//***************************************************************************** // // Shows the status string on the color STN display. // // \param psContext is a pointer to the graphics context representing the // display. // \param pcStatus is a pointer to the string to be shown. // //***************************************************************************** void DisplayStatus(tContext *psContext, char *pcStatus) { tRectangle rectLine; long lY; // // Calculate the Y coordinate of the top left of the character cell // for our line of text. // lY = (GrContextDpyHeightGet(psContext) / 4) - (GrFontHeightGet(TEXT_FONT) / 2); // // Determine the bounding rectangle for this line of text. // rectLine.sXMin = 0; rectLine.sXMax = GrContextDpyWidthGet(psContext) - 1; rectLine.sYMin = lY; rectLine.sYMax = lY + GrFontHeightGet(TEXT_FONT) - 1; // // Clear the line with black. // GrContextForegroundSet(&g_sContext, ClrBlack); GrRectFill(psContext, &rectLine); // // Draw the new status string // DEBUG_PRINT("%s\n", pcStatus); GrContextForegroundSet(&g_sContext, ClrWhite); GrStringDrawCentered(psContext, pcStatus, -1, GrContextDpyWidthGet(psContext) / 2, GrContextDpyHeightGet(psContext) / 4 , false); }
/** * Show the Text for the Bootscreen */ void vShowBootText(char* text) { /* Header Rectangle */ tRectangle sRect; if (g_sContext.pDisplay == 0) { GrContextInit(&g_sContext, DISPLAY_DRIVER); } // // Fill the top 24 rows of the screen with blue to create the banner. // sRect.sXMin = 0; sRect.sYMin = 0; sRect.sXMax = GrContextDpyWidthGet(&g_sContext); sRect.sYMax = GrContextDpyHeightGet(&g_sContext); GrContextForegroundSet(&g_sContext, DISPLAY_BOOT_SCREEN_BACKGROUND_COLOR); GrContextBackgroundSet(&g_sContext, DISPLAY_BOOT_SCREEN_BACKGROUND_COLOR); GrRectFill(&g_sContext, &sRect); // // Put a white box around the banner. // GrRectDraw(&g_sContext, &sRect); GrContextForegroundSet(&g_sContext, DISPLAY_BOOT_SCREEN_COLOR); // // Put the application name in the middle of the banner. // GrContextFontSet(&g_sContext, DISPLAY_BOOT_SCREEN_FONT); GrStringDrawCentered(&g_sContext, text, -1, GrContextDpyWidthGet(&g_sContext) / 2, GrContextDpyHeightGet(&g_sContext) / 2, 0); }
//***************************************************************************** // // Shows the status string on the display. // // \param psContext is a pointer to the graphics context representing the // display. // \param pcStatus is a pointer to the string to be shown. // //***************************************************************************** void DisplayStatus(tContext *psContext, char *pcStatus) { tRectangle sRectLine; int32_t i32Y; // // Calculate the Y coordinate of the top left of the character cell // for our line of text. // i32Y = GrContextDpyHeightGet(psContext) - GrFontHeightGet(TEXT_FONT) - 10; // // Determine the bounding rectangle for this line of text. We add 4 pixels // to the height just to ensure that we clear a couple of pixels above and // below the line of text. // sRectLine.i16XMin = 0; sRectLine.i16XMax = GrContextDpyWidthGet(psContext) - 1; sRectLine.i16YMin = i32Y - GrFontHeightGet(TEXT_FONT); sRectLine.i16YMax = i32Y + GrFontHeightGet(TEXT_FONT) + 3; // // Clear the line with black. // GrContextForegroundSet(&g_sContext, ClrBlack); GrRectFill(psContext, &sRectLine); // // Draw the new status string // GrContextForegroundSet(&g_sContext, ClrWhite); GrStringDrawCentered(psContext, pcStatus, -1, GrContextDpyWidthGet(psContext) / 2, i32Y, false); }
//***************************************************************************** // // This is the main application entry function. // //***************************************************************************** int main(void) { uint_fast32_t ui32TxCount; uint_fast32_t ui32RxCount; tRectangle sRect; char pcBuffer[16]; // // Enable lazy stacking for interrupt handlers. This allows floating-point // instructions to be used within interrupt handlers, but at the expense of // extra stack usage. // ROM_FPULazyStackingEnable(); // // Set the clocking to run from the PLL at 50MHz // ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); #ifdef DEBUG // // Configure the UART for debug output. // ConfigureUART(); #endif // // Not configured initially. // g_bUSBConfigured = false; // // Initialize the display driver. // CFAL96x64x16Init(); // // Initialize the graphics context. // GrContextInit(&g_sContext, &g_sCFAL96x64x16); // // Fill the top part of the screen with blue to create the banner. // sRect.i16XMin = 0; sRect.i16YMin = 0; sRect.i16XMax = GrContextDpyWidthGet(&g_sContext) - 1; sRect.i16YMax = 9; GrContextForegroundSet(&g_sContext, ClrDarkBlue); GrRectFill(&g_sContext, &sRect); // // Change foreground for white text. // GrContextForegroundSet(&g_sContext, ClrWhite); // // Put the application name in the middle of the banner. // GrContextFontSet(&g_sContext, g_psFontFixed6x8); GrStringDrawCentered(&g_sContext, "usb-dev-bulk", -1, GrContextDpyWidthGet(&g_sContext) / 2, 4, 0); // // Show the various static text elements on the color STN display. // GrStringDraw(&g_sContext, "Tx bytes:", -1, 0, 32, false); GrStringDraw(&g_sContext, "Rx bytes:", -1, 0, 42, false); // // Enable the GPIO peripheral used for USB, and configure the USB // pins. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOB); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOL); ROM_GPIOPinTypeUSBAnalog(GPIO_PORTB_BASE, GPIO_PIN_0 | GPIO_PIN_1); ROM_GPIOPinTypeUSBAnalog(GPIO_PORTL_BASE, GPIO_PIN_6 | GPIO_PIN_7); // // Enable the system tick. // ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / SYSTICKS_PER_SECOND); ROM_SysTickIntEnable(); ROM_SysTickEnable(); // // Show the application name on the display and UART output. // DEBUG_PRINT("\nTiva C Series USB bulk device example\n"); DEBUG_PRINT("---------------------------------\n\n"); // // Tell the user what we are up to. // DisplayStatus(&g_sContext, "Configuring USB"); // // Initialize the transmit and receive buffers. // USBBufferInit(&g_sTxBuffer); USBBufferInit(&g_sRxBuffer); // // Pass our device information to the USB library and place the device // on the bus. // USBDBulkInit(0, &g_sBulkDevice); // // Wait for initial configuration to complete. // DisplayStatus(&g_sContext, "Waiting for host"); // // Clear our local byte counters. // ui32RxCount = 0; ui32TxCount = 0; // // Main application loop. // while(1) { // // Have we been asked to update the status display? // if(g_ui32Flags & COMMAND_STATUS_UPDATE) { // // Clear the command flag // g_ui32Flags &= ~COMMAND_STATUS_UPDATE; DisplayStatus(&g_sContext, g_pcStatus); } // // Has there been any transmit traffic since we last checked? // if(ui32TxCount != g_ui32TxCount) { // // Take a snapshot of the latest transmit count. // ui32TxCount = g_ui32TxCount; // // Update the display of bytes transmitted by the UART. // usnprintf(pcBuffer, 16, " %d ", ui32TxCount); GrStringDraw(&g_sContext, pcBuffer, -1, 48, 32, true); } // // Has there been any receive traffic since we last checked? // if(ui32RxCount != g_ui32RxCount) { // // Take a snapshot of the latest receive count. // ui32RxCount = g_ui32RxCount; // // Update the display of bytes received by the UART. // usnprintf(pcBuffer, 16, " %d ", ui32RxCount); GrStringDraw(&g_sContext, pcBuffer, -1, 48, 42, true); } } }
//***************************************************************************** // //! Draws a container widget. //! //! \param pWidget is a pointer to the container widget to be drawn. //! //! This function draws a container widget on the display. This is called in //! response to a \b #WIDGET_MSG_PAINT message. //! //! \return None. // //***************************************************************************** static void ContainerPaint(tWidget *pWidget) { tContainerWidget *pContainer; long lX1, lX2, lY; tContext sCtx; // // Check the arguments. // ASSERT(pWidget); // // Convert the generic widget pointer into a container widget pointer. // pContainer = (tContainerWidget *)pWidget; // // Initialize a drawing context. // GrContextInit(&sCtx, pWidget->pDisplay); // // Initialize the clipping region based on the extents of this container. // GrContextClipRegionSet(&sCtx, &(pWidget->sPosition)); // // See if the container fill style is selected. // if(pContainer->ulStyle & CTR_STYLE_FILL) { // // Fill the container with the fill color. // GrContextForegroundSet(&sCtx, pContainer->ulFillColor); GrRectFill(&sCtx, &(pWidget->sPosition)); } // // See if the container text style is selected. // if(pContainer->ulStyle & CTR_STYLE_TEXT) { // // Set the font and colors used to draw the container text. // GrContextFontSet(&sCtx, pContainer->pFont); GrContextForegroundSet(&sCtx, pContainer->ulTextColor); GrContextBackgroundSet(&sCtx, pContainer->ulFillColor); // // Get the width of the container text. // lX2 = GrStringWidthGet(&sCtx, pContainer->pcText, -1); // // Determine the position of the text. The position depends on the // the width of the string and if centering is enabled. // if(pContainer->ulStyle & CTR_STYLE_TEXT_CENTER) { lX1 = (pWidget->sPosition.sXMin + ((pWidget->sPosition.sXMax - pWidget->sPosition.sXMin + 1 - lX2 - 8) / 2)); } else { lX1 = pWidget->sPosition.sXMin + 4; } // // Draw the container text. // GrStringDraw(&sCtx, pContainer->pcText, -1, lX1 + 4, pWidget->sPosition.sYMin, pContainer->ulStyle & CTR_STYLE_TEXT_OPAQUE); // // See if the container outline style is selected. // if(pContainer->ulStyle & CTR_STYLE_OUTLINE) { // // Get the position of the right side of the string. // lX2 = lX1 + lX2 + 8; // // Get the position of the vertical center of the text. // lY = (pWidget->sPosition.sYMin + (GrFontBaselineGet(pContainer->pFont) / 2)); // // Set the color to draw the outline. // GrContextForegroundSet(&sCtx, pContainer->ulOutlineColor); // // Draw the outline around the container widget, leaving a gap // where the text reside across the top of the widget. // GrLineDraw(&sCtx, lX1, lY, pWidget->sPosition.sXMin, lY); GrLineDraw(&sCtx, pWidget->sPosition.sXMin, lY, pWidget->sPosition.sXMin, pWidget->sPosition.sYMax); GrLineDraw(&sCtx, pWidget->sPosition.sXMin, pWidget->sPosition.sYMax, pWidget->sPosition.sXMax, pWidget->sPosition.sYMax); GrLineDraw(&sCtx, pWidget->sPosition.sXMax, pWidget->sPosition.sYMax, pWidget->sPosition.sXMax, lY); GrLineDraw(&sCtx, pWidget->sPosition.sXMax, lY, lX2, lY); } } // // Otherwise, see if the container outline style is selected. // else if(pContainer->ulStyle & CTR_STYLE_OUTLINE) { // // Outline the container with the outline color. // GrContextForegroundSet(&sCtx, pContainer->ulOutlineColor); GrRectDraw(&sCtx, &(pWidget->sPosition)); } }
//***************************************************************************** // // This function updates the status area of the screen. It uses the current // state of the application to print the status bar. // //***************************************************************************** void UpdateStatus(void) { tRectangle sRect; // // Fill the bottom rows of the screen with blue to create the status area. // sRect.sXMin = 0; sRect.sYMin = GrContextDpyHeightGet(&g_sContext) - DISPLAY_BANNER_HEIGHT - 1; sRect.sXMax = GrContextDpyWidthGet(&g_sContext) - 1; sRect.sYMax = sRect.sYMin + DISPLAY_BANNER_HEIGHT; GrContextForegroundSet(&g_sContext, DISPLAY_BANNER_BG); GrRectFill(&g_sContext, &sRect); // // Put a white box around the banner. // GrContextForegroundSet(&g_sContext, ClrWhite); GrRectDraw(&g_sContext, &sRect); // // Put the application name in the middle of the banner. // GrContextFontSet(&g_sContext, g_pFontFixed6x8); // // Update the status on the screen. // if(g_eUSBState == STATE_NO_DEVICE) { // // Keyboard is currently disconnected. // GrStringDrawCentered(&g_sContext, "no device", -1, GrContextDpyWidthGet(&g_sContext) / 2, sRect.sYMin + 5, 0); } else if(g_eUSBState == STATE_UNKNOWN_DEVICE) { // // Unknown device is currently connected. // GrStringDrawCentered(&g_sContext, "unknown device", -1, GrContextDpyWidthGet(&g_sContext) / 2, sRect.sYMin + 5, 0); } else if(g_eUSBState == STATE_POWER_FAULT) { // // Something caused a power fault. // GrStringDrawCentered(&g_sContext, "power fault", -1, GrContextDpyWidthGet(&g_sContext) / 2, sRect.sYMin + 5, 0); } else if((g_eUSBState == STATE_KEYBOARD_CONNECTED) || (g_eUSBState == STATE_KEYBOARD_UPDATE)) { // // Keyboard is connected. // GrStringDrawCentered(&g_sContext, "connected", -1, GrContextDpyWidthGet(&g_sContext) / 2, sRect.sYMin + 5, 0); // // Update the CAPS Lock status. // if(g_ulModifiers & HID_KEYB_CAPS_LOCK) { GrStringDrawCentered(&g_sContext, "C", GrContextDpyWidthGet(&g_sContext) / 2, sRect.sXMax - 10, sRect.sYMin + 5, 0); } } }
