void PlayerData::loadFields(void) { LD_SUBSTRUCTURE(TrainerData, trainer, 0); LD_FIELD_E(u8, trainerGender, 0x8e0, Gender); if (trainerGender > Female) trainerGender = Male; LD_FIELD_MAX(u32, pokeDollars, 0x8e4, 9999999); LD_FIELD_MAX(u32, pokeCoupons, 0x8e8, 9999999); LD_SUBSTRUCTURE(BagData, bag, 0x4c8); }
void PlayerData::loadFields(void) { GC::PlayerData::loadFields(); LD_FIELD_E(u8, trainerGender, 0x8e0, Gender); if (trainerGender > Female) trainerGender = Male; LD_FIELD(u32, money, 0x8e4); LD_FIELD(u32, pkCoupons, 0x8e8); LD_SUBSTRUCTURE_ARRAY(Pokemon, party, 6, 0x30); LD_SUBSTRUCTURE(BagData, bag, 0x4c8); }