Beispiel #1
0
/************************************************************************
 Function: WORD JPEGMsgCallback(WORD objMsg, OBJ_HEADER* pObj, 
 								GOL_MSG* pMsg)

 Overview: This function is called by GOLMsg() function when in this 
 		   particular demo each time the valid message is received for the 
  		   objects in the demo.
           
 Input: objMsg - translated message for the object,
        pObj - pointer to the object,
        pMsg - pointer to the non-translated, raw GOL message 

 Output: If the function returns non-zero the message will 
 		 be processed by the object directly affected by the message.
 		 Default action on the object based on the message will be 
 		 performed.
************************************************************************/
WORD JPEGMsgCallback(WORD objMsg, OBJ_HEADER *pObj, GOL_MSG *pMsg)
{
    LISTITEM    *pItemSel;

    // check if an image is being shown
    if((blImageOnScreen == 1) || (blSlideShowOn == 1))
    {

        // this is the routine to go back and show the list when an
        // image is being shown on the screen or the slide show is
        // currently ongoing
        if(pMsg->uiEvent == EVENT_RELEASE)
        {
            blImageOnScreen = 0;
            blSlideShowOn = 0;
            GOLRedrawRec(0, 0, GetMaxX(), GetMaxY());
        }

        return (0);
    }

    switch(GetObjID(pObj))
    {
        case ID_BUTTON_A:
            if(objMsg == BTN_MSG_RELEASED)
            {   // check if button is pressed
                // do not process if user moved the touch away from the button
                // returning 1 wil update the button
                if(pMsg->uiEvent == EVENT_MOVE)
                    return (1);
                screenState = CREATE_DEMOSELECTION;
            }

            return (1);

        case ID_BUTTON_D:
            if(objMsg == BTN_MSG_RELEASED)
            {   // check if button is pressed
                // do not process if user moved the touch away from the button
                // returning 1 wil update the button
                if(pMsg->uiEvent == EVENT_MOVE)
                    return (1);

                // enable the slide show
                blSlideShowOn = 1;
				// initialize the screen	
				SetColor(BLACK);
    			ClearDevice();

                ClrState(pObj, BTN_PRESSED);            // clear the pressed state, will be shown only when redrawn
                blSlideShowDelay = 0;                   // force slide show to immediately start
                return (0);
            }

            return (1);

        case ID_JPGLISTBOX:
            if(pMsg->uiEvent == EVENT_MOVE)
            {
                pMsg->uiEvent = EVENT_PRESS;            // change event for listbox

                // Process message by default
                LbMsgDefault(objMsg, (LISTBOX *)pObj, pMsg);

                // Set new list box position
                SldSetPos(pSlider, LbGetCount(pListBox) - LbGetFocusedItem(pListBox) - 1);
                SetState(pSlider, SLD_DRAW_THUMB);
                pMsg->uiEvent = EVENT_MOVE;             // restore event for listbox
            }
            else if(pMsg->uiEvent == EVENT_PRESS)
            {

                // call the message default processing of the list box to select the item
                LbMsgDefault(objMsg, (LISTBOX *)pObj, pMsg);
            }
            else if(pMsg->uiEvent == EVENT_RELEASE)
            {

                // check which item was selected and display appropriate screen
                pItemSel = LbGetSel(pListBox, NULL);    // get the selected item
                if(aFolderElement[pItemSel->data].blFolder == 1)
                {
                    if(FSchdir(aFolderElement[pItemSel->data].Name) == 0)
                    {
                        FillNewElements();
                        return (1);
                    }
                }
                else if(aFolderElement[pItemSel->data].blText == 0)
                {
                    IMG_FILE    *pImgFile = IMG_FOPEN(aFolderElement[pItemSel->data].Name, "rb");
                    if(pImgFile != NULL)
                    {
                        blImageOnScreen = 1;
                        // initialize the screen	
					    SetColor(BLACK);
    					ClearDevice();

                        if
                        (
                            ImageDecode
                                (
                                    pImgFile,
                                    aFolderElement[pItemSel->data].ImgType,
                                    0,
                                    0,
                                    IMG_SCREEN_WIDTH,
                                    IMG_SCREEN_HEIGHT,
                                    (IMG_DOWN_SCALE | IMG_ALIGN_CENTER),
                                    NULL,
                                    NULL
                                )
                        )
                        {
                            DisplayErrorInfo();
                        }

                        IMG_FCLOSE(pImgFile);
                    }
                }
            }

            // The message was processed. To avoid other objects processing the 
            // processed message reset the message.
            pMsg->uiEvent = EVENT_INVALID;
            return (0);

        case ID_SLD4LB:
        	
        	if((objMsg == SLD_MSG_INC) || (objMsg == SLD_MSG_DEC)) 
            {   // check slider was touched.

