/* * mark_get -- * Get the location referenced by a mark. * * PUBLIC: int mark_get __P((SCR *, ARG_CHAR_T, MARK *, mtype_t)); */ int mark_get(SCR *sp, ARG_CHAR_T key, MARK *mp, mtype_t mtype) { LMARK *lmp; if (key == ABSMARK2) key = ABSMARK1; lmp = mark_find(sp, key); if (lmp == NULL || (ARG_CHAR_T)lmp->name != key) { msgq(sp, mtype, "017|Mark %s: not set", KEY_NAME(sp, key)); return (1); } if (F_ISSET(lmp, MARK_DELETED)) { msgq(sp, mtype, "018|Mark %s: the line was deleted", KEY_NAME(sp, key)); return (1); } /* * !!! * The absolute mark is initialized to lno 1/cno 0, and historically * you could use it in an empty file. Make such a mark always work. */ if ((lmp->lno != 1 || lmp->cno != 0) && !db_exist(sp, lmp->lno)) { msgq(sp, mtype, "019|Mark %s: cursor position no longer exists", KEY_NAME(sp, key)); return (1); } mp->lno = lmp->lno; mp->cno = lmp->cno; return (0); }
/* * ex_map -- :map[!] [input] [replacement] * Map a key/string or display mapped keys. * * Historical note: * Historic vi maps were fairly bizarre, and likely to differ in * very subtle and strange ways from this implementation. Two * things worth noting are that vi would often hang or drop core * if the map was strange enough (ex: map X "xy$@x^V), or, simply * not work. One trick worth remembering is that if you put a * mark at the start of the map, e.g. map X mx"xy ...), or if you * put the map in a .exrc file, things would often work much better. * No clue why. * * PUBLIC: int ex_map __P((SCR *, EXCMD *)); */ int ex_map(SCR *sp, EXCMD *cmdp) { seq_t stype; CHAR_T *input, *p; stype = FL_ISSET(cmdp->iflags, E_C_FORCE) ? SEQ_INPUT : SEQ_COMMAND; switch (cmdp->argc) { case 0: if (seq_dump(sp, stype, 1) == 0) msgq(sp, M_INFO, stype == SEQ_INPUT ? "132|No input map entries" : "133|No command map entries"); return (0); case 2: input = cmdp->argv[0]->bp; break; default: abort(); } /* * If the mapped string is #[0-9]* (and wasn't quoted) then store the * function key mapping. If the screen specific routine has been set, * call it as well. Note, the SEQ_FUNCMAP type is persistent across * screen types, maybe the next screen type will get it right. */ if (input[0] == '#' && ISDIGIT((UCHAR_T)input[1])) { for (p = input + 2; ISDIGIT((UCHAR_T)*p); ++p); if (p[0] != '\0') goto nofunc; if (seq_set(sp, NULL, 0, input, cmdp->argv[0]->len, cmdp->argv[1]->bp, cmdp->argv[1]->len, stype, SEQ_FUNCMAP | SEQ_USERDEF)) return (1); return (sp->gp->scr_fmap == NULL ? 0 : sp->gp->scr_fmap(sp, stype, input, cmdp->argv[0]->len, cmdp->argv[1]->bp, cmdp->argv[1]->len)); } /* Some single keys may not be remapped in command mode. */ nofunc: if (stype == SEQ_COMMAND && input[1] == '\0') switch (KEY_VAL(sp, input[0])) { case K_COLON: case K_ESCAPE: case K_NL: msgq(sp, M_ERR, "134|The %s character may not be remapped", KEY_NAME(sp, input[0])); return (1); default: break; } return (seq_set(sp, NULL, 0, input, cmdp->argv[0]->len, cmdp->argv[1]->bp, cmdp->argv[1]->len, stype, SEQ_USERDEF)); }
/* * ex_prchars -- * Local routine to dump characters to the screen. */ static int ex_prchars(SCR *sp, const CHAR_T *p, size_t *colp, size_t len, u_int flags, int repeatc) { CHAR_T ch; char *kp; GS *gp; size_t col, tlen, ts; if (O_ISSET(sp, O_LIST)) LF_SET(E_C_LIST); gp = sp->gp; ts = O_VAL(sp, O_TABSTOP); for (col = *colp; len--;) if ((ch = *p++) == L('\t') && !LF_ISSET(E_C_LIST)) for (tlen = ts - col % ts; col < sp->cols && tlen--; ++col) { (void)ex_printf(sp, "%c", repeatc ? repeatc : ' '); if (INTERRUPTED(sp)) goto intr; } else { kp = KEY_NAME(sp, ch); tlen = KEY_COL(sp, ch); /* * Start a new line if the last character does not fit * into the current line. The implicit new lines are * not interruptible. */ if (col + tlen > sp->cols) { col = 0; (void)ex_puts(sp, "\n"); } col += tlen; if (!repeatc) { (void)ex_puts(sp, kp); if (INTERRUPTED(sp)) goto intr; } else while (tlen--) { (void)ex_printf(sp, "%c", repeatc); if (INTERRUPTED(sp)) goto intr; } if (col == sp->cols) { col = 0; (void)ex_puts(sp, "\n"); } } intr: *colp = col; return (0); }
/* * ex_viusage -- :viusage [key] * Display vi usage strings. * * PUBLIC: int ex_viusage __P((SCR *, EXCMD *)); */ int ex_viusage(SCR *sp, EXCMD *cmdp) { VIKEYS const *kp; int key; switch (cmdp->argc) { case 1: if (cmdp->argv[0]->len != 1) { ex_emsg(sp, cmdp->cmd->usage, EXM_USAGE); return (1); } key = cmdp->argv[0]->bp[0]; if (key > MAXVIKEY) goto nokey; /* Special case: '[' and ']' commands. */ if ((key == '[' || key == ']') && cmdp->argv[0]->bp[1] != key) goto nokey; /* Special case: ~ command. */ if (key == '~' && O_ISSET(sp, O_TILDEOP)) kp = &tmotion; else kp = &vikeys[key]; if (kp->usage == NULL) nokey: (void)ex_printf(sp, "The %s key has no current meaning\n", KEY_NAME(sp, key)); else (void)ex_printf(sp, " Key:%s%s\nUsage: %s\n", isblank((unsigned char)*kp->help) ? "" : " ", kp->help, kp->usage); break; case 0: for (key = 0; key <= MAXVIKEY && !INTERRUPTED(sp); ++key) { /* Special case: ~ command. */ if (key == '~' && O_ISSET(sp, O_TILDEOP)) kp = &tmotion; else kp = &vikeys[key]; if (kp->help != NULL) (void)ex_printf(sp, "%s\n", kp->help); } break; default: abort(); } return (0); }
/* * db -- * Display a buffer. */ static void db(SCR *sp, CB *cbp, const char *np) { CHAR_T *p; GS *gp; TEXT *tp; size_t len; const unsigned char *name = (const void *)np; gp = sp->gp; (void)ex_printf(sp, "********** %s%s\n", name == NULL ? KEY_NAME(sp, cbp->name) : name, F_ISSET(cbp, CB_LMODE) ? " (line mode)" : " (character mode)"); for (tp = cbp->textq.cqh_first; tp != (void *)&cbp->textq; tp = tp->q.cqe_next) { for (len = tp->len, p = tp->lb; len--; ++p) { (void)ex_puts(sp, (char *)KEY_NAME(sp, *p)); if (INTERRUPTED(sp)) return; } (void)ex_puts(sp, "\n"); } }
/* * ex_prchars -- * Local routine to dump characters to the screen. */ static int ex_prchars(SCR *sp, const CHAR_T *p, size_t *colp, size_t len, u_int flags, int repeatc) { CHAR_T ch; const char *kp; size_t col, tlen, ts; if (O_ISSET(sp, O_LIST)) LF_SET(E_C_LIST); ts = O_VAL(sp, O_TABSTOP); for (col = *colp; len--;) if ((ch = *p++) == L('\t') && !LF_ISSET(E_C_LIST)) for (tlen = ts - col % ts; col < sp->cols && tlen--; ++col) { (void)ex_printf(sp, "%c", repeatc ? repeatc : ' '); if (INTERRUPTED(sp)) goto intr; } else { /* XXXX */ if (INTISWIDE(ch)) { CHAR_T str[2] = {0, 0}; str[0] = ch; INT2CHAR(sp, str, 2, kp, tlen); } else { kp = (char *)KEY_NAME(sp, ch); tlen = KEY_LEN(sp, ch); } if (!repeatc && col + tlen < sp->cols) { (void)ex_puts(sp, kp); col += tlen; } else for (; tlen--; ++kp, ++col) { if (col == sp->cols) { col = 0; (void)ex_puts(sp, "\n"); } (void)ex_printf(sp, "%c", repeatc ? repeatc : *kp); if (INTERRUPTED(sp)) goto intr; } } intr: *colp = col; return (0); }
