(p->pData, iBit++);
    for ( i = 0; i <= p->iFrame; i++ )
    {
        Gia_ManForEachPi( pAig, pObj, k )
            pObj->fMark0 = Abc_InfoHasBit(p->pData, iBit++);
        Gia_ManForEachAnd( pAig, pObj, k )
            pObj->fMark0 = (Gia_ObjFanin0(pObj)->fMark0 ^ Gia_ObjFaninC0(pObj)) & 
                           (Gia_ObjFanin1(pObj)->fMark0 ^ Gia_ObjFaninC1(pObj));
        Gia_ManForEachCo( pAig, pObj, k )
            pObj->fMark0 = Gia_ObjFanin0(pObj)->fMark0 ^ Gia_ObjFaninC0(pObj);
        if ( i == p->iFrame )
            break;
        Gia_ManForEachRiRo( pAig, pObjRi, pObjRo, k )
        {
            pObjRo->fMark0 = pObjRi->fMark0;
        }
    }
    assert( iBit == p->nBits );
    if ( fDualOut )
        RetValue = Gia_ManPo(pAig, 2*p->iPo)->fMark0 ^ Gia_ManPo(pAig, 2*p->iPo+1)->fMark0;
    else
        RetValue = Gia_ManPo(pAig, p->iPo)->fMark0;
    Gia_ManCleanMark0(pAig);
    return RetValue;
}
Beispiel #6
0
ABC_NAMESPACE_IMPL_START


////////////////////////////////////////////////////////////////////////
///                        DECLARATIONS                              ///
////////////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////////////
///                     FUNCTION DEFINITIONS                         ///
////////////////////////////////////////////////////////////////////////

/**Function*************************************************************

  Synopsis    [Specialized duplication.]

  Description [Replaces registers by PIs/POs and PIs by registers.]
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Gia_Man_t * Gia_ManDupIn2Ff( Gia_Man_t * p )
{
    Vec_Int_t * vPiOuts;
    Gia_Man_t * pNew; 
    Gia_Obj_t * pObj;
    int i;
    vPiOuts = Vec_IntAlloc( Gia_ManPiNum(p) );
    pNew = Gia_ManStart( Gia_ManObjNum(p) + 2 * Gia_ManPiNum(p) );
    pNew->pName = Abc_UtilStrsav( p->pName );
    pNew->pSpec = Abc_UtilStrsav( p->pSpec );
    Gia_ManFillValue( p );
    Gia_ManConst0(p)->Value = 0;
    Gia_ManForEachPi( p, pObj, i )
        Vec_IntPush( vPiOuts, Gia_ManAppendCi(pNew) );
    Gia_ManForEachRo( p, pObj, i )
        pObj->Value = Gia_ManAppendCi( pNew );
    Gia_ManForEachPi( p, pObj, i )
        pObj->Value = Gia_ManAppendCi( pNew );
    Gia_ManForEachAnd( p, pObj, i )
        pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
    Gia_ManForEachPo( p, pObj, i )
        pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
    Gia_ManForEachRi( p, pObj, i )
        pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
    Gia_ManForEachPi( p, pObj, i )
        Gia_ManAppendCo( pNew, Vec_IntEntry(vPiOuts, i) );
    Gia_ManSetRegNum( pNew, Gia_ManPiNum(p) );
    Vec_IntFree( vPiOuts );
    return pNew;
}
Beispiel #7
0
ABC_NAMESPACE_IMPL_START


////////////////////////////////////////////////////////////////////////
///                        DECLARATIONS                              ///
////////////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////////////
///                     FUNCTION DEFINITIONS                         ///
////////////////////////////////////////////////////////////////////////

