void Scene_Title::Start() { LoadDatabase(); static bool init = false; if (!init) { if (Data::system.ldb_id == 2003) { Output::Debug("Switching to Rpg2003 Interpreter"); Player::engine = Player::EngineRpg2k3; } FileFinder::InitRtpPaths(); } init = true; Main_Data::game_data.Setup(); // Create Game System Game_System::Init(); if (!Player::battle_test_flag) { CreateTitleGraphic(); PlayTitleMusic(); } CreateCommandWindow(); }
void ScriptMgr::ScriptsInit() { //Trinity Script startup outstring_log(" _____ _ _ _ ____ _ _"); outstring_log("|_ _| __(_)_ __ (_) |_ _ _/ ___| ___ _ __(_)_ __ | |_ "); outstring_log(" | || '__| | '_ \\| | __| | | \\___ \\ / __| \'__| | \'_ \\| __|"); outstring_log(" | || | | | | | | | |_| |_| |___) | (__| | | | |_) | |_ "); outstring_log(" |_||_| |_|_| |_|_|\\__|\\__, |____/ \\___|_| |_| .__/ \\__|"); outstring_log(" |___/ |_| "); outstring_log(""); outstring_log(""); //Load database (must be called after SD2Config.SetSource). LoadDatabase(); outstring_log("TSCR: Loading C++ scripts"); barGoLink bar(1); bar.step(); outstring_log(""); for (uint16 i =0; i<MAX_SCRIPTS; ++i) m_scripts[i]=NULL; FillSpellSummary(); AddScripts(); outstring_log(">> Loaded %i C++ Scripts.", num_sc_scripts); outstring_log(">> Load Overriden SQL Data."); LoadOverridenSQLData(); }
void ScriptMgr::ScriptsInit() { //Trinity Script startup /*sLog.outString(" _____ _ _ _ ____ _ _"); sLog.outString("|_ _| __(_)_ __ (_) |_ _ _/ ___| ___ _ __(_)_ __ | |_ "); sLog.outString(" | || '__| | '_ \\| | __| | | \\___ \\ / __| \'__| | \'_ \\| __|"); sLog.outString(" | || | | | | | | | |_| |_| |___) | (__| | | | |_) | |_ "); sLog.outString(" |_||_| |_|_| |_|_|\\__|\\__, |____/ \\___|_| |_| .__/ \\__|"); sLog.outString(" |___/ |_| "); sLog.outString(""); sLog.outString("");*/ /* Beginning Of PDS-4TC Badge*/ /* Added by Pryd inspired by Lorac */ sLog.outString(" . . . "); sLog.outString(" . . "); sLog.outString(" ____ . \\ / . "); sLog.outString(" /\\ / \\ . - ^ - "); sLog.outString(" \\ \\_ / . / | \\ . . "); sLog.outString(" \\ \\\\ _ . "); sLog.outString(" \\ \\\\ \\// _ _ /\\ __ "); sLog.outString(" \\ \\\\ \\\\ \\\\ // /`'\\ \\__ \\ / "); sLog.outString(" \\//__\\\\ \\\\// /____\\ \\__ \\/ "); sLog.outString(" _____// ```````` "); sLog.outString(" /\\ ___\\ PDS-4TC-2011 "); sLog.outString(" \\ \\ \\__/ ______ _ __ _____ "); sLog.outString(" \\ \\ \\ /\\ __ \\/\\`'__\\/\\ __\\ "); sLog.outString(" ,, \\ \\ \\___\\ \\ \\_\\ \\ \\ \\_/\\ \\ \\//_ "); sLog.outString("_/\\_|_____\\ \\_____\\ \\_____\\ \\_\\ \\ \\____\\ "); sLog.outString(" ` ` ` ` ` \\______/\\/_____/\\/_/ \\/____/ "); sLog.outString(" "); sLog.outString( "PryDevCore based on TrinityCore"); sLog.outString( "Project Resource Locations"); sLog.outString( "Main Site: Http://prydevserver.com"); sLog.outString( "Support Forum: Http://prydevserver.com/forum/"); sLog.outString( " "); sLog.outString( "PryDevServer.com Development For the Community"); /* End Of PDS-4TC Badge*/ /* Added by Pryd inspired by Lorac */ //Load database (must be called after SD2Config.SetSource). LoadDatabase(); sLog.outString("Loading C++ scripts"); barGoLink bar(1); bar.step(); sLog.outString(""); for (uint16 i =0; i<MAX_SCRIPTS; ++i) m_scripts[i]=NULL; FillSpellSummary(); AddScripts(); sLog.outString(">> Loaded %i C++ Scripts.", num_sc_scripts); sLog.outString(">> Load Overriden SQL Data."); LoadOverridenSQLData(); }