/* * msg_print -- * Return a printable version of a string, in allocated memory. * * PUBLIC: char *msg_print(SCR *, const char *, int *); */ char * msg_print( SCR *sp, const char *s, int *needfree) { size_t blen, nlen; char *bp, *ep, *p, *t; CHAR_T *wp, *cp; size_t wlen; *needfree = 0; /* XXX Not good for debugging ex_read & ex_filter.*/ CHAR2INT5(sp, EXP(sp)->ibcw, (char *)s, strlen(s) + 1, wp, wlen); for (cp = wp; *cp != '\0'; ++cp) if (!ISPRINT(*cp)) break; if (*cp == '\0') return ((char *)s); /* SAFE: needfree set to 0. */ nlen = 0; if (0) { retry: if (sp == NULL) free(bp); else FREE_SPACE(sp, bp, blen); *needfree = 0; } nlen += 256; if (sp == NULL) { if ((bp = malloc(nlen)) == NULL) goto alloc_err; } else GET_SPACE_GOTOC(sp, bp, blen, nlen); if (0) { alloc_err: return (""); } *needfree = 1; for (p = bp, ep = (bp + blen) - 1; *wp != '\0' && p < ep; ++wp) for (t = KEY_NAME(sp, *wp); *t != '\0' && p < ep; *p++ = *t++); if (p == ep) goto retry; *p = '\0'; return (bp); }
/* * msg_print -- * Return a printable version of a string, in allocated memory. * * PUBLIC: char *msg_print __P((SCR *, const char *, int *)); */ char * msg_print(SCR *sp, const char *s, int *needfree) { size_t blen, nlen; const char *cp; char *bp, *ep, *p; unsigned char *t; *needfree = 0; for (cp = s; *cp != '\0'; ++cp) if (!isprint((unsigned char)*cp)) break; if (*cp == '\0') return ((char *)__UNCONST(s)); /* SAFE: needfree set to 0. */ nlen = 0; if (0) { retry: if (sp == NULL) free(bp); else FREE_SPACE(sp, bp, blen); *needfree = 0; } nlen += 256; if (sp == NULL) { if ((bp = malloc(nlen)) == NULL) goto alloc_err; } else GET_SPACE_GOTOC(sp, bp, blen, nlen); if (0) { alloc_err: return __UNCONST(""); } *needfree = 1; for (p = bp, ep = (bp + blen) - 1, cp = s; *cp != '\0' && p < ep; ++cp) for (t = KEY_NAME(sp, *cp); *t != '\0' && p < ep; *p++ = *t++); if (p == ep) goto retry; *p = '\0'; return (bp); }
static void notfound(SCR *sp, ARG_CHAR_T ch) { msgq(sp, M_BERR, "179|%s not found", KEY_NAME(sp, ch)); }
/* * msgq_status -- * Report on the file's status. * * PUBLIC: void msgq_status(SCR *, recno_t, u_int); */ void msgq_status( SCR *sp, recno_t lno, u_int flags) { recno_t last; size_t blen, len; int cnt, needsep; const char *t; char **ap, *bp, *np, *p, *s, *ep; CHAR_T *wp; size_t wlen; /* Get sufficient memory. */ len = strlen(sp->frp->name); GET_SPACE_GOTOC(sp, bp, blen, len * MAX_CHARACTER_COLUMNS + 128); p = bp; ep = bp + blen; /* Convert the filename. */ CHAR2INT(sp, sp->frp->name, len + 1, wp, wlen); /* Copy in the filename. */ for (; *wp != '\0'; ++wp) { len = KEY_LEN(sp, *wp); memcpy(p, KEY_NAME(sp, *wp), len); p += len; } np = p; *p++ = ':'; *p++ = ' '; /* Copy in the argument count. */ if (F_ISSET(sp, SC_STATUS_CNT) && sp->argv != NULL) { for (cnt = 0, ap = sp->argv; *ap != NULL; ++ap, ++cnt); if (cnt > 1) { (void)snprintf(p, ep - p, msg_cat(sp, "317|%d files to edit", NULL), cnt); p += strlen(p); *p++ = ':'; *p++ = ' '; } F_CLR(sp, SC_STATUS_CNT); } /* * See nvi/exf.c:file_init() for a description of how and when the * read-only bit is set. * * !!! * The historic display for "name changed" was "[Not edited]". */ needsep = 0; if (F_ISSET(sp->frp, FR_NEWFILE)) { F_CLR(sp->frp, FR_NEWFILE); t = msg_cat(sp, "021|new file", &len); memcpy(p, t, len); p += len; needsep = 1; } else { if (F_ISSET(sp->frp, FR_NAMECHANGE)) { t = msg_cat(sp, "022|name changed", &len); memcpy(p, t, len); p += len; needsep = 1; } if (needsep) { *p++ = ','; *p++ = ' '; } if (F_ISSET(sp->ep, F_MODIFIED)) t = msg_cat(sp, "023|modified", &len); else t = msg_cat(sp, "024|unmodified", &len); memcpy(p, t, len); p += len; needsep = 1; } if (F_ISSET(sp->frp, FR_UNLOCKED)) { if (needsep) { *p++ = ','; *p++ = ' '; } t = msg_cat(sp, "025|UNLOCKED", &len); memcpy(p, t, len); p += len; needsep = 1; } if (O_ISSET(sp, O_READONLY)) { if (needsep) { *p++ = ','; *p++ = ' '; } t = msg_cat(sp, "026|readonly", &len); memcpy(p, t, len); p += len; needsep = 1; } if (needsep) { *p++ = ':'; *p++ = ' '; } if (LF_ISSET(MSTAT_SHOWLAST)) { if (db_last(sp, &last)) return; if (last == 0) { t = msg_cat(sp, "028|empty file", &len); memcpy(p, t, len); p += len; } else { t = msg_cat(sp, "027|line %lu of %lu [%ld%%]", &len); (void)snprintf(p, ep - p, t, (u_long)lno, (u_long)last, ((u_long)lno * 100) / last); p += strlen(p); } } else { t = msg_cat(sp, "029|line %lu", &len); (void)snprintf(p, ep - p, t, (u_long)lno); p += strlen(p); } #ifdef DEBUG (void)snprintf(p, ep - p, " (pid %lu)", (u_long)getpid()); p += strlen(p); #endif *p++ = '\n'; len = p - bp; /* * There's a nasty problem with long path names. Cscope and tags files * can result in long paths and vi will request a continuation key from * the user as soon as it starts the screen. Unfortunately, the user * has already typed ahead, and chaos results. If we assume that the * characters in the filenames and informational messages only take a * single screen column each, we can trim the filename. * * XXX * Status lines get put up at fairly awkward times. For example, when * you do a filter read (e.g., :read ! echo foo) in the top screen of a * split screen, we have to repaint the status lines for all the screens * below the top screen. We don't want users having to enter continue * characters for those screens. Make it really hard to screw this up. */ s = bp; if (LF_ISSET(MSTAT_TRUNCATE) && len > sp->cols) { for (; s < np && (*s != '/' || (p - s) > sp->cols - 3); ++s); if (s == np) { s = p - (sp->cols - 5); *--s = ' '; } *--s = '.'; *--s = '.'; *--s = '.'; len = p - s; } /* Flush any waiting ex messages. */ (void)ex_fflush(sp); sp->gp->scr_msg(sp, M_INFO, s, len); FREE_SPACE(sp, bp, blen); alloc_err: return; }
