Beispiel #1
0
void sl_print (skiplist_t *sl, int verbose) {

    if (verbose) {
        for (int level = MAX_LEVELS - 1; level >= 0; --level) {
            node_t *item = sl->head;
            if (item->next[level] == DOES_NOT_EXIST)
                continue;
            printf("(%d) ", level);
            int i = 0;
            while (item) {
                markable_t next = item->next[level];
                printf("%s%p ", HAS_MARK(next) ? "*" : "", item);
                item = STRIP_MARK(next);
                if (i++ > 30) {
                    printf("...");
                    break;
                }
            }
            printf("\n");
            fflush(stdout);
        }
        node_t *item = sl->head;
        int i = 0;
        while (item) {
            int is_marked = HAS_MARK(item->next[0]);
            printf("%s%p:0x%llx ", is_marked ? "*" : "", item, (uint64_t)item->key);
            if (item != sl->head) {
                printf("[%d]", item->num_levels);
            } else {
                printf("[HEAD]");
            }
            for (int level = 1; level < item->num_levels; ++level) {
                node_t *next = STRIP_MARK(item->next[level]);
                is_marked = HAS_MARK(item->next[0]);
                printf(" %p%s", next, is_marked ? "*" : "");
                if (item == sl->head && item->next[level] == DOES_NOT_EXIST)
                    break;
            }
            printf("\n");
            fflush(stdout);
            item = STRIP_MARK(item->next[0]);
            if (i++ > 30) {
                printf("...\n");
                break;
            }
        }
    }
    printf("levels:%-2d  count:%-6lld \n", sl->high_water, (uint64_t)sl_count(sl));
}
Beispiel #2
0
int l_find(node_t **pred_ptr, node_t **item_ptr, node_t *head, key_t key) {
    node_t *pred = head;
    node_t *item = head->next;
    /* pred和next会被使用,所以进行标记 */
    hazard_t *hp1 = haz_get(0);
    hazard_t *hp2 = haz_get(1);
    while (item) {
        node_t *sitem = STRIP_MARK(item);
        haz_set_ptr(hp1, STRIP_MARK(pred));
        haz_set_ptr(hp2, STRIP_MARK(item));
        /* 
         如果已被标记,那么紧接着item可能被移除链表甚至释放,所以需要重头查找
        */
        if (HAS_MARK(sitem->next)) { 
            trace("item->next %p %p marked, retry\n", item, sitem->next);
            return l_find(pred_ptr, item_ptr, head, key);
        }
        int d = KEY_CMP(sitem->key, key);
        if (d >= 0) {
            trace("item %p match key %d, pred %p\n", item, key, pred);
            *pred_ptr = pred;
            *item_ptr = item;
            return d == 0 ? TRUE : FALSE;
        }
        pred = item;
        item = sitem->next;
    } 
    trace("not found key %d\n", key);
    *pred_ptr = pred;
    *item_ptr = NULL;
    return FALSE;
}
Beispiel #3
0
map_key_t sl_min_key (skiplist_t *sl) {
    node_t *item = GET_NODE(sl->head->next[0]);
    while (item != NULL) {
        markable_t next = item->next[0];
        if (!HAS_MARK(next))
            return item->key;
        item = STRIP_MARK(next);
    }
    return DOES_NOT_EXIST;
}
Beispiel #4
0
size_t sl_count (skiplist_t *sl) {
    size_t count = 0;
    node_t *item = GET_NODE(sl->head->next[0]);
    while (item) {
        if (!HAS_MARK(item->next[0])) {
            count++;
        }
        item = STRIP_MARK(item->next[0]);
    }
    return count;
}
Beispiel #5
0
int l_count(node_t *head) {
    int cnt = 0;
    node_t *item = STRIP_MARK(head->next);
    while (item) {
        if (!HAS_MARK(item->next)) {
            cnt ++;
        }
        item = STRIP_MARK(item->next);
    }
    return cnt;
}    
Beispiel #6
0
map_val_t sl_iter_next (sl_iter_t *iter, map_key_t *key_ptr) {
    assert(iter);
    node_t *item = iter->next;
    while (item != NULL && HAS_MARK(item->next[0])) {
        item = STRIP_MARK(item->next[0]);
    }
    if (item == NULL) {
        iter->next = NULL;
        return DOES_NOT_EXIST;
    }
    iter->next = STRIP_MARK(item->next[0]);
    if (key_ptr != NULL) {
        *key_ptr = item->key;
    }
    return item->val;
}
Beispiel #7
0
map_val_t sl_remove (skiplist_t *sl, map_key_t key) {
    TRACE("s1", "sl_remove: removing item with key %p from skiplist %p", key, sl);
    node_t *preds[MAX_LEVELS];
    node_t *item = find_preds(preds, NULL, sl->high_water, sl, key, ASSIST_UNLINK);
    if (item == NULL) {
        TRACE("s3", "sl_remove: remove failed, an item with a matching key does not exist in the skiplist", 0, 0);
        return DOES_NOT_EXIST;
    }

