Beispiel #1
0
//
//  MAKE_Datatype: C
//
void MAKE_Datatype(REBVAL *out, enum Reb_Kind kind, const REBVAL *arg) {
    if (!IS_WORD(arg))
        fail (Error_Bad_Make(kind, arg));

    REBSYM sym = VAL_WORD_SYM(arg);
    if (sym == SYM_0 || sym > SYM_FROM_KIND(REB_MAX))
        fail (Error_Bad_Make(kind, arg));

    VAL_RESET_HEADER(out, REB_DATATYPE);
    VAL_TYPE_KIND(out) = KIND_FROM_SYM(sym);
    VAL_TYPE_SPEC(out) = 0;
}
Beispiel #2
0
//
//  Update_Typeset_Bits_Core: C
//
// This sets the bits in a bitset according to a block of datatypes.  There
// is special handling by which BAR! will set the "variadic" bit on the
// typeset, which is heeded by functions only.
//
// !!! R3-Alpha supported fixed word symbols for datatypes and typesets.
// Confusingly, this means that if you have said `word!: integer!` and use
// WORD!, you will get the integer type... but if WORD! is unbound then it
// will act as WORD!.  Also, is essentially having "keywords" and should be
// reviewed to see if anything actually used it.
//
REBOOL Update_Typeset_Bits_Core(
    REBVAL *typeset,
    const REBVAL *head,
    REBOOL trap // if TRUE, then return FALSE instead of failing
) {
    const REBVAL *item = head;

    REBARR *types = VAL_ARRAY(ROOT_TYPESETS);

    assert(IS_TYPESET(typeset));

    VAL_TYPESET_BITS(typeset) = 0;

    for (; NOT_END(item); item++) {
        const REBVAL *var = NULL;

        if (IS_BAR(item)) {
            SET_VAL_FLAG(typeset, TYPESET_FLAG_VARIADIC);
            continue;
        }

        if (IS_WORD(item) && !(var = TRY_GET_OPT_VAR(item))) {
            REBSYM sym = VAL_WORD_SYM(item);

            // See notes: if a word doesn't look up to a variable, then its
            // symbol is checked as a second chance.
            //
            if (IS_KIND_SYM(sym)) {
                TYPE_SET(typeset, KIND_FROM_SYM(sym));
                continue;
            }
            else if (sym >= SYM_ANY_NOTHING_X && sym < SYM_DATATYPES)
                var = ARR_AT(types, sym - SYM_ANY_NOTHING_X);
        }

        if (!var) var = item;

        if (IS_DATATYPE(var)) {
            TYPE_SET(typeset, VAL_TYPE_KIND(var));
        }
        else if (IS_TYPESET(var)) {
            VAL_TYPESET_BITS(typeset) |= VAL_TYPESET_BITS(var);
        }
        else {
            if (trap) return FALSE;

            fail (Error_Invalid_Arg(item));
        }
    }

    return TRUE;
}