/* * msgq -- * Display a message. * * PUBLIC: void msgq(SCR *, mtype_t, const char *, ...); */ void msgq( SCR *sp, mtype_t mt, const char *fmt, ...) { #ifndef NL_ARGMAX #define __NL_ARGMAX 20 /* Set to 9 by System V. */ struct { const char *str; /* String pointer. */ size_t arg; /* Argument number. */ size_t prefix; /* Prefix string length. */ size_t skip; /* Skipped string length. */ size_t suffix; /* Suffix string length. */ } str[__NL_ARGMAX]; #endif static int reenter; /* STATIC: Re-entrancy check. */ GS *gp; size_t blen, len, mlen, nlen; const char *p; char *bp, *mp; va_list ap; #ifndef NL_ARGMAX int ch; char *rbp, *s_rbp; const char *t, *u; size_t cnt1, cnt2, soff; #endif /* * !!! * It's possible to enter msg when there's no screen to hold the * message. If sp is NULL, ignore the special cases and put the * message out to stderr. */ if (sp == NULL) { gp = NULL; if (mt == M_BERR) mt = M_ERR; else if (mt == M_VINFO) mt = M_INFO; } else { gp = sp->gp; switch (mt) { case M_BERR: if (F_ISSET(sp, SC_VI) && !O_ISSET(sp, O_VERBOSE)) { F_SET(gp, G_BELLSCHED); return; } mt = M_ERR; break; case M_VINFO: if (!O_ISSET(sp, O_VERBOSE)) return; mt = M_INFO; /* FALLTHROUGH */ case M_INFO: if (F_ISSET(sp, SC_EX_SILENT)) return; break; case M_ERR: case M_SYSERR: break; default: abort(); } } /* * It's possible to reenter msg when it allocates space. We're * probably dead anyway, but there's no reason to drop core. * * XXX * Yes, there's a race, but it should only be two instructions. */ if (reenter++) return; /* Get space for the message. */ nlen = 1024; if (0) { retry: FREE_SPACE(sp, bp, blen); nlen *= 2; } bp = NULL; blen = 0; GET_SPACE_GOTOC(sp, bp, blen, nlen); /* * Error prefix. * * mp: pointer to the current next character to be written * mlen: length of the already written characters * blen: total length of the buffer */ #define REM (blen - mlen) mp = bp; mlen = 0; if (mt == M_SYSERR) { p = msg_cat(sp, "020|Error: ", &len); if (REM < len) goto retry; memcpy(mp, p, len); mp += len; mlen += len; } /* * If we're running an ex command that the user didn't enter, display * the file name and line number prefix. */ if ((mt == M_ERR || mt == M_SYSERR) && sp != NULL && gp != NULL && gp->if_name != NULL) { CHAR_T *wp; size_t wlen; CHAR2INT(sp, gp->if_name, strlen(gp->if_name) + 1, wp, wlen); for (; *wp != '\0'; ++wp) { len = snprintf(mp, REM, "%s", KEY_NAME(sp, *wp)); mp += len; if ((mlen += len) > blen) goto retry; } len = snprintf(mp, REM, ", %d: ", gp->if_lno); mp += len; if ((mlen += len) > blen) goto retry; } /* If nothing to format, we're done. */ if (fmt == NULL) goto nofmt; fmt = msg_cat(sp, fmt, NULL); #ifndef NL_ARGMAX /* * Nvi should run on machines that don't support the numbered argument * specifications (%[digit]*$). We do this by reformatting the string * so that we can hand it to vsprintf(3) and it will use the arguments * in the right order. When vsprintf returns, we put the string back * into the right order. It's undefined, according to SVID III, to mix * numbered argument specifications with the standard style arguments, * so this should be safe. * * In addition, we also need a character that is known to not occur in * any vi message, for separating the parts of the string. As callers * of msgq are responsible for making sure that all the non-printable * characters are formatted for printing before calling msgq, we use a * random non-printable character selected at terminal initialization * time. This code isn't fast by any means, but as messages should be * relatively short and normally have only a few arguments, it won't be * too bad. Regardless, nobody has come up with any other solution. * * The result of this loop is an array of pointers into the message * string, with associated lengths and argument numbers. The array * is in the "correct" order, and the arg field contains the argument * order. */ for (p = fmt, soff = 0; soff < __NL_ARGMAX;) { for (t = p; *p != '\0' && *p != '%'; ++p); if (*p == '\0') break; ++p; if (!isdigit(*p)) { if (*p == '%') ++p; continue; } for (u = p; *++p != '\0' && isdigit(*p);); if (*p != '$') continue; /* Up to, and including the % character. */ str[soff].str = t; str[soff].prefix = u - t; /* Up to, and including the $ character. */ str[soff].arg = atoi(u); str[soff].skip = (p - u) + 1; if (str[soff].arg >= __NL_ARGMAX) goto ret; /* Up to, and including the conversion character. */ for (u = p; (ch = *++p) != '\0';) if (isalpha(ch) && strchr("diouxXfeEgGcspn", ch) != NULL) break; str[soff].suffix = p - u; if (ch != '\0') ++p; ++soff; } /* If no magic strings, we're done. */ if (soff == 0) goto format; /* Get space for the reordered strings. */ if ((rbp = malloc(nlen)) == NULL) goto ret; s_rbp = rbp; /* * Reorder the strings into the message string based on argument * order. * * !!! * We ignore arguments that are out of order, i.e. if we don't find * an argument, we continue. Assume (almost certainly incorrectly) * that whoever created the string knew what they were doing. * * !!! * Brute force "sort", but since we don't expect more than one or two * arguments in a string, the setup cost of a fast sort will be more * expensive than the loop. */ for (cnt1 = 1; cnt1 <= soff; ++cnt1) for (cnt2 = 0; cnt2 < soff; ++cnt2) if (cnt1 == str[cnt2].arg) { memmove(s_rbp, str[cnt2].str, str[cnt2].prefix); memmove(s_rbp + str[cnt2].prefix, str[cnt2].str + str[cnt2].prefix + str[cnt2].skip, str[cnt2].suffix); s_rbp += str[cnt2].prefix + str[cnt2].suffix; *s_rbp++ = gp == NULL ? DEFAULT_NOPRINT : gp->noprint; break; } *s_rbp = '\0'; fmt = rbp; #endif #ifndef NL_ARGMAX format: /* Format the arguments into the string. */ #endif va_start(ap, fmt); len = vsnprintf(mp, REM, fmt, ap); va_end(ap); if (len >= nlen) goto retry; #ifndef NL_ARGMAX if (soff == 0) goto nofmt; /* * Go through the resulting string, and, for each separator character * separated string, enter its new starting position and length in the * array. */ for (p = t = mp, cnt1 = 1, ch = gp == NULL ? DEFAULT_NOPRINT : gp->noprint; *p != '\0'; ++p) if (*p == ch) { for (cnt2 = 0; cnt2 < soff; ++cnt2) if (str[cnt2].arg == cnt1) break; str[cnt2].str = t; str[cnt2].prefix = p - t; t = p + 1; ++cnt1; } /* * Reorder the strings once again, putting them back into the * message buffer. * * !!! * Note, the length of the message gets decremented once for * each substring, when we discard the separator character. */ for (s_rbp = rbp, cnt1 = 0; cnt1 < soff; ++cnt1) { memmove(rbp, str[cnt1].str, str[cnt1].prefix); rbp += str[cnt1].prefix; --len; } memmove(mp, s_rbp, rbp - s_rbp); /* Free the reordered string memory. */ free(s_rbp); #endif nofmt: mp += len; if ((mlen += len) > blen) goto retry; if (mt == M_SYSERR) { len = snprintf(mp, REM, ": %s", strerror(errno)); mp += len; if ((mlen += len) > blen) goto retry; mt = M_ERR; } /* Add trailing newline. */ if ((mlen += 1) > blen) goto retry; *mp = '\n'; if (sp != NULL) (void)ex_fflush(sp); if (gp != NULL) gp->scr_msg(sp, mt, bp, mlen); else (void)fprintf(stderr, "%.*s", (int)mlen, bp); /* Cleanup. */ #ifndef NL_ARGMAX ret: #endif FREE_SPACE(sp, bp, blen); alloc_err: reenter = 0; }