//***************************************************************************** // // This is the main application entry function. // //***************************************************************************** int main(void) { uint32_t ui32TxCount, ui32RxCount, ui32Fullness, ui32SysClock, ui32PLLRate; tRectangle sRect; char pcBuffer[16]; #ifdef USE_ULPI uint32_t ui32Setting; #endif // // Set the system clock to run at 120MHz from the PLL. // ui32SysClock = MAP_SysCtlClockFreqSet((SYSCTL_XTAL_25MHZ | SYSCTL_OSC_MAIN | SYSCTL_USE_PLL | SYSCTL_CFG_VCO_480), 120000000); // // Configure the device pins. // PinoutSet(); #ifdef USE_ULPI // // Switch the USB ULPI Pins over. // USBULPIPinoutSet(); // // Enable USB ULPI with high speed support. // ui32Setting = USBLIB_FEATURE_ULPI_HS; USBOTGFeatureSet(0, USBLIB_FEATURE_USBULPI, &ui32Setting); // // Setting the PLL frequency to zero tells the USB library to use the // external USB clock. // ui32PLLRate = 0; #else // // Save the PLL rate used by this application. // ui32PLLRate = 480000000; #endif // // Enable the system tick. // ROM_SysTickPeriodSet(ui32SysClock / TICKS_PER_SECOND); ROM_SysTickIntEnable(); ROM_SysTickEnable(); // // Not configured initially. // g_ui32Flags = 0; // // Initialize the display driver. // Kentec320x240x16_SSD2119Init(ui32SysClock); // // Initialize the graphics context. // GrContextInit(&g_sContext, &g_sKentec320x240x16_SSD2119); // // Draw the application frame. // FrameDraw(&g_sContext, "usb-dev-serial"); // // Fill the top 15 rows of the screen with blue to create the banner. // sRect.i16XMin = 0; sRect.i16YMin = 0; sRect.i16XMax = GrContextDpyWidthGet(&g_sContext) - 1; sRect.i16YMax = 23; GrContextForegroundSet(&g_sContext, ClrDarkBlue); GrRectFill(&g_sContext, &sRect); // // Put a white box around the banner. // GrContextForegroundSet(&g_sContext, ClrWhite); GrRectDraw(&g_sContext, &sRect); // // Show the various static text elements on the color STN display. // GrContextFontSet(&g_sContext, TEXT_FONT); GrStringDraw(&g_sContext, "Tx bytes:", -1, 8, 80, false); GrStringDraw(&g_sContext, "Tx buffer:", -1, 8, 105, false); GrStringDraw(&g_sContext, "Rx bytes:", -1, 8, 160, false); GrStringDraw(&g_sContext, "Rx buffer:", -1, 8, 185, false); DrawBufferMeter(&g_sContext, 150, 105); DrawBufferMeter(&g_sContext, 150, 185); // // Enable the UART that we will be redirecting. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_UART0); // // Change the UART clock to the 16 MHz PIOSC. // UARTClockSourceSet(UART0_BASE, UART_CLOCK_PIOSC); // // Set the default UART configuration. // ROM_UARTConfigSetExpClk(UART0_BASE, UART_CLOCK, DEFAULT_BIT_RATE, DEFAULT_UART_CONFIG); ROM_UARTFIFOLevelSet(UART0_BASE, UART_FIFO_TX4_8, UART_FIFO_RX4_8); // // Configure and enable UART interrupts. // ROM_UARTIntClear(UART0_BASE, ROM_UARTIntStatus(UART0_BASE, false)); ROM_UARTIntEnable(UART0_BASE, (UART_INT_OE | UART_INT_BE | UART_INT_PE | UART_INT_FE | UART_INT_RT | UART_INT_TX | UART_INT_RX)); // // Tell the user what we are up to. // DisplayStatus(&g_sContext, " Configuring USB... "); // // Initialize the transmit and receive buffers. // USBBufferInit(&g_sTxBuffer); USBBufferInit(&g_sRxBuffer); // // Set the USB stack mode to Device mode with VBUS monitoring. // USBStackModeSet(0, eUSBModeDevice, 0); // // Tell the USB library the CPU clock and the PLL frequency. This is a // new requirement for TM4C129 devices. // USBDCDFeatureSet(0, USBLIB_FEATURE_CPUCLK, &ui32SysClock); USBDCDFeatureSet(0, USBLIB_FEATURE_USBPLL, &ui32PLLRate); // // Pass our device information to the USB library and place the device // on the bus. // USBDCDCInit(0, (tUSBDCDCDevice *)&g_sCDCDevice); // // Wait for initial configuration to complete. // DisplayStatus(&g_sContext, " Waiting for host... "); // // Clear our local byte counters. // ui32RxCount = 0; ui32TxCount = 0; g_ui32UARTTxCount = 0; g_ui32UARTRxCount = 0; #ifdef DEBUG g_ui32UARTRxErrors = 0; #endif // // Enable interrupts now that the application is ready to start. // ROM_IntEnable(INT_UART0); // // Main application loop. // while(1) { // // Have we been asked to update the status display? // if(HWREGBITW(&g_ui32Flags, FLAG_STATUS_UPDATE)) { // // Clear the command flag // HWREGBITW(&g_ui32Flags, FLAG_STATUS_UPDATE) = 0; DisplayStatus(&g_sContext, g_pcStatus); } // // Has there been any transmit traffic since we last checked? // if(ui32TxCount != g_ui32UARTTxCount) { // // Take a snapshot of the latest transmit count. // ui32TxCount = g_ui32UARTTxCount; // // Update the display of bytes transmitted by the UART. // usnprintf(pcBuffer, 16, "%d ", ui32TxCount); GrStringDraw(&g_sContext, pcBuffer, -1, 150, 80, true); // // Update the RX buffer fullness. Remember that the buffers are // named relative to the USB whereas the status display is from // the UART's perspective. The USB's receive buffer is the UART's // transmit buffer. // ui32Fullness = ((USBBufferDataAvailable(&g_sRxBuffer) * 100) / UART_BUFFER_SIZE); UpdateBufferMeter(&g_sContext, ui32Fullness, 150, 105); } // // Has there been any receive traffic since we last checked? // if(ui32RxCount != g_ui32UARTRxCount) { // // Take a snapshot of the latest receive count. // ui32RxCount = g_ui32UARTRxCount; // // Update the display of bytes received by the UART. // usnprintf(pcBuffer, 16, "%d ", ui32RxCount); GrStringDraw(&g_sContext, pcBuffer, -1, 150, 160, true); // // Update the TX buffer fullness. Remember that the buffers are // named relative to the USB whereas the status display is from // the UART's perspective. The USB's transmit buffer is the UART's // receive buffer. // ui32Fullness = ((USBBufferDataAvailable(&g_sTxBuffer) * 100) / UART_BUFFER_SIZE); UpdateBufferMeter(&g_sContext, ui32Fullness, 150, 185); } } }
//***************************************************************************** // // Handles paint requests for the primitives canvas widget. // //***************************************************************************** void OnPrimitivePaint(tWidget *pWidget, tContext *pContext) { unsigned int ulIdx; tRectangle sRect; // // Draw a vertical sweep of lines from red to green. // for(ulIdx = 0; ulIdx <= 8; ulIdx++) { GrContextForegroundSet(pContext, (((((10 - ulIdx) * 255) / 10) << ClrRedShift) | (((ulIdx * 255) / 10) << ClrGreenShift))); GrLineDraw(pContext, 115+X_OFFSET, 120+Y_OFFSET, 5+X_OFFSET, 120+Y_OFFSET - (11 * ulIdx)); } // // Draw a horizontal sweep of lines from green to blue. // for(ulIdx = 1; ulIdx <= 10; ulIdx++) { GrContextForegroundSet(pContext, (((((10 - ulIdx) * 255) / 10) << ClrGreenShift) | (((ulIdx * 255) / 10) << ClrBlueShift))); GrLineDraw(pContext, 115+X_OFFSET, 120+Y_OFFSET, 5 + (ulIdx * 11)+X_OFFSET, 29+Y_OFFSET); } // // Draw a filled circle with an overlapping circle. // GrContextForegroundSet(pContext, ClrBrown); GrCircleFill(pContext, 185+X_OFFSET, 69+Y_OFFSET, 40); GrContextForegroundSet(pContext, ClrSkyBlue); GrCircleDraw(pContext, 205+X_OFFSET, 99+Y_OFFSET, 30); // // Draw a filled rectangle with an overlapping rectangle. // GrContextForegroundSet(pContext, ClrSlateGray); sRect.sXMin = 20+X_OFFSET; sRect.sYMin = 100+Y_OFFSET; sRect.sXMax = 75+X_OFFSET; sRect.sYMax = 160+Y_OFFSET; GrRectFill(pContext, &sRect); GrContextForegroundSet(pContext, ClrSlateBlue); sRect.sXMin += 40; sRect.sYMin += 40; sRect.sXMax += 30; sRect.sYMax += 28; GrRectDraw(pContext, &sRect); // // Draw a piece of text in fonts of increasing size. // GrContextForegroundSet(pContext, ClrSilver); GrContextFontSet(pContext, &g_sFontCm14); GrStringDraw(pContext, "Strings", -1, 125+X_OFFSET, 110+Y_OFFSET, 0); GrContextFontSet(pContext, &g_sFontCm18); GrStringDraw(pContext, "Strings", -1, 145+X_OFFSET, 124+Y_OFFSET, 0); GrContextFontSet(pContext, &g_sFontCm22); GrStringDraw(pContext, "Strings", -1, 165+X_OFFSET, 142+Y_OFFSET, 0); GrContextFontSet(pContext, &g_sFontCm24); GrStringDraw(pContext, "Strings", -1, 185+X_OFFSET, 162+Y_OFFSET, 0); // // Draw an image. // GrImageDraw(pContext, g_TILogo, 240+X_OFFSET, 60+Y_OFFSET); }
//***************************************************************************** // // Print "Hello World!" to the display. // //***************************************************************************** int main(void) { tContext sContext; tRectangle sRect; // // Enable lazy stacking for interrupt handlers. This allows floating-point // instructions to be used within interrupt handlers, but at the expense of // extra stack usage. // ROM_FPULazyStackingEnable(); // // Set the clocking to run directly from the crystal. // ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_XTAL_16MHZ | SYSCTL_OSC_MAIN); // // Initialize the UART. // ConfigureUART(); UARTprintf("Hello, world!\n"); // // Initialize the display driver. // CFAL96x64x16Init(); // // Initialize the graphics context. // GrContextInit(&sContext, &g_sCFAL96x64x16); // // Fill the top 24 rows of the screen with blue to create the banner. // sRect.i16XMin = 0; sRect.i16YMin = 0; sRect.i16XMax = GrContextDpyWidthGet(&sContext) - 1; sRect.i16YMax = 23; GrContextForegroundSet(&sContext, ClrDarkBlue); GrRectFill(&sContext, &sRect); // // Put a white box around the banner. // GrContextForegroundSet(&sContext, ClrWhite); GrRectDraw(&sContext, &sRect); // // Put the application name in the middle of the banner. // GrContextFontSet(&sContext, g_psFontCm12); GrStringDrawCentered(&sContext, "hello", -1, GrContextDpyWidthGet(&sContext) / 2, 10, 0); // // Say hello using the Computer Modern 40 point font. // GrContextFontSet(&sContext, g_psFontCm12/*g_psFontFixed6x8*/); GrStringDrawCentered(&sContext, "Hello World!", -1, GrContextDpyWidthGet(&sContext) / 2, ((GrContextDpyHeightGet(&sContext) - 24) / 2) + 24, 0); // // Flush any cached drawing operations. // GrFlush(&sContext); // // We are finished. Hang around doing nothing. // while(1) { } }
uint8_t sportswatch_process(uint8_t event, uint16_t lparam, void* rparam) { UNUSED_VAR(lparam); switch(event) { case EVENT_WINDOW_CREATED: { if (rparam == (void*)0) { //running sports_type = SPORTS_DATA_FLAG_RUN; set_mode(DATA_MODE_RUNNING); //ant_init(MODE_HRM); } else { //cycling sports_type = SPORTS_DATA_FLAG_BIKE; set_mode(DATA_MODE_BIKING); //ant_init(MODE_CBSC); } rtc_enablechange(SECOND_CHANGE); cleanUpSportsWatchData(); ui_config* config = window_readconfig(); sportnum = config->sports_grid + 4; add_watch_status(WS_SPORTS); ble_start_sync(2, get_mode()); return 0x80; // disable status } case EVENT_SPORT_DATA: { //printf("got a sport data \n"); updateData(lparam, (uint32_t)rparam); break; } case EVENT_TIME_CHANGED: { workout_time++; updateData(SPORTS_TIME, workout_time); if (upload_data_interval > 0 && workout_time % upload_data_interval == 0) { ui_config* config = window_readconfig(); sportnum = config->sports_grid + 4; //STLV over RFCOMM send_sports_data(0, sports_type | SPORTS_DATA_FLAG_START, config->sports_grid_data, grid_data, sportnum); //BLE ble_send_sports_data(grid_data, 5); } if (workout_time % save_data_interval == 0 && (get_mode() & DATA_MODE_PAUSED) != 0) { saveSportsData(); } break; } case EVENT_WINDOW_PAINT: { tContext *pContext = (tContext*)rparam; GrContextForegroundSet(pContext, ClrBlack); GrRectFill(pContext, &fullscreen_clip); GrContextForegroundSet(pContext, ClrWhite); onDraw(pContext); break; } case EVENT_WINDOW_CLOSING: { rtc_enablechange(0); #if PRODUCT_W001 ant_shutdown(); #endif uint8_t dummy_stlv_meta = 0; uint32_t dummy_stlv_data = 0; send_sports_data(0, sports_type | SPORTS_DATA_FLAG_STOP, &dummy_stlv_meta, &dummy_stlv_data, 1); saveSportsData(); ble_stop_sync(); set_mode(DATA_MODE_NORMAL); del_watch_status(WS_SPORTS); break; } default: return 0; } return 1; }
//***************************************************************************** // // This is the main loop that runs the application. // //***************************************************************************** int main(void) { tRectangle sRect; uint_fast32_t ui32Retcode; // // Set the system clock to run at 50MHz from the PLL. // ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // Configure SysTick for a 100Hz interrupt. The FatFs driver wants a 10 ms // tick. // ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / 100); ROM_SysTickEnable(); ROM_SysTickIntEnable(); // // Configure and enable uDMA // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_UDMA); SysCtlDelay(10); ROM_uDMAControlBaseSet(&sDMAControlTable[0]); ROM_uDMAEnable(); // // Initialize the display driver. // CFAL96x64x16Init(); // // Initialize the graphics context. // GrContextInit(&g_sContext, &g_sCFAL96x64x16); // // Fill the top 15 rows of the screen with blue to create the banner. // sRect.i16XMin = 0; sRect.i16YMin = 0; sRect.i16XMax = GrContextDpyWidthGet(&g_sContext) - 1; sRect.i16YMax = DISPLAY_BANNER_HEIGHT - 1; GrContextForegroundSet(&g_sContext, ClrDarkBlue); GrRectFill(&g_sContext, &sRect); // // Put a white box around the banner. // GrContextForegroundSet(&g_sContext, ClrWhite); GrRectDraw(&g_sContext, &sRect); // // Put the application name in the middle of the banner. // GrContextFontSet(&g_sContext, g_psFontFixed6x8); GrStringDrawCentered(&g_sContext, "usb-dev-msc", -1, GrContextDpyWidthGet(&g_sContext) / 2, 5, 0); // // Initialize the idle timeout and reset all flags. // g_ui32IdleTimeout = 0; g_ui32Flags = 0; // // Initialize the state to idle. // g_eMSCState = MSC_DEV_DISCONNECTED; // // Draw the status bar and set it to idle. // UpdateStatus("Disconnected", 1); // // Enable the USB controller. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_USB0); // // Set the USB pins to be controlled by the USB controller. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOB); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOG); ROM_GPIOPinConfigure(GPIO_PG4_USB0EPEN); ROM_GPIOPinTypeUSBDigital(GPIO_PORTG_BASE, GPIO_PIN_4); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOL); ROM_GPIOPinTypeUSBAnalog(GPIO_PORTL_BASE, GPIO_PIN_6 | GPIO_PIN_7); ROM_GPIOPinTypeUSBAnalog(GPIO_PORTB_BASE, GPIO_PIN_0 | GPIO_PIN_1); // // Set the USB stack mode to Device mode with VBUS monitoring. // USBStackModeSet(0, eUSBModeDevice, 0); // // Pass our device information to the USB library and place the device // on the bus. // USBDMSCInit(0, &g_sMSCDevice); // // Determine whether or not an SDCard is installed. If not, print a // warning and have the user install one and restart. // ui32Retcode = disk_initialize(0); GrContextFontSet(&g_sContext, g_psFontFixed6x8); if(ui32Retcode != RES_OK) { GrStringDrawCentered(&g_sContext, "No SDCard Found", -1, GrContextDpyWidthGet(&g_sContext) / 2, 16, 0); GrStringDrawCentered(&g_sContext, "Please insert", -1, GrContextDpyWidthGet(&g_sContext) / 2, 26, 0); GrStringDrawCentered(&g_sContext, "a card and", -1, GrContextDpyWidthGet(&g_sContext) / 2, 36, 0); GrStringDrawCentered(&g_sContext, "reset the board.", -1, GrContextDpyWidthGet(&g_sContext) / 2, 46, 0); } else { GrStringDrawCentered(&g_sContext, "SDCard Found", -1, GrContextDpyWidthGet(&g_sContext) / 2, 30, 0); } // // Drop into the main loop. // while(1) { switch(g_eMSCState) { case MSC_DEV_READ: { // // Update the screen if necessary. // if(g_ui32Flags & FLAG_UPDATE_STATUS) { UpdateStatus("Reading", 0); g_ui32Flags &= ~FLAG_UPDATE_STATUS; } // // If there is no activity then return to the idle state. // if(g_ui32IdleTimeout == 0) { UpdateStatus("Idle", 0); g_eMSCState = MSC_DEV_IDLE; } break; } case MSC_DEV_WRITE: { // // Update the screen if necessary. // if(g_ui32Flags & FLAG_UPDATE_STATUS) { UpdateStatus("Writing", 0); g_ui32Flags &= ~FLAG_UPDATE_STATUS; } // // If there is no activity then return to the idle state. // if(g_ui32IdleTimeout == 0) { UpdateStatus("Idle", 0); g_eMSCState = MSC_DEV_IDLE; } break; } case MSC_DEV_DISCONNECTED: { // // Update the screen if necessary. // if(g_ui32Flags & FLAG_UPDATE_STATUS) { UpdateStatus("Disconnected", 0); g_ui32Flags &= ~FLAG_UPDATE_STATUS; } break; } case MSC_DEV_IDLE: { break; } default: { break; } } } }
