Beispiel #1
0
static JSBool
XDRDoubleValue(JSXDRState *xdr, jsdouble *dp)
{
    jsdpun u;

    u.d = (xdr->mode == JSXDR_ENCODE) ? *dp : 0.0;
    if (!JS_XDRUint32(xdr, &u.s.lo) || !JS_XDRUint32(xdr, &u.s.hi))
        return JS_FALSE;
    if (xdr->mode == JSXDR_DECODE)
        *dp = u.d;
    return JS_TRUE;
}
Beispiel #2
0
JS_XDRDouble(JSXDRState *xdr, jsdouble **dp)
{
    jsdpun u;

    if (xdr->mode == JSXDR_ENCODE)
        u.d = **dp;
    if (!JS_XDRUint32(xdr, &u.s.lo) || !JS_XDRUint32(xdr, &u.s.hi))
        return JS_FALSE;
    if (xdr->mode == JSXDR_DECODE) {
        *dp = JS_NewDouble(xdr->cx, u.d);
        if (!*dp)
            return JS_FALSE;
    }
    return JS_TRUE;
}
Beispiel #3
0
JS_XDRString(JSXDRState *xdr, JSString **strp)
{
    uint32 nchars;
    jschar *chars;

    if (xdr->mode == JSXDR_ENCODE)
        nchars = JSSTRING_LENGTH(*strp);
    if (!JS_XDRUint32(xdr, &nchars))
        return JS_FALSE;

    if (xdr->mode == JSXDR_DECODE) {
        chars = (jschar *) JS_malloc(xdr->cx, (nchars + 1) * sizeof(jschar));
        if (!chars)
            return JS_FALSE;
    } else {
        chars = JSSTRING_CHARS(*strp);
    }

    if (!XDRChars(xdr, chars, nchars))
        goto bad;
    if (xdr->mode == JSXDR_DECODE) {
        chars[nchars] = 0;
        *strp = JS_NewUCString(xdr->cx, chars, nchars);
        if (!*strp)
            goto bad;
    }
    return JS_TRUE;

bad:
    if (xdr->mode == JSXDR_DECODE)
        JS_free(xdr->cx, chars);
    return JS_FALSE;
}
Beispiel #4
0
JSBool
js_XDRAtom(JSXDRState *xdr, JSAtom **atomp)
{
    jsval v;
    uint32 type;

    if (xdr->mode == JSXDR_ENCODE) {
        v = ATOM_KEY(*atomp);
        return JS_XDRValue(xdr, &v);
    }

    /*
     * Inline JS_XDRValue when decoding to avoid ceation of GC things when
     * then corresponding atom already exists. See bug 321985.
     */
    if (!JS_XDRUint32(xdr, &type))
        return JS_FALSE;
    if (type == JSVAL_STRING)
        return js_XDRStringAtom(xdr, atomp);

    if (type == JSVAL_DOUBLE) {
        jsdouble d = 0;
        if (!XDRDoubleValue(xdr, &d))
            return JS_FALSE;
        *atomp = js_AtomizeDouble(xdr->cx, d);
        return *atomp != NULL;
    }

    return XDRValueBody(xdr, type, &v) &&
           js_AtomizePrimitiveValue(xdr->cx, v, atomp);
}
Beispiel #5
0
JS_XDRString(JSXDRState *xdr, JSString **strp)
{
    uint32 nchars;
    jschar *chars;

    if (xdr->mode == JSXDR_ENCODE)
        nchars = (*strp)->length();
    if (!JS_XDRUint32(xdr, &nchars))
        return JS_FALSE;

    if (xdr->mode == JSXDR_DECODE) {
        chars = (jschar *) xdr->cx->malloc((nchars + 1) * sizeof(jschar));
        if (!chars)
            return JS_FALSE;
    } else {
        chars = (*strp)->chars();
    }

    if (!XDRChars(xdr, chars, nchars))
        goto bad;
    if (xdr->mode == JSXDR_DECODE) {
        chars[nchars] = 0;
        *strp = JS_NewUCString(xdr->cx, chars, nchars);
        if (!*strp)
            goto bad;
    }
    return JS_TRUE;

