static void erase_chars(struct inpdata *inpdata, char *from, char *to, int x, int mv) { int chng; ASSERT(from < to); if (inpdata->inp.len > to - inpdata->inp.buf) memmove(from, to, inpdata->inp.len - (to - inpdata->inp.buf)); chng = to - from; if (mv) { x -= chng; inpdata->inp.pos -= chng; } inpdata->inp.len -= chng; if (!(inpdata->inpmode & INP_NOECHO)) { struct mchar mc; char *s = from < to ? from : to; mc = mchar_so; while (s < inpdata->inp.buf+inpdata->inp.len) { mc.image = *s++; LPutChar(flayer, &mc, x++, INPUTLINE); } while (chng--) LPutChar(flayer, &mchar_blank, x++, INPUTLINE); x = inpdata->inpstringlen + inpdata->inp.pos; LGotoPos(flayer, x, INPUTLINE); } }
/* tx, ty: WINDOW, line: DISPLAY */ void revto_line(int tx, int ty, int line) { int fx, fy; int x, y, t, revst, reven, qq, ff, tt, st, en, ce = 0; int ystart = 0, yend = fore->w_height - 1; int i, ry; uint32_t *wi; struct mline *ml; struct mchar mc; if (tx < 0) tx = 0; else if (tx > fore->w_width - 1) tx = fore->w_width - 1; if (ty < 0) ty = 0; else if (ty > fore->w_histheight + fore->w_height - 1) ty = fore->w_histheight + fore->w_height - 1; fx = markdata->cx; fy = markdata->cy; /* don't just move inside of a kanji, the user wants to see something */ ml = WIN(ty); if (ty == fy && fx + 1 == tx && dw_right(ml, tx, fore->w_encoding) && tx < D_width - 1) tx++; if (ty == fy && fx - 1 == tx && dw_right(ml, fx, fore->w_encoding) && tx) tx--; markdata->cx = tx; markdata->cy = ty; /* * if we go to a position that is currently offscreen * then scroll the screen */ i = 0; if (line >= 0 && line < fore->w_height) i = W2D(ty) - line; else if (ty < markdata->hist_offset) i = ty - markdata->hist_offset; else if (ty > markdata->hist_offset + (fore->w_height - 1)) i = ty - markdata->hist_offset - (fore->w_height - 1); if (i > 0) yend -= MarkScrollUpDisplay(i); else if (i < 0) ystart += MarkScrollDownDisplay(-i); if (markdata->second == 0) { flayer->l_x = tx; flayer->l_y = W2D(ty); LGotoPos(flayer, tx, W2D(ty)); return; } qq = markdata->x1 + markdata->y1 * fore->w_width; ff = fx + fy * fore->w_width; /* "from" offset in WIN coords */ tt = tx + ty * fore->w_width; /* "to" offset in WIN coords */ if (ff > tt) { st = tt; en = ff; x = tx; y = ty; } else { st = ff; en = tt; x = fx; y = fy; } if (st > qq) { st++; x++; } if (en < qq) en--; if (tt > qq) { revst = qq; reven = tt; } else { revst = tt; reven = qq; } ry = y - markdata->hist_offset; if (ry < ystart) { y += (ystart - ry); x = 0; st = y * fore->w_width; ry = ystart; } ml = WIN(y); for (t = st; t <= en; t++, x++) { if (x >= fore->w_width) { x = 0; y++, ry++; ml = WIN(y); } if (ry > yend) break; if (t == st || x == 0) { wi = ml->image + fore->w_width; for (ce = fore->w_width; ce >= 0; ce--, wi--) if (*wi != ' ') break; } if (x <= ce && x >= markdata->left_mar && x <= markdata->right_mar) { if (dw_right(ml, x, fore->w_encoding)) { if (t == revst) revst--; t--; x--; } if (t >= revst && t <= reven) { mc = mchar_so; if (pastefont) { mc.font = ml->font[x]; mc.fontx = ml->fontx[x]; } mc.image = ml->image[x]; } else copy_mline2mchar(&mc, ml, x); if (dw_left(ml, x, fore->w_encoding)) { mc.mbcs = ml->image[x + 1]; LPutChar(flayer, &mc, x, W2D(y)); t++; } LPutChar(flayer, &mc, x, W2D(y)); if (dw_left(ml, x, fore->w_encoding)) x++; } } flayer->l_x = tx; flayer->l_y = W2D(ty); LGotoPos(flayer, tx, W2D(ty)); }