//***************************************************************************** // // This function updates the status area of the screen. It uses the current // state of the application to print the status bar. // //***************************************************************************** void UpdateStatus(char *pcString, bool bClrBackground) { tRectangle sRect; // // // GrContextBackgroundSet(&g_sContext, DISPLAY_BANNER_BG); if(bClrBackground) { // // Fill the bottom rows of the screen with blue to create the status area. // sRect.i16XMin = 0; sRect.i16YMin = GrContextDpyHeightGet(&g_sContext) - DISPLAY_BANNER_HEIGHT; sRect.i16XMax = GrContextDpyWidthGet(&g_sContext) - 1; sRect.i16YMax = sRect.i16YMin + DISPLAY_BANNER_HEIGHT - 1; // // Draw the background of the banner. // GrContextForegroundSet(&g_sContext, DISPLAY_BANNER_BG); GrRectFill(&g_sContext, &sRect); // // Put a white box around the banner. // GrContextForegroundSet(&g_sContext, DISPLAY_BANNER_FG); GrRectDraw(&g_sContext, &sRect); } else { // // Fill the bottom rows of the screen with blue to create the status area. // sRect.i16XMin = 1; sRect.i16YMin = GrContextDpyHeightGet(&g_sContext) - DISPLAY_BANNER_HEIGHT + 1; sRect.i16XMax = GrContextDpyWidthGet(&g_sContext) - 2; sRect.i16YMax = sRect.i16YMin + DISPLAY_BANNER_HEIGHT - 3; // // Draw the background of the banner. // GrContextForegroundSet(&g_sContext, DISPLAY_BANNER_BG); GrRectFill(&g_sContext, &sRect); // // White text in the banner. // GrContextForegroundSet(&g_sContext, DISPLAY_BANNER_FG); } // // Write the current state to the left of the status area. // GrContextFontSet(&g_sContext, g_psFontFixed6x8); // // Update the status on the screen. // if(pcString != 0) { GrStringDrawCentered(&g_sContext, pcString, -1, GrContextDpyWidthGet(&g_sContext) / 2, 58, 1); } }
void main(void) { // Stop WDT WDTCTL = WDTPW + WDTHOLD; // Initialize the boards boardInit(); clockInit(); timerInit(); flashInit(); __bis_SR_register(GIE); // Set up the LCD LCDInit(); GrContextInit(&g_sContext, &g_sharp96x96LCD); GrContextForegroundSet(&g_sContext, ClrBlack); GrContextBackgroundSet(&g_sContext, ClrWhite); GrContextFontSet(&g_sContext, &g_sFontFixed6x8); GrClearDisplay(&g_sContext); GrFlush(&g_sContext); // Intro Screen GrStringDrawCentered(&g_sContext, "How to use", AUTO_STRING_LENGTH, 48, 15, TRANSPARENT_TEXT); GrStringDrawCentered(&g_sContext, "the MSP430", AUTO_STRING_LENGTH, 48, 35, TRANSPARENT_TEXT); GrStringDraw(&g_sContext, "Graphics Library", AUTO_STRING_LENGTH, 1, 51, TRANSPARENT_TEXT); GrStringDrawCentered(&g_sContext, "Primitives", AUTO_STRING_LENGTH, 48, 75, TRANSPARENT_TEXT); GrFlush(&g_sContext); Delay_long(); GrClearDisplay(&g_sContext); // Draw pixels and lines on the display GrStringDrawCentered(&g_sContext, "Draw Pixels", AUTO_STRING_LENGTH, 48, 5, TRANSPARENT_TEXT); GrStringDrawCentered(&g_sContext, "& Lines", AUTO_STRING_LENGTH, 48, 15, TRANSPARENT_TEXT); GrPixelDraw(&g_sContext, 30, 30); GrPixelDraw(&g_sContext, 30, 32); GrPixelDraw(&g_sContext, 32, 32); GrPixelDraw(&g_sContext, 32, 30); GrLineDraw(&g_sContext, 35, 35, 90, 90); GrLineDraw(&g_sContext, 5, 80, 80, 20); GrLineDraw(&g_sContext, 0, GrContextDpyHeightGet(&g_sContext) - 1, GrContextDpyWidthGet(&g_sContext) - 1, GrContextDpyHeightGet(&g_sContext) - 1); GrFlush(&g_sContext); Delay_long(); GrClearDisplay(&g_sContext); // Draw circles on the display GrStringDraw(&g_sContext, "Draw Circles", AUTO_STRING_LENGTH, 10, 5, TRANSPARENT_TEXT); GrCircleDraw(&g_sContext, 30, 70, 20); GrCircleFill(&g_sContext, 60, 50, 30); GrFlush(&g_sContext); Delay_long(); GrClearDisplay(&g_sContext); // Draw rectangles on the display GrStringDrawCentered(&g_sContext, "Draw Rectangles", AUTO_STRING_LENGTH, 48, 5, TRANSPARENT_TEXT); GrRectDraw(&g_sContext, &myRectangle1); GrRectFill(&g_sContext, &myRectangle2); GrFlush(&g_sContext); Delay_long(); GrClearDisplay(&g_sContext); // Combining Primitive screen GrStringDrawCentered(&g_sContext, "Combining", AUTO_STRING_LENGTH, 48, 15, TRANSPARENT_TEXT); GrStringDrawCentered(&g_sContext, "Primitives to", AUTO_STRING_LENGTH, 48, 35, TRANSPARENT_TEXT); GrStringDrawCentered(&g_sContext, "create menus", AUTO_STRING_LENGTH, 48, 51, TRANSPARENT_TEXT); GrStringDrawCentered(&g_sContext, "and animations", AUTO_STRING_LENGTH, 48, 75, TRANSPARENT_TEXT); GrFlush(&g_sContext); Delay_long(); GrClearDisplay(&g_sContext); // Draw a Menu screen GrStringDrawCentered(&g_sContext, "Create a Menu", AUTO_STRING_LENGTH, 48, 5, TRANSPARENT_TEXT); GrRectDraw(&g_sContext, &myRectangleOption1); GrStringDraw(&g_sContext,"Option #1", 10,15,15,TRANSPARENT_TEXT); GrRectFill(&g_sContext, &myRectangleOption2); GrStringDraw(&g_sContext,"Option #2", 10,15,25,TRANSPARENT_TEXT); GrRectDraw(&g_sContext, &myRectangleOption3); GrStringDraw(&g_sContext,"Option #3", 10,15,35,TRANSPARENT_TEXT); GrRectDraw(&g_sContext, &myRectangleOption4); GrStringDraw(&g_sContext,"Option #4", 10,15,45,TRANSPARENT_TEXT); GrRectDraw(&g_sContext, &myRectangleOption5); GrStringDraw(&g_sContext,"Option #5", 10,15,55,TRANSPARENT_TEXT); GrFlush(&g_sContext); Delay_long(); GrClearDisplay(&g_sContext); // Show progress bar screen // The following animation consist on displaying a progress bar and // updating the progress bar in increments of 25%. GrStringDrawCentered(&g_sContext, "Show progress", AUTO_STRING_LENGTH, 48, 5, TRANSPARENT_TEXT); GrRectDraw(&g_sContext, &myRectangleFrame); GrStringDrawCentered(&g_sContext, "Processing...", AUTO_STRING_LENGTH, 48, 75, TRANSPARENT_TEXT); GrFlush(&g_sContext); Delay_short(); // Update display with 25 %. Initial value of "myRectangleProgress" are set // to update bar with a 25 % increment. GrRectFill(&g_sContext, &myRectangleProgress); GrFlush(&g_sContext); Delay_short(); // Set myRectangleProgress values to update progress bar with 50 % myRectangleProgress.sXMin = 30; myRectangleProgress.sYMin = 40; myRectangleProgress.sXMax = 50; myRectangleProgress.sYMax = 60; GrRectFill(&g_sContext, &myRectangleProgress); GrFlush(&g_sContext); Delay_short(); // Set myRectangleProgress values to update progress bar with 75 % myRectangleProgress.sXMin = 50; myRectangleProgress.sYMin = 40; myRectangleProgress.sXMax = 70; myRectangleProgress.sYMax = 60; GrRectFill(&g_sContext, &myRectangleProgress); GrFlush(&g_sContext); Delay_short(); // Set myRectangleProgress values to update progress bar with 100 % myRectangleProgress.sXMin = 70; myRectangleProgress.sYMin = 40; myRectangleProgress.sXMax = 90; myRectangleProgress.sYMax = 60; GrRectFill(&g_sContext, &myRectangleProgress); GrStringDrawCentered(&g_sContext, "DONE!", AUTO_STRING_LENGTH, 48, 85, TRANSPARENT_TEXT); GrFlush(&g_sContext); Delay_long(); while(1); }
//***************************************************************************** // // This is the main application entry function. // //***************************************************************************** int main(void) { unsigned int ulTxCount; unsigned int ulRxCount; tRectangle sRect; char pcBuffer[16]; unsigned int i; unsigned char *src, *dest; MMUConfigAndEnable(); // // USB module clock enable // USB0ModuleClkConfig(); // //USB interrupt enable // USBInterruptEnable(); // //LCD back light enable // LCDBackLightEnable(); // UPD Pin setup // // UPDNPinControl(); // //Delay timer setup // DelayTimerSetup(); // //Configures raster to display image // SetUpLCD(); RasterDMAFBConfig(SOC_LCDC_0_REGS, (unsigned int)(g_pucBuffer+PALETTE_OFFSET), (unsigned int)(g_pucBuffer+PALETTE_OFFSET) + sizeof(g_pucBuffer) - 2 - PALETTE_OFFSET, FRAME_BUFFER_0); RasterDMAFBConfig(SOC_LCDC_0_REGS, (unsigned int)(g_pucBuffer+PALETTE_OFFSET), (unsigned int)(g_pucBuffer+PALETTE_OFFSET) + sizeof(g_pucBuffer) - 2 - PALETTE_OFFSET, FRAME_BUFFER_1); src = (unsigned char *) palette_32b; dest = (unsigned char *) (g_pucBuffer+PALETTE_OFFSET); // Copy palette info into buffer for( i = PALETTE_OFFSET; i < (PALETTE_SIZE+PALETTE_OFFSET); i++) { *dest++ = *src++; } GrOffScreen24BPPInit(&g_s35_800x480x24Display, g_pucBuffer, LCD_WIDTH, LCD_HEIGHT); // Initialize a drawing context. GrContextInit(&g_sContext, &g_s35_800x480x24Display); /* enable End of frame interrupt */ RasterEndOfFrameIntEnable(SOC_LCDC_0_REGS); /* enable raster */ RasterEnable(SOC_LCDC_0_REGS); // // Fill the top 15 rows of the screen with blue to create the banner. // sRect.sXMin = 0; sRect.sYMin = 0; sRect.sXMax = GrContextDpyWidthGet(&g_sContext) - 1; sRect.sYMax = 23; GrContextForegroundSet(&g_sContext, ClrDarkBlue); GrRectFill(&g_sContext, &sRect); // // Put a white box around the banner. // GrContextForegroundSet(&g_sContext, ClrWhite); GrRectDraw(&g_sContext, &sRect); // // Put the application name in the middle of the banner. // GrContextFontSet(&g_sContext, &g_sFontCm20); GrStringDrawCentered(&g_sContext, "usb-dev-bulk", -1, GrContextDpyWidthGet(&g_sContext) / 2, 10, 0); // // Show the various static text elements on the color STN display. // GrContextFontSet(&g_sContext, TEXT_FONT); GrStringDraw(&g_sContext, "Tx bytes:", -1, 8, 100, false); GrStringDraw(&g_sContext, "Rx bytes:", -1, 8, 130, false); // // Tell the user what we are up to. // DisplayStatus(&g_sContext, " Configuring USB... "); // // Initialize the transmit and receive buffers. // USBBufferInit((tUSBBuffer *)&g_sTxBuffer); USBBufferInit((tUSBBuffer *)&g_sRxBuffer); // // Pass our device information to the USB library and place the device // on the bus. // USBDBulkInit(0, (tUSBDBulkDevice *)&g_sBulkDevice); // // Wait for initial configuration to complete. // DisplayStatus(&g_sContext, "Waiting for host..."); // // Clear our local byte counters. // ulRxCount = 0; ulTxCount = 0; // // Main application loop. // while(1) { // // Have we been asked to update the status display? // if(g_ulFlags & COMMAND_STATUS_UPDATE) { // // Clear the command flag // g_ulFlags &= ~COMMAND_STATUS_UPDATE; DisplayStatus(&g_sContext, g_pcStatus); } // // Has there been any transmit traffic since we last checked? // if(ulTxCount != g_ulTxCount) { // // Take a snapshot of the latest transmit count. // ulTxCount = g_ulTxCount; // // Update the display of bytes transmitted by the UART. // usnprintf(pcBuffer, 16, " %d ", ulTxCount); GrStringDraw(&g_sContext, pcBuffer, -1, 120, 100, true); } // // Has there been any receive traffic since we last checked? // if(ulRxCount != g_ulRxCount) { // // Take a snapshot of the latest receive count. // ulRxCount = g_ulRxCount; // // Update the display of bytes received by the UART. // usnprintf(pcBuffer, 16, " %d ", ulRxCount); GrStringDraw(&g_sContext, pcBuffer, -1, 120, 130, true); } } }
//***************************************************************************** // //! Draws a slider. //! //! \param pWidget is a pointer to the slider widget to be drawn. //! \param pDirty is the subrectangle of the widget which is to be redrawn. //! This is expressed in screen coordinates. //! //! This function draws a slider on the display. This is called in response to //! a \b #WIDGET_MSG_PAINT message or when the slider position changes. //! //! \return None. // //***************************************************************************** static void SliderPaint(tWidget *pWidget, tRectangle *pDirty) { tRectangle sClipRect, sValueRect, sEmptyRect, sActiveClip; tSliderWidget *pSlider; tContext sCtx; long lX, lY, bIntersect; short sPos; // // Check the arguments. // ASSERT(pWidget); // // Convert the generic widget pointer into a slider widget pointer. // pSlider = (tSliderWidget *)pWidget; // // Initialize a drawing context. // GrContextInit(&sCtx, pWidget->pDisplay); // // Initialize the clipping region based on the update rectangle passed. // bIntersect = GrRectIntersectGet(pDirty, &(pSlider->sBase.sPosition), &sClipRect); GrContextClipRegionSet(&sCtx, &sClipRect); // // Draw the control outline if necessary. // if(pSlider->ulStyle & SL_STYLE_OUTLINE) { // // Outline the slider with the outline color. // GrContextForegroundSet(&sCtx, pSlider->ulOutlineColor); GrRectDraw(&sCtx, &(pWidget->sPosition)); // // Adjust the clipping rectangle to prevent the outline from being // corrupted later. // if(sClipRect.sXMin == pWidget->sPosition.sXMin) { sClipRect.sXMin++; } if(sClipRect.sYMin == pWidget->sPosition.sYMin) { sClipRect.sYMin++; } if(sClipRect.sXMax == pWidget->sPosition.sXMax) { sClipRect.sXMax--; } if(sClipRect.sYMax == pWidget->sPosition.sYMax) { sClipRect.sYMax--; } } // // Determine the position associated with the current slider value. // sPos = SliderValueToPosition(pSlider, pSlider->lValue); // // Remember this so that the dirty rectangle code in the click handler // draws the correct thing the first time it is called. // pSlider->sPos = sPos; // // Determine the rectangles for the active and empty portions of the // widget. // if(pSlider->ulStyle & SL_STYLE_VERTICAL) { // // Determine the rectangle corresponding to the bottom (value) portion // of the slider. // sValueRect.sXMin = pWidget->sPosition.sXMin; sValueRect.sXMax = pWidget->sPosition.sXMax; sValueRect.sYMin = sPos; sValueRect.sYMax = pWidget->sPosition.sYMax; // // Determine the rectangle corresponding to the top (empty) portion // of the slider. // sEmptyRect.sXMin = pWidget->sPosition.sXMin; sEmptyRect.sXMax = pWidget->sPosition.sXMax; sEmptyRect.sYMin = pWidget->sPosition.sYMin; sEmptyRect.sYMax = max(sEmptyRect.sYMin, sValueRect.sYMin - 1); } else { // // Determine the rectangle corresponding to the bottom (value) portion // of the slider. // sValueRect.sYMin = pWidget->sPosition.sYMin; sValueRect.sYMax = pWidget->sPosition.sYMax; sValueRect.sXMin = pWidget->sPosition.sXMin; sValueRect.sXMax = sPos; // // Determine the rectangle corresponding to the top (empty) portion // of the slider. // sEmptyRect.sYMin = pWidget->sPosition.sYMin; sEmptyRect.sYMax = pWidget->sPosition.sYMax; sEmptyRect.sXMax = pWidget->sPosition.sXMax; sEmptyRect.sXMin = min(sEmptyRect.sXMax, sValueRect.sXMax + 1); } // // Compute the center of the slider. This will be needed later if drawing // text or an image. // lX = (pWidget->sPosition.sXMin + ((pWidget->sPosition.sXMax - pWidget->sPosition.sXMin + 1) / 2)); lY = (pWidget->sPosition.sYMin + ((pWidget->sPosition.sYMax - pWidget->sPosition.sYMin + 1) / 2)); // // Get the required clipping rectangle for the active/value part