	            // Process message by default
	            SldMsgDefault(objMsg, (SLIDER *)pObj, pMsg);
	
	            // Set new list box position
	            if(LbGetFocusedItem(pListBox) != LbGetCount(pListBox) - SldGetPos(pSlider))
	            {
	                LbSetFocusedItem(pListBox, LbGetCount(pListBox) - SldGetPos(pSlider));
	                SetState(pListBox, LB_DRAW_ITEMS);
	            }
	            
	        }

            // The message was processed
            return (0);

        case ID_BTNUP4LB:                               // slider up button was pressed
            if(objMsg == BTN_MSG_RELEASED)
            {
				// check if we have reached the very first then stay there.
	            if (LbGetFocusedItem(pListBox) == 0)
	                LbSetFocusedItem(pListBox,0);
	            else    
                	LbSetFocusedItem(pListBox,LbGetFocusedItem(pListBox)-1);                
                SetState(pListBox, LB_DRAW_ITEMS);
                SldSetPos(pSlider, SldGetPos(pSlider) + 1);
                SetState(pSlider, SLD_DRAW_THUMB);
            }

            return (1);

        case ID_BTNDN4LB:                               // slider down button was pressed
            if(objMsg == BTN_MSG_RELEASED)
            {
	            // set all items to be not displayed
                pItemSel = pListBox->pItemList;
                while(pItemSel != NULL) {
                	pItemSel->status = 0;
                	pItemSel = pItemSel->pNextItem;
                }	
                LbSetFocusedItem(pListBox, LbGetFocusedItem(pListBox) + 1);
                SetState(pListBox, LB_DRAW_ITEMS);
                SldSetPos(pSlider, SldGetPos(pSlider) - 1);
                SetState(pSlider, SLD_DRAW_THUMB);
            }

            return (1);
    }

    return (1);
}
Beispiel #2
0
/*********************************************************************
* Function: void GOLMsg(GOL_MSG *pMsg)
*
* PreCondition: none
*
* Input: pointer to the message
*
* Output: none
*
* Side Effects: none
*
* Overview: processes message for all objects in the liked list
*
* Note: none
*
********************************************************************/
void  GOLMsg(GOL_MSG *pMsg){
OBJ_HEADER *pCurrentObj;
WORD   translatedMsg;

    if(pMsg->uiEvent == EVENT_INVALID)
        return;

    pCurrentObj = _pGolObjects;

