Col3f PathTraceIntegrator::Li(const Ray& ray, const Ref<BackendScene>& scene, Sampler* sampler, size_t& numRays) {
   return Li(LightPath(ray),scene,sampler,numRays);
 }
Beispiel #2
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 Col3f PathTraceIntegrator::Li(const Ray& ray, const Ref<BackendScene>& scene, const PrecomputedSample& sample, size_t& numRays) {
   return Li(LightPath(ray),scene,sample,numRays);
 }