bad:
    if (xdr->mode == JSXDR_DECODE)
        xdr->cx->free(chars);
    return JS_FALSE;
}
Beispiel #6
0
JS_XDRUint16(JSXDRState *xdr, uint16 *s)
{
    uint32 l = *s;
    if (!JS_XDRUint32(xdr, &l))
        return JS_FALSE;
    *s = (uint16) l;
    return JS_TRUE;
}
Beispiel #7
0
JS_XDRUint8(JSXDRState *xdr, uint8 *b)
{
    uint32 l = *b;
    if (!JS_XDRUint32(xdr, &l))
        return JS_FALSE;
    *b = (uint8) l;
    return JS_TRUE;
}
Beispiel #8
0
JS_XDRStringOrNull(JSXDRState *xdr, JSString **strp)
{
    uint32 null = (*strp == NULL);
    if (!JS_XDRUint32(xdr, &null))
        return JS_FALSE;
    if (null) {
        *strp = NULL;
        return JS_TRUE;
    }
    return JS_XDRString(xdr, strp);
}
Beispiel #9
0
JS_XDRValue(JSXDRState *xdr, jsval *vp)
{
    uint32 type;

    if (xdr->mode == JSXDR_ENCODE) {
        if (JSVAL_IS_NULL(*vp))
            type = JSVAL_XDRNULL;
        else if (JSVAL_IS_VOID(*vp))
            type = JSVAL_XDRVOID;
        else
            type = JSVAL_TAG(*vp);
    }
    return JS_XDRUint32(xdr, &type) && XDRValueBody(xdr, type, vp);
}
Beispiel #10
0
extern JSBool
js_XDRStringAtom(JSXDRState *xdr, JSAtom **atomp)
{
    JSString *str;
    uint32 nchars;
    JSAtom *atom;
    JSContext *cx;
    jschar *chars;
    jschar stackChars[256];

    if (xdr->mode == JSXDR_ENCODE) {
        JS_ASSERT(ATOM_IS_STRING(*atomp));
        str = ATOM_TO_STRING(*atomp);
        return JS_XDRString(xdr, &str);
    }

    /*
     * Inline JS_XDRString when decoding to avoid JSString allocation
     * for already existing atoms. See bug 321985.
     */
    if (!JS_XDRUint32(xdr, &nchars))
        return JS_FALSE;
    atom = NULL;
    cx = xdr->cx;
    if (nchars <= JS_ARRAY_LENGTH(stackChars)) {
        chars = stackChars;
    } else {
        /*
         * This is very uncommon. Don't use the tempPool arena for this as
         * most allocations here will be bigger than tempPool's arenasize.
         */
        chars = (jschar *) cx->malloc(nchars * sizeof(jschar));
        if (!chars)
            return JS_FALSE;
    }

    if (XDRChars(xdr, chars, nchars))
        atom = js_AtomizeChars(cx, chars, nchars, 0);
    if (chars != stackChars)
        cx->free(chars);

    if (!atom)
        return JS_FALSE;
    *atomp = atom;
    return JS_TRUE;
}
Beispiel #11
0
JS_XDRString(JSXDRState *xdr, JSString **strp)
{
    uint32 i, len, padlen, nbytes;
    jschar *chars = NULL, *raw;

    if (xdr->mode == JSXDR_ENCODE)
        len = JSSTRING_LENGTH(*strp);
    if (!JS_XDRUint32(xdr, &len))
        return JS_FALSE;
    nbytes = len * sizeof(jschar);

    if (xdr->mode == JSXDR_DECODE) {
        if (!(chars = (jschar *) JS_malloc(xdr->cx, nbytes + sizeof(jschar))))
            return JS_FALSE;
    } else {
        chars = JSSTRING_CHARS(*strp);
    }

