Insets MyFrame::GetInsetsForStaticBox( Container* pStaticBox )
{
	Dimension dim = pStaticBox->getMinimumSize();

	// FOR NOW::...
	return Insets( dim.height,10, 10,10 );
}
Beispiel #2
0
    StyledTextBox::StyledTextBox(wxWindow* parent, wxString text, wxStandardID id)
        : StyledWindow(parent, text ,id)
    {
        pimpl = std::make_shared<StyledTextBoxImpl>();
        SetWindowStyle(GetWindowStyle() | wxWANTS_CHARS);

        SetRenderer(std::make_shared<StyledTextBoxRenderer>());

        SetInsets(Insets(3, 3, 3, 3));
        SetMinSize(wxSize(0, 22));
    }
Button_t::Button_t() : insets(Insets(0, 0, 0, 0)), ActionComponent_t(this)
{
	enabled = true;
	pathToLoad = false;

	shapeColor = ARGB(255, 230, 230, 230);
	border = RGB(160, 160, 160);

	addChild(&label);
	label.setAlignment(TextAlignment::CENTER);
}
void
MagicView::SetFocusModelView(int f)
{
   if (view_mode == VIEW_ALL) {
      view_focus = f;

      for (int row = 0; row < 2; row++) {
         for (int col = 0; col < 2; col++) {
            int index = 2*row + col;

            ActiveWindow* win = view_win[index];

            win->Show();
            win->SetCells(col, row, 1, 1);
            win->SetCellInsets(Insets(1,1,1,1));

            if (index == view_focus) {
               win->SetStyle(WIN_WHITE_FRAME);
            }
            else {
               win->SetStyle(WIN_BLACK_FRAME);
            }
         }
      }
   }
   else if (IsUVEdit()) {
      view_focus = view_mode;
   }
   else {
      view_mode  = f;
      view_focus = f;

      for (int i = 0; i < 4; i++) {
         ActiveWindow* win = view_win[i];

         if (i == view_mode) {
            win->Show();
            win->SetCells(0,0,2,2);
            win->SetStyle(WIN_WHITE_FRAME);
         }

         else {
            win->Hide();
            win->SetCells(0,0,0,0);
            win->SetStyle(WIN_BLACK_FRAME);
         }
      }
   }

   main_win->DoLayout();
}
void SourceWindow::Recreate()
{
	if ( mpParent ) 
	{
		mpParent->removeAll();
		mpParent->dispose();
		delete mpParent;
	}

	Container* parent = new Container( this );

	SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));

	parent->setLayout( new GridBagLayout() );

	GridBagConstraints c;
	c.fill   = GridBagConstraints::BOTH;
	c.weightx = 1.0;
	c.weighty = 1.0;

#ifdef __WINDOWS__ || 1
	mpBox = new wxStaticBox( this, -1, mSrcName );
#else
	// under my wxGtk, wxStaticBox'es crash...
	mpBox = new wxPanel( this, -1 );
#endif

	Container* boxPanel = new Container( mpBox );

	boxPanel->setInsets( Insets( 20,10, 10,10 ) );

	parent->add( boxPanel, &c );

	mpSrc = new wxTextCtrl( mpBox, -1, "", wxDefaultPosition, 
							wxDefaultSize, wxTE_MULTILINE | wxTE_READONLY | wxHSCROLL );

	boxPanel->setLayout( new GridBagLayout() );

	c.fill   = GridBagConstraints::BOTH;
	c.weightx = 1.0;
	c.weighty = 1.0;
	c.gridwidth = GridBagConstraints::REMAINDER;

	boxPanel->add( new Component( mpSrc ), &c );

	c.gridwidth = GridBagConstraints::REMAINDER;
	c.fill   = GridBagConstraints::NONE;
	c.weighty = 0.0;
	c.insets.top = 10;
	c.ipady = 3; // button seems to small in height without this

	boxPanel->add( new wxButton( mpBox, wxID_CLOSE, "&Close", 
								 wxDefaultPosition, wxSize( 70, 30 ) ), &c );

	parent->doLayout();

	mpParent = parent;

	wxFont font;

#if defined(__WXMSW__) || defined(__WINDOWS__) 
    font.SetFaceName("Courier");
    font.SetPointSize( 9 );
    font.RealizeResource();
#else
    font = wxSystemSettings::GetSystemFont(wxSYS_OEM_FIXED_FONT);
    font.SetStyle(wxNORMAL);
    font.SetWeight(wxNORMAL);
    font.SetPointSize( 9);
#endif

	this->SetFont( font );

