static PxVolume get_input_volume(px_mixer *Px)
{
   PxEPInfo *info = (PxEPInfo *)Px->info;
   float volume = 0.0;

   IAudioEndpointVolume_GetMasterVolumeLevelScalar(info->inputEP,
                                                   &volume);

   return volume;
}
Beispiel #2
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static int control(struct ao *ao, enum aocontrol cmd, void *arg)
{
    struct wasapi_state *state = (struct wasapi_state *)ao->priv;
    ao_control_vol_t *vol = (ao_control_vol_t *)arg;
    BOOL mute;

    switch (cmd) {
    case AOCONTROL_GET_VOLUME:
        if (state->opt_exclusive)
            IAudioEndpointVolume_GetMasterVolumeLevelScalar(state->pEndpointVolumeProxy,
                                                            &state->audio_volume);
        else
            ISimpleAudioVolume_GetMasterVolume(state->pAudioVolumeProxy,
                                               &state->audio_volume);

        /* check to see if user manually changed volume through mixer;
           this information is used in exclusive mode for restoring the mixer volume on uninit */
        if (state->audio_volume != state->previous_volume) {
            MP_VERBOSE(state, "mixer difference: %.2g now, expected %.2g\n",
                       state->audio_volume, state->previous_volume);
            state->initial_volume = state->audio_volume;
        }

        vol->left = vol->right = 100.0f * state->audio_volume;
        return CONTROL_OK;
    case AOCONTROL_SET_VOLUME:
        state->audio_volume = vol->left / 100.f;
        if (state->opt_exclusive)
            IAudioEndpointVolume_SetMasterVolumeLevelScalar(state->pEndpointVolumeProxy,
                                                            state->audio_volume, NULL);
        else
            ISimpleAudioVolume_SetMasterVolume(state->pAudioVolumeProxy,
                                               state->audio_volume, NULL);

        state->previous_volume = state->audio_volume;
        return CONTROL_OK;
    case AOCONTROL_GET_MUTE:
        if (state->opt_exclusive)
            IAudioEndpointVolume_GetMute(state->pEndpointVolumeProxy, &mute);
        else
            ISimpleAudioVolume_GetMute(state->pAudioVolumeProxy, &mute);
        *(bool*)arg = mute;

        return CONTROL_OK;
    case AOCONTROL_SET_MUTE:
        mute = *(bool*)arg;
        if (state->opt_exclusive)
            IAudioEndpointVolume_SetMute(state->pEndpointVolumeProxy, mute, NULL);
        else
            ISimpleAudioVolume_SetMute(state->pAudioVolumeProxy, mute, NULL);

        return CONTROL_OK;
    case AOCONTROL_HAS_PER_APP_VOLUME:
        return CONTROL_TRUE;
    case AOCONTROL_UPDATE_STREAM_TITLE: {
        MP_VERBOSE(state, "Updating stream title to \"%s\"\n", (char*)arg);
        wchar_t *title = mp_from_utf8(NULL, (char*)arg);

        wchar_t *tmp = NULL;

        /* There is a weird race condition in the IAudioSessionControl itself --
           it seems that *sometimes* the SetDisplayName does not take effect and it still shows
           the old title. Use this loop to insist until it works. */
        do {
            IAudioSessionControl_SetDisplayName(state->pSessionControlProxy, title, NULL);

            SAFE_RELEASE(tmp, CoTaskMemFree(tmp));
            IAudioSessionControl_GetDisplayName(state->pSessionControlProxy, &tmp);
        } while (lstrcmpW(title, tmp));
        SAFE_RELEASE(tmp, CoTaskMemFree(tmp));
        talloc_free(title);

        return CONTROL_OK;
    }
    default:
        return CONTROL_UNKNOWN;
    }
}
Beispiel #3
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static int control_exclusive(struct ao *ao, enum aocontrol cmd, void *arg)
{
    struct wasapi_state *state = ao->priv;

    switch (cmd) {
    case AOCONTROL_GET_VOLUME:
    case AOCONTROL_SET_VOLUME:
        if (!state->pEndpointVolumeProxy ||
            !(state->vol_hw_support & ENDPOINT_HARDWARE_SUPPORT_VOLUME)) {
            return CONTROL_FALSE;
        }