void Prioritize() { // XXX: Load the DB here because the order in which modules are init()ed at boot is // alphabetical, this means we must wait until all modules have done their init() // to be able to set the modes they provide (e.g.: m_stripcolor is inited after us) // Prioritize() is called after all module initialization is complete, consequently // all modes are available now static bool loaded = false; if (loaded) return; loaded = true; // Load only when there are no linked servers - we set the TS of the channels we // create to the current time, this can lead to desync because spanningtree has // no way of knowing what we do ProtocolInterface::ServerList serverlist; ServerInstance->PI->GetServerList(serverlist); if (serverlist.size() < 2) { try { LoadDatabase(); } catch (CoreException& e) { ServerInstance->Logs->Log(MODNAME, LOG_DEFAULT, "Error loading permchannels database: " + std::string(e.GetReason())); } } }
void DoQuery(char* fileName, char *query) { char **result; WordSet *set; /*load database into the set*/ set = LoadDatabase(set, fileName); if (!set) return; /*allocate memory for the result*/ result = AllocResult(fileName, result); if (result == NULL) return; /*if null parameter is passed, go to Interactive mode*/ if (query == NULL){ printf("Interactive Mode:\n"); InteractiveMode(set, result); } else { printf("Query Mode:\n"); QueryMode(set, result, query); } /*free memory*/ free(result); FreeSet(set); }
void ScriptMgr::InitScriptLibrary() { LoadDatabase(); outstring_log("StrawberryScripts: Loading C++ scripts"); BarGoLink bar(1); bar.step(); outstring_log(""); // Resize script ids to needed ammount of assigned ScriptNames (from core) m_scripts.resize(GetScriptIdsCount(), NULL); FillSpellSummary(); AddScripts(); // Check existance scripts for all registered by core script names for (uint32 i = 1; i < GetScriptIdsCount(); ++i) { if (!m_scripts[i]) error_log("SSC: No script found for ScriptName '%s'.", GetScriptName(i)); } outstring_log(">> Loaded %i C++ Scripts.", num_sc_scripts); }
void ScriptMgr::ScriptsInit() { outstring_log(" ____ _____ _ _ "); outstring_log(" / __ \\ / ____| (_) | | "); outstring_log(" | | | |_ __ ___ __ _ ___ _ __ | (___ ___ _ __ _ _ __ | |_ "); outstring_log(" | | | | '__/ _ \\/ _` |/ _ \\| '_ \\ \\___ \\ / __| '__| | '_ \\| __|"); outstring_log(" | |__| | | | __/ (_| | (_) | | | |____) | (__| | | | |_) | |_ "); outstring_log(" \\____/|_| \\___|\\__, |\\___/|_| |_|_____/ \\___|_| |_| .__/ \\__|"); outstring_log(" __/ | | | "); outstring_log(" |___/ |_| \n"); //Load database (must be called after SD2Config.SetSource). LoadDatabase(); for (uint16 i = 0; i < MAX_SCRIPTS; ++i) m_scripts[i] = NULL; FillSpellSummary(); AddScripts(); outstring_log(">> Loaded %i C++ Scripts.", num_sc_scripts); outstring_log(">> Load Overriden SQL Data."); LoadOverridenSQLData(); }
MANGOS_DLL_EXPORT void InitScriptLibrary() { // ScriptDev2 startup outstring_log(""); outstring_log(" MMM MMM MM"); outstring_log("M MM M M M M"); outstring_log("MM M M M"); outstring_log(" MMM M M M"); outstring_log(" MM M M MMMM"); outstring_log("MM M M M "); outstring_log(" MMM MMM http://www.scriptdev2.com"); outstring_log(""); // Get configuration file bool configFailure = false; if (!SD2Config.SetSource(_MANGOSD_CONFIG)) configFailure = true; else outstring_log("SD2: Using configuration file %s", _MANGOSD_CONFIG); // Set SD2 Error Log File std::string sd2LogFile = SD2Config.GetStringDefault("SD2ErrorLogFile", "SD2Errors.log"); setScriptLibraryErrorFile(sd2LogFile.c_str(), "SD2"); if (configFailure) script_error_log("Unable to open configuration file. Database will be