/* * put -- * Put text buffer contents into the file. * * PUBLIC: int put __P((SCR *, CB *, CHAR_T *, MARK *, MARK *, int)); */ int put(SCR *sp, CB *cbp, ARG_CHAR_T *namep, MARK *cp, MARK *rp, int append) { ARG_CHAR_T name; TEXT *ltp, *tp; db_recno_t lno; size_t blen, clen, len; int rval; CHAR_T *bp, *t; CHAR_T *p; if (cbp == NULL) { if (namep == NULL) { cbp = sp->wp->dcbp; if (cbp == NULL) { msgq(sp, M_ERR, "053|The default buffer is empty"); return (1); } } else { name = *namep; CBNAME(sp, cbp, name); if (cbp == NULL) { msgq(sp, M_ERR, "054|Buffer %s is empty", KEY_NAME(sp, name)); return (1); } } } tp = cbp->textq.cqh_first; /* * It's possible to do a put into an empty file, meaning that the cut * buffer simply becomes the file. It's a special case so that we can * ignore it in general. * * !!! * Historically, pasting into a file with no lines in vi would preserve * the single blank line. This is surely a result of the fact that the * historic vi couldn't deal with a file that had no lines in it. This * implementation treats that as a bug, and does not retain the blank * line. * * Historical practice is that the cursor ends at the first character * in the file. */ if (cp->lno == 1) { if (db_last(sp, &lno)) return (1); if (lno == 0) { for (; tp != (void *)&cbp->textq; ++lno, ++sp->rptlines[L_ADDED], tp = tp->q.cqe_next) if (db_append(sp, 1, lno, tp->lb, tp->len)) return (1); rp->lno = 1; rp->cno = 0; return (0); } } /* If a line mode buffer, append each new line into the file. */ if (F_ISSET(cbp, CB_LMODE)) { lno = append ? cp->lno : cp->lno - 1; rp->lno = lno + 1; for (; tp != (void *)&cbp->textq; ++lno, ++sp->rptlines[L_ADDED], tp = tp->q.cqe_next) if (db_append(sp, 1, lno, tp->lb, tp->len)) return (1); rp->cno = 0; (void)nonblank(sp, rp->lno, &rp->cno); return (0); } /* * If buffer was cut in character mode, replace the current line with * one built from the portion of the first line to the left of the * split plus the first line in the CB. Append each intermediate line * in the CB. Append a line built from the portion of the first line * to the right of the split plus the last line in the CB. * * Get the first line. */ lno = cp->lno; if (db_get(sp, lno, DBG_FATAL, &p, &len)) return (1); GET_SPACE_RETW(sp, bp, blen, tp->len + len + 1); t = bp; /* Original line, left of the split. */ if (len > 0 && (clen = cp->cno + (append ? 1 : 0)) > 0) { MEMCPYW(bp, p, clen); p += clen; t += clen; } /* First line from the CB. */ if (tp->len != 0) { MEMCPYW(t, tp->lb, tp->len); t += tp->len; } /* Calculate length left in the original line. */ clen = len == 0 ? 0 : len - (cp->cno + (append ? 1 : 0)); /* * !!! * In the historical 4BSD version of vi, character mode puts within * a single line have two cursor behaviors: if the put is from the * unnamed buffer, the cursor moves to the character inserted which * appears last in the file. If the put is from a named buffer, * the cursor moves to the character inserted which appears first * in the file. In System III/V, it was changed at some point and * the cursor always moves to the first character. In both versions * of vi, character mode puts that cross line boundaries leave the * cursor on the first character. Nvi implements the System III/V * behavior, and expect POSIX.2 to do so as well. */ rp->lno = lno; rp->cno = len == 0 ? 0 : sp->cno + (append && tp->len ? 1 : 0); /* * If no more lines in the CB, append the rest of the original * line and quit. Otherwise, build the last line before doing * the intermediate lines, because the line changes will lose * the cached line. */ if (tp->q.cqe_next == (void *)&cbp->textq) { if (clen > 0) { MEMCPYW(t, p, clen); t += clen; } if (db_set(sp, lno, bp, t - bp)) goto err; if (sp->rptlchange != lno) { sp->rptlchange = lno; ++sp->rptlines[L_CHANGED]; } } else { /* * Have to build both the first and last lines of the * put before doing any sets or we'll lose the cached * line. Build both the first and last lines in the * same buffer, so we don't have to have another buffer * floating around. * * Last part of original line; check for space, reset * the pointer into the buffer. */ ltp = cbp->textq.cqh_last; len = t - bp; ADD_SPACE_RETW(sp, bp, blen, ltp->len + clen); t = bp + len; /* Add in last part of the CB. */ MEMCPYW(t, ltp->lb, ltp->len); if (clen) MEMCPYW(t + ltp->len, p, clen); clen += ltp->len; /* * Now: bp points to the first character of the first * line, t points to the last character of the last * line, t - bp is the length of the first line, and * clen is the length of the last. Just figured you'd * want to know. * * Output the line replacing the original line. */ if (db_set(sp, lno, bp, t - bp)) goto err; if (sp->rptlchange != lno) { sp->rptlchange = lno; ++sp->rptlines[L_CHANGED]; } /* Output any intermediate lines in the CB. */ for (tp = tp->q.cqe_next; tp->q.cqe_next != (void *)&cbp->textq; ++lno, ++sp->rptlines[L_ADDED], tp = tp->q.cqe_next) if (db_append(sp, 1, lno, tp->lb, tp->len)) goto err; if (db_append(sp, 1, lno, t, clen)) goto err; ++sp->rptlines[L_ADDED]; } rval = 0; if (0) err: rval = 1; FREE_SPACEW(sp, bp, blen); return (rval); }
/* * vs_output -- * Output the text to the screen. */ static void vs_output(SCR *sp, mtype_t mtype, const char *line, int llen) { unsigned char *kp; GS *gp; VI_PRIVATE *vip; size_t chlen, notused; int ch, len, rlen, tlen; const char *p, *t; char *cbp, *ecbp, cbuf[128]; gp = sp->gp; vip = VIP(sp); for (p = line, rlen = llen; llen > 0;) { /* Get the next physical line. */ if ((p = memchr(line, '\n', llen)) == NULL) len = llen; else len = p - line; /* * The max is sp->cols characters, and we may have already * written part of the line. */ if (len + vip->lcontinue > sp->cols) len = sp->cols - vip->lcontinue; /* * If the first line output, do nothing. If the second line * output, draw the divider line. If drew a full screen, we * remove the divider line. If it's a continuation line, move * to the continuation point, else, move the screen up. */ if (vip->lcontinue == 0) { if (!IS_ONELINE(sp)) { if (vip->totalcount == 1) { (void)gp->scr_move(sp, LASTLINE(sp) - 1, 0); (void)gp->scr_clrtoeol(sp); (void)vs_divider(sp); F_SET(vip, VIP_DIVIDER); ++vip->totalcount; ++vip->linecount; } if (vip->totalcount == sp->t_maxrows && F_ISSET(vip, VIP_DIVIDER)) { --vip->totalcount; --vip->linecount; F_CLR(vip, VIP_DIVIDER); } } if (vip->totalcount != 0) vs_scroll(sp, NULL, SCROLL_W_QUIT); (void)gp->scr_move(sp, LASTLINE(sp), 0); ++vip->totalcount; ++vip->linecount; if (INTERRUPTED(sp)) break; } else (void)gp->scr_move(sp, LASTLINE(sp), vip->lcontinue); /* Error messages are in inverse video. */ if (mtype == M_ERR) (void)gp->scr_attr(sp, SA_INVERSE, 1); /* Display the line, doing character translation. */ #define FLUSH { \ *cbp = '\0'; \ (void)gp->scr_addstr(sp, cbuf, cbp - cbuf); \ cbp = cbuf; \ } ecbp = (cbp = cbuf) + sizeof(cbuf) - 1; for (t = line, tlen = len; tlen--; ++t) { ch = *t; /* * Replace tabs with spaces, there are places in * ex that do column calculations without looking * at <tabs> -- and all routines that care about * <tabs> do their own expansions. This catches * <tabs> in things like tag search strings. */ if (ch == '\t') ch = ' '; chlen = KEY_LEN(sp, ch); if (cbp + chlen >= ecbp) FLUSH; for (kp = KEY_NAME(sp, ch); chlen--;) *cbp++ = *kp++; } if (cbp > cbuf) FLUSH; if (mtype == M_ERR) (void)gp->scr_attr(sp, SA_INVERSE, 0); /* Clear the rest of the line. */ (void)gp->scr_clrtoeol(sp); /* If we loop, it's a new line. */ vip->lcontinue = 0; /* Reset for the next line. */ line += len; llen -= len; if (p != NULL) { ++line; --llen; } } /* Set up next continuation line. */ if (p == NULL) gp->scr_cursor(sp, ¬used, &vip->lcontinue); }
