Beispiel #1
0
void SNDDXDeInit()
{
   DWORD status=0;

   if (lpDSB2)
   {
      IDirectSoundBuffer8_GetStatus(lpDSB2, &status);

      if(status == DSBSTATUS_PLAYING)
         IDirectSoundBuffer8_Stop(lpDSB2);

      IDirectSoundBuffer8_Release(lpDSB2);
      lpDSB2 = NULL;
   }

   if (lpDSB)
   {
      IDirectSoundBuffer8_Release(lpDSB);
      lpDSB = NULL;
   }

   if (lpDS8)
   {
      IDirectSound8_Release(lpDS8);
      lpDS8 = NULL;
   }
}
static gboolean
gst_directsound_ring_buffer_release (GstRingBuffer * buf)
{
  GstDirectSoundRingBuffer * dsoundbuffer;

  dsoundbuffer = GST_DIRECTSOUND_RING_BUFFER (buf);

  /* first we have to ensure our ring buffer is stopped */
  gst_directsound_ring_buffer_stop (buf);

  GST_DSOUND_LOCK (dsoundbuffer);

  /* release secondary DirectSound buffer */
  if (dsoundbuffer->pDSB8) {
    IDirectSoundBuffer8_Release (dsoundbuffer->pDSB8);
    dsoundbuffer->pDSB8 = NULL;
  }

  gst_buffer_unref (buf->data);
  buf->data = NULL;

  GST_DSOUND_UNLOCK (dsoundbuffer);

  return TRUE;
}
Beispiel #3
0
static ULONG WINAPI IDirectMusicAudioPathImpl_IUnknown_Release (LPUNKNOWN iface) {
  ICOM_THIS_MULTI(IDirectMusicAudioPathImpl, UnknownVtbl, iface);
  ULONG ref = InterlockedDecrement(&This->ref);
  TRACE("(%p): ReleaseRef to %d\n", This, ref);
  
  if (ref == 0) {
    if (This->pDSBuffer) {
      IDirectSoundBuffer8_Release(This->pDSBuffer);
    }
    HeapFree(GetProcessHeap(), 0, This);
  }

  DMIME_UnlockModule();
  
  return ref;
}
Beispiel #4
0
EXPORT void CALL CloseDLL (void)
{
#ifdef THREADED
	TerminateThread (handleAudioThread, 0);
#endif

	if (lpdsbuf) { 
        IDirectSoundBuffer8_Stop(lpdsbuf);
		IDirectSoundBuffer8_Release(lpdsbuf);
        lpdsbuf = NULL;
	}
    if ( lpds ) {
		IDirectSound8_Release(lpds);
        lpds = NULL;
	}
}
Beispiel #5
0
static void test_COM(void)
{
    IDirectSoundFullDuplex *dsfd = (IDirectSoundFullDuplex*)0xdeadbeef;
    IDirectSound *ds;
    IDirectSound8 *ds8;
    IDirectSoundCapture *dsc;
    IUnknown *unk, *unk8;
    IDirectSoundBuffer8 *dsb8;
    IDirectSoundCaptureBuffer8 *dscb8;
    DSBUFFERDESC bufdesc;
    DSCBUFFERDESC cbufdesc;
    WAVEFORMATEX wfx;
    ULONG refcount;
    HRESULT hr;

    /* COM aggregation */
    hr = CoCreateInstance(&CLSID_DirectSoundFullDuplex, (IUnknown*)&dsfd, CLSCTX_INPROC_SERVER,
            &IID_IUnknown, (void**)&dsfd);
    ok(hr == CLASS_E_NOAGGREGATION,
            "DirectSoundFullDuplex create failed: %08x, expected CLASS_E_NOAGGREGATION\n", hr);
    ok(!dsfd, "dsfd = %p\n", dsfd);

    /* Invalid RIID */
    hr = CoCreateInstance(&CLSID_DirectSoundFullDuplex, NULL, CLSCTX_INPROC_SERVER,
            &IID_IDirectSound3DBuffer, (void**)&dsfd);
    ok(hr == E_NOINTERFACE,
            "DirectSoundFullDuplex create failed: %08x, expected E_NOINTERFACE\n", hr);

    /* Different refcount for IDirectSoundFullDuplex and for IUnknown */
    hr = CoCreateInstance(&CLSID_DirectSoundFullDuplex, NULL, CLSCTX_INPROC_SERVER,
            &IID_IDirectSoundFullDuplex, (void**)&dsfd);
    ok(hr == S_OK, "DirectSoundFullDuplex create failed: %08x, expected S_OK\n", hr);
    refcount = IDirectSoundFullDuplex_AddRef(dsfd);
    ok(refcount == 2, "refcount == %u, expected 2\n", refcount);
    hr = IDirectSoundFullDuplex_QueryInterface(dsfd, &IID_IUnknown, (void**)&unk);
    ok(hr == S_OK, "QueryInterface for IID_IUnknown failed: %08x\n", hr);
    refcount = IUnknown_AddRef(unk);
    ok(refcount == 2, "refcount == %u, expected 2\n", refcount);