static void MarkRedisplayLine(int y, int xs, int xe, int isblank) /* NOTE: y is in DISPLAY coords system! */ { int wy, x, i, rm; int sta, sto, cp; /* NOTE: these 3 are in WINDOW coords system */ uint32_t *wi; struct mline *ml; struct mchar mchar_marked; if (y < 0) /* No special full page handling */ return; markdata = (struct markdata *)flayer->l_data; fore = markdata->md_window; mchar_marked = mchar_so; wy = D2W(y); ml = WIN(wy); if (markdata->second == 0) { if (dw_right(ml, xs, fore->w_encoding) && xs > 0) xs--; if (dw_left(ml, xe, fore->w_encoding) && xe < fore->w_width - 1) xe++; if (xs == 0 && y > 0 && wy > 0 && WIN(wy - 1)->image[flayer->l_width] == 0) LCDisplayLineWrap(flayer, ml, y, xs, xe, isblank); else LCDisplayLine(flayer, ml, y, xs, xe, isblank); return; } sta = markdata->y1 * fore->w_width + markdata->x1; sto = markdata->cy * fore->w_width + markdata->cx; if (sta > sto) { i = sta; sta = sto; sto = i; } cp = wy * fore->w_width + xs; rm = markdata->right_mar; for (x = fore->w_width, wi = ml->image + fore->w_width; x >= 0; x--, wi--) if (*wi != ' ') break; if (x < rm) rm = x; for (x = xs; x <= xe; x++, cp++) if (cp >= sta && x >= markdata->left_mar) break; if (dw_right(ml, x, fore->w_encoding)) x--; if (x > xs) LCDisplayLine(flayer, ml, y, xs, x - 1, isblank); for (; x <= xe; x++, cp++) { if (cp > sto || x > rm) break; if (pastefont) { mchar_marked.font = ml->font[x]; mchar_marked.fontx = ml->fontx[x]; } mchar_marked.image = ml->image[x]; mchar_marked.mbcs = 0; if (dw_left(ml, x, fore->w_encoding)) { mchar_marked.mbcs = ml->image[x + 1]; cp++; } LPutChar(flayer, &mchar_marked, x, y); if (dw_left(ml, x, fore->w_encoding)) x++; } if (x <= xe) LCDisplayLine(flayer, ml, y, x, xe, isblank); }
void LWrapChar(Layer *l, struct mchar *c, int y, int top, int bot, bool ins) { Canvas *cvlist, *cvlnext; Viewport *vp, *evp, **vpp; int yy, y2, yy2, top2, bot2; int bce; if (l->l_pause.d) /* XXX: 'y'? */ LayPauseUpdateRegion(l, 0, l->l_width - 1, top, bot); bce = c->colorbg; if (y != bot) { /* simple case: no scrolling */ /* cursor after wrapping */ yy = y == l->l_height - 1 ? y : y + 1; for (Canvas *cv = l->l_cvlist; cv; cv = cv->c_lnext) { if (l->l_pause.d && cv->c_slorient) continue; y2 = 0; /* gcc -Wall */ display = cv->c_display; if (D_blocked) continue; /* find the viewport of the wrapped character */ for (vp = cv->c_vplist; vp; vp = vp->v_next) { y2 = y + vp->v_yoff; yy2 = yy + vp->v_yoff; if (yy2 >= vp->v_ys && yy2 <= vp->v_ye && vp->v_xoff >= vp->v_xs && vp->v_xoff <= vp->v_xe) break; } if (vp == NULL) continue; /* nothing to do, character not visible */ /* find the viewport of the character at the end of the line */ for (evp = cv->c_vplist; evp; evp = evp->v_next) if (y2 >= evp->v_ys && y2 <= evp->v_ye && evp->v_xoff + l->l_width - 1 >= evp->v_xs && evp->v_xoff + l->l_width - 1 <= evp->v_xe) break; /* gotcha! */ if (evp == NULL || (ins && vp->v_xoff + l->l_width - 1 > vp->v_ye)) { /* no wrapping possible */ cvlist = l->l_cvlist; cvlnext = cv->c_lnext; l->l_cvlist = cv; cv->c_lnext = NULL; if (ins) LInsChar(l, c, 0, yy, NULL); else LPutChar(l, c, 0, yy); l->l_cvlist = cvlist; cv->c_lnext = cvlnext; } else { WrapChar(RECODE_MCHAR(c), vp->v_xoff + l->l_width, y2, vp->v_xoff, -1, vp->v_xoff + l->l_width - 1, -1, ins); } } } else { /* hard case: scroll up */ for (Canvas *cv = l->l_cvlist; cv; cv = cv->c_lnext) { if (l->l_pause.d && cv->c_slorient) continue; display = cv->c_display; if (D_blocked) continue; /* search for wrap viewport */ for (vpp = &cv->c_vplist; (vp = *vpp); vpp = &vp->v_next) { yy2 = bot + vp->v_yoff; if (yy2 >= vp->v_ys && yy2 <= vp->v_ye && vp->v_xoff >= vp->v_xs && vp->v_xoff + l->l_width - 1 <= vp->v_xe) break; } if (vp) { /* great, can use Wrap on the vp */ /* temporarily remove vp from cvlist */ *vpp = vp->v_next; } if (cv->c_vplist) { /* scroll all viewports != vp */ cvlist = l->l_cvlist; cvlnext = cv->c_lnext; l->l_cvlist = cv; cv->c_lnext = NULL; LScrollV(l, 1, top, bot, bce); if (!vp) { if (ins) LInsChar(l, c, 0, bot, NULL); else LPutChar(l, c, 0, bot); } l->l_cvlist = cvlist; cv->c_lnext = cvlnext; } if (vp) { /* add vp back to cvlist */ *vpp = vp; top2 = top + vp->v_yoff; bot2 = bot + vp->v_yoff; if (top2 < vp->v_ys) top2 = vp->v_ys; WrapChar(RECODE_MCHAR(c), vp->v_xoff + l->l_width, bot2, vp->v_xoff, top2, vp->v_xoff + l->l_width - 1, bot2, ins); } } } }
static void InpProcess(char **ppbuf, int *plen) { int len, x; char *pbuf; char ch; struct inpdata *inpdata; struct display *inpdisplay; int prev, next, search = 0; inpdata = (struct inpdata *)flayer->l_data; inpdisplay = display; #define RESET_SEARCH { if (inpdata->search) Free(inpdata->search); } LGotoPos(flayer, inpdata->inpstringlen + (inpdata->inpmode & INP_NOECHO ? 0 : inpdata->inp.pos), INPUTLINE); if (ppbuf == 0) { InpAbort(); return; } x = inpdata->inpstringlen + inpdata->inp.pos; len = *plen; pbuf = *ppbuf; while (len) { char *p = inpdata->inp.buf + inpdata->inp.pos; ch = *pbuf++; len--; if (inpdata->inpmode & INP_EVERY) { inpdata->inp.buf[inpdata->inp.len] = ch; if (ch) { display = inpdisplay; (*inpdata->inpfinfunc)(inpdata->inp.buf, inpdata->inp.len, inpdata->priv); ch = inpdata->inp.buf[inpdata->inp.len]; } } else if (inpdata->inpmode & INP_RAW) { display = inpdisplay; (*inpdata->inpfinfunc)(&ch, 1, inpdata->priv); /* raw */ if (ch) continue; } if (((unsigned char)ch & 0177) >= ' ' && ch != 0177 && inpdata->inp.len < inpdata->inpmaxlen) { if (inpdata->inp.len > inpdata->inp.pos) memmove(p+1, p, inpdata->inp.len - inpdata->inp.pos); inpdata->inp.buf[inpdata->inp.pos++] = ch; inpdata->inp.len++; if (!(inpdata->inpmode & INP_NOECHO)) { struct mchar mc; mc = mchar_so; mc.image = *p++; LPutChar(flayer, &mc, x, INPUTLINE); x++; if (p < inpdata->inp.buf+inpdata->inp.len) { while (p < inpdata->inp.buf+inpdata->inp.len) { mc.image = *p++; LPutChar(flayer, &mc, x++, INPUTLINE); } x = inpdata->inpstringlen + inpdata->inp.pos; LGotoPos(flayer, x, INPUTLINE); } } RESET_SEARCH; } else if ((ch == '\b' || ch == 0177) && inpdata->inp.pos > 0) { erase_chars(inpdata, p-1, p, x, 1); RESET_SEARCH; } else if (ch == '\025') /* CTRL-U */ { x = inpdata->inpstringlen; if (inpdata->inp.len && !(inpdata->inpmode & INP_NOECHO)) { LClearArea(flayer, x, INPUTLINE, x + inpdata->inp.len - 1, INPUTLINE, 0, 0); LGotoPos(flayer, x, INPUTLINE); } inpdata->inp.len = inpdata->inp.pos = 0; } else if (ch == '\013') /* CTRL-K */ { x = inpdata->inpstringlen + inpdata->inp.pos; if (inpdata->inp.len > inpdata->inp.pos && !(inpdata->inpmode & INP_NOECHO)) { LClearArea(flayer, x, INPUTLINE, x + inpdata->inp.len - inpdata->inp.pos - 1, INPUTLINE, 0, 0); LGotoPos(flayer, x, INPUTLINE); } inpdata->inp.len = inpdata->inp.pos; } else if (ch == '\027' && inpdata->inp.pos > 0) /* CTRL-W */ { char *oldp = p--; while (p > inpdata->inp.buf && *p == ' ') p--; while (p > inpdata->inp.buf && *(p - 1) != ' ') p--; erase_chars(inpdata, p, oldp, x, 1); RESET_SEARCH; } else if (ch == '\004' && inpdata->inp.pos < inpdata->inp.len) /* CTRL-D */ { erase_chars(inpdata, p, p+1, x, 0); RESET_SEARCH; } else if (ch == '\001' || (unsigned char)ch == 0201) /* CTRL-A */ { LGotoPos(flayer, x -= inpdata->inp.pos, INPUTLINE); inpdata->inp.pos = 0; } else if ((ch == '\002' || (unsigned char)ch == 0202) && inpdata->inp.pos > 0) /* CTRL-B */ { LGotoPos(flayer, --x, INPUTLINE); inpdata->inp.pos--; } else if (ch == '\005' || (unsigned char)ch == 0205) /* CTRL-E */ { LGotoPos(flayer, x += inpdata->inp.len - inpdata->inp.pos, INPUTLINE); inpdata->inp.pos = inpdata->inp.len; } else if ((ch == '\006' || (unsigned char)ch == 0206) && inpdata->inp.pos < inpdata->inp.len) /* CTRL-F */ { LGotoPos(flayer, ++x, INPUTLINE); inpdata->inp.pos++; } else if ((prev = ((ch == '\020' || (unsigned char)ch == 0220) && /* CTRL-P */ inpdata->inp.prev)) || (next = ((ch == '\016' || (unsigned char)ch == 0216) && /* CTRL-N */ inpdata->inp.next)) || (search = ((ch == '\022' || (unsigned char)ch == 0222) && inpdata->inp.prev))) { struct mchar mc; struct inpline *sel; int pos = -1; mc = mchar_so; if (prev) sel = inpdata->inp.prev; else if (next) sel = inpdata->inp.next; else { /* search */ inpdata->inp.buf[inpdata->inp.len] = 0; /* Remove the ctrl-r from the end */ if (!inpdata->search) inpdata->search = SaveStr(inpdata->inp.buf); for (sel = inpdata->inp.prev; sel; sel = sel->prev) { char *f; if ((f = strstr(sel->buf, inpdata->search))) { pos = f - sel->buf; break; } } if (!sel) continue; /* Did not find a match. Process the next input. */ } if (inpdata->inp.len && !(inpdata->inpmode & INP_NOECHO)) LClearArea(flayer, inpdata->inpstringlen, INPUTLINE, inpdata->inpstringlen + inpdata->inp.len - 1, INPUTLINE, 0, 0); if ((prev || search) && !inpdata->inp.next) inphist = inpdata->inp; memcpy(&inpdata->inp, sel, sizeof(struct inpline)); if (pos != -1) inpdata->inp.pos = pos; if (inpdata->inp.len > inpdata->inpmaxlen) inpdata->inp.len = inpdata->inpmaxlen; if (inpdata->inp.pos > inpdata->inp.len) inpdata->inp.pos = inpdata->inp.len; x = inpdata->inpstringlen; p = inpdata->inp.buf; if (!(inpdata->inpmode & INP_NOECHO)) { while (p < inpdata->inp.buf+inpdata->inp.len) { mc.image = *p++; LPutChar(flayer, &mc, x++, INPUTLINE); } } x = inpdata->inpstringlen + inpdata->inp.pos; LGotoPos(flayer, x, INPUTLINE); } else if (ch == '\003' || ch == '\007' || ch == '\033' || ch == '\000' || ch == '\n' || ch == '\r') { if (ch != '\n' && ch != '\r') inpdata->inp.len = 0; inpdata->inp.buf[inpdata->inp.len] = 0; if (inpdata->inp.len && !(inpdata->inpmode & (INP_NOECHO | INP_RAW))) { struct inpline *store; /* Look for a duplicate first */ for (store = inphist.prev; store; store = store->prev) { if (strcmp(store->buf, inpdata->inp.buf) == 0) { if (store->next) store->next->prev = store->prev; if (store->prev) store->prev->next = store->next; store->pos = inpdata->inp.pos; break; } } if (!store) { store = malloc(sizeof(struct inpline)); memcpy(store, &inpdata->inp, sizeof(struct inpline)); } store->next = &inphist; store->prev = inphist.prev; if (inphist.prev) inphist.prev->next = store; inphist.prev = store; } flayer->l_data = 0; /* so inpdata does not get freed */ InpAbort(); /* redisplays... */ *ppbuf = pbuf; *plen = len; display = inpdisplay; if ((inpdata->inpmode & INP_RAW) == 0) (*inpdata->inpfinfunc)(inpdata->inp.buf, inpdata->inp.len, inpdata->priv); else (*inpdata->inpfinfunc)(pbuf - 1, 0, inpdata->priv); if (inpdata->search) free(inpdata->search); free(inpdata); return; } else { /* The user was searching, and then pressed some non-control input. So reset * the search string. */ RESET_SEARCH; } } if (!(inpdata->inpmode & INP_RAW)) { flayer->l_x = inpdata->inpstringlen + (inpdata->inpmode & INP_NOECHO ? 0 : inpdata->inp.pos); flayer->l_y = INPUTLINE; } *ppbuf = pbuf; *plen = len; }