/* * vi -- * Main vi command loop. * * PUBLIC: int vi __P((SCR **)); */ int vi(SCR **spp) { GS *gp; MARK abs; SCR *next, *sp; VICMD cmd = { 0 }, *vp; VI_PRIVATE *vip; int comcount, mapped, rval; /* Get the first screen. */ sp = *spp; gp = sp->gp; /* Point to the command structure. */ vp = &cmd; /* Reset strange attraction. */ F_SET(vp, VM_RCM_SET); /* Initialize the vi screen. */ if (v_init(sp)) return (1); /* Set the focus. */ (void)sp->gp->scr_rename(sp, sp->frp->name, 1); for (vip = VIP(sp), rval = 0;;) { /* Resolve messages. */ if (!MAPPED_KEYS_WAITING(sp) && vs_resolve(sp, NULL, 0)) goto ret; /* * If not skipping a refresh, return to command mode and * refresh the screen. */ if (F_ISSET(vip, VIP_S_REFRESH)) F_CLR(vip, VIP_S_REFRESH); else { sp->showmode = SM_COMMAND; if (vs_refresh(sp, 0)) goto ret; } /* Set the new favorite position. */ if (F_ISSET(vp, VM_RCM_SET | VM_RCM_SETFNB | VM_RCM_SETNNB)) { F_CLR(vip, VIP_RCM_LAST); (void)vs_column(sp, &sp->rcm); } /* * If not currently in a map, log the cursor position, * and set a flag so that this command can become the * DOT command. */ if (MAPPED_KEYS_WAITING(sp)) mapped = 1; else { if (log_cursor(sp)) goto err; mapped = 0; } /* * There may be an ex command waiting, and we returned here * only because we exited a screen or file. In this case, * we simply go back into the ex parser. */ if (EXCMD_RUNNING(gp)) { vp->kp = &vikeys[':']; goto ex_continue; } /* Refresh the command structure. */ memset(vp, 0, sizeof(VICMD)); /* * We get a command, which may or may not have an associated * motion. If it does, we get it too, calling its underlying * function to get the resulting mark. We then call the * command setting the cursor to the resulting mark. * * !!! * Vi historically flushed mapped characters on error, but * entering extra <escape> characters at the beginning of * a map wasn't considered an error -- in fact, users would * put leading <escape> characters in maps to clean up vi * state before the map was interpreted. Beauty! */ switch (v_cmd(sp, DOT, vp, NULL, &comcount, &mapped)) { case GC_ERR: goto err; case GC_ERR_NOFLUSH: goto gc_err_noflush; case GC_EVENT: goto gc_event; case GC_FATAL: goto ret; case GC_INTERRUPT: goto intr; case GC_OK: break; } /* Check for security setting. */ if (F_ISSET(vp->kp, V_SECURE) && O_ISSET(sp, O_SECURE)) { ex_emsg(sp, KEY_NAME(sp, vp->key), EXM_SECURE); goto err; } /* * Historical practice: if a dot command gets a new count, * any motion component goes away, i.e. "d3w2." deletes a * total of 5 words. */ if (F_ISSET(vp, VC_ISDOT) && comcount) DOTMOTION->count = 1; /* Copy the key flags into the local structure. */ F_SET(vp, vp->kp->flags); /* Prepare to set the previous context. */ if (F_ISSET(vp, V_ABS | V_ABS_C | V_ABS_L)) { abs.lno = sp->lno; abs.cno = sp->cno; } /* * Set the three cursor locations to the current cursor. The * underlying routines don't bother if the cursor doesn't move. * This also handles line commands (e.g. Y) defaulting to the * current line. */ vp->m_start.lno = vp->m_stop.lno = vp->m_final.lno = sp->lno; vp->m_start.cno = vp->m_stop.cno = vp->m_final.cno = sp->cno; /* * Do any required motion; v_motion sets the from MARK and the * line mode flag, as well as the VM_RCM flags. */ if (F_ISSET(vp, V_MOTION) && v_motion(sp, DOTMOTION, vp, &mapped)) { if (INTERRUPTED(sp)) goto intr; goto err; } /* * If a count is set and the command is line oriented, set the * to MARK here relative to the cursor/from MARK. This is for * commands that take both counts and motions, i.e. "4yy" and * "y%". As there's no way the command can know which the user * did, we have to do it here. (There are commands that are * line oriented and that take counts ("#G", "#H"), for which * this calculation is either completely meaningless or wrong. * Each command must validate the value for itself. */ if (F_ISSET(vp, VC_C1SET) && F_ISSET(vp, VM_LMODE)) vp->m_stop.lno += vp->count - 1; /* Increment the command count. */ ++sp->ccnt; #if defined(DEBUG) && defined(COMLOG) v_comlog(sp, vp); #endif /* Call the function. */ ex_continue: if (vp->kp->func(sp, vp)) goto err; gc_event: #ifdef DEBUG /* Make sure no function left the temporary space locked. */ if (F_ISSET(gp, G_TMP_INUSE)) { F_CLR(gp, G_TMP_INUSE); msgq(sp, M_ERR, "232|vi: temporary buffer not released"); } #endif /* * If we're exiting this screen, move to the next one, or, if * there aren't any more, return to the main editor loop. The * ordering is careful, don't discard the contents of sp until * the end. */ if (F_ISSET(sp, SC_EXIT | SC_EXIT_FORCE)) { if (file_end(sp, NULL, F_ISSET(sp, SC_EXIT_FORCE))) goto ret; if (vs_discard(sp, &next)) goto ret; if (next == NULL && vs_swap(sp, &next, NULL)) goto ret; *spp = next; if (screen_end(sp)) goto ret; if (next == NULL) break; /* Switch screens, change focus. */ sp = next; vip = VIP(sp); (void)sp->gp->scr_rename(sp, sp->frp->name, 1); /* Don't trust the cursor. */ F_SET(vip, VIP_CUR_INVALID); continue; } /* * Set the dot command structure. * * !!! * Historically, commands which used mapped keys did not * set the dot command, with the exception of the text * input commands. */ if (F_ISSET(vp, V_DOT) && !mapped) { *DOT = cmd; F_SET(DOT, VC_ISDOT); /* * If a count was supplied for both the command and * its motion, the count was used only for the motion. * Turn the count back on for the dot structure. */ if (F_ISSET(vp, VC_C1RESET)) F_SET(DOT, VC_C1SET); /* VM flags aren't retained. */ F_CLR(DOT, VM_COMMASK | VM_RCM_MASK); } /* * Some vi row movements are "attracted" to the last position * set, i.e. the VM_RCM commands are moths to the VM_RCM_SET * commands' candle. If the movement is to the EOL the vi * command handles it. If it's to the beginning, we handle it * here. * * Note, some commands (e.g. _, ^) don't set the VM_RCM_SETFNB * flag, but do the work themselves. The reason is that they * have to modify the column in case they're being used as a * motion component. Other similar commands (e.g. +, -) don't * have to modify the column because they are always line mode * operations when used as motions, so the column number isn't * of any interest. * * Does this totally