    /* Not initialized */
    hr = IDirectSoundFullDuplex_QueryInterface(dsfd, &IID_IDirectSound8, (void**)&ds8);
    ok(hr == E_NOINTERFACE,
            "QueryInterface for IID_IDirectSound8 failed: %08x, expected E_NOINTERFACE\n", hr);
    hr = IDirectSoundFullDuplex_QueryInterface(dsfd, &IID_IDirectSoundCapture, (void**)&dsc);
    ok(hr == E_NOINTERFACE,
            "QueryInterface for IID_IDirectSoundCapture failed: %08x, expected E_NOINTERFACE\n", hr);

    init_format(&wfx, WAVE_FORMAT_PCM, 44100, 16, 1);
    ZeroMemory(&bufdesc, sizeof(bufdesc));
    bufdesc.dwSize = sizeof(bufdesc);
    bufdesc.dwBufferBytes = wfx.nAvgBytesPerSec;
    bufdesc.lpwfxFormat = &wfx;
    ZeroMemory(&cbufdesc, sizeof(cbufdesc));
    cbufdesc.dwSize = sizeof(cbufdesc);
    cbufdesc.dwBufferBytes = wfx.nAvgBytesPerSec;
    cbufdesc.lpwfxFormat = &wfx;
    hr = IDirectSoundFullDuplex_Initialize(dsfd, NULL, NULL, &cbufdesc, &bufdesc, get_hwnd(),
            DSSCL_EXCLUSIVE, NULL, NULL);
    ok(hr == E_INVALIDARG,
            "IDirectSoundFullDuplex_Initialize failed: %08x, expected E_INVALIDARG\n", hr);
    hr = IDirectSoundFullDuplex_Initialize(dsfd, NULL, NULL, &cbufdesc, &bufdesc, get_hwnd(),
            DSSCL_EXCLUSIVE, &dscb8, &dsb8);
    if (hr == DSERR_NODRIVER || hr == DSERR_INVALIDCALL) {
        skip("No driver\n");
        return;
    }
    ok(hr == S_OK, "IDirectSoundFullDuplex_Initialize failed: %08x\n", hr);

    /* IDirectSound and IDirectSound8 */
    hr = IDirectSoundFullDuplex_QueryInterface(dsfd, &IID_IDirectSound8, (void**)&ds8);
    ok(hr == S_OK, "QueryInterface for IID_IDirectSound8 failed: %08x\n", hr);
    refcount = IDirectSound8_AddRef(ds8);
    ok(refcount == 2, "refcount == %u, expected 2\n", refcount);
    hr = IDirectSoundFullDuplex_QueryInterface(dsfd, &IID_IDirectSound, (void**)&ds);
    ok(hr == S_OK, "QueryInterface for IID_IDirectSound failed: %08x\n", hr);
    refcount = IDirectSound8_AddRef(ds8);
    ok(refcount == 4, "refcount == %u, expected 4\n", refcount);
    refcount = IDirectSound_AddRef(ds);
    ok(refcount == 5, "refcount == %u, expected 5\n", refcount);
    hr = IDirectSound8_QueryInterface(ds8, &IID_IUnknown, (void**)&unk8);
    ok(hr == S_OK, "QueryInterface for IID_IUnknown failed: %08x\n", hr);
    ok(unk == unk8, "Got different IUnknown when QI'ing IDirectSoundFullDuplex and IDirectSound\n");
    refcount = IUnknown_AddRef(unk8);
    ok(refcount == 4, "refcount == %u, expected 4\n", refcount);
    refcount = IDirectSound_AddRef(ds);
    ok(refcount == 6, "refcount == %u, expected 6\n", refcount);
    refcount = IDirectSoundFullDuplex_AddRef(dsfd);
    ok(refcount == 3, "refcount == %u, expected 3\n", refcount);