    while(pCurrentObj != NULL){
        switch(pCurrentObj->type){
            #ifdef USE_BUTTON
	        case OBJ_BUTTON:
                translatedMsg = BtnTranslateMsg((BUTTON*)pCurrentObj, pMsg);
                if(translatedMsg == OBJ_MSG_INVALID)
                    break;
                if(GOLMsgCallback(translatedMsg,pCurrentObj,pMsg))
                    BtnMsgDefault(translatedMsg,(BUTTON*)pCurrentObj, pMsg);
                break;
            #endif
            #ifdef USE_WINDOW
	        case OBJ_WINDOW:
                translatedMsg = WndTranslateMsg((WINDOW*)pCurrentObj, pMsg);
                if(translatedMsg == OBJ_MSG_INVALID)
                    break;
                GOLMsgCallback(translatedMsg,pCurrentObj,pMsg);
                break;
            #endif
            #ifdef USE_CHECKBOX
	        case OBJ_CHECKBOX:
                translatedMsg = CbTranslateMsg((CHECKBOX*)pCurrentObj, pMsg);
                if(translatedMsg == OBJ_MSG_INVALID)
                    break;
                if(GOLMsgCallback(translatedMsg,pCurrentObj,pMsg))
                    CbMsgDefault(translatedMsg,(CHECKBOX*)pCurrentObj, pMsg);
                break;
            #endif
            #ifdef USE_RADIOBUTTON
	        case OBJ_RADIOBUTTON:
                translatedMsg = RbTranslateMsg((RADIOBUTTON*)pCurrentObj, pMsg);
                if(translatedMsg == OBJ_MSG_INVALID)
                    break;
                if(GOLMsgCallback(translatedMsg,pCurrentObj,pMsg))
                    RbMsgDefault(translatedMsg,(RADIOBUTTON*)pCurrentObj, pMsg);
                break;
            #endif
            #ifdef USE_EDITBOX
	        case OBJ_EDITBOX:
                translatedMsg = EbTranslateMsg((EDITBOX*)pCurrentObj, pMsg);
                if(translatedMsg == OBJ_MSG_INVALID)
                    break;
                if(GOLMsgCallback(translatedMsg,pCurrentObj,pMsg))
                    EbMsgDefault(translatedMsg,(EDITBOX*)pCurrentObj, pMsg);
                break;
            #endif
            #ifdef USE_LISTBOX
	        case OBJ_LISTBOX:
                translatedMsg = LbTranslateMsg((LISTBOX*)pCurrentObj, pMsg);
                if(translatedMsg == OBJ_MSG_INVALID)
                    break;
                if(GOLMsgCallback(translatedMsg,pCurrentObj,pMsg))
                    LbMsgDefault(translatedMsg,(LISTBOX*)pCurrentObj, pMsg);
                break;
            #endif
            #ifdef USE_SLIDER
	        case OBJ_SLIDER:
                translatedMsg = SldTranslateMsg((SLIDER*)pCurrentObj, pMsg);
                if(translatedMsg == OBJ_MSG_INVALID)
                    break;
                if(GOLMsgCallback(translatedMsg,pCurrentObj,pMsg))
                    SldMsgDefault(translatedMsg,(SLIDER*)pCurrentObj, pMsg);
                break;
            #endif
            #ifdef USE_GROUPBOX
	        case OBJ_GROUPBOX:
                translatedMsg = GbTranslateMsg((GROUPBOX*)pCurrentObj, pMsg);
                if(translatedMsg == OBJ_MSG_INVALID)
                    break;
                GOLMsgCallback(translatedMsg,pCurrentObj,pMsg);
                break;
            #endif
            #ifdef USE_PROGRESSBAR
	        case OBJ_PROGRESSBAR:
                break;
            #endif
            #ifdef USE_STATICTEXT
	        case OBJ_STATICTEXT:
                translatedMsg = StTranslateMsg((STATICTEXT*)pCurrentObj, pMsg);
                if(translatedMsg == OBJ_MSG_INVALID)
                    break;
                GOLMsgCallback(translatedMsg,pCurrentObj,pMsg);
                break;
            #endif
            #ifdef USE_PICTURE
	        case OBJ_PICTURE:
                translatedMsg = PictTranslateMsg((PICTURE*)pCurrentObj, pMsg);
                if(translatedMsg == OBJ_MSG_INVALID)
                    break;
                GOLMsgCallback(translatedMsg,pCurrentObj,pMsg);
                break;
            #endif
           
            #ifdef USE_ROUNDDIAL
            case OBJ_ROUNDDIAL:
                translatedMsg = RdiaTranslateMsg((ROUNDDIAL*)pCurrentObj, pMsg);
                if(translatedMsg == OBJ_MSG_INVALID)
                    break;
                if(GOLMsgCallback(translatedMsg,pCurrentObj,pMsg))
                    RdiaMsgDefault(translatedMsg,(ROUNDDIAL*)pCurrentObj, pMsg);
                break;
            #endif            
            
            #ifdef USE_METER
            case OBJ_METER:
                translatedMsg = MtrTranslateMsg((METER*)pCurrentObj, pMsg);
                if(translatedMsg == OBJ_MSG_INVALID)
                    break;
                if(GOLMsgCallback(translatedMsg,pCurrentObj,pMsg))
                    MtrMsgDefault(translatedMsg,(METER*)pCurrentObj, pMsg);
                break;
            #endif            

            #ifdef USE_CUSTOM
	        case OBJ_CUSTOM:
                translatedMsg = CcTranslateMsg((CUSTOM*)pCurrentObj, pMsg);
                if(translatedMsg == OBJ_MSG_INVALID)
                    break;
                if(GOLMsgCallback(translatedMsg,pCurrentObj,pMsg))
                    CcMsgDefault((CUSTOM*)pCurrentObj,pMsg);
                break;
            #endif

            #ifdef USE_GRID
	        case OBJ_GRID:
                translatedMsg = GridTranslateMsg((GRID*)pCurrentObj, pMsg);
                if(translatedMsg == OBJ_MSG_INVALID)
                    break;
                if(GOLMsgCallback(translatedMsg,pCurrentObj,pMsg))
                    GridMsgDefault( translatedMsg, (GRID*)pCurrentObj, pMsg );
                break;
            #endif
            
            default:
                break;
        }
        pCurrentObj = pCurrentObj->pNxtObj;
    }
}