/**Function*************************************************************

  Synopsis    [Duplicates AIG in the DFS order while putting CIs first.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Gia_Man_t * Gia_ManDupNormalize( Gia_Man_t * p )
{
    Gia_Man_t * pNew;
    Gia_Obj_t * pObj;
    int i;
    Gia_ManFillValue( p );
    pNew = Gia_ManStart( Gia_ManObjNum(p) );
    pNew->pName = Abc_UtilStrsav( p->pName );
    pNew->pSpec = Abc_UtilStrsav( p->pSpec );
    Gia_ManConst0(p)->Value = 0;
    Gia_ManForEachCi( p, pObj, i )
        pObj->Value = Gia_ManAppendCi(pNew);
    Gia_ManForEachAnd( p, pObj, i )
        pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
    Gia_ManForEachCo( p, pObj, i )
        pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
    Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) );
    pNew->nConstrs = p->nConstrs;
    assert( Gia_ManIsNormalized(pNew) );
    Gia_ManDupRemapEquiv( pNew, p );
    return pNew;
}
Beispiel #8
0
/**Function*************************************************************

  Synopsis    [Reorders flops for sequential AIGs with boxes.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Gia_Man_t * Gia_ManDupUnshuffleInputs( Gia_Man_t * p )
{
    Gia_Man_t * pNew;
    Gia_Obj_t * pObj;
    int i, nCIs, nAll, nPis;
    // sanity checks
    assert( Gia_ManIsNormalized(p) );
    assert( Gia_ManIsSeqWithBoxes(p) );
    Gia_ManFillValue( p );
    pNew = Gia_ManStart( Gia_ManObjNum(p) );
    pNew->pName = Abc_UtilStrsav( p->pName );
    pNew->pSpec = Abc_UtilStrsav( p->pSpec );
    Gia_ManConst0(p)->Value = 0;
    // change input order
    // desired reorder:   PIs + NewCIs + FOs
    // current CI order:  PIs + FOs + NewCIs
    nCIs = Tim_ManPiNum( (Tim_Man_t *)p->pManTime );
    nAll = Tim_ManCiNum( (Tim_Man_t *)p->pManTime );
    nPis = nCIs - Gia_ManRegNum(p);
    assert( nAll == Gia_ManCiNum(p) );
    assert( nPis > 0 );
    // copy PIs first
    for ( i = 0; i < nPis; i++ )
        Gia_ManCi(p, i)->Value = Gia_ManAppendCi(pNew);
    // copy flops second
    for ( i = nAll - Gia_ManRegNum(p); i < nAll; i++ )
        Gia_ManCi(p, i)->Value = Gia_ManAppendCi(pNew);
    // copy new CIs last
    for ( i = nPis; i < nAll - Gia_ManRegNum(p); i++ )
        Gia_ManCi(p, i)->Value = Gia_ManAppendCi(pNew);
    printf( "Warning: Unshuffled CI order to be correct AIG with boxes.\n" );
    // other things
    Gia_ManForEachAnd( p, pObj, i )
        pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
    Gia_ManForEachCo( p, pObj, i )
        pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
    Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) );
    pNew->nConstrs = p->nConstrs;
    assert( Gia_ManIsNormalized(pNew) );
    Gia_ManDupRemapEquiv( pNew, p );
    return pNew;
}
Beispiel #9
0
/**Function*************************************************************