    /* IDirectSoundCapture */
    hr = IDirectSoundFullDuplex_QueryInterface(dsfd, &IID_IDirectSoundCapture, (void**)&dsc);
    ok(hr == S_OK, "QueryInterface for IID_IDirectSoundCapture failed: %08x\n", hr);
    refcount = IDirectSoundCapture_AddRef(dsc);
    ok(refcount == 2, "refcount == %u, expected 2\n", refcount);
    refcount = IDirectSoundFullDuplex_AddRef(dsfd);
    ok(refcount == 4, "refcount == %u, expected 4\n", refcount);
    hr = IDirectSoundCapture_QueryInterface(ds8, &IID_IUnknown, (void**)&unk8);
    ok(hr == S_OK, "QueryInterface for IID_IUnknown failed: %08x\n", hr);
    ok(unk == unk8,
            "Got different IUnknown when QI'ing IDirectSoundFullDuplex and IDirectSoundCapture\n");
    refcount = IUnknown_AddRef(unk8);
    ok(refcount == 6, "refcount == %u, expected 6\n", refcount);

    IDirectSoundBuffer8_Release(dsb8);
    IDirectSoundCaptureBuffer8_Release(dscb8);
    while (IDirectSound8_Release(ds8));
    while (IDirectSoundCapture_Release(dsc));
    while (IDirectSoundFullDuplex_Release(dsfd));
    while (IUnknown_Release(unk));
}
Beispiel #6
0
static HRESULT WINAPI IDirectSoundFullDuplexImpl_Initialize(IDirectSoundFullDuplex *iface,
        const GUID *capture_dev, const GUID *render_dev, const DSCBUFFERDESC *cbufdesc,
        const DSBUFFERDESC *bufdesc, HWND hwnd, DWORD level, IDirectSoundCaptureBuffer8 **dscb8,
        IDirectSoundBuffer8 **dsb8)
{
    IDirectSoundFullDuplexImpl *This = impl_from_IDirectSoundFullDuplex(iface);
    IDirectSound8 *ds8 = NULL;
    IDirectSoundCapture8 *dsc8 = NULL;
    HRESULT hr;

    TRACE("(%p,%s,%s,%p,%p,%p,%x,%p,%p)\n", This, debugstr_guid(capture_dev),
            debugstr_guid(render_dev), cbufdesc, bufdesc, hwnd, level, dscb8, dsb8);

    if (!dscb8 || !dsb8)
        return E_INVALIDARG;

    *dscb8 = NULL;
    *dsb8 = NULL;

    if (This->ds8_unk || This->dsc8_unk) {
        WARN("already initialized\n");
        return DSERR_ALREADYINITIALIZED;
    }

    hr = IDirectSoundImpl_Create(&This->IUnknown_iface, &IID_IUnknown, (void**)&This->ds8_unk,
            TRUE);
    if (SUCCEEDED(hr)) {
        IUnknown_QueryInterface(This->ds8_unk, &IID_IDirectSound8, (void**)&ds8);
        hr = IDirectSound8_Initialize(ds8, render_dev);
    }
    if (hr != DS_OK) {
        WARN("Creating/initializing IDirectSound8 failed\n");
        goto error;
    }

    IDirectSound8_SetCooperativeLevel(ds8, hwnd, level);

    hr = IDirectSound8_CreateSoundBuffer(ds8, bufdesc, (IDirectSoundBuffer**)dsb8, NULL);
    if (hr != DS_OK) {
        WARN("IDirectSoundBuffer_Create() failed\n");
        goto error;
    }

    hr = IDirectSoundCaptureImpl_Create(&This->IUnknown_iface, &IID_IUnknown,
            (void**)&This->dsc8_unk, TRUE);
    if (SUCCEEDED(hr)) {
        IUnknown_QueryInterface(This->dsc8_unk, &IID_IDirectSoundCapture8, (void**)&dsc8);
        hr = IDirectSoundCapture_Initialize(dsc8, capture_dev);
    }
    if (hr != DS_OK) {
        WARN("Creating/initializing IDirectSoundCapture8 failed\n");
        goto error;
    }

    hr = IDirectSoundCapture_CreateCaptureBuffer(dsc8, cbufdesc,
            (IDirectSoundCaptureBuffer**)dscb8, NULL);
    if (hr != DS_OK) {
        WARN("IDirectSoundCapture_CreateCaptureBuffer() failed\n");
        goto error;
    }

    IDirectSound8_Release(ds8);
    IDirectSoundCapture_Release(dsc8);
    return DS_OK;

error:
    if (*dsb8) {
        IDirectSoundBuffer8_Release(*dsb8);
        *dsb8 = NULL;
    }
    if (ds8)
        IDirectSound8_Release(ds8);
    if (This->ds8_unk) {
        IUnknown_Release(This->ds8_unk);
        This->ds8_unk = NULL;
    }
    if (*dscb8) {
        IDirectSoundCaptureBuffer8_Release(*dscb8);
        *dscb8 = NULL;
    }
    if (dsc8)
        IDirectSoundCapture_Release(dsc8);
    if (This->dsc8_unk) {
        IUnknown_Release(This->dsc8_unk);
        This->dsc8_unk = NULL;
    }
    return hr;
}
static DWORD WINAPI
gst_directsound_write_proc (LPVOID lpParameter)
{
  GstRingBuffer * buf;
  GstDirectSoundRingBuffer * dsoundbuffer;