}
void ConfigDialog::AddControls()
{
	Container* parent = new Container( this );
	parent->setLayout( new GridBagLayout() );

	Container* fieldsPanel = new Container();
	fieldsPanel->setLayout( new GridBagLayout() );

	GridBagConstraints c; 
	c.gridwidth = 1;  c.insets = Insets( 5,5, 5,5 );
	c.fill = GridBagConstraints::HORIZONTAL;
	int rmd = GridBagConstraints::REMAINDER;
	int y = 0;

	c.gridy = y++; 
	fieldsPanel->add( new wxStaticText( this,-1,"hgap:" ), &c ); c.gridwidth = rmd;
	fieldsPanel->add( MakeField( mpHgap ),  &c ); c.gridwidth = 1;  

	c.gridy = y++; 
	fieldsPanel->add( new wxStaticText( this,-1, "vgap:" ), &c ); c.gridwidth = rmd;
	fieldsPanel->add( MakeField( mpVgap ),  &c ); c.gridwidth = 1;  

	c.gridy = y++; 
	fieldsPanel->add( new wxStaticText( this,-1, "inset.left:" ), &c ); c.gridwidth = rmd;
	fieldsPanel->add( MakeField( mpLeft ),        &c ); c.gridwidth = 1;        

	c.gridy = y++; 
	fieldsPanel->add( new wxStaticText( this,-1, "insets.right:" ), &c ); c.gridwidth = rmd;
	fieldsPanel->add( MakeField( mpRight ),         &c ); c.gridwidth = 1;         

	c.gridy = y++; 
	fieldsPanel->add( new wxStaticText( this,-1, "insets.top:" ), &c ); c.gridwidth = rmd;
	fieldsPanel->add( MakeField( mpTop ),         &c ); c.gridwidth = 1;         

	c.gridy = y++; 
	fieldsPanel->add( new wxStaticText( this,-1, "insets.bottom:" ), &c ); c.gridwidth = rmd;
	fieldsPanel->add( MakeField( mpBottom ),         &c  ); c.gridwidth = 1;         

	c.gridy = y++; 
	fieldsPanel->add( new wxStaticText( this,-1, "Grid-rows:" ), &c ); c.gridwidth = rmd;
	fieldsPanel->add( MakeField( mpRowCount ),   &c  ); c.gridwidth = 1;   

	c.gridy = y++; 
	fieldsPanel->add( new wxStaticText( this,-1, "Grid-cols:" ), &c ); c.gridwidth = rmd;
	fieldsPanel->add( MakeField( mpColCount ),   &c  ); c.gridwidth = 1;   

	c.gridy = y++; 
	fieldsPanel->add( new wxStaticText( this,-1, "Panel-font:" ), &c ); c.gridwidth = 1;   c.weightx = 1.0;
	fieldsPanel->add( MakeField( mpFont ),        &c ); c.gridwidth = rmd; c.weightx = 0.0;

	fieldsPanel->add( MakeButton( "Select &font...", ID_SELECT_FONT ), &c  ); c.gridwidth = 1;

	Container* checkPanel1 = new Container();
	Container* checkPanel2 = new Container();
	Container* checkPanel3 = new Container();
	Container* btnPanel    = new Container();

	c.weightx = 1.0;

	c.gridx = 0; c.gridy = y++; 
	parent->add( fieldsPanel, &c ); c.gridwidth = rmd;

	c.insets.left = 10;	c.gridx = 0; 
	
	c.gridy = y++; parent->add( checkPanel1, &c ); c.gridwidth = rmd;

	c.gridy = y++; parent->add( checkPanel2, &c );

	c.gridy = y++; parent->add( checkPanel3, &c );

	c.gridy = y++; parent->add( new wxStaticText( this,-1, 
								"(Note: this dialog is also resizable)" ), &c );

	c.gridy = y++; 
	parent->add( btnPanel, &c );

	checkPanel1->setLayout( new BoxLayout( BoxLayout::X_AXIS ) );
	checkPanel2->setLayout( new BoxLayout( BoxLayout::X_AXIS ) );
	checkPanel3->setLayout( new BoxLayout( BoxLayout::X_AXIS ) );

