Beispiel #1
0
static      time_t
check_pings(time_t currenttime)
{
aClient 	*cptr;
aConfItem 	*aconf = (aConfItem *) NULL;
int     	 killflag, zkillflag, ping = 0, i;
time_t      	 oldest = 0; /* timeout removed, see EXPLANATION below */
char       	*reason, *ktype, fbuf[512];
char 		*errtxt = "No response from %s, closing link";


   for (i = 0; i <= highest_fd; i++) 
   {
      if (!(cptr = local[i]) || IsMe(cptr) || IsLog(cptr))
	 continue;

       /* Note: No need to notify opers here. It's 
	* already done when "FLAGS_DEADSOCKET" is set.
        */

      if (cptr->flags & FLAGS_DEADSOCKET) 
      {
	 (void) exit_client(cptr, cptr, &me, (cptr->flags & FLAGS_SENDQEX) ?
			    "SendQ exceeded" : "Dead socket");
	 i--;
	 continue;
      }

      killflag = NO;
      zkillflag = NO;

      if (rehashed) 
      {
	 if (zline_in_progress) 
	 {
	    if (IsPerson(cptr)) 
	    {
	       if ((aconf = find_zkill(cptr)))	
		  zkillflag = YES;
	    }
	 }
	 else 
	 {
	    if(IsPerson(cptr)) 
	    {
	       if((aconf = find_kill(cptr)))	
		  killflag = YES;	
	    }
	 }
      }

      /* Added a bit of code here to differentiate 
       * between K and Z-lines. -ThemBones
       */

      if (zkillflag || killflag)
      {
         ktype = zkillflag ? "Z-lined" : 
            ((aconf->status == CONF_KILL) ? "K-lined" : "Autokilled");

	 if (killflag) 
         {
	    sendto_ops("%s active for %s",
                       (aconf->status == CONF_KILL) ? "K-line" : "Autokill",
		       get_client_name(cptr, FALSE));
	    reason = aconf->passwd ? aconf->passwd : ktype;
	 }
	 else 
         {			/* its a Z line */
	    sendto_ops("Z-line active for %s",
		       get_client_name(cptr, FALSE));
	    reason = aconf->passwd ? aconf->passwd : "Z-lined";
	 }

	 sendto_one(cptr, err_str(ERR_YOUREBANNEDCREEP),
		    me.name, cptr->name, ktype);

         ircsprintf(fbuf, "%s: %s", ktype, reason);
	 (void) exit_client(cptr, cptr, &me, fbuf);
	 i--;			/* subtract out this fd so we check it again.. */			
	 continue;
      }

      if (IsRegistered(cptr))
	 ping = cptr->pingval;
      else
	 ping = CONNECTTIMEOUT;

      /*
       * Ok, so goto's are ugly and can be avoided here but this code
       * is already indented enough so I think its justified. -avalon
       *
       * justified by what? laziness? <g>
       * If the client pingtime is fine (ie, not larger than the client ping) 
       * skip over all the checks below. - lucas
       */

      if (ping < (currenttime - cptr->lasttime))
      {
         /*
          * If the server hasnt talked to us in 2*ping seconds and it has
          * a ping time, then close its connection. If the client is a
          * user and a KILL line was found to be active, close this
          * connection too.
          */
         if (((cptr->flags & FLAGS_PINGSENT) && ((currenttime - cptr->lasttime) >= (2 * ping))) ||
             ((!IsRegistered(cptr) && (currenttime - cptr->since) >= ping))) 
         {
	    if (!IsRegistered(cptr) && (DoingDNS(cptr) || DoingAuth(cptr))) 
            {
	       if (cptr->authfd >= 0) 
	       {
	          (void) close(cptr->authfd);
	          cptr->authfd = -1;
	          cptr->count = 0;
	          *cptr->buffer = '\0';
	       }
#ifdef SHOW_HEADERS
	       if (DoingDNS(cptr))
	          ssl_send(cptr, REPORT_FAIL_DNS, R_fail_dns, 0);
	       if (DoingAuth(cptr))
	          ssl_send(cptr, REPORT_FAIL_ID, R_fail_id, 0);
#endif
	       Debug((DEBUG_NOTICE, "DNS/AUTH timeout %s",
	 	      get_client_name(cptr, TRUE)));
	       del_queries((char *) cptr);
	       ClearAuth(cptr);
	       ClearDNS(cptr);
	       SetAccess(cptr);
	       cptr->since = currenttime;
	       continue;
	    }

	    if (IsServer(cptr) || IsConnecting(cptr) || IsHandshake(cptr)) 
	    {
	       ircsprintf(fbuf, "from %s: %s", me.name, errtxt);
	       sendto_gnotice(fbuf, get_client_name(cptr, HIDEME));
	       ircsprintf(fbuf, ":%s GNOTICE :%s", me.name, errtxt);                                
	       sendto_serv_butone(cptr, fbuf, get_client_name(cptr, HIDEME));
	    }