  HRESULT hr;
  DWORD dwStatus;
  LPVOID pLockedBuffer1 = NULL, pLockedBuffer2 = NULL;
  DWORD dwSizeBuffer1 = 0, dwSizeBuffer2 = 0;
  DWORD dwCurrentPlayCursor = 0;

  gint64 freeBufferSize = 0;

  guint8 * readptr = NULL;
  gint readseg = 0;
  guint len = 0;
  gint retries = 0;

  gboolean flushing = FALSE;
  gboolean should_run = TRUE;
  gboolean error = FALSE;

  buf = (GstRingBuffer *) lpParameter;
  dsoundbuffer = GST_DIRECTSOUND_RING_BUFFER (buf);

  do {
    GST_DSOUND_LOCK (dsoundbuffer);

    if (dsoundbuffer->flushing || !dsoundbuffer->pDSB8) {
      GST_DSOUND_UNLOCK (dsoundbuffer);
      goto complete;
    }

    GST_DSOUND_UNLOCK (dsoundbuffer);

  restore_buffer:
    /* get current buffer status */
    GST_DSOUND_LOCK (dsoundbuffer);
    hr = IDirectSoundBuffer8_GetStatus (dsoundbuffer->pDSB8, &dwStatus);
    GST_DSOUND_UNLOCK (dsoundbuffer);

    if (dwStatus & DSBSTATUS_BUFFERLOST) {
      GST_DEBUG ("Buffer was lost, attempting to restore");

      GST_DSOUND_LOCK (dsoundbuffer);
      hr = IDirectSoundBuffer8_Restore (dsoundbuffer->pDSB8);
      GST_DSOUND_UNLOCK (dsoundbuffer);

      /* restore may fail again, ensure we restore the 
       * buffer before we continue */
      if (FAILED(hr) && hr == DSERR_BUFFERLOST) {
        if (retries++ < MAX_LOST_RETRIES) {
          GST_DEBUG ("Unable to restore, trying again");
          goto restore_buffer;
        }
        else {
          GST_ELEMENT_ERROR (dsoundbuffer->dsoundsink, RESOURCE, FAILED,
             ("%ls.", DXGetErrorDescription9W(hr)),
             ("gst_directsound_write_proc: IDirectSoundBuffer8_Restore, hr = %X", (unsigned int) hr));
          goto complete;
        }
      }
    }

    /* get current play cursor and write cursor positions */
    GST_DSOUND_LOCK (dsoundbuffer);
    hr = IDirectSoundBuffer8_GetCurrentPosition (dsoundbuffer->pDSB8,
        &dwCurrentPlayCursor, NULL);
    GST_DSOUND_UNLOCK (dsoundbuffer);

    if (G_UNLIKELY (FAILED(hr))) {
      /* try and reopen the default directsound device */
      if (hr == DIRECTSOUND_ERROR_DEVICE_RECONFIGURED) {
        /* we have to wait a while for the sound device removal to actually
         * be processed before attempting to reopen the device. Yes, this sucks */
        Sleep (2000);

        GST_DSOUND_LOCK (dsoundbuffer);
        IDirectSoundBuffer8_Release (dsoundbuffer->pDSB8);
        dsoundbuffer->pDSB8 = NULL;
        GST_DSOUND_UNLOCK (dsoundbuffer);

        if (gst_directsound_ring_buffer_close_device (buf) &&
            gst_directsound_ring_buffer_open_device (buf) &&
            gst_directsound_create_buffer (buf) ) {
          dsoundbuffer->buffer_write_offset = 0;
          goto restore_buffer;
        }
      }

      /* only trigger an error if we're not already in an error state */
      if (FAILED(hr) && !error) {
        GST_ELEMENT_ERROR (dsoundbuffer->dsoundsink, RESOURCE, FAILED,
           ("%ls.", DXGetErrorDescription9W(hr)),
           ("gst_directsound_write_proc: IDirectSoundBuffer8_GetCurrentPosition, hr = %X", (unsigned int) hr));
        error = TRUE;
        goto complete;
      }
    }

    GST_LOG ("Current Play Cursor: %u Current Write Offset: %d",
             (unsigned int) dwCurrentPlayCursor,
             dsoundbuffer->buffer_write_offset);