    // Mark <item> at each level of <sl> from the top down. If multiple threads try to concurrently remove
    // the same item only one of them should succeed. Marking the bottom level establishes which of them succeeds.
    markable_t old_next = 0;
    for (int level = item->num_levels - 1; level >= 0; --level) {
        markable_t next;
        old_next = item->next[level];
        do {
            TRACE("s3", "sl_remove: marking item at level %p (next %p)", level, old_next);
            next = old_next;
            old_next = SYNC_CAS(&item->next[level], next, MARK_NODE((node_t *)next));
            if (HAS_MARK(old_next)) {
                TRACE("s2", "sl_remove: %p is already marked for removal by another thread (next %p)", item, old_next);
                if (level == 0)
                    return DOES_NOT_EXIST;
                break;
            }
        } while (next != old_next);
    }

    // Atomically swap out the item's value in case another thread is updating the item while we are
    // removing it. This establishes which operation occurs first logically, the update or the remove.
    map_val_t val = SYNC_SWAP(&item->val, DOES_NOT_EXIST);
    TRACE("s2", "sl_remove: replaced item %p's value with DOES_NOT_EXIT", item, 0);

    // unlink the item
    find_preds(NULL, NULL, 0, sl, key, FORCE_UNLINK);

    // free the node
    if (sl->key_type != NULL) {
        rcu_defer_free((void *)item->key);
    }
    rcu_defer_free(item);

    return val;
}
Beispiel #8
0
static inline node_t *   GET_NODE(markable_t x) { assert(!HAS_MARK(x)); return (node_t *)x; }
Beispiel #9
0
map_val_t sl_cas (skiplist_t *sl, map_key_t key, map_val_t expectation, map_val_t new_val) {
    TRACE("s1", "sl_cas: key %p skiplist %p", key, sl);
    TRACE("s1", "sl_cas: expectation %p new value %p", expectation, new_val);
    ASSERT((int64_t)new_val > 0);

    node_t *preds[MAX_LEVELS];
    node_t *nexts[MAX_LEVELS];
    node_t *new_item = NULL;
    int n = random_levels(sl);
    node_t *old_item = find_preds(preds, nexts, n, sl, key, ASSIST_UNLINK);

    // If there is already an item in the skiplist that matches the key just update its value.
    if (old_item != NULL) {
        map_val_t ret_val = update_item(old_item, expectation, new_val);
        if (ret_val != DOES_NOT_EXIST)
            return ret_val;

        // If we lose a race with a thread removing the item we tried to update then we have to retry.
        return sl_cas(sl, key, expectation, new_val); // tail call
    }

    if (EXPECT_FALSE(expectation != CAS_EXPECT_DOES_NOT_EXIST && expectation != CAS_EXPECT_WHATEVER)) {
        TRACE("s1", "sl_cas: the expectation was not met, the skiplist was not changed", 0, 0);
        return DOES_NOT_EXIST; // failure, the caller expected an item for the <key> to already exist
    }

    // Create a new node and insert it into the skiplist.
    TRACE("s3", "sl_cas: attempting to insert a new item between %p and %p", preds[0], nexts[0]);
    map_key_t new_key = sl->key_type == NULL ? key : (map_key_t)sl->key_type->clone((void *)key);
    new_item = node_alloc(n, new_key, new_val);

    // Set <new_item>'s next pointers to their proper values
    markable_t next = new_item->next[0] = (markable_t)nexts[0];
    for (int level = 1; level < new_item->num_levels; ++level) {
        new_item->next[level] = (markable_t)nexts[level];
    }

    // Link <new_item> into <sl> from the bottom level up. After <new_item> is inserted into the bottom level
    // it is officially part of the skiplist.
    node_t *pred = preds[0];
    markable_t other = SYNC_CAS(&pred->next[0], next, (markable_t)new_item);
    if (other != next) {
        TRACE("s3", "sl_cas: failed to change pred's link: expected %p found %p", next, other);

        // Lost a race to another thread modifying the skiplist. Free the new item we allocated and retry.
        if (sl->key_type != NULL) {
            nbd_free((void *)new_key);
        }
        nbd_free(new_item);
        return sl_cas(sl, key, expectation, new_val); // tail call
    }

    TRACE("s3", "sl_cas: successfully inserted a new item %p at the bottom level", new_item, 0);

    ASSERT(new_item->num_levels <= MAX_LEVELS);
    for (int level = 1; level < new_item->num_levels; ++level) {
        TRACE("s3", "sl_cas: inserting the new item %p at level %p", new_item, level);
        do {
            node_t *   pred = preds[level];
            ASSERT(new_item->next[level]==(markable_t)nexts[level] || new_item->next[level]==MARK_NODE(nexts[level]));
            TRACE("s3", "sl_cas: attempting to to insert the new item between %p and %p", pred, nexts[level]);

            markable_t other = SYNC_CAS(&pred->next[level], (markable_t)nexts[level], (markable_t)new_item);
            if (other == (markable_t)nexts[level])
                break; // successfully linked <new_item> into the skiplist at the current <level>
            TRACE("s3", "sl_cas: lost a race. failed to change pred's link. expected %p found %p", nexts[level], other);