	    (void) exit_client(cptr, cptr, &me, "Ping timeout");
	    i--;			/* subtract out this fd so we check it again.. */			
	    continue;
         } /* don't send pings during a burst, as we send them already. */

         else if (!(cptr->flags & (FLAGS_PINGSENT|FLAGS_BURST))) {
	    /*
	     * if we havent PINGed the connection and we havent heard from
	     * it in a while, PING it to make sure it is still alive.
	     */
	    cptr->flags |= FLAGS_PINGSENT;
	    /*
	     * not nice but does the job 
	     */
	    cptr->lasttime = currenttime - ping;
	    sendto_one(cptr, "PING :%s", me.name);
         }
      }

      /* see EXPLANATION below
       *
       * timeout = cptr->lasttime + ping;
       * while (timeout <= currenttime)
       *  timeout += ping;
       * if (timeout < oldest || !oldest)
       *   oldest = timeout;
       */

      /*
       * Check UNKNOWN connections - if they have been in this state
       * for > 100s, close them.
       */
      if (IsUnknown(cptr))
	 if (cptr->firsttime ? ((timeofday - cptr->firsttime) > 100) : 0) 
	    (void) exit_client(cptr, cptr, &me, "Connection Timed Out");
   }

   rehashed = 0;
   zline_in_progress = 0;

   /* EXPLANATION
    * on a server with a large volume of clients, at any given point
    * there may be a client which needs to be pinged the next second,
    * or even right away (a second may have passed while running
    * check_pings). Preserving CPU time is more important than
    * pinging clients out at exact times, IMO. Therefore, I am going to make
    * check_pings always return currenttime + 9. This means that it may take
    * a user up to 9 seconds more than pingfreq to timeout. Oh well.
    * Plus, the number is 9 to 'stagger' our check_pings calls out over
    * time, to avoid doing it and the other tasks ircd does at the same time
    * all the time (which are usually done on intervals of 5 seconds or so). 
    * - lucas
    *
    *  if (!oldest || oldest < currenttime)
    *     oldest = currenttime + PINGFREQUENCY;
    */

   oldest = currenttime + 9;

   Debug((DEBUG_NOTICE, "Next check_ping() call at: %s, %d %d %d",
	  myctime(oldest), ping, oldest, currenttime));

   return oldest;
}
Beispiel #2
0
static	time_t	check_pings(time_t currenttime)
{		
  register	aClient	*cptr;		/* current local cptr being examined */
  aConfItem 	*aconf = (aConfItem *)NULL;
  int		ping = 0;		/* ping time value from client */
  int		i;			/* used to index through fd/cptr's */
  time_t	oldest = 0;		/* next ping time */
  time_t	timeout;		/* found necessary ping time */
  char *reason;				/* pointer to reason string */
  int die_index=0;			/* index into list */
  char ping_time_out_buffer[64];	/* blech that should be a define */

					/* of dying clients */
  dying_clients[0] = (aClient *)NULL;	/* mark first one empty */

  /*
   * I re-wrote the way klines are handled. Instead of rescanning
   * the local[] array and calling exit_client() right away, I
   * mark the client thats dying by placing a pointer to its aClient
   * into dying_clients[]. When I have examined all in local[],
   * I then examine the dying_clients[] for aClient's to exit.
   * This saves the rescan on k-lines, also greatly simplifies the code,
   *
   * Jan 28, 1998
   * -Dianora
   */

   for (i = 0; i <= highest_fd; i++)
    {
      if (!(cptr = local[i]) || IsMe(cptr) || IsLog(cptr))
	continue;		/* and go examine next fd/cptr */
      /*
      ** Note: No need to notify opers here. It's
      ** already done when "FLAGS_DEADSOCKET" is set.
      */
      if (cptr->flags & FLAGS_DEADSOCKET)
	{
	  /* N.B. EVERY single time dying_clients[] is set
	   * it must be followed by an immediate continue,
	   * to prevent this cptr from being marked again for exit.
	   * If you don't, you could cause exit_client() to be called twice
	   * for the same cptr. i.e. bad news
	   * -Dianora
	   */

	  dying_clients[die_index] = cptr;
	  dying_clients_reason[die_index++] =
	    ((cptr->flags & FLAGS_SENDQEX) ?
	     "SendQ exceeded" : "Dead socket");
	  dying_clients[die_index] = (aClient *)NULL;
	  continue;		/* and go examine next fd/cptr */
	}