	c.insets.left = 10;
	checkPanel1->add( MakeCheckBox( "Use light-wieght comp. ",   mpUseLightWeight ) );
	checkPanel1->add( MakeCheckBox( "Use double-buffering.",    mpUseDoubleBuf ) );
	checkPanel2->add( MakeCheckBox( "Show source for layout.",  mpShowSrcCode ) );
	checkPanel2->add( MakeCheckBox( "Auto-pack layout.",        mpAutoPack ) );
	checkPanel3->add( MakeCheckBox( "Enable \"2-Phase layouting\" feature.", mpUseTwoPhase ) );

	btnPanel->setLayout( new FlowLayout() );

	btnPanel->add( MakeButton( "&Apply", wxID_APPLY ) );
	btnPanel->add( MakeButton( "Apply && &return", ID_APPLY_AND_EXIT ) );
	btnPanel->add( MakeButton( "&Cancel", wxID_CANCEL ) );
	btnPanel->add( MakeButton( "&View dlg-source", ID_SHOW_DLG_SOURCE ) );

	mpFont->Enable( FALSE ); 
									 
	if ( !_gCfgDlgSizeAdjusted ) 
	{
		// for packing dialog initially use only 1-phase layouting
		// to let buttons in FlowLayout'ed btnPanel strech within\ in a single row

		parent->setTwoPhaseLayoutingGlobally(FALSE);

		parent->pack();

		// for the other resizing do it the "featured" way

		parent->setTwoPhaseLayoutingGlobally(TRUE);
	}
}
void MyFrame::Test_All_2( wxCommandEvent& event )
{
	RemoveAll(); SetTestName( "Test_All_2" );

	parent = new Container( this );
	SetCurrentContainer( parent );

	parent->setLayout( new GridBagLayout() );

	GridBagConstraints c;
	c.weightx   = 1.0;
	c.weighty   = 1.0;
	c.fill      = GridBagConstraints::BOTH;
	c.gridwidth = GridBagConstraints::REMAINDER;
	c.insets    = Insets( 5,10,2,10 );

	Container* imagePanel = new Container();

	parent->add( imagePanel, &c );

	imagePanel->setLayout( new FlowLayout() );

	for( int i = 0; i != 15; ++i )
	{
		Component* pComp = MakeButton( "< " + IntToStr( i + 1 ) + " >" );
		pComp->setMinimumSize( Dimension( 60,60 ) );

		imagePanel->add( pComp );
	}

	c.weighty   = 0.0;
	c.fill = GridBagConstraints::VERTICAL; c.insets.top = 2; 
	parent->add( MakeLabel( "---- Purchase A Fine Image Today -----" ), &c );

	c.insets.top = 5;
	c.fill = GridBagConstraints::BOTH;

	Container* infoPanel = MakeStaticBox( "" );
	Container* btnPanel  = new Container();

	parent->add( infoPanel, &c );
	parent->add( btnPanel,  &c );

	btnPanel->setLayout( new FlowLayout() );

	btnPanel->add( MakeButton( "&Purchase" ) );
	btnPanel->add( MakeButton( "&Cancel" ) );

	infoPanel->setLayout( new GridBagLayout() );

	infoPanel->setInsets( GetInsetsForStaticBox( infoPanel ) );

	SetCurrentContainer( infoPanel );

	int rmd = GridBagConstraints::REMAINDER;

	c.insets = Insets( 5,5, 0,0 );
	c.fill = GridBagConstraints::HORIZONTAL;

	c.weightx = 0.0; c.gridx = 0; c.gridy = 0;
	infoPanel->add( MakeLabel( "Name:" ), &c ); c.gridwidth = rmd; c.weightx = 1.0; c.gridwidth = 3;
	infoPanel->add( MakeTextField( "" ), &c );  c.gridwidth = 0;

	c.weightx = 0.0; c.gridx = 0; c.gridy = 1;
	infoPanel->add( MakeLabel( "Address:" ), &c ); c.gridwidth = rmd; c.weightx = 1.0; c.gridwidth = 3;
	infoPanel->add( MakeTextField( "" ), &c );  c.gridwidth = 0;

	c.weightx = 0.0; c.gridx = 0; c.gridy = 2;
	infoPanel->add( MakeLabel( "City:" ), &c ); c.weightx = 1.0;
	infoPanel->add( MakeTextField( "" ), &c );  c.weightx = 0.0;
	infoPanel->add( MakeLabel( "State:" ), &c ); 
	infoPanel->add( MakeTextField( "" ), &c );

	char* methods[] = { "Visa", "MasterCard", "Check" };

	c.weightx = 0.0; c.gridx = 0; c.gridy = 3;
	infoPanel->add( MakeLabel( "Payment:" ), &c ); c.weightx = 0.0;

	c.fill   = GridBagConstraints::NONE;
	c.anchor = GridBagConstraints::WEST;
	infoPanel->add( MakeComboBox( methods, sizeof(methods)/sizeof(char*) ), &c );
	