            // Find <new_item>'s new preds and nexts.
            find_preds(preds, nexts, new_item->num_levels, sl, key, ASSIST_UNLINK);

            for (int i = level; i < new_item->num_levels; ++i) {
                markable_t old_next = new_item->next[i];
                if ((markable_t)nexts[i] == old_next)
                    continue;

                // Update <new_item>'s inconsistent next pointer before trying again. Use a CAS so if another thread
                // is trying to remove the new item concurrently we do not stomp on the mark it places on the item.
                TRACE("s3", "sl_cas: attempting to update the new item's link from %p to %p", old_next, nexts[i]);
                other = SYNC_CAS(&new_item->next[i], old_next, (markable_t)nexts[i]);
                ASSERT(other == old_next || other == MARK_NODE(old_next));

                // If another thread is removing this item we can stop linking it into to skiplist
                if (HAS_MARK(other)) {
                    find_preds(NULL, NULL, 0, sl, key, FORCE_UNLINK); // see comment below
                    return DOES_NOT_EXIST;
                }
            }
        } while (1);
    }

    // In case another thread was in the process of removing the <new_item> while we were added it, we have to
    // make sure it is completely unlinked before we return. We might have lost a race and inserted the new item
    // at some level after the other thread thought it was fully removed. That is a problem because once a thread
    // thinks it completely unlinks a node it queues it to be freed
    if (HAS_MARK(new_item->next[new_item->num_levels - 1])) {
        find_preds(NULL, NULL, 0, sl, key, FORCE_UNLINK);
    }

    return DOES_NOT_EXIST; // success, inserted a new item
}
Beispiel #10
0
static node_t *find_preds (node_t **preds, node_t **succs, int n, skiplist_t *sl, map_key_t key, enum unlink unlink) {
    node_t *pred = sl->head;
    node_t *item = NULL;
    TRACE("s2", "find_preds: searching for key %p in skiplist (head is %p)", key, pred);
    int d = 0;

    // Traverse the levels of <sl> from the top level to the bottom
    for (int level = sl->high_water - 1; level >= 0; --level) {
        markable_t next = pred->next[level];
        if (next == DOES_NOT_EXIST && level >= n)
            continue;
        TRACE("s3", "find_preds: traversing level %p starting at %p", level, pred);
        if (EXPECT_FALSE(HAS_MARK(next))) {
            TRACE("s2", "find_preds: pred %p is marked for removal (next %p); retry", pred, next);
            ASSERT(level == pred->num_levels - 1 || HAS_MARK(pred->next[level+1]));
            return find_preds(preds, succs, n, sl, key, unlink); // retry
        }
        item = GET_NODE(next);
        while (item != NULL) {
            next = item->next[level];

            // A tag means an item is logically removed but not physically unlinked yet.
            while (EXPECT_FALSE(HAS_MARK(next))) {
                TRACE("s3", "find_preds: found marked item %p (next is %p)", item, next);
                if (unlink == DONT_UNLINK) {

                    // Skip over logically removed items.
                    item = STRIP_MARK(next);
                    if (EXPECT_FALSE(item == NULL))
                        break;
                    next = item->next[level];
                } else {

                    // Unlink logically removed items.
                    markable_t other = SYNC_CAS(&pred->next[level], (markable_t)item, (markable_t)STRIP_MARK(next));
                    if (other == (markable_t)item) {
                        TRACE("s3", "find_preds: unlinked item from pred %p", pred, 0);
                        item = STRIP_MARK(next);
                    } else {
                        TRACE("s3", "find_preds: lost race to unlink item pred %p's link changed to %p", pred, other);
                        if (HAS_MARK(other))
                            return find_preds(preds, succs, n, sl, key, unlink); // retry
                        item = GET_NODE(other);
                    }
                    next = (item != NULL) ? item->next[level] : DOES_NOT_EXIST;
                }
            }

            if (EXPECT_FALSE(item == NULL)) {
                TRACE("s3", "find_preds: past the last item in the skiplist", 0, 0);
                break;
            }

            TRACE("s4", "find_preds: visiting item %p (next is %p)", item, next);
            TRACE("s4", "find_preds: key %p val %p", STRIP_MARK(item->key), item->val);

            if (EXPECT_TRUE(sl->key_type == NULL)) {
                d = item->key - key;
            } else {
                d = sl->key_type->cmp((void *)item->key, (void *)key);
            }

            if (d > 0)
                break;
            if (d == 0 && unlink != FORCE_UNLINK)
                break;

            pred = item;
            item = GET_NODE(next);
        }

        TRACE("s3", "find_preds: found pred %p next %p", pred, item);

        if (level < n) {
            if (preds != NULL) {
                preds[level] = pred;
            }
            if (succs != NULL) {
                succs[level] = item;
            }
        }
    }

    if (d == 0) {
        TRACE("s2", "find_preds: found matching item %p in skiplist, pred is %p", item, pred);
        return item;
    }
    TRACE("s2", "find_preds: found proper place for key %p in skiplist, pred is %p. returning null", key, pred);
    return NULL;
}