Beispiel #1
0
void Resources::loadLibraryIndex(const Common::String &libFilename,
		Common::SeekableReadStream *stream, bool isNewStyle) {
	uint32 offset, nextOffset;

	// Create an index entry
	_indexes[libFilename] = LibraryIndex();
	LibraryIndex &index = _indexes[libFilename];

	// Read in the number of resources
	stream->seek(4);
	int count = 0;

	if (_vm->getPlatform() != Common::kPlatform3DO) {
		count = stream->readUint16LE();

		if (isNewStyle)
			stream->seek((count + 1) * 8, SEEK_CUR);

		// Loop through reading in the entries
		for (int idx = 0; idx < count; ++idx) {
			// Read the name of the resource
			char resName[13];
			stream->read(resName, 13);
			resName[12] = '\0';

			// Read the offset
			offset = stream->readUint32LE();

			if (idx == (count - 1)) {
				nextOffset = stream->size();
			} else {
				// Read the size by jumping forward to read the next entry's offset
				stream->seek(13, SEEK_CUR);
				nextOffset = stream->readUint32LE();
				stream->seek(-17, SEEK_CUR);
			}

			// Add the entry to the index
			index[resName] = LibraryEntry(idx, offset, nextOffset - offset);
		}

	} else {
		count = stream->readUint16BE();

		// 3DO header
		// Loop through reading in the entries
		for (int idx = 0; idx < count; ++idx) {
			// Read the offset
			offset = stream->readUint32BE();

			// Read the name of the resource
			char resName[13];
			stream->read(resName, 13);
			resName[12] = '\0';

			if (idx == (count - 1)) {
				nextOffset = stream->size();
			} else {
				// Read the size by jumping forward to read the next entry's offset
				stream->seek(13, SEEK_CUR);
				nextOffset = stream->readUint32BE();
				stream->seek(-17, SEEK_CUR);
			}

			// Add the entry to the index
			index[resName] = LibraryEntry(idx, offset, nextOffset - offset);
		}
	}
}
Beispiel #2
0
void Resources::loadLibraryIndex(const Common::String &libFilename,
		Common::SeekableReadStream *stream, bool isNewStyle) {
	uint32 offset, nextOffset;

	// Return immediately if the library has already been loaded
	if (_indexes.contains(libFilename))
		return;

	// Create an index entry
	_indexes[libFilename] = LibraryIndex();
	LibraryIndex &index = _indexes[libFilename];

	// Read in the number of resources
	stream->seek(4);
	int count = 0;

	if (!IS_3DO) {
		// PC
		count = stream->readUint16LE();

		if (isNewStyle)
			stream->seek((count + 1) * 8, SEEK_CUR);

		// Loop through reading in the entries
		for (int idx = 0; idx < count; ++idx) {
			// Read the name of the resource
			char resName[13];
			stream->read(resName, 13);
			resName[12] = '\0';

			// Read the offset
			offset = stream->readUint32LE();

			if (idx == (count - 1)) {
				nextOffset = stream->size();
			} else {
				// Read the size by jumping forward to read the next entry's offset
				stream->seek(13, SEEK_CUR);
				nextOffset = stream->readUint32LE();
				stream->seek(-17, SEEK_CUR);
			}

			// Add the entry to the index
			index[resName] = LibraryEntry(idx, offset, nextOffset - offset);
		}

	} else {
		// 3DO
		count = stream->readUint16BE();

		// 3DO header
		// Loop through reading in the entries

		// Read offset of first entry
		offset = stream->readUint32BE();

		for (int idx = 0; idx < count; ++idx) {

			// Read the name of the resource
			char resName[13];
			stream->read(resName, 13);
			resName[12] = '\0';

			stream->skip(3); // filler

			if (idx == (count - 1)) {
				nextOffset = stream->size();
			} else {
				// Read the offset of the next entry
				nextOffset = stream->readUint32BE();
			}

			// Add the entry to the index
			index[resName] = LibraryEntry(idx, offset, nextOffset - offset);

			// use next offset as current offset
			offset = nextOffset;
		}
	}
}