violate the screen and editor layering? * You betcha. As they say, if you think you understand it, * you don't. */ switch (F_ISSET(vp, VM_RCM_MASK)) { case 0: case VM_RCM_SET: break; case VM_RCM: vp->m_final.cno = vs_rcm(sp, vp->m_final.lno, F_ISSET(vip, VIP_RCM_LAST)); break; case VM_RCM_SETLAST: F_SET(vip, VIP_RCM_LAST); break; case VM_RCM_SETFNB: vp->m_final.cno = 0; /* FALLTHROUGH */ case VM_RCM_SETNNB: if (nonblank(sp, vp->m_final.lno, &vp->m_final.cno)) goto err; break; default: abort(); } /* Update the cursor. */ sp->lno = vp->m_final.lno; sp->cno = vp->m_final.cno; /* * Set the absolute mark -- set even if a tags or similar * command, since the tag may be moving to the same file. */ if ((F_ISSET(vp, V_ABS) || (F_ISSET(vp, V_ABS_L) && sp->lno != abs.lno) || (F_ISSET(vp, V_ABS_C) && (sp->lno != abs.lno || sp->cno != abs.cno))) && mark_set(sp, ABSMARK1, &abs, 1)) goto err; if (0) { err: if (v_event_flush(sp, CH_MAPPED)) msgq(sp, M_BERR, "110|Vi command failed: mapped keys discarded"); } /* * Check and clear interrupts. There's an obvious race, but * it's not worth fixing. */ gc_err_noflush: if (INTERRUPTED(sp)) { intr: CLR_INTERRUPT(sp); if (v_event_flush(sp, CH_MAPPED)) msgq(sp, M_ERR, "231|Interrupted: mapped keys discarded"); else msgq(sp, M_ERR, "236|Interrupted"); } /* If the last command switched screens, update. */ if (F_ISSET(sp, SC_SSWITCH)) { F_CLR(sp, SC_SSWITCH); /* * If the current screen is still displayed, it will * need a new status line. */ F_SET(sp, SC_STATUS); /* Switch screens, change focus. */ sp = sp->nextdisp; vip = VIP(sp); (void)sp->gp->scr_rename(sp, sp->frp->name, 1); /* Don't trust the cursor. */ F_SET(vip, VIP_CUR_INVALID); /* Refresh so we can display messages. */ if (vs_refresh(sp, 1)) return (1); } /* If the last command switched files, change focus. */ if (F_ISSET(sp, SC_FSWITCH)) { F_CLR(sp, SC_FSWITCH); (void)sp->gp->scr_rename(sp, sp->frp->name, 1); } /* If leaving vi, return to the main editor loop. */ if (F_ISSET(gp, G_SRESTART) || F_ISSET(sp, SC_EX)) { *spp = sp; v_dtoh(sp); gp->scr_discard(sp, NULL); break; } } if (0) ret: rval = 1; return (rval); }
/* * v_cmd -- * * The command structure for vi is less complex than ex (and don't think * I'm not grateful!) The command syntax is: * * [count] [buffer] [count] key [[motion] | [buffer] [character]] * * and there are several special cases. The motion value is itself a vi * command, with the syntax: * * [count] key [character] */ static gcret_t v_cmd( SCR *sp, VICMD *dp, VICMD *vp, VICMD *ismotion, /* Previous key if getting motion component. */ int *comcountp, int *mappedp) { enum { COMMANDMODE, ISPARTIAL, NOTPARTIAL } cpart; EVENT ev; VIKEYS const *kp; gcret_t gcret; u_int flags; CHAR_T key; char *s; /* * Get a key. * * <escape> cancels partial commands, i.e. a command where at least * one non-numeric character has been entered. Otherwise, it beeps * the terminal. * * !!! * POSIX 1003.2-1992 explicitly disallows cancelling commands where * all that's been entered is a number, requiring that the terminal * be alerted. */ cpart = ismotion == NULL ? COMMANDMODE : ISPARTIAL; if ((gcret = v_key(sp, ismotion == NULL, &ev, EC_MAPCOMMAND)) != GC_OK) { if (gcret == GC_EVENT) vp->ev = ev; return (gcret); } if (ev.e_value == K_ESCAPE) goto esc; if (F_ISSET(&ev.e_ch, CH_MAPPED)) *mappedp = 1; key = ev.e_c; if (ismotion == NULL) cpart = NOTPARTIAL; /* Pick up an optional buffer. */ if (key == '"') { cpart = ISPARTIAL; if (ismotion != NULL) { v_emsg(sp, NULL, VIM_COMBUF); return (GC_ERR); } KEY(vp->buffer, 0); F_SET(vp, VC_BUFFER); KEY(key, EC_MAPCOMMAND); } /* * Pick up an optional count, where a leading 0 is not a count, * it's a command. */ if (ISDIGIT(key) && key != '0') { if (v_count(sp, key, &vp->count)) return (GC_ERR); F_SET(vp, VC_C1SET); *comcountp = 1; KEY(key, EC_MAPCOMMAND); } else *comcountp = 0; /* Pick up optional buffer. */ if (key == '"') { cpart = ISPARTIAL; if (F_ISSET(vp, VC_BUFFER)) { msgq(sp, M_ERR, "234|Only one buffer may be specified"); return (GC_ERR); } if (ismotion != NULL) { v_emsg(sp, NULL, VIM_COMBUF); return (GC_ERR); } KEY(vp->buffer, 0); F_SET(vp, VC_BUFFER); KEY(key, EC_MAPCOMMAND); } /* Check for an OOB command key. */ cpart = ISPARTIAL; if (key > MAXVIKEY) { v_emsg(sp, KEY_NAME(sp, key), VIM_NOCOM); return (GC_ERR); } kp = &vikeys[vp->key = key]; /* * !!! * Historically, D accepted and then ignored a count. Match it. */ if (vp->key == 'D' && F_ISSET(vp, VC_C1SET)) { *comcountp = 0; vp->count = 0; F_CLR(vp, VC_C1SET); } /* Check for command aliases. */ if (kp->func == NULL && (kp = v_alias(sp, vp, kp)) == NULL) return (GC_ERR); /* The tildeop option makes the ~ command take a motion. */ if (key == '~' && O_ISSET(sp, O_TILDEOP)) kp = &tmotion; vp->kp = kp; /* * Find the command. The only legal command with no underlying * function is dot. It's historic practice that <escape> doesn't * just erase the preceding number, it beeps the terminal as well. * It's a common problem, so just beep the terminal unless verbose * was set. */ if (kp->func == NULL) { if (key != '.') { v_emsg(sp, KEY_NAME(sp, key), ev.e_value == K_ESCAPE ? VIM_NOCOM_B : VIM_NOCOM); return (GC_ERR); } /* If called for a motion command, stop now. */ if (dp == NULL) goto usage; /* * !!! * If a '.' is immediately entered after an undo command, we * replay the log instead of redoing the last command. This * is necessary because 'u' can't set the dot command -- see * vi/v_undo.c:v_undo for details. */ if (VIP(sp)->u_ccnt == sp->ccnt) { vp->kp = &vikeys['u']; F_SET(vp, VC_ISDOT); return (GC_OK); } /* Otherwise, a repeatable command must have been executed. */ if (!F_ISSET(dp, VC_ISDOT)) { msgq(sp, M_ERR, "208|No command to repeat"); return (GC_ERR); } /* Set new count/buffer, if any, and return. */ if (F_ISSET(vp, VC_C1SET)) { F_SET(dp, VC_C1SET); dp->count = vp->count; } if (F_ISSET(vp, VC_BUFFER)) dp->buffer = vp->buffer; *vp = *dp; return (GC_OK); } /* Set the flags based on the command flags. */ flags = kp->flags; /* Check for illegal count. */ if (F_ISSET(vp, VC_C1SET) && !LF_ISSET(V_CNT)) goto usage; /* Illegal motion command. */ if (ismotion == NULL) { /* Illegal buffer. */ if (!LF_ISSET(V_OBUF) && F_ISSET(vp, VC_BUFFER)) goto usage; /* Required buffer. */ if (LF_ISSET(V_RBUF)) { KEY(vp->buffer, 0); F_SET(vp, VC_BUFFER); } } /* * Special case: '[', ']' and 'Z' commands. Doesn't the fact that * the *single* characters don't mean anything but the *doubled* * characters do, just frost your shorts? */ if (vp->key == '[' || vp->key == ']' || vp->key == 'Z') { /* * Historically, half entered [[, ]] or Z commands weren't * cancelled by <escape>, the terminal was beeped