      if (rehashed)
	{
	  if(dline_in_progress)
	    {
	      if(IsPerson(cptr))
		{
		  if( (aconf = find_dkill(cptr)) ) /* if there is a returned 
						      aConfItem then kill it */
		    {
		      sendto_ops("D-line active for %s",
				 get_client_name(cptr, FALSE));

		      dying_clients[die_index] = cptr;
#ifdef KLINE_WITH_REASON
		      reason = aconf->passwd ? aconf->passwd : "D-lined";
		      dying_clients_reason[die_index++] = reason;
#else
		      dying_clients_reason[die_index++] = "D-lined";
#endif
		      dying_clients[die_index] = (aClient *)NULL;
		      sendto_one(cptr, err_str(ERR_YOUREBANNEDCREEP),
				 me.name, cptr->name, reason);
		      continue;		/* and go examine next fd/cptr */
		    }
		}
	    }
	  else
	    {
	      if(IsPerson(cptr))
		{
#ifdef GLINES
		  if( (aconf = find_gkill(cptr)) )
		    {
		      sendto_ops("G-line active for %s",
				 get_client_name(cptr, FALSE));

		      dying_clients[die_index] = cptr;
#ifdef KLINE_WITH_REASON
		      reason = aconf->passwd ? aconf->passwd : "G-lined";
		      dying_clients_reason[die_index++] = reason;
#else
		      dying_clients_reason[die_index++] = "G-lined";
#endif
		      dying_clients[die_index] = (aClient *)NULL;
		      sendto_one(cptr, err_str(ERR_YOUREBANNEDCREEP),
				 me.name, cptr->name, reason);
		      continue;		/* and go examine next fd/cptr */
		    }
		  else
#endif
		  if((aconf = find_kill(cptr)))	/* if there is a returned
						   aConfItem.. then kill it */
		    {
		      sendto_ops("K-line active for %s",
				 get_client_name(cptr, FALSE));
		      dying_clients[die_index] = cptr;

#ifdef KLINE_WITH_REASON
#ifdef K_COMMENT_ONLY
		      reason = aconf->passwd ? aconf->passwd : "K-lined";
#else
		      reason = (BadPtr(aconf->passwd) || 
				!is_comment(aconf->passwd)) ?
			"K-lined" : aconf->passwd;
#endif
		      dying_clients_reason[die_index++] = reason;
#else
		      dying_clients_reason[die_index++] = "K-lined";
#endif
		      dying_clients[die_index] = (aClient *)NULL;
		      sendto_one(cptr, err_str(ERR_YOUREBANNEDCREEP),
				 me.name, cptr->name, reason);
		      continue;		/* and go examine next fd/cptr */
		    }
		}
	    }
	}

#ifdef IDLE_CHECK
      if (IsPerson(cptr))
	{
	  if( !IsElined(cptr) && ((timeofday - cptr->user->last) > idle_time))
	    {
	      aConfItem *aconf;

	      dying_clients[die_index] = cptr;
	      dying_clients_reason[die_index++] = "idle exceeder";
	      dying_clients[die_index] = (aClient *)NULL;

	      aconf = make_conf();
	      aconf->status = CONF_KILL;
	      DupString(aconf->host, cptr->user->host);
	      DupString(aconf->passwd, "idle exceeder" );
	      DupString(aconf->name, cptr->user->username);
	      aconf->port = 0;
	      aconf->hold = timeofday + 60;
	      add_temp_kline(aconf);
	      sendto_ops("Idle exceeder %s temp k-lining",
			 get_client_name(cptr,FALSE));
	      continue;		/* and go examine next fd/cptr */
	    }
	}
#endif

#ifdef REJECT_HOLD
      if (IsRejectHeld(cptr))
	{
	  if( timeofday > (cptr->firsttime + REJECT_HOLD_TIME) )
	    {
	      dying_clients[die_index] = cptr;
	      dying_clients_reason[die_index++] = "reject held client";
	      dying_clients[die_index] = (aClient *)NULL;
	      continue;		/* and go examine next fd/cptr */
	    }
	}
#endif

#if defined(R_LINES) && defined(R_LINES_OFTEN)
      /*
       * this is used for KILL lines with time restrictions
       * on them - send a message to the user being killed
       * first.
       * *** Moved up above  -taner ***
       *
       * Moved here, no more rflag -Dianora 
       */
      if (IsPerson(cptr) && find_restrict(cptr))
	{
	  sendto_ops("Restricting %s, closing link.",
		     get_client_name(cptr,FALSE));

	  dying_clients[die_index] = cptr;
	  dying_clients_reason[die_index++] = "you have been R-lined";
	  dying_clients[die_index] = (aClient *)NULL;
	  continue;			/* and go examine next fd/cptr */
	}
#endif

      if (!IsRegistered(cptr))
	ping = CONNECTTIMEOUT;
      else
	ping = get_client_ping(cptr);