	// no auto-packing for this panel... 
	// (so many images in flow-layout may cause default width to be too big)

	parent->doLayout();
}
void MyFrame::Test_All_1( wxCommandEvent& event )
{
	RemoveAll(); SetTestName( "Test_All_1" );

	parent = new Container( this );
	SetCurrentContainer( parent );

	parent->setLayout( new GridBagLayout() );

	GridBagConstraints c;
	c.weightx   = 1.0;
	c.weighty   = 1.0;
	c.fill      = GridBagConstraints::BOTH;
	c.gridwidth = GridBagConstraints::REMAINDER;

	Container* sortPanel = MakeStaticBox( "Filtering options: (in GridBagLayout)" );

	Container* btnPanel = new Container();

	parent->add( sortPanel, &c );

	c.weighty   = 0.0;
	parent->add( btnPanel,  &c );

	btnPanel->setLayout( new FlowLayout() );
	btnPanel->setInsets( Insets( 10,10, 10,10 ) );

	btnPanel->add( MakeLabel( "Buttons:" ) );
	btnPanel->add( MakeButton( "&Apply" ) );
	btnPanel->add( MakeButton( "&Cancel" ) );
	btnPanel->add( MakeButton( "&Help" ) );
	btnPanel->add( MakeLabel( "in a FlowLayout" ) );

	SetCurrentContainer( sortPanel );

	sortPanel->setInsets( GetInsetsForStaticBox( sortPanel ) );

	// creating "Resolution" panel

	sortPanel->setLayout( new GridBagLayout() );

	char* resValues[] = { "FIXED", "INVALID", "WONTFIX", "LATER", "REMIND", 
					      	"DUPLICATE", "WORKSFORME" };
	char* pltfValues[] = { "All", "DEC", "HP", "Macintosh", "PC", "SGI", "Sun", "Other" };

	char* opSysValues[] = { "All", "Windows 3.1", "Windows 95", "Windows 98", "Windows NT", 
						    "Mac Sys7", "Mac Sys7.5", "Mac Sys7.6.1", "Mac Sys8.0",
						    "Mac Sys7", "Mac Sys8.5", "Mac Sys8.6",
						    "Aix", "BSD", "IRIX", "Linux", "FreeBSD", "NetBSD", "OSF/1", "SOLARIS",
						    "SunOS", "Neutrino", "OS/2", "OpenVMS", "other" };

	char* compValues[] = { "Not applied", "wxGrid", "wxHTML", "wxMedia",
						   "wxLayout", "wxDialupManager", "wxFrameLayout" };

	char* severValues[] = { "Blocker", "Critical", "Major", "Minor",
						    "Trivial", "Enhancement", "Showstopper" };

	char* priValues[]   = { "P1", "P2", "P3", "P4", "P5" };

	int resCnt   = sizeof( resValues )   / sizeof(char*);
	int pltfCnt  = sizeof( pltfValues )  / sizeof(char*);
	int opSysCnt = sizeof( opSysValues ) / sizeof(char*);
	int compCnt  = sizeof( compValues  ) / sizeof(char*);
	int svrCnt   = sizeof( severValues ) / sizeof(char*);
	int priCnt   = sizeof( priValues   ) / sizeof(char*);

	c.weightx   = 1.0;
	c.fill      = GridBagConstraints::BOTH;

	c = GridBagConstraints(); // reset defauls
	c.fill      = GridBagConstraints::BOTH;
	int rel = GridBagConstraints::RELATIVE;
	c.weightx = 1.0;
	c.insets.left = 2; c.insets.right = 2;

	c.gridx = 1; c.gridy = 1;
	sortPanel->add( MakeListBox ( resValues, resCnt ),   &c ); c.gridx = 2; c.gridwidth = 2;
	sortPanel->add( MakeListBox ( severValues, svrCnt ), &c ); c.gridx = 4; c.gridwidth = 1;
	sortPanel->add( MakeListBox ( priValues, priCnt ),   &c );