instead. * POSIX.2-1992 probably didn't notice, and requires that * they be cancelled instead of beeping. Seems fine to me. * * Don't set the EC_MAPCOMMAND flag, apparently ] is a popular * vi meta-character, and we don't want the user to wait while * we time out a possible mapping. This *appears* to match * historic vi practice, but with mapping characters, You Just * Never Know. */ KEY(key, 0); if (vp->key != key) { usage: if (ismotion == NULL) s = kp->usage; else if (ismotion->key == '~' && O_ISSET(sp, O_TILDEOP)) s = tmotion.usage; else s = vikeys[ismotion->key].usage; v_emsg(sp, s, VIM_USAGE); return (GC_ERR); } } /* Special case: 'z' command. */ if (vp->key == 'z') { KEY(vp->character, 0); if (ISDIGIT(vp->character)) { if (v_count(sp, vp->character, &vp->count2)) return (GC_ERR); F_SET(vp, VC_C2SET); KEY(vp->character, 0); } } /* * Commands that have motion components can be doubled to imply the * current line. */ if (ismotion != NULL && ismotion->key != key && !LF_ISSET(V_MOVE)) { msgq(sp, M_ERR, "210|%s may not be used as a motion command", KEY_NAME(sp, key)); return (GC_ERR); } /* Pick up required trailing character. */ if (LF_ISSET(V_CHAR)) KEY(vp->character, 0); /* Get any associated cursor word. */ if (F_ISSET(kp, V_KEYW) && v_curword(sp)) return (GC_ERR); return (GC_OK); esc: switch (cpart) { case COMMANDMODE: msgq(sp, M_BERR, "211|Already in command mode"); return (GC_ERR_NOFLUSH); case ISPARTIAL: break; case NOTPARTIAL: (void)sp->gp->scr_bell(sp); break; } return (GC_ERR); }
/* * vs_line -- * Update one line on the screen. * * PUBLIC: int vs_line __P((SCR *, SMAP *, size_t *, size_t *)); */ int vs_line(SCR *sp, SMAP *smp, size_t *yp, size_t *xp) { unsigned char *kp; GS *gp; SMAP *tsmp; size_t chlen = 0, cno_cnt, cols_per_screen, len, nlen; size_t offset_in_char, offset_in_line, oldx, oldy; size_t scno, skip_cols, skip_screens; int dne, is_cached, is_partial, is_tab, no_draw; int list_tab, list_dollar; CHAR_T *p; CHAR_T *cbp, *ecbp, cbuf[128]; ARG_CHAR_T ch = L('\0'); #if defined(DEBUG) && 0 vtrace(sp, "vs_line: row %u: line: %u off: %u\n", smp - HMAP, smp->lno, smp->off); #endif /* * If ex modifies the screen after ex output is already on the screen, * don't touch it -- we'll get scrolling wrong, at best. */ no_draw = 0; if (!F_ISSET(sp, SC_TINPUT_INFO) && VIP(sp)->totalcount > 1) no_draw = 1; if (F_ISSET(sp, SC_SCR_EXWROTE) && (size_t)(smp - HMAP) != LASTLINE(sp)) no_draw = 1; /* * Assume that, if the cache entry for the line is filled in, the * line is already on the screen, and all we need to do is return * the cursor position. If the calling routine doesn't need the * cursor position, we can just return. */ is_cached = SMAP_CACHE(smp); if (yp == NULL && (is_cached || no_draw)) return (0); /* * A nasty side effect of this routine is that it returns the screen * position for the "current" character. Not pretty, but this is the * only routine that really knows what's out there. * * Move to the line. This routine can be called by vs_sm_position(), * which uses it to fill in the cache entry so it can figure out what * the real contents of the screen are. Because of this, we have to * return to whereever we started from. */ gp = sp->gp; (void)gp->scr_cursor(sp, &oldy, &oldx); (void)gp->scr_move(sp, smp - HMAP, 0); /* Get the line. */ dne = db_get(sp, smp->lno, 0, &p, &len); /* * Special case if we're printing the info/mode line. Skip printing * the leading number, as well as other minor setup. The only time * this code paints the mode line is when the user is entering text * for a ":" command, so we can put the code here instead of dealing * with the empty line logic below. This is a kludge, but it's pretty * much confined to this module. * * Set the number of columns for this screen. * Set the number of chars or screens to skip until a character is to * be displayed. */ cols_per_screen = sp->cols; if (O_ISSET(sp, O_LEFTRIGHT)) { skip_screens = 0; skip_cols = smp->coff; } else { skip_screens = smp->soff - 1; skip_cols = skip_screens * cols_per_screen; } list_tab = O_ISSET(sp, O_LIST); if (F_ISSET(sp, SC_TINPUT_INFO)) list_dollar = 0; else { list_dollar = list_tab; /* * If O_NUMBER is set, the line doesn't exist and it's line * number 1, i.e., an empty file, display the line number. * * If O_NUMBER is set, the line exists and the first character * on the screen is the first character in the line, display * the line number. * * !!! * If O_NUMBER set, decrement the number of columns in the * first screen. DO NOT CHANGE THIS -- IT'S RIGHT! The * rest of the code expects this to reflect the number of * columns in the first screen, regardless of the number of * columns we're going to skip. */ if (O_ISSET(sp, O_NUMBER)) { cols_per_screen -= O_NUMBER_LENGTH; if ((!dne || smp->lno == 1) && skip_cols == 0) { nlen = snprintf((char*)cbuf, sizeof(cbuf), O_NUMBER_FMT, (unsigned long)smp->lno); (void)gp->scr_addstr(sp, (char*)cbuf, nlen); } } } /* * Special case non-existent lines and the first line of an empty * file. In both cases, the cursor position is 0, but corrected * as necessary for the O_NUMBER field, if it was displayed. */ if (dne || len == 0) { /* Fill in the cursor. */ if (yp != NULL && smp->lno == sp->lno) { *yp = smp - HMAP; *xp = sp->cols - cols_per_screen; } /* If the line is on the screen, quit. */ if (is_cached || no_draw) goto ret1; /* Set line cache information. */ smp->c_sboff = smp->c_eboff = 0; smp->c_scoff = smp->c_eclen = 0; /* * Lots of special cases for empty lines, but they only apply * if we're displaying the first screen of the line. */ if (skip_cols == 0) { if (dne) { if (smp->lno == 1) { if (list_dollar) { ch = L('$'); goto empty; } } else { ch = L('~'); goto empty; } } else if (list_dollar) { ch = L('$'); empty: (void)gp->scr_addstr(sp, (const char *)KEY_NAME(sp, ch), KEY_LEN(sp, ch)); } } (void)gp->scr_clrtoeol(sp); (void)gp->scr_move(sp, oldy, oldx); return (0); } /* If we shortened this line in another screen, the cursor * position may have fallen off. */ if (sp->lno == smp->lno && sp->cno >= len) sp->cno = len - 1; /* * If we just wrote this or a previous line, we cached the starting * and ending positions of that line. The way it works is we keep * information about the lines displayed in the SMAP. If we're * painting the screen in the forward direction, this saves us from * reformatting the physical line for every line on the screen. This * wins big on binary files with 10K lines. * * Test for the first screen of the line, then the current screen line, * then the line behind us, then do the hard work. Note, it doesn't * do us any good to have a line in front of us -- it would be really * hard to try and figure