of // the slider. // bIntersect = GrRectIntersectGet(&sClipRect, &sValueRect, &sActiveClip); // // Does any part of the value rectangle intersect with the region we are // supposed to be redrawing? // if(bIntersect) { // // Yes - we have something to draw. // // // Set the new clipping rectangle. // GrContextClipRegionSet(&sCtx, &sActiveClip); // // Do we need to fill the active area with a color? // if(pSlider->ulStyle & SL_STYLE_FILL) { GrContextForegroundSet(&sCtx, pSlider->ulFillColor); GrRectFill(&sCtx, &sValueRect); } // // Do we need to draw an image in the active area? // if(pSlider->ulStyle & SL_STYLE_IMG) { GrContextForegroundSet(&sCtx, pSlider->ulTextColor); GrContextBackgroundSet(&sCtx, pSlider->ulFillColor); GrImageDraw(&sCtx, pSlider->pucImage, lX - (GrImageWidthGet(pSlider->pucImage) / 2), lY - (GrImageHeightGet(pSlider->pucImage) / 2)); } // // Do we need to render a text string over the top of the active area? // if(pSlider->ulStyle & SL_STYLE_TEXT) { GrContextFontSet(&sCtx, pSlider->pFont); GrContextForegroundSet(&sCtx, pSlider->ulTextColor); GrContextBackgroundSet(&sCtx, pSlider->ulFillColor); GrStringDrawCentered(&sCtx, pSlider->pcText, -1, lX, lY, pSlider->ulStyle & SL_STYLE_TEXT_OPAQUE); } } // // Now get the required clipping rectangle for the background portion of // the slider. // bIntersect = GrRectIntersectGet(&sClipRect, &sEmptyRect, &sActiveClip); // // Does any part of the background rectangle intersect with the region we // are supposed to be redrawing? // if(bIntersect) { // // Yes - we have something to draw. // // // Set the new clipping rectangle. // GrContextClipRegionSet(&sCtx, &sActiveClip); // // Do we need to fill the active area with a color? // if(pSlider->ulStyle & SL_STYLE_BACKG_FILL) { GrContextForegroundSet(&sCtx, pSlider->ulBackgroundFillColor); GrRectFill(&sCtx, &sEmptyRect); } // // Do we need to draw an image in the active area? // if(pSlider->ulStyle & SL_STYLE_BACKG_IMG) { GrContextForegroundSet(&sCtx, pSlider->ulBackgroundTextColor); GrContextBackgroundSet(&sCtx, pSlider->ulBackgroundFillColor); GrImageDraw(&sCtx, pSlider->pucBackgroundImage, lX - (GrImageWidthGet(pSlider->pucBackgroundImage) / 2), lY - (GrImageHeightGet(pSlider->pucBackgroundImage) / 2)); } // // Do we need to render a text string over the top of the active area? // if(pSlider->ulStyle & SL_STYLE_BACKG_TEXT) { GrContextFontSet(&sCtx, pSlider->pFont); GrContextForegroundSet(&sCtx, pSlider->ulBackgroundTextColor); GrContextBackgroundSet(&sCtx, pSlider->ulBackgroundFillColor); GrStringDrawCentered(&sCtx, pSlider->pcText, -1, lX, lY, pSlider->ulStyle & SL_STYLE_BACKG_TEXT_OPAQUE); } } }
//***************************************************************************** // //! Draws a radio button widget. //! //! \param psWidget is a pointer to the radio button widget to be drawn. //! \param bClick is a boolean that is \b true if the paint request is a result //! of a pointer click and \b false if not. //! //! This function draws a radio button widget on the display. This is called //! in response to a \b #WIDGET_MSG_PAINT message. //! //! \return None. // //***************************************************************************** static void RadioButtonPaint(tWidget *psWidget, uint32_t bClick) { tRadioButtonWidget *pRadio; tContext sCtx; int32_t i32X, i32Y; // // Check the arguments. // ASSERT(psWidget); // // Convert the generic widget pointer into a radio button widget pointer. // pRadio = (tRadioButtonWidget *)psWidget; // // Initialize a drawing context. // GrContextInit(&sCtx, psWidget->psDisplay); // // Initialize the clipping region based on the extents of this radio // button. // GrContextClipRegionSet(&sCtx, &(psWidget->sPosition)); // // See if the radio button fill style is selected. // if((pRadio->ui16Style & RB_STYLE_FILL) && !bClick) { // // Fill the radio button with the fill color. // GrContextForegroundSet(&sCtx, pRadio->ui32FillColor); GrRectFill(&sCtx, &(psWidget->sPosition)); } // // See if the radio button outline style is selected. // if((pRadio->ui16Style & RB_STYLE_OUTLINE) && !bClick) { // // Outline the radio button with the outline color. // GrContextForegroundSet(&sCtx, pRadio->ui32OutlineColor); GrRectDraw(&sCtx, &(psWidget->sPosition)); } // // Draw the radio button. // i32X = psWidget->sPosition.i16XMin + (pRadio->ui16CircleSize / 2) + 2; i32Y = (psWidget->sPosition.i16YMin + ((psWidget->sPosition.i16YMax - psWidget->sPosition.i16YMin) / 2)); if(!bClick) { GrContextForegroundSet(&sCtx, pRadio->ui32OutlineColor); GrCircleDraw(&sCtx, i32X, i32Y, pRadio->ui16CircleSize / 2); } // // Select the foreground color based on whether or not the radio button is // selected. // if(pRadio->ui16Style & RB_STYLE_SELECTED) { GrContextForegroundSet(&sCtx, pRadio->ui32OutlineColor); } else { GrContextForegroundSet(&sCtx, pRadio->ui32FillColor); } // // Fill in the radio button. // GrCircleFill(&sCtx, i32X, i32Y, (pRadio->ui16CircleSize / 2) - 2); // // See if the radio button text or image style is selected. // if((pRadio->ui16Style & (RB_STYLE_TEXT | RB_STYLE_IMG)) && !bClick) { // // Shrink the clipping region by the size of the radio button so that // it is not overwritten by further "decorative" portions of the // widget. // sCtx.sClipRegion.i16XMin += pRadio->ui16CircleSize + 4; // // If the radio button outline style is selected then shrink the // clipping region by one pixel on each side so that the outline is not // overwritten by the text or image. // if(pRadio->ui16Style & RB_STYLE_OUTLINE) { sCtx.sClipRegion.i16YMin++; sCtx.sClipRegion.i16XMax--; sCtx.sClipRegion.i16YMax--; } // // See if the radio button image style is selected. // if(pRadio->ui16Style & RB_STYLE_IMG) { // // Determine where along the Y extent of the widget to draw the // image. It is drawn at the top if it takes all (or more than // all) of the Y extent of the widget, and it is drawn centered if // it takes less than the Y extent. // if(GrImageHeightGet(pRadio->pui8Image) > (sCtx.sClipRegion.i16YMax - sCtx.sClipRegion.i16YMin)) { i32Y = sCtx.sClipRegion.i16YMin; } else { i32Y = (sCtx.sClipRegion.i16YMin + ((sCtx.sClipRegion.i16YMax - sCtx.sClipRegion.i16YMin - GrImageHeightGet(pRadio->pui8Image) + 1) / 2)); } // // Set the foreground and background colors to use for 1 BPP // images. // GrContextForegroundSet(&sCtx, pRadio->ui32TextColor); GrContextBackgroundSet(&sCtx, pRadio->ui32FillColor); // // Draw the image next to the radio button. // GrImageDraw(&sCtx, pRadio->pui8Image, sCtx.sClipRegion.i16XMin, i32Y); } // // See if the radio button text style is selected. // if(pRadio->ui16Style & RB_STYLE_TEXT) { // // Determine where along the Y extent of the widget to draw the // string. It is drawn at the top if it takes all (or more than // all) of the Y extent of the widget, and it is drawn centered if // it takes less than the Y extent. // if(GrFontHeightGet(pRadio->psFont) > (sCtx.sClipRegion.i16YMax - sCtx.sClipRegion.i16YMin)) { i32Y = sCtx.sClipRegion.i16YMin; } else { i32Y = (sCtx.sClipRegion.i16YMin + ((sCtx.sClipRegion.i16YMax - sCtx.sClipRegion.i16YMin - GrFontHeightGet(pRadio->psFont) + 1) / 2)); } // // Draw the text next to the radio button. // GrContextFontSet(&sCtx, pRadio->psFont); GrContextForegroundSet(&sCtx, pRadio->ui32TextColor); GrContextBackgroundSet(&sCtx, pRadio->ui32FillColor); GrStringDraw(&sCtx, pRadio->pcText, -1, sCtx.sClipRegion.i16XMin, i32Y, pRadio->ui16Style & RB_STYLE_TEXT_OPAQUE); } } }
//***************************************************************************** // //! Draws a check box widget. //! //! \param pWidget is a pointer to the check box widget to be drawn. //! \param bClick is a boolean that is \b true if the paint request is a result //! of a pointer click and \b false if not. //! //! This function draws a check box widget on the display. This is called in //! response to a \b #WIDGET_MSG_PAINT message. //! //! \return None. // //***************************************************************************** static void CheckBoxPaint(tWidget *pWidget, unsigned long bClick) { tCheckBoxWidget *pCheck; tRectangle sRect; tContext sCtx; long lY; // // Check the arguments. // ASSERT(pWidget); // // Convert the generic widget pointer into a check box widget pointer. // pCheck = (tCheckBoxWidget *)pWidget; // // Initialize a drawing context. // GrContextInit(&sCtx, pWidget->pDisplay); // // Initialize the clipping region based on the extents of this check box. // GrContextClipRegionSet(&sCtx, &(pWidget->sPosition)); // // See if the check box fill style is selected. // if((pCheck->usStyle & CB_STYLE_FILL) && !bClick) { // // Fill the check box with the fill color. // GrContextForegroundSet(&sCtx, pCheck->ulFillColor); GrRectFill(&sCtx, &(pWidget->sPosition)); } // // See if the check box outline style is selected. // if((pCheck->usStyle & CB_STYLE_OUTLINE) && !bClick) { // // Outline the check box with the outline color. // GrContextForegroundSet(&sCtx, pCheck->ulOutlineColor); GrRectDraw(&sCtx, &(pWidget->sPosition)); } // // Draw the check box. // sRect.sXMin = pWidget->sPosition.sXMin + 2; sRect.sYMin = (pWidget->sPosition.sYMin + ((pWidget->sPosition.sYMax - pWidget->sPosition.sYMin - pCheck->usBoxSize + 1) / 2)); sRect.sXMax = sRect.sXMin + pCheck->usBoxSize - 1; sRect.sYMax = sRect.sYMin + pCheck->usBoxSize - 1; if(!bClick) { GrContextForegroundSet(&sCtx, pCheck->ulOutlineColor); GrRectDraw(&sCtx, &sRect); } // // Select the foreground color based on whether or not the check box is // selected. // if(pCheck->usStyle & CB_STYLE_SELECTED) { GrContextForegroundSet(&sCtx, pCheck->ulOutlineColor); } else { GrContextForegroundSet(&sCtx, pCheck->ulFillColor); } // // Draw an "X" in the check box. // GrLineDraw(&sCtx, sRect.sXMin + 1, sRect.sYMin + 1, sRect.sXMax - 1, sRect.sYMax - 1); GrLineDraw(&sCtx, sRect.sXMin + 1, sRect.sYMax - 1, sRect.sXMax - 1, sRect.sYMin + 1); // // See if the check box text or image style is selected. // if((pCheck->usStyle & (CB_STYLE_TEXT | CB_STYLE_IMG)) && !bClick) { // // Shrink the clipping region by the size of the check box so that it // is not overwritten by further "decorative" portions of the widget. // sCtx.sClipRegion.sXMin += pCheck->usBoxSize + 4; // // If the check box outline style is selected then shrink the clipping // region by one pixel on each side so that the outline is not // overwritten by the text or image. // if(pCheck->usStyle & CB_STYLE_OUTLINE) { sCtx.sClipRegion.sYMin++; sCtx.sClipRegion.sXMax--; sCtx.sClipRegion.sYMax--; } // // See if the check box image style is selected. // if(pCheck->usStyle & CB_STYLE_IMG) { // // Determine where along the Y extent of the widget to draw the // image. It is drawn at the top if it takes all (or more than // all) of the Y extent of the widget, and it is drawn centered if // it takes less than the Y extent. // if(GrImageHeightGet(pCheck->pucImage) > (sCtx.sClipRegion.sYMax - sCtx.sClipRegion.sYMin)) { lY = sCtx.sClipRegion.sYMin; } else { lY = (sCtx.sClipRegion.sYMin + ((sCtx.sClipRegion.sYMax - sCtx.sClipRegion.sYMin - GrImageHeightGet(pCheck->pucImage) + 1) / 2)); } // // Set the foreground and background colors to use for 1 BPP // images. // GrContextForegroundSet(&sCtx, pCheck->ulTextColor); GrContextBackgroundSet(&sCtx, pCheck->ulFillColor); // // Draw the image next to the check box. // GrImageDraw(&sCtx, pCheck->pucImage, sCtx.sClipRegion.sXMin, lY); } // // See if the check box text style is selected. // if(pCheck->usStyle & CB_STYLE_TEXT) { // // Determine where along the Y extent of the widget to draw the // string. It is drawn at the top if it takes all (or more than // all) of the Y extent of the widget, and it is drawn centered if // it takes less than the Y extent. // if(GrFontHeightGet(pCheck->pFont) > (sCtx.sClipRegion.sYMax - sCtx.sClipRegion.sYMin)) { lY = sCtx.sClipRegion.sYMin; } else { lY = (sCtx.sClipRegion.sYMin + ((sCtx.sClipRegion.sYMax - sCtx.sClipRegion.sYMin - GrFontHeightGet(pCheck->pFont) + 1) / 2)); } // // Draw the text next to the check box. // GrContextFontSet(&sCtx, pCheck->pFont); GrContextForegroundSet(&sCtx, pCheck->ulTextColor); GrContextBackgroundSet(&sCtx, pCheck->ulFillColor); GrStringDraw(&sCtx, pCheck->pcText, -1, sCtx.sClipRegion.sXMin, lY, pCheck->usStyle & CB_STYLE_TEXT_OPAQUE); } } }
//***************************************************************************** // // This function prints the character out the UART and into the text area of // the screen. // // \param ucChar is the character to print out. // // This function handles all of the detail of printing a character to both the // UART and to the text area of the screen on the evaluation board. The text // area of the screen will be cleared any time the text goes beyond the end // of the text area. // // \return None. // //***************************************************************************** void PrintChar(const char ucChar) { tRectangle sRect; // // If both the line and column have gone to zero then clear the screen. // if((g_ulLine == 0) && (g_ulColumn == 0)) { // // Form the rectangle that makes up the text box. // sRect.sXMin = 0; sRect.sYMin = DISPLAY_BANNER_HEIGHT + DISPLAY_TEXT_BORDER; sRect.sXMax = GrContextDpyWidthGet(&g_sContext) - DISPLAY_TEXT_BORDER; sRect.sYMax = GrContextDpyHeightGet(&g_sContext) - DISPLAY_BANNER_HEIGHT - DISPLAY_TEXT_BORDER; // // Change the foreground color to black and draw black rectangle to // clear the screen. // GrContextForegroundSet(&g_sContext, DISPLAY_TEXT_BG); GrRectFill(&g_sContext, &sRect); // // Reset the foreground color to the text color. // GrContextForegroundSet(&g_sContext, DISPLAY_TEXT_FG); } // // Send the character to the UART. // UARTprintf("%c", ucChar); // // Allow new lines to cause the column to go back to zero. // if(ucChar != '\n') { // // Print the character to the screen. // GrStringDraw(&g_sContext, &ucChar, 1, GrFontMaxWidthGet(g_pFontFixed6x8) * g_ulColumn, DISPLAY_BANNER_HEIGHT + DISPLAY_TEXT_BORDER + (g_ulLine * GrFontHeightGet(g_pFontFixed6x8)), 0); } else { // // This will allow the code below to properly handle the new line. // g_ulColumn = g_ulCharsPerLine; } // // Update the text row and column that the next character will use. // if(g_ulColumn < g_ulCharsPerLine) { // // No line wrap yet so move one column over. // g_ulColumn++; } else { // // Line wrapped so go back to the first column and update the line. // g_ulColumn = 0; g_ulLine++; // // The line has gone past the end so go back to the first line. // if(g_ulLine >= g_ulLinesPerScreen) { g_ulLine = 0; } } }
