Beispiel #1
0
status_t
BListView::Archive(BMessage* archive, bool deep) const
{
	status_t status = BView::Archive(archive, deep);
	if (status < B_OK)
		return status;

	status = archive->AddInt32("_lv_type", fListType);
	if (status == B_OK && deep) {
		BListItem* item;
		int32 i = 0;

		while ((item = ItemAt(i++))) {
			BMessage subData;
			status = item->Archive(&subData, true);
			if (status >= B_OK)
				status = archive->AddMessage("_l_items", &subData);

			if (status < B_OK)
				break;
		}
	}

	if (status >= B_OK && InvocationMessage() != NULL)
		status = archive->AddMessage("_msg", InvocationMessage());

	if (status == B_OK && fSelectMessage != NULL)
		status = archive->AddMessage("_2nd_msg", fSelectMessage);

	return status;
}
Beispiel #2
0
status_t
BOutlineListView::Archive(BMessage* archive, bool deep) const
{
	// Note: We can't call the BListView Archive function here, as we are also
	// interested in subitems BOutlineListView can have. They are even stored
	// with a different field name (_l_full_items vs. _l_items).

	status_t status = BView::Archive(archive, deep);
	if (status != B_OK)
		return status;

	status = archive->AddInt32("_lv_type", fListType);
	if (status == B_OK && deep) {
		int32 i = 0;
		BListItem* item = NULL;
		while ((item = static_cast<BListItem*>(fFullList.ItemAt(i++)))) {
			BMessage subData;
			status = item->Archive(&subData, true);
			if (status >= B_OK)
				status = archive->AddMessage("_l_full_items", &subData);

			if (status < B_OK)
				break;
		}
	}

	if (status >= B_OK && InvocationMessage() != NULL)
		status = archive->AddMessage("_msg", InvocationMessage());

	if (status == B_OK && fSelectMessage != NULL)
		status = archive->AddMessage("_2nd_msg", fSelectMessage);

	return status;
}