    padlen = nbytes % JSXDR_ALIGN;
    if (padlen) {
        padlen = JSXDR_ALIGN - padlen;
        nbytes += padlen;
    }
    if (!(raw = (jschar *) xdr->ops->raw(xdr, nbytes)))
        goto bad;
    if (xdr->mode == JSXDR_ENCODE) {
        for (i = 0; i < len; i++)
            raw[i] = JSXDR_SWAB16(chars[i]);
        if (padlen)
            memset((char *)raw + nbytes - padlen, 0, padlen);
    } else if (xdr->mode == JSXDR_DECODE) {
        for (i = 0; i < len; i++)
            chars[i] = JSXDR_SWAB16(raw[i]);
        chars[len] = 0;

        if (!(*strp = JS_NewUCString(xdr->cx, chars, len)))
            goto bad;
    }
    return JS_TRUE;

bad:
    if (xdr->mode == JSXDR_DECODE)
        JS_free(xdr->cx, chars);
    return JS_FALSE;
}
Beispiel #12
0
extern JSBool
js_XDRStringAtom(JSXDRState *xdr, JSAtom **atomp)
{
    JSString *str;
    uint32 nchars;
    JSAtom *atom;
    JSContext *cx;
    void *mark;
    jschar *chars;

    if (xdr->mode == JSXDR_ENCODE) {
        JS_ASSERT(ATOM_IS_STRING(*atomp));
        str = ATOM_TO_STRING(*atomp);
        return JS_XDRString(xdr, &str);
    }

    /*
     * Inline JS_XDRString when decoding to avoid JSString allocation
     * for already existing atoms. See bug 321985.
     */
    if (!JS_XDRUint32(xdr, &nchars))
        return JS_FALSE;
    atom = NULL;
    cx = xdr->cx;
    mark = JS_ARENA_MARK(&cx->tempPool);
    JS_ARENA_ALLOCATE_CAST(chars, jschar *, &cx->tempPool,
                           nchars * sizeof(jschar));
    if (!chars)
        JS_ReportOutOfMemory(cx);
    else if (XDRChars(xdr, chars, nchars))
        atom = js_AtomizeChars(cx, chars, nchars, 0);
    JS_ARENA_RELEASE(&cx->tempPool, mark);
    if (!atom)
        return JS_FALSE;
    *atomp = atom;
    return JS_TRUE;
}
Beispiel #13
0
JSBool
js_XDRAtom(JSXDRState *xdr, JSAtom **atomp)
{
    jsval v;
    uint32 type;
    jsdouble d;
    JSAtom *atom;

    if (xdr->mode == JSXDR_ENCODE) {
        v = ATOM_KEY(*atomp);
        return JS_XDRValue(xdr, &v);
    }

    /*
     * Inline JS_XDRValue when decoding to avoid ceation of GC things when
     * then corresponding atom already exists. See bug 321985.
     */
    if (!JS_XDRUint32(xdr, &type))
        return JS_FALSE;
    if (type == JSVAL_STRING)
        return js_XDRStringAtom(xdr, atomp);

    if (type == JSVAL_DOUBLE) {
        if (!XDRDoubleValue(xdr, &d))
            return JS_FALSE;
        atom = js_AtomizeDouble(xdr->cx, d, 0);
    } else {
        if (!XDRValueBody(xdr, type, &v))
            return JS_FALSE;
        atom = js_AtomizeValue(xdr->cx, v, 0);
    }

    if (!atom)
        return JS_FALSE;
    *atomp = atom;
    return JS_TRUE;
}
Beispiel #14
0
/*
 * FIXME: This performs lossy conversion and we need to switch to
 * js_XDRStringAtom while allowing to read older XDR files. See bug 325202.
 */
JSBool
js_XDRCStringAtom(JSXDRState *xdr, JSAtom **atomp)
{
    char *bytes;
    uint32 nbytes;
    JSAtom *atom;
    JSContext *cx;
    void *mark;

    if (xdr->mode == JSXDR_ENCODE) {
        JS_ASSERT(ATOM_IS_STRING(*atomp));
        bytes = JS_GetStringBytes(ATOM_TO_STRING(*atomp));
        return JS_XDRCString(xdr, &bytes);
    }