    /* calculate the free size of the circular buffer */
    GST_DSOUND_LOCK (dsoundbuffer);
    if (dwCurrentPlayCursor <= dsoundbuffer->buffer_write_offset)
      freeBufferSize = dsoundbuffer->buffer_size -
        (dsoundbuffer->buffer_write_offset - dwCurrentPlayCursor);
    else
      freeBufferSize = dwCurrentPlayCursor - dsoundbuffer->buffer_write_offset;
    GST_DSOUND_UNLOCK (dsoundbuffer);

    if (!gst_ring_buffer_prepare_read (buf, &readseg, &readptr, &len))
      goto complete;

    len -= dsoundbuffer->segoffset;

    GST_LOG ("Size of segment to write: %d Free buffer size: %lld",
             len, freeBufferSize);

    /* If we can't write this into directsound because we don't have enough 
     * space, then start playback if we're currently paused. Then, sleep
     * for a little while to wait until space is available */
    if (len >= freeBufferSize) {
      if (!(dwStatus & DSBSTATUS_PLAYING)) {
        GST_DSOUND_LOCK (dsoundbuffer);
        hr = IDirectSoundBuffer8_Play (dsoundbuffer->pDSB8, 0, 0, DSBPLAY_LOOPING);
        GST_DSOUND_UNLOCK (dsoundbuffer);

        if (FAILED(hr)) {
          GST_WARNING ("gst_directsound_write_proc: IDirectSoundBuffer8_Play, hr = %X", (unsigned int) hr);
        }
      }

      goto complete;
    }

    /* lock it */
    GST_DSOUND_LOCK (dsoundbuffer);
    hr = IDirectSoundBuffer8_Lock (dsoundbuffer->pDSB8,
        dsoundbuffer->buffer_write_offset, len, &pLockedBuffer1,
        &dwSizeBuffer1, &pLockedBuffer2, &dwSizeBuffer2, 0L);

    /* copy chunks */
    if (SUCCEEDED (hr)) {
      if (len <= dwSizeBuffer1) {
        memcpy (pLockedBuffer1, (LPBYTE) readptr + dsoundbuffer->segoffset, len);
      }
      else {
        memcpy (pLockedBuffer1, (LPBYTE) readptr + dsoundbuffer->segoffset, dwSizeBuffer1);
        memcpy (pLockedBuffer2, (LPBYTE) readptr + dsoundbuffer->segoffset + dwSizeBuffer1, len - dwSizeBuffer1);
      }

      IDirectSoundBuffer8_Unlock (dsoundbuffer->pDSB8, pLockedBuffer1,
         dwSizeBuffer1, pLockedBuffer2, dwSizeBuffer2);
    }
    else {
      GST_WARNING ("gst_directsound_write_proc: IDirectSoundBuffer8_Lock, hr = %X", (unsigned int) hr);
    }

    /* update tracking data */
    dsoundbuffer->segoffset += dwSizeBuffer1 + (len - dwSizeBuffer1);

    dsoundbuffer->buffer_write_offset += dwSizeBuffer1 + (len - dwSizeBuffer1);
    dsoundbuffer->buffer_write_offset %= dsoundbuffer->buffer_size;
    GST_DSOUND_UNLOCK (dsoundbuffer);

    freeBufferSize -= dwSizeBuffer1 + (len - dwSizeBuffer1);

    GST_LOG ("DirectSound Buffer1 Data Size: %u DirectSound Buffer2 Data Size: %u",
        (unsigned int) dwSizeBuffer1, (unsigned int) dwSizeBuffer2);
    GST_LOG ("Free buffer size: %lld", freeBufferSize);

    /* check if we read a whole segment */
    GST_DSOUND_LOCK (dsoundbuffer);
    if (dsoundbuffer->segoffset == dsoundbuffer->segsize) {
      GST_DSOUND_UNLOCK (dsoundbuffer);

      /* advance to next segment */
      gst_ring_buffer_clear (buf, readseg);
      gst_ring_buffer_advance (buf, 1);

      GST_DSOUND_LOCK (dsoundbuffer);
      dsoundbuffer->segoffset = 0;
    }
    GST_DSOUND_UNLOCK (dsoundbuffer);

  complete:
    GST_DSOUND_LOCK (dsoundbuffer);

    should_run = dsoundbuffer->should_run;
    flushing = dsoundbuffer->flushing;
    retries = 0;

    GST_DSOUND_UNLOCK (dsoundbuffer);

    /* it's extremely important to sleep in without the lock! */
    if (len >= freeBufferSize || flushing || error)
      Sleep (dsoundbuffer->min_sleep_time);
  }
  while(should_run);

  return 0;
}