out tabs in the reverse direction, i.e. how * many spaces a tab takes up in the reverse direction depends on * what characters preceded it. * * Test for the first screen of the line. */ if (skip_cols == 0) { smp->c_sboff = offset_in_line = 0; smp->c_scoff = offset_in_char = 0; p = &p[offset_in_line]; goto display; } /* Test to see if we've seen this exact line before. */ if (is_cached) { offset_in_line = smp->c_sboff; offset_in_char = smp->c_scoff; p = &p[offset_in_line]; /* Set cols_per_screen to 2nd and later line length. */ if (O_ISSET(sp, O_LEFTRIGHT) || skip_cols > cols_per_screen) cols_per_screen = sp->cols; goto display; } /* Test to see if we saw an earlier part of this line before. */ if (smp != HMAP && SMAP_CACHE(tsmp = smp - 1) && tsmp->lno == smp->lno) { if (tsmp->c_eclen != tsmp->c_ecsize) { offset_in_line = tsmp->c_eboff; offset_in_char = tsmp->c_eclen; } else { offset_in_line = tsmp->c_eboff + 1; offset_in_char = 0; } /* Put starting info for this line in the cache. */ smp->c_sboff = offset_in_line; smp->c_scoff = offset_in_char; p = &p[offset_in_line]; /* Set cols_per_screen to 2nd and later line length. */ if (O_ISSET(sp, O_LEFTRIGHT) || skip_cols > cols_per_screen) cols_per_screen = sp->cols; goto display; } scno = 0; offset_in_line = 0; offset_in_char = 0; /* Do it the hard way, for leftright scrolling screens. */ if (O_ISSET(sp, O_LEFTRIGHT)) { for (; offset_in_line < len; ++offset_in_line) { chlen = (ch = (UCHAR_T)*p++) == L('\t') && !list_tab ? TAB_OFF(scno) : KEY_COL(sp, ch); if ((scno += chlen) >= skip_cols) break; } /* Set cols_per_screen to 2nd and later line length. */ cols_per_screen = sp->cols; /* Put starting info for this line in the cache. */ if (offset_in_line >= len) { smp->c_sboff = offset_in_line; smp->c_scoff = 255; } else if (scno != skip_cols) { smp->c_sboff = offset_in_line; smp->c_scoff = offset_in_char = chlen - (scno - skip_cols); --p; } else { smp->c_sboff = ++offset_in_line; smp->c_scoff = 0; } } /* Do it the hard way, for historic line-folding screens. */ else { for (; offset_in_line < len; ++offset_in_line) { chlen = (ch = (UCHAR_T)*p++) == L('\t') && !list_tab ? TAB_OFF(scno) : KEY_COL(sp, ch); if ((scno += chlen) < cols_per_screen) continue; scno -= cols_per_screen; /* Set cols_per_screen to 2nd and later line length. */ cols_per_screen = sp->cols; /* * If crossed the last skipped screen boundary, start * displaying the characters. */ if (--skip_screens == 0) break; } /* Put starting info for this line in the cache. */ if (scno != 0) { smp->c_sboff = offset_in_line; smp->c_scoff = offset_in_char = chlen - scno; --p; } else { smp->c_sboff = ++offset_in_line; smp->c_scoff = 0; } } display: /* * Set the number of characters to skip before reaching the cursor * character. Offset by 1 and use 0 as a flag value. Vs_line is * called repeatedly with a valid pointer to a cursor position. * Don't fill anything in unless it's the right line and the right * character, and the right part of the character... */ if (yp == NULL || smp->lno != sp->lno || sp->cno < offset_in_line || offset_in_line + cols_per_screen < sp->cno) { cno_cnt = 0; /* If the line is on the screen, quit. */ if (is_cached || no_draw) goto ret1; } else cno_cnt = (sp->cno - offset_in_line) + 1; /* This is the loop that actually displays characters. */ ecbp = (cbp = cbuf) + sizeof(cbuf)/sizeof(CHAR_T) - 1; for (is_partial = 0, scno = 0; offset_in_line < len; ++offset_in_line, offset_in_char = 0) { if ((ch = (UCHAR_T)*p++) == L('\t') && !list_tab) { scno += chlen = TAB_OFF(scno) - offset_in_char; is_tab = 1; } else { scno += chlen = KEY_COL(sp, ch) - offset_in_char; is_tab = 0; } /* * Only display up to the right-hand column. Set a flag if * the entire character wasn't displayed for use in setting * the cursor. If reached the end of the line, set the cache * info for the screen. Don't worry about there not being * characters to display on the next screen, its lno/off won't * match up in that case. */ if (scno >= cols_per_screen) { if (is_tab == 1) { chlen -= scno - cols_per_screen; smp->c_ecsize = smp->c_eclen = chlen; scno = cols_per_screen; } else { smp->c_ecsize = chlen; chlen -= scno - cols_per_screen; smp->c_eclen = chlen; if (scno > cols_per_screen) is_partial = 1; } smp->c_eboff = offset_in_line; /* Terminate the loop. */ offset_in_line = len; } /* * If the caller wants the cursor value, and this was the * cursor character, set the value. There are two ways to * put the cursor on a character -- if it's normal display * mode, it goes on the last column of the character. If * it's input mode, it goes on the first. In normal mode, * set the cursor only if the entire character was displayed. */ if (cno_cnt && --cno_cnt == 0 && (F_ISSET(sp, SC_TINPUT) || !is_partial)) { *yp = smp - HMAP; if (F_ISSET(sp, SC_TINPUT)) if (is_partial) *xp = scno - smp->c_ecsize; else *xp = scno - chlen; else *xp = scno - 1; if (O_ISSET(sp, O_NUMBER) && !F_ISSET(sp, SC_TINPUT_INFO) && skip_cols == 0) *xp += O_NUMBER_LENGTH; /* If the line is on the screen, quit. */ if (is_cached || no_draw) goto ret1; } /* If the line is on the screen, don't display anything. */ if (is_cached || no_draw) continue; #define FLUSH { \ *cbp = '\0'; \ (void)gp->scr_waddstr(sp, cbuf, cbp - cbuf); \ cbp = cbuf; \ } /* * Display the character. We do tab expansion here because * the screen interface doesn't have any way to set the tab * length. Note, it's theoretically possible for chlen to * be larger than cbuf, if the user set a impossibly large * tabstop. */ if (is_tab) while (chlen--) { if (cbp >= ecbp) FLUSH; *cbp++ = TABCH; } else { if (cbp + chlen >= ecbp) FLUSH; /* don't display half a wide character */ if (is_partial && CHAR_WIDTH(sp, ch) > 1) { *cbp++ = ' '; break; } /* XXXX this needs some rethinking */ if (INTISWIDE(ch)) { /* Put a space before non-spacing char. */ if (CHAR_WIDTH(sp, ch) <= 0) *cbp++ = L(' '); *cbp++ = ch; } else for (kp = KEY_NAME(sp, ch) + offset_in_char; chlen--;) *cbp++ = (u_char)*kp++; } } if (scno < cols_per_screen) { /* If didn't paint the whole line, update the cache. */ smp->c_ecsize = smp->c_eclen = KEY_LEN(sp, ch); smp->c_eboff = len - 1; /* * If not the info/mode line, and O_LIST set, and at the * end of the line, and the line ended on this screen, * add a trailing $. */ if (list_dollar) { ++scno; chlen = KEY_LEN(sp, L('$')); if (cbp + chlen >= ecbp) FLUSH; for (kp = KEY_NAME(sp, L('$')); chlen--;) *cbp++ = *kp++; } /* If still didn't paint the whole line, clear the rest. */ if (scno < cols_per_screen) (void)gp->scr_clrtoeol(sp); } /* Flush any buffered characters. */ if (cbp > cbuf) FLUSH; ret1: (void)gp->scr_move(sp, oldy, oldx); return (0); }