void LedCubeMonoExtended::lightAllLedOnLayer(uint16_t layerNum) {
	uint16_t ledMask[4];
	ledMask[0] = bit(16) - 1;
	ledMask[1] = bit(16) - 1;
	ledMask[2] = bit(16) - 1;
	ledMask[3] = bit(16) - 1;
	drawLayer(LAYER_MASK(layerNum - 1), (uint16_t *) ledMask);
}
void
LedCubeMono::drawFrame(uint16_t *frameMask)
{
  for (int layer = 0; layer < this->numberOfLayers; layer++)
    {
      this->drawLayer(LAYER_MASK(layer), (uint16_t *) (frameMask+ (layer* this->numberOfRegistersUsedForEachLayer)));
      delay(1000 / (this->frameRate * this->numberOfLayers));
    }
}
/* Function who light one LED by it number */
void LedCubeMonoExtended::lightOneLEDByHisNum(int layerNum, int num) {
	uint16_t ledMask[4];
	for(int i = 0; i<4;i++)
		ledMask[i] = 0;
	if(num <=16)
		ledMask[0] = bit(num-1);
	else if(num <= 32)
		ledMask[1] = bit(num-17);
	else if(num <= 48)
			ledMask[2] = bit(num-33);
	else if(num <= 64)
			ledMask[3] = bit(num-49);

	drawLayer(LAYER_MASK(layerNum - 1), (uint16_t *)ledMask);
}