//***************************************************************************** // // This is the main application entry function. // //***************************************************************************** int main(void) { unsigned long ulTxCount; unsigned long ulRxCount; tRectangle sRect; char pcBuffer[16]; // // Set the clocking to run from the PLL at 50MHz // ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN | SYSCTL_XTAL_8MHZ); #ifdef DEBUG // // Configure the relevant pins such that UART0 owns them. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOA); ROM_GPIOPinTypeUART(GPIO_PORTA_BASE, GPIO_PIN_0 | GPIO_PIN_1); // // Open UART0 for debug output. // UARTStdioInit(0); #endif // // Not configured initially. // g_bUSBConfigured = false; // // Initialize the display driver. // Formike128x128x16Init(); // // Turn on the backlight. // Formike128x128x16BacklightOn(); // // Initialize the graphics context. // GrContextInit(&g_sContext, &g_sFormike128x128x16); // // Fill the top 15 rows of the screen with blue to create the banner. // sRect.sXMin = 0; sRect.sYMin = 0; sRect.sXMax = GrContextDpyWidthGet(&g_sContext) - 1; sRect.sYMax = 14; GrContextForegroundSet(&g_sContext, ClrDarkBlue); GrRectFill(&g_sContext, &sRect); // // Put a white box around the banner. // GrContextForegroundSet(&g_sContext, ClrWhite); GrRectDraw(&g_sContext, &sRect); // // Put the application name in the middle of the banner. // GrContextFontSet(&g_sContext, g_pFontFixed6x8); GrStringDrawCentered(&g_sContext, "usb_dev_bulk", -1, GrContextDpyWidthGet(&g_sContext) / 2, 7, 0); // // Show the various static text elements on the color STN display. // GrContextFontSet(&g_sContext, TEXT_FONT); GrStringDraw(&g_sContext, "Tx bytes:", -1, 8, 70, false); GrStringDraw(&g_sContext, "Rx bytes:", -1, 8, 90, false); // // Configure the USB mux on the board to put us in device mode. We pull // the relevant pin high to do this. // ROM_SysCtlPeripheralEnable(USB_MUX_GPIO_PERIPH); ROM_GPIOPinTypeGPIOOutput(USB_MUX_GPIO_BASE, USB_MUX_GPIO_PIN); ROM_GPIOPinWrite(USB_MUX_GPIO_BASE, USB_MUX_GPIO_PIN, USB_MUX_SEL_DEVICE); // // Enable the system tick. // ROM_SysTickPeriodSet(SysCtlClockGet() / SYSTICKS_PER_SECOND); ROM_SysTickIntEnable(); ROM_SysTickEnable(); // // Show the application name on the display and UART output. // DEBUG_PRINT("\nStellaris USB bulk device example\n"); DEBUG_PRINT("---------------------------------\n\n"); // // Tell the user what we are up to. // DisplayStatus(&g_sContext, "Configuring USB..."); // // Initialize the transmit and receive buffers. // USBBufferInit((tUSBBuffer *)&g_sTxBuffer); USBBufferInit((tUSBBuffer *)&g_sRxBuffer); // // Pass our device information to the USB library and place the device // on the bus. // USBDBulkInit(0, (tUSBDBulkDevice *)&g_sBulkDevice); // // Wait for initial configuration to complete. // DisplayStatus(&g_sContext, "Waiting for host..."); // // Clear our local byte counters. // ulRxCount = 0; ulTxCount = 0; // // Main application loop. // while(1) { // // Have we been asked to update the status display? // if(g_ulFlags & COMMAND_STATUS_UPDATE) { // // Clear the command flag // g_ulFlags &= ~COMMAND_STATUS_UPDATE; DisplayStatus(&g_sContext, g_pcStatus); } // // Has there been any transmit traffic since we last checked? // if(ulTxCount != g_ulTxCount) { // // Take a snapshot of the latest transmit count. // ulTxCount = g_ulTxCount; // // Update the display of bytes transmitted by the UART. // usnprintf(pcBuffer, 16, "%d", ulTxCount); GrStringDraw(&g_sContext, pcBuffer, -1, 70, 70, true); } // // Has there been any receive traffic since we last checked? // if(ulRxCount != g_ulRxCount) { // // Take a snapshot of the latest receive count. // ulRxCount = g_ulRxCount; // // Update the display of bytes received by the UART. // usnprintf(pcBuffer, 16, "%d", ulRxCount); GrStringDraw(&g_sContext, pcBuffer, -1, 70, 90, true); } } }
//***************************************************************************** // // This is the main loop that runs the application. // //***************************************************************************** int main(void) { tRectangle sRect; // // Set the clocking to run directly from the crystal. // SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN | SYSCTL_XTAL_8MHZ); // // Enable the peripherals used by this example. // SysCtlPeripheralEnable(SYSCTL_PERIPH_UART0); SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOB); // // Configure the relevant pins such that UART0 owns them. // SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOA); GPIOPinTypeUART(GPIO_PORTA_BASE, GPIO_PIN_0 | GPIO_PIN_1); // // Open UART0 for debug output. // UARTStdioInit(0); // // Enable the USB mux GPIO. // SysCtlPeripheralEnable(USB_MUX_GPIO_PERIPH); // // The LM3S3748 board uses a USB mux that must be switched to use the // host connector and not the device connector. // GPIOPinTypeGPIOOutput(USB_MUX_GPIO_BASE, USB_MUX_GPIO_PIN); GPIOPinWrite(USB_MUX_GPIO_BASE, USB_MUX_GPIO_PIN, USB_MUX_SEL_HOST); // // Configure the power pins for host controller. // GPIOPinTypeUSBDigital(GPIO_PORTH_BASE, GPIO_PIN_3 | GPIO_PIN_4); // // Initialize the display driver. // Formike128x128x16Init(); // // Turn on the backlight. // Formike128x128x16BacklightOn(); // // Initialize the graphics context. // GrContextInit(&g_sContext, &g_sFormike128x128x16); // // Fill the top 15 rows of the screen with blue to create the banner. // sRect.sXMin = 0; sRect.sYMin = 0; sRect.sXMax = GrContextDpyWidthGet(&g_sContext) - 1; sRect.sYMax = DISPLAY_BANNER_HEIGHT; GrContextForegroundSet(&g_sContext, DISPLAY_BANNER_BG); GrRectFill(&g_sContext, &sRect); // // Put a white box around the banner. // GrContextForegroundSet(&g_sContext, ClrWhite); GrRectDraw(&g_sContext, &sRect); // // Put the application name in the middle of the banner. // GrContextFontSet(&g_sContext, g_pFontFixed6x8); GrStringDrawCentered(&g_sContext, "usb_host_keyboard", -1, GrContextDpyWidthGet(&g_sContext) / 2, 7, 0); // // Calculate the number of characters that will fit on a line. // Make sure to leave a small border for the text box. // g_ulCharsPerLine = (GrContextDpyWidthGet(&g_sContext) - 4) / GrFontMaxWidthGet(g_pFontFixed6x8); // // Calculate the number of lines per usable text screen. This requires // taking off space for the top and bottom banners and adding a small bit // for a border. // g_ulLinesPerScreen = (GrContextDpyHeightGet(&g_sContext) - (2*(DISPLAY_BANNER_HEIGHT + 1)))/ GrFontHeightGet(g_pFontFixed6x8); // // Register the host class drivers. // USBHCDRegisterDrivers(0, g_ppHostClassDrivers, g_ulNumHostClassDrivers); // // Open and instance of the keyboard class driver. // UARTprintf("Host Keyboard Application\n"); // // Open an instance of the keyboard driver. The keyboard does not need // to be present at this time, this just save a place for it and allows // the applications to be notified when a keyboard is present. // g_ulKeyboardInstance = USBHKeyboardOpen(KeyboardCallback, g_pucBuffer, KEYBOARD_MEMORY_SIZE); // // Initialize the power configuration. This sets the power enable signal // to be active high and does not enable the power fault. // USBHCDPowerConfigInit(0, USBHCD_VBUS_AUTO_HIGH); // // Initialize the host controller stack. // USBHCDInit(0, g_pHCDPool, HCD_MEMORY_SIZE); // // Call the main loop for the Host controller driver. // USBHCDMain(); // // Initial update of the screen. // UpdateStatus(); // // The main loop for the application. // while(1) { switch(g_eUSBState) { // // This state is entered when they keyboard is first detected. // case STATE_KEYBOARD_INIT: { // // Initialized the newly connected keyboard. // USBHKeyboardInit(g_ulKeyboardInstance); // // Proceed to the keyboard connected state. // g_eUSBState = STATE_KEYBOARD_CONNECTED; USBHKeyboardModifierSet(g_ulKeyboardInstance, g_ulModifiers); // // Update the screen now that the keyboard has been // initialized. // UpdateStatus(); break; } case STATE_KEYBOARD_UPDATE: { // // If the application detected a change that required an // update to be sent to the keyboard to change the modifier // state then call it and return to the connected state. // g_eUSBState = STATE_KEYBOARD_CONNECTED; USBHKeyboardModifierSet(g_ulKeyboardInstance, g_ulModifiers); break; } case STATE_KEYBOARD_CONNECTED: { // // Nothing is currently done in the main loop when the keyboard // is connected. // break; } case STATE_UNKNOWN_DEVICE: { // // Nothing to do as the device is unknown. // break; } case STATE_NO_DEVICE: { // // Nothing is currently done in the main loop when the keyboard // is not connected. // break; } default: { break; } } // // Periodic call the main loop for the Host controller driver. // USBHCDMain(); } }
//***************************************************************************** // // Performs calibration of the touch screen. // //***************************************************************************** int main(void) { int32_t i32Idx, i32X1, i32Y1, i32X2, i32Y2, i32Count, ppi32Points[3][4]; uint32_t ui32SysClock; char pcBuffer[32]; tContext sContext; tRectangle sRect; // // Run from the PLL at 120 MHz. // ui32SysClock = MAP_SysCtlClockFreqSet((SYSCTL_XTAL_25MHZ | SYSCTL_OSC_MAIN | SYSCTL_USE_PLL | SYSCTL_CFG_VCO_480), 120000000); // // Configure the device pins. // PinoutSet(); // // Initialize the display driver. // Kentec320x240x16_SSD2119Init(ui32SysClock); // // Initialize the graphics context. // GrContextInit(&sContext, &g_sKentec320x240x16_SSD2119); // // Draw the application frame. // FrameDraw(&sContext, "calibrate"); // // Print the instructions across the middle of the screen in white with a // 20 point small-caps font. // GrContextForegroundSet(&sContext, ClrWhite); GrContextFontSet(&sContext, g_psFontCmsc20); GrStringDrawCentered(&sContext, "Touch the box", -1, GrContextDpyWidthGet(&sContext) / 2, (GrContextDpyHeightGet(&sContext) / 2) - 10, 0); // // Set the points used for calibration based on the size of the screen. // ppi32Points[0][0] = GrContextDpyWidthGet(&sContext) / 10; ppi32Points[0][1] = (GrContextDpyHeightGet(&sContext) * 2) / 10; ppi32Points[1][0] = GrContextDpyWidthGet(&sContext) / 2; ppi32Points[1][1] = (GrContextDpyHeightGet(&sContext) * 9) / 10; ppi32Points[2][0] = (GrContextDpyWidthGet(&sContext) * 9) / 10; ppi32Points[2][1] = GrContextDpyHeightGet(&sContext) / 2; // // Initialize the touch screen driver. // TouchScreenInit(ui32SysClock); // // Loop through the calibration points. // for(i32Idx = 0; i32Idx < 3; i32Idx++) { // // Fill a white box around the calibration point. // GrContextForegroundSet(&sContext, ClrWhite); sRect.i16XMin = ppi32Points[i32Idx][0] - 5; sRect.i16YMin = ppi32Points[i32Idx][1] - 5; sRect.i16XMax = ppi32Points[i32Idx][0] + 5; sRect.i16YMax = ppi32Points[i32Idx][1] + 5; GrRectFill(&sContext, &sRect); // // Flush any cached drawing operations. // GrFlush(&sContext); // // Initialize the raw sample accumulators and the sample count. // i32X1 = 0; i32Y1 = 0; i32Count = -5; // // Loop forever. This loop is explicitly broken out of when the pen is // lifted. // while(1) { // // Grab the current raw touch screen position. // i32X2 = g_i16TouchX; i32Y2 = g_i16TouchY; // // See if the pen is up or down. // if((i32X2 < g_i16TouchMin) || (i32Y2 < g_i16TouchMin)) { // // The pen is up, so see if any samples have been accumulated. // if(i32Count > 0) { // // The pen has just been lifted from the screen, so break // out of the controlling while loop. // break; } // // Reset the accumulators and sample count. // i32X1 = 0; i32Y1 = 0; i32Count = -5; // // Grab the next sample. // continue; } // // Increment the count of samples. // i32Count++; // // If the sample count is greater than zero, add this sample to the // accumulators. // if(i32Count > 0) { i32X1 += i32X2; i32Y1 += i32Y2; } } // // Save the averaged raw ADC reading for this calibration point. // ppi32Points[i32Idx][2] = i32X1 / i32Count; ppi32Points[i32Idx][3] = i32Y1 / i32Count; // // Erase the box around this calibration point. // GrContextForegroundSet(&sContext, ClrBlack); GrRectFill(&sContext, &sRect); } // // Clear the screen. // sRect.i16XMin = 0; sRect.i16YMin = 0; sRect.i16XMax = GrContextDpyWidthGet(&sContext) - 1; sRect.i16YMax = GrContextDpyHeightGet(&sContext) - 1; GrRectFill(&sContext, &sRect); // // Indicate that the calibration data is being displayed. // GrContextForegroundSet(&sContext, ClrWhite); GrStringDraw(&sContext, "Calibration data:", -1, 16, 32, 0); // // Compute and display the M0 calibration value. // usprintf(pcBuffer, "M0 = %d", (((ppi32Points[0][0] - ppi32Points[2][0]) * (ppi32Points[1][3] - ppi32Points[2][3])) - ((ppi32Points[1][0] - ppi32Points[2][0]) * (ppi32Points[0][3] - ppi32Points[2][3])))); GrStringDraw(&sContext, pcBuffer, -1, 16, 72, 0); // // Compute and display the M1 calibration value. // usprintf(pcBuffer, "M1 = %d", (((ppi32Points[0][2] - ppi32Points[2][2]) * (ppi32Points[1][0] - ppi32Points[2][0])) - ((ppi32Points[0][0] - ppi32Points[2][0]) * (ppi32Points[1][2] - ppi32Points[2][2])))); GrStringDraw(&sContext, pcBuffer, -1, 16, 92, 0); // // Compute and display the M2 calibration value. // usprintf(pcBuffer, "M2 = %d", ((((ppi32Points[2][2] * ppi32Points[1][0]) - (ppi32Points[1][2] * ppi32Points[2][0])) * ppi32Points[0][3]) + (((ppi32Points[0][2] * ppi32Points[2][0]) - (ppi32Points[2][2] * ppi32Points[0][0])) * ppi32Points[1][3]) + (((ppi32Points[1][2] * ppi32Points[0][0]) - (ppi32Points[0][2] * ppi32Points[1][0])) * ppi32Points[2][3]))); GrStringDraw(&sContext, pcBuffer, -1, 16, 112, 0); // // Compute and display the M3 calibration value. // usprintf(pcBuffer, "M3 = %d", (((ppi32Points[0][1] - ppi32Points[2][1]) * (ppi32Points[1][3] - ppi32Points[2][3])) - ((ppi32Points[1][1] - ppi32Points[2][1]) * (ppi32Points[0][3] - ppi32Points[2][3])))); GrStringDraw(&sContext, pcBuffer, -1, 16, 132, 0); // // Compute and display the M4 calibration value. // usprintf(pcBuffer, "M4 = %d", (((ppi32Points[0][2] - ppi32Points[2][2]) * (ppi32Points[1][1] - ppi32Points[2][1])) - ((ppi32Points[0][1] - ppi32Points[2][1]) * (ppi32Points[1][2] - ppi32Points[2][2])))); GrStringDraw(&sContext, pcBuffer, -1, 16, 152, 0); // // Compute and display the M5 calibration value. // usprintf(pcBuffer, "M5 = %d", ((((ppi32Points[2][2] * ppi32Points[1][1]) - (ppi32Points[1][2] * ppi32Points[2][1])) * ppi32Points[0][3]) + (((ppi32Points[0][2] * ppi32Points[2][1]) - (ppi32Points[2][2] * ppi32Points[0][1])) * ppi32Points[1][3]) + (((ppi32Points[1][2] * ppi32Points[0][1]) - (ppi32Points[0][2] * ppi32Points[1][1])) * ppi32Points[2][3]))); GrStringDraw(&sContext, pcBuffer, -1, 16, 172, 0); // // Compute and display the M6 calibration value. // usprintf(pcBuffer, "M6 = %d", (((ppi32Points[0][2] - ppi32Points[2][2]) * (ppi32Points[1][3] - ppi32Points[2][3])) - ((ppi32Points[1][2] - ppi32Points[2][2]) * (ppi32Points[0][3] - ppi32Points[2][3])))); GrStringDraw(&sContext, pcBuffer, -1, 16, 192, 0); // // Flush any cached drawing operations. // GrFlush(&sContext); // // The calibration is complete. Sit around and wait for a reset. // while(1) { } }