  Synopsis    [Converts GIA into MiniAIG.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Mini_Aig_t * Gia_ManToMiniAig( Gia_Man_t * pGia )
{
    Mini_Aig_t * p;
    Gia_Obj_t * pObj;
    int i;
    // create the manager
    p = Mini_AigStart();
    Gia_ManConst0(pGia)->Value = Mini_AigLitConst0();
    // create primary inputs
    Gia_ManForEachCi( pGia, pObj, i )
        pObj->Value = Mini_AigCreatePi(p);
    // create internal nodes
    Gia_ManForEachAnd( pGia, pObj, i )
        pObj->Value = Mini_AigAnd( p, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
    // create primary outputs
    Gia_ManForEachCo( pGia, pObj, i )
        pObj->Value = Mini_AigCreatePo( p, Gia_ObjFanin0Copy(pObj) );
    // set registers
    Mini_AigSetRegNum( p, Gia_ManRegNum(pGia) );
    return p;
}
Beispiel #10
0
Gia_Man_t * Gia_ManInsertWin( Gia_Man_t * p, Vec_Int_t * vOuts, Gia_Man_t * pWin )
{
    Vec_Int_t * vPos, * vPis, * vAnds;
    Gia_Man_t * pNew, * pTemp;
    Gia_Obj_t * pObj;
    int i;
    Gia_ManPrepareWin( p, vOuts, &vPis, &vPos, &vAnds );
    // create AIG
    pNew = Gia_ManStart( Gia_ManObjNum(p) - Vec_IntSize(vAnds) + Gia_ManAndNum(pWin) );
    pNew->pName = Abc_UtilStrsav( p->pName );
    pNew->pSpec = Abc_UtilStrsav( p->pSpec );
    // inputs
    Gia_ManConst0(p)->Value = 0;
    Gia_ManForEachCi( p, pObj, i )
        pObj->Value = Gia_ManAppendCi( pNew );
    Gia_ManConst0(pWin)->Value = 0;
    Gia_ManForEachCi( pWin, pObj, i )
        pObj->Value = Gia_ManObj(p, Vec_IntEntry(vPis, i))->Value;
    // internal nodes
    Gia_ManHashAlloc( pNew );
    Gia_ManForEachAnd( pWin, pObj, i )
        pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
    Gia_ManForEachCo( pWin, pObj, i )
        Gia_ManObj( p, Vec_IntEntry(vPos, i) )->Value = Gia_ObjFanin0Copy(pObj);
    Gia_ManForEachAnd( p, pObj, i )
        if ( !Gia_ObjIsTravIdCurrentId(p, i) )
            pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
    Gia_ManForEachCo( p, pObj, i )
        Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
    Gia_ManHashStop( pNew );
    // cleanup
    Vec_IntFree( vPis );
    Vec_IntFree( vPos );
    Vec_IntFree( vAnds );
    pNew = Gia_ManCleanup( pTemp = pNew );
    Gia_ManStop( pTemp );
    return pNew;
}
Beispiel #11
0
/**Function*************************************************************

  Synopsis    [Resimulates the counter-example.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
int Gia_ManFindFailedPoCex( Gia_Man_t * pAig, Abc_Cex_t * p, int nOutputs )
{
    Gia_Obj_t * pObj, * pObjRi, * pObjRo;
    int RetValue, i, k, iBit = 0;
    assert( Gia_ManPiNum(pAig) == p->nPis );
    Gia_ManCleanMark0(pAig);
//    Gia_ManForEachRo( pAig, pObj, i )
//       pObj->fMark0 = Abc_InfoHasBit(p->pData, iBit++);
    iBit = p->nRegs;
    for ( i = 0; i <= p->iFrame; i++ )
    {
        Gia_ManForEachPi( pAig, pObj, k )
            pObj->fMark0 = Abc_InfoHasBit(p->pData, iBit++);
        Gia_ManForEachAnd( pAig, pObj, k )
            pObj->fMark0 = (Gia_ObjFanin0(pObj)->fMark0 ^ Gia_ObjFaninC0(pObj)) & 
                           (Gia_ObjFanin1(pObj)->fMark0 ^ Gia_ObjFaninC1(pObj));
        Gia_ManForEachCo( pAig, pObj, k )
            pObj->fMark0 = Gia_ObjFanin0(pObj)->fMark0 ^ Gia_ObjFaninC0(pObj);
        Gia_ManForEachRiRo( pAig, pObjRi, pObjRo, k )
            pObjRo->fMark0 = pObjRi->fMark0;
    }
    assert( iBit == p->nBits );
    // figure out the number of failed output
    RetValue = -1;
//	for ( i = Gia_ManPoNum(pAig) - 1; i >= nOutputs; i-- )
	for ( i = nOutputs; i < Gia_ManPoNum(pAig); i++ )
	{
        if ( Gia_ManPo(pAig, i)->fMark0 )
        {
            RetValue = i;
            break;
        }
	}
    Gia_ManCleanMark0(pAig);
    return RetValue;
}
Beispiel #12
0
ABC_NAMESPACE_IMPL_START