unaccessible. Configuration values will use default."); // Check config file version if (SD2Config.GetIntDefault("ConfVersion", 0) != _MANGOSDCONFVERSION) script_error_log("Configuration file version doesn't match expected version. Some config variables may be wrong or missing."); outstring_log(""); // Load database (must be called after SD2Config.SetSource). LoadDatabase(); outstring_log("SD2: Loading C++ scripts"); BarGoLink bar(1); bar.step(); outstring_log(""); // Resize script ids to needed ammount of assigned ScriptNames (from core) m_scripts.resize(GetScriptIdsCount(), NULL); FillSpellSummary(); AddScripts(); // Check existance scripts for all registered by core script names for (uint32 i = 1; i < GetScriptIdsCount(); ++i) { if (!m_scripts[i]) script_error_log("No script found for ScriptName '%s'.", GetScriptName(i)); } outstring_log(">> Loaded %i C++ Scripts.", num_sc_scripts); }
MANGOS_DLL_EXPORT void InitScriptLibrary() { // ScriptDev2 startup outstring_log(""); outstring_log(" MMM MMM MM"); outstring_log("M MM M M M M"); outstring_log("MM M M M"); outstring_log(" MMM M M M"); outstring_log(" MM M M MMMM"); outstring_log("MM M M M "); outstring_log(" MMM MMM http://www.scriptdev2.com"); outstring_log("R2 modifications included (https://github.com/mangosR2/scriptdev2)"); outstring_log(_VERSION); // Get configuration file if (!SD2Config.SetSource(_SCRIPTDEV2_CONFIG)) error_log("SD2: Unable to open configuration file. Database will be unaccessible. Configuration values will use default."); else outstring_log("SD2: Using configuration file %s",_SCRIPTDEV2_CONFIG); // Check config file version if (SD2Config.GetIntDefault("ConfVersion", 0) != SD2_CONF_VERSION) error_log("SD2: Configuration file version doesn't match expected version. Some config variables may be wrong or missing."); outstring_log(""); // Load database (must be called after SD2Config.SetSource). LoadDatabase(); outstring_log("SD2: Loading C++ scripts"); BarGoLink bar(1); bar.step(); outstring_log(""); // Resize script ids to needed ammount of assigned ScriptNames (from core) m_scripts.resize(GetScriptIdsCount(), NULL); m_scriptStorage.clear(); FillSpellSummary(); AddScripts(); // Check existance scripts for all registered by core script names for (uint32 i = 1; i < GetScriptIdsCount(); ++i) { if (!m_scripts[i]) error_log("SD2: No script found for ScriptName '%s'.", GetScriptName(i)); } outstring_log(">> Loaded %i C++ Scripts.", num_sc_scripts); }
ParallelPlaneManager::ParallelPlaneManager(osg::ref_ptr<osg::Node> root_node): root_node_(root_node), data_mutex_(QMutex::Recursive) { QSettings settings("massheatmap.ini",QSettings::IniFormat); QString pcaFileName = settings.value("data_file","pca.csv").toString(); QString covFileName = settings.value("coverage_file","./coverage_data/pack_test.csv").toString(); use_cached_database_ = settings.value("use_cached_database","true").toBool(); LoadDatabase(pcaFileName,covFileName); InitializeSceneGraph(); }
void ScriptMgr::Initialize() { uint32 oldMSTime = getMSTime(); LoadDatabase(); sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading C++ scripts"); FillSpellSummary(); AddScripts(); sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u C++ scripts in %u ms", GetScriptCount(), GetMSTimeDiffToNow(oldMSTime)); }
void ScriptMgr::Initialize() { uint32 oldMSTime = getMSTime(); LoadDatabase(); TC_LOG_INFO("server.loading", "Loading C++ scripts"); FillSpellSummary(); AddScripts(); TC_LOG_INFO("server.loading", ">> Loaded %u C++ scripts in %u ms", GetScriptCount(), GetMSTimeDiffToNow(oldMSTime)); }