//***************************************************************************** // // This example demonstrates how to use the uDMA controller to transfer data // between memory buffers and to and from a peripheral, in this case a UART. // The uDMA controller is configured to repeatedly transfer a block of data // from one memory buffer to another. It is also set up to repeatedly copy a // block of data from a buffer to the UART output. The UART data is looped // back so the same data is received, and the uDMA controlled is configured to // continuously receive the UART data using ping-pong buffers. // // The processor is put to sleep when it is not doing anything, and this allows // collection of CPU usage data to see how much CPU is being used while the // data transfers are ongoing. // //***************************************************************************** int main(void) { static unsigned long ulPrevSeconds; static unsigned long ulPrevXferCount; static unsigned long ulPrevUARTCount = 0; static char cStrBuf[40]; tRectangle sRect; unsigned long ulCenterX; unsigned long ulXfersCompleted; unsigned long ulBytesTransferred; // // Set the clocking to run from the PLL at 50 MHz. // ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // Set the device pinout appropriately for this board. // PinoutSet(); // // Enable peripherals to operate when CPU is in sleep. // ROM_SysCtlPeripheralClockGating(true); // // Initialize the display driver. // Kitronix320x240x16_SSD2119Init(); // // Initialize the graphics context and find the middle X coordinate. // GrContextInit(&g_sContext, &g_sKitronix320x240x16_SSD2119); // // Get the center X coordinate of the screen, since it is used a lot. // ulCenterX = GrContextDpyWidthGet(&g_sContext) / 2; // // Fill the top 15 rows of the screen with blue to create the banner. // sRect.sXMin = 0; sRect.sYMin = 0; sRect.sXMax = GrContextDpyWidthGet(&g_sContext) - 1; sRect.sYMax = 23; GrContextForegroundSet(&g_sContext, ClrDarkBlue); GrRectFill(&g_sContext, &sRect); // // Put a white box around the banner. // GrContextForegroundSet(&g_sContext, ClrWhite); GrRectDraw(&g_sContext, &sRect); // // Put the application name in the middle of the banner. // GrContextFontSet(&g_sContext, g_pFontCm20); GrStringDrawCentered(&g_sContext, "udma-demo", -1, ulCenterX, 11, 0); // // Show the clock frequency on the display. // GrContextFontSet(&g_sContext, g_pFontCmss18b); usnprintf(cStrBuf, sizeof(cStrBuf), "Stellaris @ %u MHz", SysCtlClockGet() / 1000000); GrStringDrawCentered(&g_sContext, cStrBuf, -1, ulCenterX, 40, 0); // // Show static text and field labels on the display. // GrStringDrawCentered(&g_sContext, "uDMA Mem Transfers", -1, ulCenterX, 62, 0); GrStringDrawCentered(&g_sContext, "uDMA UART Transfers", -1, ulCenterX, 84, 0); // // Configure SysTick to occur 100 times per second, to use as a time // reference. Enable SysTick to generate interrupts. // ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / SYSTICKS_PER_SECOND); ROM_SysTickIntEnable(); ROM_SysTickEnable(); // // Initialize the CPU usage measurement routine. // CPUUsageInit(SysCtlClockGet(), SYSTICKS_PER_SECOND, 2); // // Enable the uDMA controller at the system level. Enable it to continue // to run while the processor is in sleep. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_UDMA); ROM_SysCtlPeripheralSleepEnable(SYSCTL_PERIPH_UDMA); // // Enable the uDMA controller error interrupt. This interrupt will occur // if there is a bus error during a transfer. // ROM_IntEnable(INT_UDMAERR); // // Enable the uDMA controller. // ROM_uDMAEnable(); // // Point at the control table to use for channel control structures. // ROM_uDMAControlBaseSet(ucControlTable); // // Initialize the uDMA memory to memory transfers. // InitSWTransfer(); // // Initialize the uDMA UART transfers. // InitUART0Transfer(); // // Remember the current SysTick seconds count. // ulPrevSeconds = g_ulSeconds; // // Remember the current count of memory buffer transfers. // ulPrevXferCount = g_ulMemXferCount; // // Loop until the button is pressed. The processor is put to sleep // in this loop so that CPU utilization can be measured. // while(1) { // // Check to see if one second has elapsed. If so, the make some // updates. // if(g_ulSeconds != ulPrevSeconds) { // // Print a message to the display showing the CPU usage percent. // The fractional part of the percent value is ignored. // usnprintf(cStrBuf, sizeof(cStrBuf), "CPU utilization %2u%%", g_ulCPUUsage >> 16); GrStringDrawCentered(&g_sContext, cStrBuf, -1, ulCenterX, 160, 1); // // Tell the user how many seconds we have to go before ending. // usnprintf(cStrBuf, sizeof(cStrBuf), " Test ends in %d seconds ", 10 - g_ulSeconds); GrStringDrawCentered(&g_sContext, cStrBuf, -1, ulCenterX, 120, 1); // // Remember the new seconds count. // ulPrevSeconds = g_ulSeconds; // // Calculate how many memory transfers have occurred since the last // second. // ulXfersCompleted = g_ulMemXferCount - ulPrevXferCount; // // Remember the new transfer count. // ulPrevXferCount = g_ulMemXferCount; // // Compute how many bytes were transferred in the memory transfer // since the last second. // ulBytesTransferred = ulXfersCompleted * MEM_BUFFER_SIZE * 4; // // Print a message to the display showing the memory transfer rate. // usnprintf(cStrBuf, sizeof(cStrBuf), " %8u Bytes/Sec ", ulBytesTransferred); GrStringDrawCentered(&g_sContext, cStrBuf, -1, ulCenterX, 182, 1); // // Calculate how many UART transfers have occurred since the last // second. // ulXfersCompleted = (g_ulRxBufACount + g_ulRxBufBCount - ulPrevUARTCount); // // Remember the new UART transfer count. // ulPrevUARTCount = g_ulRxBufACount + g_ulRxBufBCount; // // Compute how many bytes were transferred by the UART. The number // of bytes received is multiplied by 2 so that the TX bytes // transferred are also accounted for. // ulBytesTransferred = ulXfersCompleted * UART_RXBUF_SIZE * 2; // // Print a message to the display showing the UART transfer rate. // usnprintf(cStrBuf, sizeof(cStrBuf), " %8u Bytes/Sec ", ulBytesTransferred); GrStringDrawCentered(&g_sContext, cStrBuf, -1, ulCenterX, 204, 1); } // // Put the processor to sleep if there is nothing to do. This allows // the CPU usage routine to measure the number of free CPU cycles. // If the processor is sleeping a lot, it can be hard to connect to // the target with the debugger. // SysCtlSleep(); // // See if we have run long enough and exit the loop if so. // if(g_ulSeconds >= 10) { break; } }
//***************************************************************************** // // This function prints the character out the UART and into the text area of // the screen. // // \param ucChar is the character to print out. // // This function handles all of the detail of printing a character to both the // UART and to the text area of the screen on the evaluation board. The text // area of the screen will be cleared any time the text goes beyond the end // of the text area. // // \return None. // //***************************************************************************** void PrintChar(const char ucChar) { tRectangle sRect; // // If both the line and column have gone to zero then clear the screen. // if((g_ulLine == 0) && (g_ulColumn == 0)) { // // Form the rectangle that makes up the text box. // sRect.sXMin = 0; sRect.sYMin = (2 * DISPLAY_BANNER_HEIGHT) + DISPLAY_TEXT_BORDER; sRect.sXMax = GrContextDpyWidthGet(&g_sContext) - DISPLAY_TEXT_BORDER; sRect.sYMax = GrContextDpyHeightGet(&g_sContext) - DISPLAY_BANNER_HEIGHT - DISPLAY_TEXT_BORDER; // // Change the foreground color to black and draw black rectangle to // clear the screen. // GrContextForegroundSet(&g_sContext, DISPLAY_TEXT_BG); GrRectFill(&g_sContext, &sRect); // // Reset the foreground color to the text color. // GrContextForegroundSet(&g_sContext, DISPLAY_TEXT_FG); } // // Send the character to the UART. // UARTprintf("%c", ucChar); // // Allow new lines to cause the column to go back to zero. // if(ucChar != '\n') { // // Did we get a backspace character? // if(ucChar != ASCII_BACKSPACE) { // // This is not a backspace so print the character to the screen. // GrStringDraw(&g_sContext, &ucChar, 1, GrFontMaxWidthGet(g_pFontFixed6x8) * g_ulColumn, (2 * DISPLAY_BANNER_HEIGHT) + DISPLAY_TEXT_BORDER + (g_ulLine * GrFontHeightGet(g_pFontFixed6x8)), 0); } else { // // We got a backspace. If we are at the top left of the screen, // return since we don't need to do anything. // if(g_ulColumn || g_ulLine) { // // Adjust the cursor position to erase the last character. // if(g_ulColumn) { g_ulColumn--; } else { g_ulColumn = g_ulCharsPerLine; g_ulLine--; } // // Print a space at this position then return without fixing up // the cursor again. // GrStringDraw(&g_sContext, " ", 1, GrFontMaxWidthGet(g_pFontFixed6x8) * g_ulColumn, (2 * DISPLAY_BANNER_HEIGHT) + DISPLAY_TEXT_BORDER + (g_ulLine * GrFontHeightGet(g_pFontFixed6x8)), true); } return; } } else { // // This will allow the code below to properly handle the new line. // g_ulColumn = g_ulCharsPerLine; } // // Update the text row and column that the next character will use. // if(g_ulColumn < g_ulCharsPerLine) { // // No line wrap yet so move one column over. // g_ulColumn++; } else { // // Line wrapped so go back to the first column and update the line. // g_ulColumn = 0; g_ulLine++; // // The line has gone past the end so go back to the first line. // if(g_ulLine >= g_ulLinesPerScreen) { g_ulLine = 0; } } }
//***************************************************************************** // // Demonstrate the use of the USB stick update example. // //***************************************************************************** int main(void) { unsigned long ulCount; tContext sContext; tRectangle sRect; // // Enable lazy stacking for interrupt handlers. This allows floating-point // instructions to be used within interrupt handlers, but at the expense of // extra stack usage. // ROM_FPULazyStackingEnable(); // // Set the system clock to run at 50MHz from the PLL. // ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // Initialize the display driver. // CFAL96x64x16Init(); // // Initialize the graphics context. // GrContextInit(&sContext, &g_sCFAL96x64x16); // // Fill the top 24 rows of the screen with blue to create the banner. // sRect.sXMin = 0; sRect.sYMin = 0; sRect.sXMax = GrContextDpyWidthGet(&sContext) - 1; sRect.sYMax = 9; GrContextForegroundSet(&sContext, ClrDarkBlue); GrRectFill(&sContext, &sRect); // // Put a white box around the banner. // GrContextForegroundSet(&sContext, ClrWhite); GrRectDraw(&sContext, &sRect); // // Put the application name in the middle of the banner. // GrContextFontSet(&sContext, g_pFontFixed6x8); GrStringDrawCentered(&sContext, "usb-stick-demo", -1, GrContextDpyWidthGet(&sContext) / 2, 4, 0); // // Indicate what is happening. // GrStringDrawCentered(&sContext, "Press the", -1, GrContextDpyWidthGet(&sContext) / 2, 20, 0); GrStringDrawCentered(&sContext, "select button to", -1, GrContextDpyWidthGet(&sContext) / 2, 30, 0); GrStringDrawCentered(&sContext, "start the USB", -1, GrContextDpyWidthGet(&sContext) / 2, 40, 0); GrStringDrawCentered(&sContext, "stick updater.", -1, GrContextDpyWidthGet(&sContext) / 2, 50, 0); // // Flush any cached drawing operations. // GrFlush(&sContext); // // Enable the GPIO module which the select button is attached to. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOM); // // Enable the GPIO pin to read the user button. // ROM_GPIODirModeSet(GPIO_PORTM_BASE, GPIO_PIN_4, GPIO_DIR_MODE_IN); ROM_GPIOPadConfigSet(GPIO_PORTM_BASE, GPIO_PIN_4, GPIO_STRENGTH_2MA, GPIO_PIN_TYPE_STD_WPU); // // Wait for the pullup to take effect or the next loop will exist too soon. // SysCtlDelay(1000); // // Wait until the select button has been pressed for ~40ms (in order to // debounce the press). // ulCount = 0; while(1) { // // See if the button is pressed. // if(ROM_GPIOPinRead(GPIO_PORTM_BASE, GPIO_PIN_4) == 0) { // // Increment the count since the button is pressed. // ulCount++; // // If the count has reached 4, then the button has been debounced // as being pressed. // if(ulCount == 4) { break; } } else { // // Reset the count since the button is not pressed. // ulCount = 0; } // // Delay for approximately 10ms. // SysCtlDelay(16000000 / (3 * 100)); } // // Wait until the select button has been released for ~40ms (in order to // debounce the release). // ulCount = 0; while(1) { // // See if the button is pressed. // if(ROM_GPIOPinRead(GPIO_PORTM_BASE, GPIO_PIN_4) != 0) { // // Increment the count since the button is released. // ulCount++; // // If the count has reached 4, then the button has been debounced // as being released. // if(ulCount == 4) { break; } } else { // // Reset the count since the button is pressed. // ulCount = 0; } // // Delay for approximately 10ms. // SysCtlDelay(16000000 / (3 * 100)); } // // Indicate that the updater is being called. // GrStringDrawCentered(&sContext, "The USB stick", -1, GrContextDpyWidthGet(&sContext) / 2, 20, true); GrStringDrawCentered(&sContext, "updater is now", -1, GrContextDpyWidthGet(&sContext) / 2, 30, true); GrStringDrawCentered(&sContext, "waiting for a", -1, GrContextDpyWidthGet(&sContext) / 2, 40, true); GrStringDrawCentered(&sContext, "USB stick.", -1, GrContextDpyWidthGet(&sContext) / 2, 50, true); // // Flush any cached drawing operations. // GrFlush(&sContext); // // Call the updater so that it will search for an update on a memory stick. // (*((void (*)(void))(*(unsigned long *)0x2c)))(); // // The updater should take control, so this should never be reached. // Just in case, loop forever. // while(1) { } }