      /*
       * Ok, so goto's are ugly and can be avoided here but this code
       * is already indented enough so I think its justified. -avalon
       */
       /*  if (!rflag &&
	       (ping >= currenttime - cptr->lasttime))
	      goto ping_timeout; */

      /*
       * *sigh* I think not -Dianora
       */

      if (ping < (currenttime - cptr->lasttime))
	{

	  /*
	   * If the server hasnt talked to us in 2*ping seconds
	   * and it has a ping time, then close its connection.
	   * If the client is a user and a KILL line was found
	   * to be active, close this connection too.
	   */
	  if (((currenttime - cptr->lasttime) >= (2 * ping) &&
	       (cptr->flags & FLAGS_PINGSENT)) ||
	      ((!IsRegistered(cptr) && (currenttime - cptr->since) >= ping)))
	    {
	      if (!IsRegistered(cptr) &&
		  (DoingDNS(cptr) || DoingAuth(cptr)))
		{
		  if (cptr->authfd >= 0)
		    {
		      (void)close(cptr->authfd);
		      cptr->authfd = -1;
		      cptr->count = 0;
		      *cptr->buffer = '\0';
		    }
#ifdef SHOW_HEADERS
		  if (DoingDNS(cptr))
		    send(cptr->fd, REPORT_FAIL_DNS, R_fail_dns, 0);
		  else
		    send(cptr->fd, REPORT_FAIL_ID, R_fail_id, 0);
#endif
		  Debug((DEBUG_NOTICE,"DNS/AUTH timeout %s",
			 get_client_name(cptr,TRUE)));
		  del_queries((char *)cptr);
		  ClearAuth(cptr);
		  ClearDNS(cptr);
		  SetAccess(cptr);
		  cptr->since = currenttime;
		  continue;
		}
	      if (IsServer(cptr) || IsConnecting(cptr) ||
		  IsHandshake(cptr))
		{
		  sendto_ops("No response from %s, closing link",
			     get_client_name(cptr, FALSE));
		}
	      /*
	       * this is used for KILL lines with time restrictions
	       * on them - send a messgae to the user being killed
	       * first.
	       * *** Moved up above  -taner ***
	       */
	      cptr->flags2 |= FLAGS2_PING_TIMEOUT;
	      dying_clients[die_index++] = cptr;
	      /* the reason is taken care of at exit time */
      /*      dying_clients_reason[die_index++] = "Ping timeout"; */
	      dying_clients[die_index] = (aClient *)NULL;
	      
	      /*
	       * need to start loop over because the close can
	       * affect the ordering of the local[] array.- avalon
	       *
	       ** Not if you do it right - Dianora
	       */

	      continue;
	    }
	  else if ((cptr->flags & FLAGS_PINGSENT) == 0)
	    {
	      /*
	       * if we havent PINGed the connection and we havent
	       * heard from it in a while, PING it to make sure
	       * it is still alive.
	       */
	      cptr->flags |= FLAGS_PINGSENT;
	      /* not nice but does the job */
	      cptr->lasttime = currenttime - ping;
	      sendto_one(cptr, "PING :%s", me.name);
	    }
	}
      /* ping_timeout: */
      timeout = cptr->lasttime + ping;
      while (timeout <= currenttime)
	timeout += ping;
      if (timeout < oldest || !oldest)
	oldest = timeout;

      /*
       * Check UNKNOWN connections - if they have been in this state
       * for > 100s, close them.
       */

      if (IsUnknown(cptr))
	{
	  if (cptr->firsttime ? ((timeofday - cptr->firsttime) > 100) : 0)
	    {
	      dying_clients[die_index] = cptr;
	      dying_clients_reason[die_index++] = "Connection Timed Out";
	      dying_clients[die_index] = (aClient *)NULL;
	      continue;
	    }
	}
    }

  /* Now exit clients marked for exit above.
   * it doesn't matter if local[] gets re-arranged now
   *
   * -Dianora
   */

  for(die_index = 0; (cptr = dying_clients[die_index]); die_index++)
    {
      if(cptr->flags2 & FLAGS2_PING_TIMEOUT)
	{
	  (void)ircsprintf(ping_time_out_buffer,
			    "Ping timeout: %d seconds",
			    currenttime - cptr->lasttime);
	  (void)exit_client(cptr, cptr, &me, ping_time_out_buffer );
	}
      else
	(void)exit_client(cptr, cptr, &me, dying_clients_reason[die_index]);
    }

  rehashed = 0;
  dline_in_progress = 0;

  if (!oldest || oldest < currenttime)
    oldest = currenttime + PINGFREQUENCY;
  Debug((DEBUG_NOTICE,"Next check_ping() call at: %s, %d %d %d",
	 myctime(oldest), ping, oldest, currenttime));
  
  return (oldest);
}