void ScriptMgr::Initialize() { LoadDatabase(); sLog.outString("Loading C++ scripts"); barGoLink bar(1); bar.step(); sLog.outString(); FillSpellSummary(); AddScripts(); sLog.outString(">> Loaded %u C++ scripts", GetScriptCount()); }
void DisplayMode(char *mode, char *fileName) { WordSet *set; printf("Display Mode\n"); set = LoadDatabase(set, fileName); if (set == NULL) return; if (strcmp(mode, "preorder")==0) DisplayPreOrder(set); else if (strcmp(mode, "postorder")==0) DisplayPostOrder(set); else DisplayInOrder(set); }
void ScriptMgr::Initialize() { uint32 oldMSTime = getMSTime(); LoadDatabase(); sLog->outString("Loading C++ scripts"); FillSpellSummary(); AddScripts(); sLog->outString(">> Loaded %u C++ scripts in %u ms", GetScriptCount(), GetMSTimeDiffToNow(oldMSTime)); sLog->outString(); }
void ScriptMgr::Initialize() { uint32 oldMSTime = getMSTime(); LoadDatabase(); // Load TeleNPC2 - maybe not the best place to load it ... LoadNpcTele(); TC_LOG_INFO("server.loading", "Loading C++ scripts"); FillSpellSummary(); AddScripts(); TC_LOG_INFO("server.loading", ">> Loaded %u C++ scripts in %u ms", GetScriptCount(), GetMSTimeDiffToNow(oldMSTime)); }
void GPodDevice::Init() { InitBackendDirectory(url_.path(), first_time_); model_->Init(); loader_ = new GPodLoader(url_.path(), app_->task_manager(), backend_, shared_from_this()); loader_->moveToThread(loader_thread_); connect(loader_, SIGNAL(Error(QString)), SIGNAL(Error(QString))); connect(loader_, SIGNAL(TaskStarted(int)), SIGNAL(TaskStarted(int))); connect(loader_, SIGNAL(LoadFinished(Itdb_iTunesDB*)), SLOT(LoadFinished(Itdb_iTunesDB*))); connect(loader_thread_, SIGNAL(started()), loader_, SLOT(LoadDatabase())); loader_thread_->start(); }
void ScriptMgr::Initialize() { uint32 oldMSTime = getMSTime(); LoadDatabase(); // Load TeleNPC2 - maybe not the best place to load it ... LoadNpcTele(); sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading C++ scripts"); FillSpellSummary(); AddScripts(); sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u C++ scripts in %u ms", GetScriptCount(), GetMSTimeDiffToNow(oldMSTime)); }
void WmdmDevice::Init() { InitBackendDirectory("/", first_time_, false); model_->Init(); loader_ = new WmdmLoader(app_->task_manager(), backend_, shared_from_this()); loader_->moveToThread(loader_thread_); connect(loader_, SIGNAL(Error(QString)), SIGNAL(Error(QString))); connect(loader_, SIGNAL(TaskStarted(int)), SIGNAL(TaskStarted(int))); connect(loader_, SIGNAL(LoadFinished()), SLOT(LoadFinished())); connect(loader_thread_, SIGNAL(started()), loader_, SLOT(LoadDatabase())); loader_thread_->start(); db_busy_.lock(); }
void init() { ServerInstance->Modules->AddService(p); Implementation eventlist[] = { I_OnChannelPreDelete, I_OnPostTopicChange, I_OnRawMode, I_OnRehash, I_OnBackgroundTimer }; ServerInstance->Modules->Attach(eventlist, this, sizeof(eventlist)/sizeof(Implementation)); OnRehash(NULL); // Load only when there are no linked servers - we set the TS of the channels we // create to the current time, this can lead to desync because spanningtree has // no way of knowing what we do ProtoServerList serverlist; ServerInstance->PI->GetServerList(serverlist); if (serverlist.size() < 2) LoadDatabase(); }
bool AddToDatabase(const string& record) { if (record.size() < 1 || record.back() != '\n') return false; if (!LoadDatabase()) return false; if (pivot < 0 || pivot >= (int)data.size()) data.push_back(record); else data[pivot] = record; SaveDatabase(); return true; }