//***************************************************************************** // // This is the main loop that runs the application. // //***************************************************************************** int main(void) { tRectangle sRect; tUSBMode eLastMode; char *pcString; // // Enable lazy stacking for interrupt handlers. This allows floating-point // instructions to be used within interrupt handlers, but at the expense of // extra stack usage. // ROM_FPULazyStackingEnable(); // // Set the system clock to run at 50MHz from the PLL. // ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // Initially wait for device connection. // g_eUSBState = STATE_NO_DEVICE; eLastMode = USB_MODE_OTG; g_eCurrentUSBMode = USB_MODE_OTG; // // Enable Clocking to the USB controller. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_USB0); // // Configure the required pins for USB operation. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOB); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOG); ROM_GPIOPinConfigure(GPIO_PG4_USB0EPEN); ROM_GPIOPinTypeUSBDigital(GPIO_PORTG_BASE, GPIO_PIN_4); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOL); ROM_GPIOPinTypeUSBAnalog(GPIO_PORTL_BASE, GPIO_PIN_6 | GPIO_PIN_7); ROM_GPIOPinTypeUSBAnalog(GPIO_PORTB_BASE, GPIO_PIN_0 | GPIO_PIN_1); // // Configure SysTick for a 100Hz interrupt. // ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / TICKS_PER_SECOND); ROM_SysTickEnable(); ROM_SysTickIntEnable(); // // Enable Interrupts // ROM_IntMasterEnable(); // // Enable clocking to the UART and associated GPIO // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOA); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_UART0); // // Configure the relevant pins such that UART0 owns them. // ROM_GPIOPinTypeUART(GPIO_PORTA_BASE, GPIO_PIN_0 | GPIO_PIN_1); // // Open UART0 for debug output. // UARTStdioInit(0); // // Initialize the USB stack mode and pass in a mode callback. // USBStackModeSet(0, USB_MODE_OTG, ModeCallback); // // Register the host class drivers. // USBHCDRegisterDrivers(0, g_ppHostClassDrivers, g_ulNumHostClassDrivers); // // Open an instance of the keyboard driver. The keyboard does not need // to be present at this time, this just save a place for it and allows // the applications to be notified when a keyboard is present. // g_ulKeyboardInstance = USBHKeyboardOpen(KeyboardCallback, g_pucBuffer, KEYBOARD_MEMORY_SIZE); // // Initialize the power configuration. This sets the power enable signal // to be active high and does not enable the power fault. // USBHCDPowerConfigInit(0, USBHCD_VBUS_AUTO_HIGH | USBHCD_VBUS_FILTER); // // Initialize the USB controller for OTG operation with a 2ms polling // rate. // USBOTGModeInit(0, 2000, g_pHCDPool, HCD_MEMORY_SIZE); // // Initialize the display driver. // CFAL96x64x16Init(); // // Initialize the graphics context. // GrContextInit(&g_sContext, &g_sCFAL96x64x16); // // Fill the top part of the screen with blue to create the banner. // sRect.sXMin = 0; sRect.sYMin = 0; sRect.sXMax = GrContextDpyWidthGet(&g_sContext) - 1; sRect.sYMax = (2 * DISPLAY_BANNER_HEIGHT) - 1; GrContextForegroundSet(&g_sContext, DISPLAY_BANNER_BG); GrRectFill(&g_sContext, &sRect); // // Change foreground for white text. // GrContextForegroundSet(&g_sContext, DISPLAY_TEXT_FG); // // Put the application name in the middle of the banner. // GrContextFontSet(&g_sContext, g_pFontFixed6x8); GrStringDrawCentered(&g_sContext, "usb-host-", -1, GrContextDpyWidthGet(&g_sContext) / 2, 4, 0); GrStringDrawCentered(&g_sContext, "keyboard", -1, GrContextDpyWidthGet(&g_sContext) / 2, 14, 0); // // Calculate the number of characters that will fit on a line. // Make sure to leave a small border for the text box. // g_ulCharsPerLine = (GrContextDpyWidthGet(&g_sContext) - 4) / GrFontMaxWidthGet(g_pFontFixed6x8); // // Calculate the number of lines per usable text screen. This requires // taking off space for the top and bottom banners and adding a small bit // for a border. // g_ulLinesPerScreen = (GrContextDpyHeightGet(&g_sContext) - (3*(DISPLAY_BANNER_HEIGHT + 1)))/ GrFontHeightGet(g_pFontFixed6x8); // // Open and instance of the keyboard class driver. // UARTprintf("Host Keyboard Application\n"); // // Initial update of the screen. // UpdateStatus(); // // The main loop for the application. // while(1) { // // Tell the OTG library code how much time has passed in // milliseconds since the last call. // USBOTGMain(GetTickms()); // // Has the USB mode changed since last time we checked? // if(g_eCurrentUSBMode != eLastMode) { // // Remember the new mode. // eLastMode = g_eCurrentUSBMode; switch(eLastMode) { case USB_MODE_HOST: pcString = "HOST"; break; case USB_MODE_DEVICE: pcString = "DEVICE"; break; case USB_MODE_NONE: pcString = "NONE"; break; default: pcString = "UNKNOWN"; break; } UARTprintf("USB mode changed to %s\n", pcString); } switch(g_eUSBState) { // // This state is entered when they keyboard is first detected. // case STATE_KEYBOARD_INIT: { // // Initialized the newly connected keyboard. // USBHKeyboardInit(g_ulKeyboardInstance); // // Proceed to the keyboard connected state. // g_eUSBState = STATE_KEYBOARD_CONNECTED; // // Update the screen now that the keyboard has been // initialized. // UpdateStatus(); USBHKeyboardModifierSet(g_ulKeyboardInstance, g_ulModifiers); break; } case STATE_KEYBOARD_UPDATE: { // // If the application detected a change that required an // update to be sent to the keyboard to change the modifier // state then call it and return to the connected state. // g_eUSBState = STATE_KEYBOARD_CONNECTED; USBHKeyboardModifierSet(g_ulKeyboardInstance, g_ulModifiers); break; } case STATE_KEYBOARD_CONNECTED: { // // Nothing is currently done in the main loop when the keyboard // is connected. // break; } case STATE_UNKNOWN_DEVICE: { // // Nothing to do as the device is unknown. // break; } case STATE_NO_DEVICE: { // // Nothing is currently done in the main loop when the keyboard // is not connected. // break; } default: { break; } } } }
//***************************************************************************** // //! Paints the clock set widget on the display. //! //! \param psWidget is a pointer to the clock setting widget to be drawn. //! //! This function draws the date and time fields of the clock setting widget //! onto the display. One of the fields can be highlighted. This is //! called in response to a \b WIDGET_MSG_PAINT message. //! //! \return None. // //***************************************************************************** static void ClockSetPaint(tWidget *psWidget) { tClockSetWidget *psClockWidget; tContext sContext; tRectangle sRect, sRectSel; struct tm *psTime; char pcBuf[8]; int32_t i32X, i32Y, i32Width, i32Height; uint32_t ui32Idx, ui32FontHeight, ui32FontWidth, ui32SelWidth; // // Check the arguments. // ASSERT(psWidget); ASSERT(psWidget->psDisplay); // // Convert the generic widget pointer into a clock set widget pointer. // psClockWidget = (tClockSetWidget *)psWidget; ASSERT(psClockWidget->psTime); // // Get pointer to the time structure // psTime = psClockWidget->psTime; // // Initialize a drawing context. // GrContextInit(&sContext, psWidget->psDisplay); // // Initialize the clipping region based on the extents of this widget. // GrContextClipRegionSet(&sContext, &(psWidget->sPosition)); // // Set the font for the context, and get font height and width - they // are used a lot later. // GrContextFontSet(&sContext, psClockWidget->psFont); ui32FontHeight = GrFontHeightGet(psClockWidget->psFont); ui32FontWidth = GrFontMaxWidthGet(psClockWidget->psFont); // // Fill the widget with the background color. // GrContextForegroundSet(&sContext, psClockWidget->ui32BackgroundColor); GrRectFill(&sContext, &sContext.sClipRegion); // // Draw a border around the widget // GrContextForegroundSet(&sContext, psClockWidget->ui32ForegroundColor); GrContextBackgroundSet(&sContext, psClockWidget->ui32BackgroundColor); GrRectDraw(&sContext, &sContext.sClipRegion); // // Compute a rectangle for the screen title. Put it at the top of // the widget display, and sized to be the height of the font, plus // a few pixels of space. // sRect.i16XMin = sContext.sClipRegion.i16XMin; sRect.i16XMax = sContext.sClipRegion.i16XMax; sRect.i16YMin = sContext.sClipRegion.i16YMin; sRect.i16YMax = ui32FontHeight * 2; GrRectDraw(&sContext, &sRect); // // Print a title for the widget // GrContextFontSet(&sContext, psClockWidget->psFont); GrStringDrawCentered(&sContext, "CLOCK SET", -1, (1 + sRect.i16XMax - sRect.i16XMin) / 2, (1 + sRect.i16YMax - sRect.i16YMin) / 2, 1); // // Reset the rectangle to cover the non-title area of the display // sRect.i16YMin = sRect.i16YMax + 1; sRect.i16YMax = sContext.sClipRegion.i16YMax; // // Compute the width and height of the area remaining for showing the // clock fields. // i32Width = 1 + (sRect.i16XMax - sRect.i16XMin); i32Height = 1 + (sRect.i16YMax - sRect.i16YMin); // // Compute the X and Y starting point for the row that will show the // date. // i32X = sRect.i16XMin + (i32Width - (ui32FontWidth * 10)) / 2; i32Y = sRect.i16YMin + ((i32Height * 1) / 6) - (ui32FontHeight / 2); // // Draw the date field separators on the date row. // GrStringDraw(&sContext, "/", -1, i32X + (ui32FontWidth * 4), i32Y, 0); GrStringDraw(&sContext, "/", -1, i32X + (ui32FontWidth * 7), i32Y, 0); // // Compute the X and Y starting point for the row that will show the // time. // i32X = sRect.i16XMin + (i32Width - (ui32FontWidth * 5)) / 2; i32Y = sRect.i16YMin + ((i32Height * 3) / 6) - (ui32FontHeight / 2); // // Draw the time field separators on the time row. // GrStringDraw(&sContext, ":", -1, i32X + (ui32FontWidth * 2), i32Y, 0); // // Process each of the fields to be shown on the widget // for(ui32Idx = 0; ui32Idx < NUM_FIELDS; ui32Idx++) { // // Compute the X and Y for the text for each field, and print the // text into a buffer. // switch(ui32Idx) { // // Year // case FIELD_YEAR: { usnprintf(pcBuf, sizeof(pcBuf), "%4u", psTime->tm_year+1900); i32X = sRect.i16XMin + (i32Width - (ui32FontWidth * 10)) / 2; i32Y = sRect.i16YMin + ((i32Height * 1) / 6) - (ui32FontHeight / 2); ui32SelWidth = 4; break; } // // Month // case FIELD_MONTH: { usnprintf(pcBuf, sizeof(pcBuf), "%02u", psTime->tm_mon + 1); i32X += ui32FontWidth * 5; ui32SelWidth = 2; break; } // // Day // case FIELD_DAY: { usnprintf(pcBuf, sizeof(pcBuf), "%02u", psTime->tm_mday); i32X += ui32FontWidth * 3; ui32SelWidth = 2; break; } // // Hour // case FIELD_HOUR: { usnprintf(pcBuf, sizeof(pcBuf), "%02u", psTime->tm_hour); i32X = sRect.i16XMin + (i32Width - (ui32FontWidth * 5)) / 2; i32Y = sRect.i16YMin + ((i32Height * 3) / 6) - (ui32FontHeight / 2); ui32SelWidth = 2; break; } // // Minute // case FIELD_MINUTE: { usnprintf(pcBuf, sizeof(pcBuf), "%02u", psTime->tm_min); i32X += ui32FontWidth * 3; ui32SelWidth = 2; break; } // // OK // case FIELD_OK: { usnprintf(pcBuf, sizeof(pcBuf), "OK"); i32X = (i32Width - (ui32FontWidth * 9)) / 2; i32X += sRect.i16XMin; i32Y = ((i32Height * 5) / 6) - (ui32FontHeight / 2); i32Y += sRect.i16YMin; ui32SelWidth = 2; break; } // // CANCEL (default case is purely to keep the compiler from // issuing a warning that ui32SelWidth may be used ininitialized). // case FIELD_CANCEL: default: { usnprintf(pcBuf, sizeof(pcBuf), "CANCEL"); i32X += ui32FontWidth * 3; ui32SelWidth = 6; break; } } // // If the current field index is the highlighted field, then this // text field will be drawn with highlighting. // if(ui32Idx == psClockWidget->ui32Highlight) { // // Compute a rectangle for the highlight area. // sRectSel.i16XMin = i32X; sRectSel.i16XMax = (ui32SelWidth * ui32FontWidth) + i32X; sRectSel.i16YMin = i32Y - 2; sRectSel.i16YMax = ui32FontHeight + i32Y + 2; // // Set the foreground color to the text color, and then fill the // highlight rectangle. The text field will be highlighted by // inverting the normal colors. // Then draw the highlighting rectangle. // GrContextForegroundSet(&sContext, psClockWidget->ui32ForegroundColor); GrRectFill(&sContext, &sRectSel); // // Change the foreground color to the normal background color. // This will be used for drawing the text for the highlighted // field, which has the colors inverted (FG <--> BG) // GrContextForegroundSet(&sContext, psClockWidget->ui32BackgroundColor); } else { // // This text field is not highlighted so just set the normal // foreground color. // GrContextForegroundSet(&sContext, psClockWidget->ui32ForegroundColor); } // // Print the text from the buffer to the display at the computed // location. // GrStringDraw(&sContext, pcBuf, -1, i32X, i32Y, 0); } }