	c.gridy = 3; c.gridx = 1; c.weighty = 1.0; c.gridwidth = 2;
	sortPanel->add( MakeListBox ( compValues, compCnt ), &c ); c.gridx = 3;
	sortPanel->add( MakeListBox ( pltfValues, pltfCnt ), &c ); c.gridwidth = 1;

	c.gridx = 0; c.gridy = 1; c.weighty = 1.0; c.gridheight = GridBagConstraints::REMAINDER;
	sortPanel->add( MakeListBox ( opSysValues, opSysCnt ), &c );

	c.gridx = 0; c.gridy = 0; c.gridheight = 1; c.weighty = 0.0;
	sortPanel->add( MakeCheckBox( "OpSys" ),      &c ); c.gridx = 1;
	sortPanel->add( MakeCheckBox( "Resolution" ), &c ); c.gridx = 2; c.gridwidth = 2;
	sortPanel->add( MakeCheckBox( "Severity" ),   &c ); c.gridx = 4; c.gridwidth = 0;
	sortPanel->add( MakeCheckBox( "Priority" ),   &c );

	c.gridx = 1; c.gridy = 2; c.gridwidth = 2;
	sortPanel->add( MakeCheckBox( "Component" ), &c ); c.gridx = 3;
	sortPanel->add( MakeCheckBox( "Platform" ),  &c ); c.gridwidth = 0;

	Container* keywordsPanel = MakeStaticBox( "Contain Keywords: (in another grid-bag)" );
	keywordsPanel->setInsets( GetInsetsForStaticBox( keywordsPanel ) );

	c.gridx = 1; c.gridy = 4; c.insets.top = 5;
	c.gridwidth = GridBagConstraints::REMAINDER; c.weighty = 0.0;
	sortPanel->add( keywordsPanel, &c );

	keywordsPanel->setLayout( new GridBagLayout() );

	SetCurrentContainer( keywordsPanel );

	c = GridBagConstraints(); // reset defauls
	c.anchor = GridBagConstraints::NORTHWEST;

	c.gridx = 0; c.gridy = 0;
	keywordsPanel->add( MakeRadioButton( "Up", TRUE ), &c );
	
	c.gridx = 0; c.gridy = 1;
	keywordsPanel->add( MakeRadioButton( "Down" ), &c );

	c.gridx = 0; c.gridy = 2;
	keywordsPanel->add( MakeRadioButton( "Start" ), &c );

	c.fill   = GridBagConstraints::BOTH;
	c.gridx = 1; c.gridy = 0; c.weightx = 1.0; c.weighty = 1.0; c.gridheight = 3; 
	keywordsPanel->add( MakeTextField( "p1, fixed, bcc" ), &c );

	if ( mCfg.mAutoPack ) parent->pack();
				     else parent->doLayout();
}
void
MagicView::SetupModelViews()
{
   switch (view_mode) {
   case VIEW_ALL: {
         for (int row = 0; row < 2; row++) {
            for (int col = 0; col < 2; col++) {
               int index = 2*row + col;

               ActiveWindow* win = view_win[index];

               win->Show();
               win->SetCells(col, row, 1, 1);
               win->SetCellInsets(Insets(1,1,1,1));
            }
         }

         uvmap_win->Hide();
         uvmap_win->SetCells(0,0,0,0);
      }
      break;

   case VIEW_TOP:
   case VIEW_SIDE:
   case VIEW_FRONT:
   case VIEW_PERSPECTIVE: {
         view_focus = view_mode;

         for (int i = 0; i < 4; i++) {
            ActiveWindow* win = view_win[i];

            if (i == view_mode) {
               win->Show();
               win->SetCells(0,0,2,2);
               win->SetStyle(WIN_WHITE_FRAME);
            }

            else {
               win->Hide();
               win->SetCells(0,0,0,0);
               win->SetStyle(WIN_BLACK_FRAME);
            }
         }

         uvmap_win->Hide();
         uvmap_win->SetCells(0,0,0,0);
      }
      break;

   case VIEW_UV_MAP: {
         view_focus = view_mode;

         for (int i = 0; i < 4; i++) {
            ActiveWindow* win = view_win[i];
            win->Hide();
            win->SetCells(0,0,0,0);
            win->SetStyle(WIN_BLACK_FRAME);
         }

         uvmap_win->Show();
         uvmap_win->SetCells(0,0,2,2);
      }
      break;

   default:
      break;
   }

   main_win->DoLayout();
}
void MagicView::OnInitialUpdate() 
{
	CView::OnInitialUpdate();
   Color::SetPalette(standard_palette, 256, inverse_palette);

   if (!video_settings)
      video_settings = new VideoSettings;