    /*
     * Inline JS_XDRCString when decoding not to malloc temporary buffer
     * just to free it after atomization. See bug 321985.
     */
    if (!JS_XDRUint32(xdr, &nbytes))
        return JS_FALSE;
    atom = NULL;
    cx = xdr->cx;
    mark = JS_ARENA_MARK(&cx->tempPool);
    JS_ARENA_ALLOCATE_CAST(bytes, char *, &cx->tempPool,
                           nbytes * sizeof *bytes);
    if (!bytes)
        JS_ReportOutOfMemory(cx);
    else if (JS_XDRBytes(xdr, bytes, nbytes))
        atom = js_Atomize(cx, bytes, nbytes, 0);
    JS_ARENA_RELEASE(&cx->tempPool, mark);
    if (!atom)
        return JS_FALSE;
    *atomp = atom;
    return JS_TRUE;
}
Beispiel #15
0
JS_XDRCString(JSXDRState *xdr, char **sp)
{
    uint32 len;

    if (xdr->mode == JSXDR_ENCODE)
        len = strlen(*sp);
    JS_XDRUint32(xdr, &len);
    if (xdr->mode == JSXDR_DECODE) {
        if (!(*sp = (char *) JS_malloc(xdr->cx, len + 1)))
            return JS_FALSE;
    }
    if (!JS_XDRBytes(xdr, *sp, len)) {
        if (xdr->mode == JSXDR_DECODE)
            JS_free(xdr->cx, *sp);
        return JS_FALSE;
    }
    if (xdr->mode == JSXDR_DECODE) {
        (*sp)[len] = '\0';
    } else if (xdr->mode == JSXDR_FREE) {
        JS_free(xdr->cx, *sp);
        *sp = NULL;
    }
    return JS_TRUE;
}
Beispiel #16
0
static JSBool
XDRValueBody(JSXDRState *xdr, uint32 type, jsval *vp)
{
    switch (type) {
      case JSVAL_XDRNULL:
        *vp = JSVAL_NULL;
        break;
      case JSVAL_XDRVOID:
        *vp = JSVAL_VOID;
        break;
      case JSVAL_STRING: {
        JSString *str;
        if (xdr->mode == JSXDR_ENCODE)
            str = JSVAL_TO_STRING(*vp);
        if (!JS_XDRString(xdr, &str))
            return JS_FALSE;
        if (xdr->mode == JSXDR_DECODE)
            *vp = STRING_TO_JSVAL(str);
        break;
      }
      case JSVAL_DOUBLE: {
        jsdouble *dp;
        if (xdr->mode == JSXDR_ENCODE)
            dp = JSVAL_TO_DOUBLE(*vp);
        if (!JS_XDRDouble(xdr, &dp))
            return JS_FALSE;
        if (xdr->mode == JSXDR_DECODE)
            *vp = DOUBLE_TO_JSVAL(dp);
        break;
      }
      case JSVAL_OBJECT: {
        JSObject *obj;
        if (xdr->mode == JSXDR_ENCODE)
            obj = JSVAL_TO_OBJECT(*vp);
        if (!js_XDRObject(xdr, &obj))
            return JS_FALSE;
        if (xdr->mode == JSXDR_DECODE)
            *vp = OBJECT_TO_JSVAL(obj);
        break;
      }
      case JSVAL_BOOLEAN: {
        uint32 b;
        if (xdr->mode == JSXDR_ENCODE)
            b = (uint32) JSVAL_TO_BOOLEAN(*vp);
        if (!JS_XDRUint32(xdr, &b))
            return JS_FALSE;
        if (xdr->mode == JSXDR_DECODE)
            *vp = BOOLEAN_TO_JSVAL((JSBool) b);
        break;
      }
      default: {
        uint32 i;

        JS_ASSERT(type & JSVAL_INT);
        if (xdr->mode == JSXDR_ENCODE)
            i = (uint32) JSVAL_TO_INT(*vp);
        if (!JS_XDRUint32(xdr, &i))
            return JS_FALSE;
        if (xdr->mode == JSXDR_DECODE)
            *vp = INT_TO_JSVAL((int32) i);
        break;
      }
    }
    return JS_TRUE;
}