//***************************************************************************** // // This is the main application entry function. // //***************************************************************************** int main(void) { uint32_t ui32TxCount; uint32_t ui32RxCount; tRectangle sRect; char pcBuffer[16]; uint32_t ui32Fullness; // // Enable lazy stacking for interrupt handlers. This allows floating-point // instructions to be used within interrupt handlers, but at the expense of // extra stack usage. // ROM_FPULazyStackingEnable(); // // Set the clocking to run from the PLL at 50MHz // ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // Configure the required pins for USB operation. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOB); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOG); ROM_GPIOPinConfigure(GPIO_PG4_USB0EPEN); ROM_GPIOPinTypeUSBDigital(GPIO_PORTG_BASE, GPIO_PIN_4); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOL); ROM_GPIOPinTypeUSBAnalog(GPIO_PORTL_BASE, GPIO_PIN_6 | GPIO_PIN_7); ROM_GPIOPinTypeUSBAnalog(GPIO_PORTB_BASE, GPIO_PIN_0 | GPIO_PIN_1); // // Erratum workaround for silicon revision A1. VBUS must have pull-down. // if(CLASS_IS_BLIZZARD && REVISION_IS_A1) { HWREG(GPIO_PORTB_BASE + GPIO_O_PDR) |= GPIO_PIN_1; } // // Not configured initially. // g_bUSBConfigured = false; // // Initialize the display driver. // CFAL96x64x16Init(); // // Initialize the graphics context. // GrContextInit(&g_sContext, &g_sCFAL96x64x16); // // Fill the top 15 rows of the screen with blue to create the banner. // sRect.i16XMin = 0; sRect.i16YMin = 0; sRect.i16XMax = GrContextDpyWidthGet(&g_sContext) - 1; sRect.i16YMax = 9; GrContextForegroundSet(&g_sContext, ClrDarkBlue); GrRectFill(&g_sContext, &sRect); // // Put a white box around the banner. // GrContextForegroundSet(&g_sContext, ClrWhite); GrRectDraw(&g_sContext, &sRect); // // Put the application name in the middle of the banner. // GrContextFontSet(&g_sContext, g_psFontFixed6x8); GrStringDrawCentered(&g_sContext, "usb-dev-serial", -1, GrContextDpyWidthGet(&g_sContext) / 2, 4, 0); // // Show the various static text elements on the color STN display. // GrStringDraw(&g_sContext, "Tx #",-1, 0, 12, false); GrStringDraw(&g_sContext, "Tx buf", -1, 0, 22, false); GrStringDraw(&g_sContext, "Rx #", -1, 0, 32, false); GrStringDraw(&g_sContext, "Rx buf", -1, 0, 42, false); DrawBufferMeter(&g_sContext, 40, 22); DrawBufferMeter(&g_sContext, 40, 42); // // Enable the UART that we will be redirecting. // ROM_SysCtlPeripheralEnable(USB_UART_PERIPH); // // Enable and configure the UART RX and TX pins // ROM_SysCtlPeripheralEnable(TX_GPIO_PERIPH); ROM_SysCtlPeripheralEnable(RX_GPIO_PERIPH); ROM_GPIOPinTypeUART(TX_GPIO_BASE, TX_GPIO_PIN); ROM_GPIOPinTypeUART(RX_GPIO_BASE, RX_GPIO_PIN); // // TODO: Add code to configure handshake GPIOs if required. // // // Set the default UART configuration. // ROM_UARTConfigSetExpClk(USB_UART_BASE, ROM_SysCtlClockGet(), DEFAULT_BIT_RATE, DEFAULT_UART_CONFIG); ROM_UARTFIFOLevelSet(USB_UART_BASE, UART_FIFO_TX4_8, UART_FIFO_RX4_8); // // Configure and enable UART interrupts. // ROM_UARTIntClear(USB_UART_BASE, ROM_UARTIntStatus(USB_UART_BASE, false)); ROM_UARTIntEnable(USB_UART_BASE, (UART_INT_OE | UART_INT_BE | UART_INT_PE | UART_INT_FE | UART_INT_RT | UART_INT_TX | UART_INT_RX)); // // Enable the system tick. // ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / SYSTICKS_PER_SECOND); ROM_SysTickIntEnable(); ROM_SysTickEnable(); // // Tell the user what we are up to. // DisplayStatus(&g_sContext, " Configuring... "); // // Initialize the transmit and receive buffers. // USBBufferInit(&g_sTxBuffer); USBBufferInit(&g_sRxBuffer); // // Set the USB stack mode to Device mode with VBUS monitoring. // USBStackModeSet(0, eUSBModeDevice, 0); // // Pass our device information to the USB library and place the device // on the bus. // USBDCDCInit(0, &g_sCDCDevice); // // Wait for initial configuration to complete. // DisplayStatus(&g_sContext, "Waiting for host"); // // Clear our local byte counters. // ui32RxCount = 0; ui32TxCount = 0; // // Enable interrupts now that the application is ready to start. // ROM_IntEnable(USB_UART_INT); // // Main application loop. // while(1) { // // Have we been asked to update the status display? // if(g_ui32Flags & COMMAND_STATUS_UPDATE) { // // Clear the command flag // ROM_IntMasterDisable(); g_ui32Flags &= ~COMMAND_STATUS_UPDATE; ROM_IntMasterEnable(); DisplayStatus(&g_sContext, g_pcStatus); } // // Has there been any transmit traffic since we last checked? // if(ui32TxCount != g_ui32UARTTxCount) { // // Take a snapshot of the latest transmit count. // ui32TxCount = g_ui32UARTTxCount; // // Update the display of bytes transmitted by the UART. // usnprintf(pcBuffer, 16, "%d ", ui32TxCount); GrStringDraw(&g_sContext, pcBuffer, -1, 40, 12, true); // // Update the RX buffer fullness. Remember that the buffers are // named relative to the USB whereas the status display is from // the UART's perspective. The USB's receive buffer is the UART's // transmit buffer. // ui32Fullness = ((USBBufferDataAvailable(&g_sRxBuffer) * 100) / UART_BUFFER_SIZE); UpdateBufferMeter(&g_sContext, ui32Fullness, 40, 22); } // // Has there been any receive traffic since we last checked? // if(ui32RxCount != g_ui32UARTRxCount) { // // Take a snapshot of the latest receive count. // ui32RxCount = g_ui32UARTRxCount; // // Update the display of bytes received by the UART. // usnprintf(pcBuffer, 16, "%d ", ui32RxCount); GrStringDraw(&g_sContext, pcBuffer, -1, 40, 32, true); // // Update the TX buffer fullness. Remember that the buffers are // named relative to the USB whereas the status display is from // the UART's perspective. The USB's transmit buffer is the UART's // receive buffer. // ui32Fullness = ((USBBufferDataAvailable(&g_sTxBuffer) * 100) / UART_BUFFER_SIZE); UpdateBufferMeter(&g_sContext, ui32Fullness, 40, 42); } } }
//***************************************************************************** // //! Draws an image button. //! //! \param pWidget is a pointer to the image button widget to be drawn. //! //! This function draws a rectangular image button on the display. This is //! called in response to a \b #WIDGET_MSG_PAINT message. //! //! \return None. // //***************************************************************************** static void ImageButtonPaint(tWidget *pWidget) { const unsigned char *pucImage; tImageButtonWidget *pPush; tContext sCtx; long lX, lY; // // Check the arguments. // ASSERT(pWidget); // // Convert the generic widget pointer into a image button widget pointer. // pPush = (tImageButtonWidget *)pWidget; // // Initialize a drawing context. // GrContextInit(&sCtx, pWidget->pDisplay); // // Initialize the clipping region based on the extents of this rectangular // image button. // GrContextClipRegionSet(&sCtx, &(pWidget->sPosition)); // // Compute the center of the image button. // lX = (pWidget->sPosition.sXMin + ((pWidget->sPosition.sXMax - pWidget->sPosition.sXMin + 1) / 2)); lY = (pWidget->sPosition.sYMin + ((pWidget->sPosition.sYMax - pWidget->sPosition.sYMin + 1) / 2)); // // Do we need to fill the widget background with a color? // if(pPush->ulStyle & IB_STYLE_FILL) { // // Yes. Set the appropriate color depending upon whether or not // the widget is currently pressed. // GrContextForegroundSet(&sCtx, ((pPush->ulStyle & IB_STYLE_PRESSED) ? pPush->ulPressedColor : pPush->ulBackgroundColor)); GrRectFill(&sCtx, &(pWidget->sPosition)); } // // Set the foreground and background colors to use for 1 BPP // images and text // GrContextForegroundSet(&sCtx, pPush->ulForegroundColor); GrContextBackgroundSet(&sCtx, ((pPush->ulStyle & IB_STYLE_PRESSED) ? pPush->ulPressedColor : pPush->ulBackgroundColor)); // // Do we need to draw the background image? // if(!(pPush->ulStyle & IB_STYLE_IMAGE_OFF)) { // // Get the background image to be drawn. // pucImage = ((pPush->ulStyle & IB_STYLE_PRESSED) ? pPush->pucPressImage : pPush->pucImage); // // Draw the image centered in the image button. // GrImageDraw(&sCtx, pucImage, lX - (GrImageWidthGet(pucImage) / 2), lY - (GrImageHeightGet(pucImage) / 2)); } // // Adjust the drawing position if the button is pressed. // lX += ((pPush->ulStyle & IB_STYLE_PRESSED) ? pPush->sXOffset : 0); lY += ((pPush->ulStyle & IB_STYLE_PRESSED) ? pPush->sYOffset : 0); // // If there is a keycap image and it is not disabled, center this on the // top of the button, applying any offset defined if the button is // currently pressed. // if(pPush->pucKeycapImage && !(pPush->ulStyle & IB_STYLE_KEYCAP_OFF)) { // // Draw the keycap image. // GrImageDraw(&sCtx, pPush->pucKeycapImage, lX - (GrImageWidthGet(pPush->pucKeycapImage) / 2), lY - (GrImageHeightGet(pPush->pucKeycapImage) / 2)); } // // See if the button text style is selected. // if(pPush->ulStyle & IB_STYLE_TEXT) { // // Draw the text centered in the middle of the button with offset // applied if the button is currently pressed. // GrContextFontSet(&sCtx, pPush->pFont); GrStringDrawCentered(&sCtx, pPush->pcText, -1, lX, lY, 0); } }
//***************************************************************************** // // This example demonstrates how to send a string of data to the UART. // //***************************************************************************** int main(void) { tRectangle sRect; tContext sContext; // // Enable lazy stacking for interrupt handlers. This allows floating-point // instructions to be used within interrupt handlers, but at the expense of // extra stack usage. // ROM_FPULazyStackingEnable(); // // Set the clocking to run directly from the crystal. // ROM_SysCtlClockSet(SYSCTL_SYSDIV_1 | SYSCTL_USE_OSC | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // Initialize the display driver. // CFAL96x64x16Init(); // // Initialize the graphics context. // GrContextInit(&sContext, &g_sCFAL96x64x16); // // Fill the top part of the screen with blue to create the banner. // sRect.i16XMin = 0; sRect.i16YMin = 0; sRect.i16XMax = GrContextDpyWidthGet(&sContext) - 1; sRect.i16YMax = 9; GrContextForegroundSet(&sContext, ClrDarkBlue); GrRectFill(&sContext, &sRect); // // Change foreground for white text. // GrContextForegroundSet(&sContext, ClrWhite); // // Put the application name in the middle of the banner. // GrContextFontSet(&sContext, g_psFontFixed6x8); GrStringDrawCentered(&sContext, "uart-echo", -1, GrContextDpyWidthGet(&sContext) / 2, 4, 0); // // Initialize the display and write some instructions. // GrStringDrawCentered(&sContext, "Connect a", -1, GrContextDpyWidthGet(&sContext) / 2, 20, false); GrStringDrawCentered(&sContext, "terminal", -1, GrContextDpyWidthGet(&sContext) / 2, 30, false); GrStringDrawCentered(&sContext, "to UART0.", -1, GrContextDpyWidthGet(&sContext) / 2, 40, false); GrStringDrawCentered(&sContext, "115000,N,8,1", -1, GrContextDpyWidthGet(&sContext) / 2, 50, false); // // Enable the peripherals used by this example. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOA); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_UART0); // // Enable processor interrupts. // ROM_IntMasterEnable(); // // Set GPIO A0 and A1 as UART pins. // ROM_GPIOPinTypeUART(GPIO_PORTA_BASE, GPIO_PIN_0 | GPIO_PIN_1); // // Configure the UART for 115,200, 8-N-1 operation. // ROM_UARTConfigSetExpClk(UART0_BASE, ROM_SysCtlClockGet(), 115200, (UART_CONFIG_WLEN_8 | UART_CONFIG_STOP_ONE | UART_CONFIG_PAR_NONE)); // // Enable the UART interrupt. // ROM_IntEnable(INT_UART0); ROM_UARTIntEnable(UART0_BASE, UART_INT_RX | UART_INT_RT); // // Prompt for text to be entered. // UARTSend((uint8_t *)"Enter text: ", 12); // // Loop forever echoing data through the UART. // while(1) { } }
//***************************************************************************** // // This example demonstrates how to send a string of data to the UART. // //***************************************************************************** int main(void) { tRectangle sRect; tContext sContext; // // Set the clocking to run at 50 MHz from the PLL. // ROM_SysCtlClockSet(SYSCTL_SYSDIV_4 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN | SYSCTL_XTAL_16MHZ); // // Initialize the display driver. // CFAL96x64x16Init(); // // Initialize the graphics context. // GrContextInit(&sContext, &g_sCFAL96x64x16); // // Fill the top part of the screen with blue to create the banner. // sRect.sXMin = 0; sRect.sYMin = 0; sRect.sXMax = GrContextDpyWidthGet(&sContext) - 1; sRect.sYMax = 9; GrContextForegroundSet(&sContext, ClrDarkBlue); GrRectFill(&sContext, &sRect); // // Change foreground for white text. // GrContextForegroundSet(&sContext, ClrWhite); // // Put the application name in the middle of the banner. // GrContextFontSet(&sContext, g_pFontFixed6x8); GrStringDrawCentered(&sContext, "softuart-echo", -1, GrContextDpyWidthGet(&sContext) / 2, 4, 0); // // Initialize the display and write some instructions. // GrStringDrawCentered(&sContext, "Connect a", -1, GrContextDpyWidthGet(&sContext) / 2, 20, false); GrStringDrawCentered(&sContext, "terminal", -1, GrContextDpyWidthGet(&sContext) / 2, 30, false); GrStringDrawCentered(&sContext, "to UART0.", -1, GrContextDpyWidthGet(&sContext) / 2, 40, false); GrStringDrawCentered(&sContext, "115000,N,8,1", -1, GrContextDpyWidthGet(&sContext) / 2, 50, false); // // Enable the peripherals used by this example. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOA); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_TIMER0); // // Compute the bit time for 115,200 baud. // g_ulBitTime = (ROM_SysCtlClockGet() / 115200) - 1; // // Configure the SoftUART for 8-N-1 operation. // SoftUARTInit(&g_sUART); SoftUARTRxGPIOSet(&g_sUART, GPIO_PORTA_BASE, GPIO_PIN_0); SoftUARTTxGPIOSet(&g_sUART, GPIO_PORTA_BASE, GPIO_PIN_1); SoftUARTRxBufferSet(&g_sUART, g_pusRxBuffer, sizeof(g_pusRxBuffer) / sizeof(g_pusRxBuffer[0])); SoftUARTTxBufferSet(&g_sUART, g_pucTxBuffer, sizeof(g_pucTxBuffer)); SoftUARTCallbackSet(&g_sUART, SoftUARTIntHandler); SoftUARTConfigSet(&g_sUART, (SOFTUART_CONFIG_WLEN_8 | SOFTUART_CONFIG_STOP_ONE | SOFTUART_CONFIG_PAR_NONE)); // // Configure the timer for the SoftUART transmitter. // ROM_TimerConfigure(TIMER0_BASE, (TIMER_CFG_SPLIT_PAIR | TIMER_CFG_A_PERIODIC | TIMER_CFG_B_PERIODIC)); ROM_TimerLoadSet(TIMER0_BASE, TIMER_A, g_ulBitTime); ROM_TimerIntEnable(TIMER0_BASE, TIMER_TIMA_TIMEOUT | TIMER_TIMB_TIMEOUT); ROM_TimerEnable(TIMER0_BASE, TIMER_A); // // Set the priorities of the interrupts associated with the SoftUART. The // receiver is higher priority than the transmitter, and the receiver edge // interrupt is higher priority than the receiver timer interrupt. // ROM_IntPrioritySet(INT_GPIOA, 0x00); ROM_IntPrioritySet(INT_TIMER0B, 0x40); ROM_IntPrioritySet(INT_TIMER0A, 0x80); // // Enable the interrupts associated with the SoftUART. // ROM_IntEnable(INT_TIMER0A); ROM_IntEnable(INT_TIMER0B); ROM_IntEnable(INT_GPIOA); // // Prompt for text to be entered. // UARTSend((unsigned char *)"\033[2JEnter text: ", 16); // // Enable the SoftUART interrupt. // SoftUARTIntEnable(&g_sUART, SOFTUART_INT_RX | SOFTUART_INT_RT); // // Loop forever echoing data through the UART. // while(1) { // // Wait until there are characters available in the receive buffer. // while(g_ulFlag == 0) { } g_ulFlag = 0; // // Loop while there are characters in the receive buffer. // while(SoftUARTCharsAvail(&g_sUART)) { // // Read the next character from the UART and write it back to the // UART. // SoftUARTCharPutNonBlocking(&g_sUART, SoftUARTCharGetNonBlocking(&g_sUART)); } } }