   GetClientRect(&client_rect);

   // Use client area to set video window size
   int w = client_rect.right - client_rect.left;
   int h = client_rect.bottom - client_rect.top;

   video_settings->is_windowed   = true;
   video_settings->window_width  = w;
   video_settings->window_height = h;

   if (!video) {
      video = new VideoDX9(GetSafeHwnd(), video_settings);
      *video_settings = *video->GetVideoSettings();

      if (video) {
         Color::UseVideo(video);
         video->UseXFont("System", 12, false, false);

         screen = new Screen(video);
         if (!screen) {
            ::Print("ERROR: Could not create Screen object.\n");
            return;
         }

         ::Print("  Created screen object (%d x %d).\n", w, h);
   
         if (!screen->SetBackgroundColor(Color::Black))
            ::Print("  WARNING: could not set video background color to Black\n");

         screen->ClearAllFrames(true);

         ::Print("  Established requested video parameters.\n");
         ::Print("  ---------------------------------------\n\n");

         if (!scene) {
            scene = new Scene;

            scene->SetAmbient(Color(60,60,60));

            Point light_pos(3e6, 5e6, 4e6);

            main_light = new Light(1.0f); //1.25f);
            main_light->MoveTo(light_pos);
            main_light->SetType(Light::LIGHT_DIRECTIONAL);
            main_light->SetColor(Color::White);
            main_light->SetShadow(true);

            scene->AddLight(main_light);

            back_light = new Light(0.5f);
            back_light->MoveTo(light_pos * -1);
            back_light->SetType(Light::LIGHT_DIRECTIONAL);
            back_light->SetColor(Color::White);

            scene->AddLight(back_light);

            Selection*  seln     = GetDocument()->GetSelection();
            Selector*   selector = GetDocument()->GetSelector();

            if (seln && selector) {
               scene->Graphics().clear();
               scene->AddGraphic(seln);
               scene->AddGraphic(selector);

               selector->UseModel(0);
            }
         }

         int   mins[2]     = { 0, 0 };
         float weights[2]  = { 1, 1 };

         main_win = new ActiveWindow(screen, 0, 0, w, h, 100, 0);
         main_win->UseLayout(2, 2, mins, mins, weights, weights);
         main_win->SetBackColor(Color::Gray);

         screen->AddWindow(main_win);

         DWORD view_types[] = { 
            ModelView::VIEW_PLAN,
            ModelView::VIEW_PROJECT,
            ModelView::VIEW_SIDE,
            ModelView::VIEW_FRONT
         };

         for (int row = 0; row < 2; row++) {
            for (int col = 0; col < 2; col++) {
               int index = 2*row + col;

               ActiveWindow* win = new ActiveWindow(screen, 
                                                    col*w/2, 
                                                    row*h/2, 
                                                    w/2, 
                                                    h/2, 
                                                    101+index, 
                                                    WIN_BLACK_FRAME, 
                                                    main_win);

               win->SetCells(col, row, 1, 1);
               win->SetCellInsets(Insets(1,1,1,1));
               win->SetBackColor(Color(160,160,160));

               ModelView* mv = new ModelView(win, scene, view_types[index]);

               if (view_types[index] == ModelView::VIEW_PROJECT)
                  mv->SetFillMode(ModelView::FILL_TEXTURE);

               mv->UseGrid(grid);
               win->AddView(mv);

               view_win[index]   = win;
               model_view[index] = mv;
            }
         }

         view_win[0]->SetStyle(WIN_WHITE_FRAME);

         uvmap_win  = new ActiveWindow(screen, 0, 0, w, h, 110, WIN_BLACK_FRAME, main_win);
         uvmap_view = new UVMapView(uvmap_win);
         uvmap_win->AddView(uvmap_view);

         main_win->DoLayout();
      }

      else {
         ::Print("  Could not establish requested video parameters.\n");
         ::Print("  -----------------------------------------------\n\n");
      }
   }
}