////////////////////////////////////////////////////////////////////////
///                        DECLARATIONS                              ///
////////////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////////////
///                     FUNCTION DEFINITIONS                         ///
////////////////////////////////////////////////////////////////////////

/**Function*************************************************************

  Synopsis    [Computes miter for ECO with given root node and fanins.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Gia_Man_t * Bmc_EcoMiter( Gia_Man_t * pGold, Gia_Man_t * pOld, Vec_Int_t * vFans )
{
    Gia_Man_t * pNew, * pTemp;
    Gia_Obj_t * pRoot = Gia_ObjFanin0( Gia_ManPo(pOld, Gia_ManPoNum(pOld)-1) ); // fanin of the last PO
    Gia_Obj_t * pObj;
    int i, NewPi, Miter;
    assert( Gia_ManCiNum(pGold) == Gia_ManCiNum(pOld) );
    assert( Gia_ManCoNum(pGold) == Gia_ManCoNum(pOld) - 1 );
    assert( Gia_ObjIsAnd(pRoot) );
    // create the miter
    pNew = Gia_ManStart( 3 * Gia_ManObjNum(pGold) );
    pNew->pName = Abc_UtilStrsav( pGold->pName );
    Gia_ManHashAlloc( pNew );
    // copy gold
    Gia_ManConst0(pGold)->Value = 0;
    Gia_ManForEachCi( pGold, pObj, i )
        pObj->Value = Gia_ManAppendCi( pNew );
    NewPi = Gia_ManAppendCi( pNew );
    Gia_ManForEachAnd( pGold, pObj, i )
        pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
    Gia_ManForEachCo( pGold, pObj, i )
        pObj->Value = Gia_ObjFanin0Copy( pObj );
    // create onset
    Gia_ManConst0(pOld)->Value = 0;
    Gia_ManForEachCi( pOld, pObj, i )
        pObj->Value = Gia_ManCi(pGold, i)->Value;
    Gia_ManForEachAnd( pOld, pObj, i )
        if ( pObj == pRoot )
            pObj->Value = NewPi;
        else
            pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
    Gia_ManForEachCo( pOld, pObj, i )
        pObj->Value = Gia_ObjFanin0Copy( pObj );
    Gia_ManForEachCo( pGold, pObj, i )
        Gia_ManAppendCo( pNew, Gia_ManHashXor(pNew, pObj->Value, Gia_ManCo(pOld, i)->Value) );
    // create offset
    Gia_ManForEachAnd( pOld, pObj, i )
        if ( pObj == pRoot )
            pObj->Value = Abc_LitNot(NewPi);
        else
            pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
    Gia_ManForEachCo( pOld, pObj, i )
        pObj->Value = Gia_ObjFanin0Copy( pObj );
    Miter = 0;
    Gia_ManForEachCo( pGold, pObj, i )
        Miter = Gia_ManHashOr( pNew, Miter, Gia_ManHashXor(pNew, pObj->Value, Gia_ManCo(pOld, i)->Value) );
    Gia_ManAppendCo( pNew, Miter );
    // add outputs for the nodes
    Gia_ManForEachObjVec( vFans, pOld, pObj, i )
        Gia_ManAppendCo( pNew, pObj->Value );
    // cleanup
    pNew = Gia_ManCleanup( pTemp = pNew );
    Gia_ManStop( pTemp );
    assert( Gia_ManPiNum(pNew) == Gia_ManCiNum(pGold) + 1 );
    assert( Gia_ManPoNum(pNew) == Gia_ManCoNum(pGold) + 1 + Vec_IntSize(vFans) );
    return pNew;
}