        float volume;
        switch (cmd) {
        case AOCONTROL_GET_VOLUME:
            IAudioEndpointVolume_GetMasterVolumeLevelScalar(
                state->pEndpointVolumeProxy,
                &volume);
            *(ao_control_vol_t *)arg = (ao_control_vol_t){
                .left  = 100.0f * volume,
                .right = 100.0f * volume,
            };
            return CONTROL_OK;
        case AOCONTROL_SET_VOLUME:
            volume = ((ao_control_vol_t *)arg)->left / 100.f;
            IAudioEndpointVolume_SetMasterVolumeLevelScalar(
                state->pEndpointVolumeProxy,
                volume, NULL);
            return CONTROL_OK;
        }
    case AOCONTROL_GET_MUTE:
    case AOCONTROL_SET_MUTE:
        if (!state->pEndpointVolumeProxy ||
            !(state->vol_hw_support & ENDPOINT_HARDWARE_SUPPORT_MUTE)) {
            return CONTROL_FALSE;
        }

        BOOL mute;
        switch (cmd) {
        case AOCONTROL_GET_MUTE:
            IAudioEndpointVolume_GetMute(state->pEndpointVolumeProxy,
                                         &mute);
            *(bool *)arg = mute;
            return CONTROL_OK;
        case AOCONTROL_SET_MUTE:
            mute = *(bool *)arg;
            IAudioEndpointVolume_SetMute(state->pEndpointVolumeProxy,
                                         mute, NULL);
            return CONTROL_OK;
        }
    case AOCONTROL_HAS_PER_APP_VOLUME:
        return CONTROL_FALSE;
    default:
        return CONTROL_UNKNOWN;
    }
}

static int control_shared(struct ao *ao, enum aocontrol cmd, void *arg)
{
    struct wasapi_state *state = ao->priv;
    if (!state->pAudioVolumeProxy)
        return CONTROL_UNKNOWN;

    float volume;
    BOOL mute;
    switch(cmd) {
    case AOCONTROL_GET_VOLUME:
        ISimpleAudioVolume_GetMasterVolume(state->pAudioVolumeProxy,
                                           &volume);
        *(ao_control_vol_t *)arg = (ao_control_vol_t){
            .left  = 100.0f * volume,
            .right = 100.0f * volume,
        };
        return CONTROL_OK;
    case AOCONTROL_SET_VOLUME:
        volume = ((ao_control_vol_t *)arg)->left / 100.f;
        ISimpleAudioVolume_SetMasterVolume(state->pAudioVolumeProxy,
                                           volume, NULL);
        return CONTROL_OK;
    case AOCONTROL_GET_MUTE:
        ISimpleAudioVolume_GetMute(state->pAudioVolumeProxy, &mute);
        *(bool *)arg = mute;
        return CONTROL_OK;
    case AOCONTROL_SET_MUTE:
        mute = *(bool *)arg;
        ISimpleAudioVolume_SetMute(state->pAudioVolumeProxy, mute, NULL);
        return CONTROL_OK;
    case AOCONTROL_HAS_PER_APP_VOLUME:
        return CONTROL_TRUE;
    default:
        return CONTROL_UNKNOWN;
    }
}

static int control(struct ao *ao, enum aocontrol cmd, void *arg)
{
    struct wasapi_state *state = ao->priv;

    // common to exclusive and shared
    switch (cmd) {
    case AOCONTROL_UPDATE_STREAM_TITLE:
        if (!state->pSessionControlProxy)
            return CONTROL_FALSE;

        wchar_t *title = mp_from_utf8(NULL, (char*)arg);
        wchar_t *tmp = NULL;
        // There is a weird race condition in the IAudioSessionControl itself --
        // it seems that *sometimes* the SetDisplayName does not take effect and
        // it still shows the old title. Use this loop to insist until it works.
        do {
            IAudioSessionControl_SetDisplayName(state->pSessionControlProxy,
                                                title, NULL);

            SAFE_RELEASE(tmp, CoTaskMemFree(tmp));
            IAudioSessionControl_GetDisplayName(state->pSessionControlProxy,
                                                &tmp);
        } while (lstrcmpW(title, tmp));
        SAFE_RELEASE(tmp, CoTaskMemFree(tmp));
        talloc_free(title);
        return CONTROL_OK;
    }

    return state->opt_exclusive ?
        control_exclusive(ao, cmd, arg) : control_shared(ao, cmd, arg);
}

static void audio_reset(struct ao *ao)
{
    set_thread_state(ao, WASAPI_THREAD_RESET);
}

static void audio_resume(struct ao *ao)
{
    set_thread_state(ao, WASAPI_THREAD_RESUME);
}