MANGOS_DLL_EXPORT void InitScriptLibrary() { //ScriptDevZero startup outstring_log(""); outstring_log("ScriptDevZero http://www.github.com/scriptdev/scriptdevzero/"); outstring_log(""); outstring_log("Fork of: "); outstring_log(" MMM MMM MM"); outstring_log("M MM M M M M"); outstring_log("MM M M M"); outstring_log(" MMM M M M"); outstring_log(" MM M M MMMM"); outstring_log("MM M M M "); outstring_log(" MMM MMM http://www.scriptdev2.com"); outstring_log(""); //Get configuration file if (!SD0Config.SetSource(_SCRIPTDEVZERO_CONFIG)) error_log("SD2: Unable to open configuration file. Database will be unaccessible. Configuration values will use default."); else outstring_log("SD2: Using configuration file %s",_SCRIPTDEVZERO_CONFIG); //Check config file version if (SD0Config.GetIntDefault("ConfVersion", 0) != SD0_CONF_VERSION) error_log("SD2: Configuration file version doesn't match expected version. Some config variables may be wrong or missing."); outstring_log(""); //Load database (must be called after SD2Config.SetSource). LoadDatabase(); outstring_log("SD2: Loading C++ scripts"); BarGoLink bar(1); bar.step(); outstring_log(""); for(int i=0; i<MAX_SCRIPTS; ++i) m_scripts[i]=NULL; FillSpellSummary(); AddScripts(); outstring_log(">> Loaded %i C++ Scripts.", num_sc_scripts); }
RIBON_DLL_EXPORT void ScriptsInit(char const* cfg_file = "riboncore.conf") { //Ribon Script startup outstring_log( "'########::'####:'########:::'#######::'##::: ##:"); outstring_log( " ##.... ##:. ##:: ##.... ##:'##.... ##: ###:: ##:"); outstring_log( " ##:::: ##:: ##:: ##:::: ##: ##:::: ##: ####: ##:"); outstring_log( " ########::: ##:: ########:: ##:::: ##: ## ## ##:"); outstring_log( " ##.. ##:::: ##:: ##.... ##: ##:::: ##: ##. ####:"); outstring_log( " ##::. ##::: ##:: ##:::: ##: ##:::: ##: ##:. ###:"); outstring_log( " ##:::. ##:'####: ########::. #######:: ##::. ##:"); outstring_log( "..:::::..::....::........::::.......:::..::::..::"); outstring_log( " S C R I P T"); outstring_log("Ribon Scripts initializing %s", _FULLVERSION); //Get configuration file if (!RScriptConfig.SetSource(cfg_file)) error_log("RSCR: Unable to open configuration file. Database will be unaccessible. Configuration values will use default."); else outstring_log("RSCR: Using configuration file %s",cfg_file); outstring_log(""); //Load database (must be called after SD2Config.SetSource). LoadDatabase(); outstring_log("RSCR: Loading C++ scripts"); barGoLink bar(1); bar.step(); outstring_log(""); for(uint16 i =0;i<MAX_SCRIPTS;++i) m_scripts[i]=NULL; FillSpellSummary(); AddScripts(); outstring_log(">> Loaded %i C++ Scripts.", num_sc_scripts); outstring_log(">> Load Overriden SQL Data."); LoadOverridenSQLData(); outstring_log(">> Load Overriden DBC Data."); LoadOverridenDBCData(); }
MANGOS_DLL_EXPORT void InitScriptLibrary() { //ScriptDev2 startup outstring_log(""); outstring_log("==========================================================================="); outstring_log(" P R O J E C T - The ChgMangos Project by Chglove "); outstring_log(" Wish everyone can enjoy my work! "); outstring_log("ChgMangos v1.3.0 beta "); outstring_log("Mangos 11304,SD2 2016, ChgMangosDB v1.3.0 with ACID 3.0.8 full "); outstring_log("==========================================================================="); //Get configuration file if (!SD2Config.SetSource(_SCRIPTDEV2_CONFIG)) error_log("脚本库: 打开配置文件失败,系统将使用默认配置! "); else outstring_log("脚本库: 使用配置文件 %s",_SCRIPTDEV2_CONFIG); //Check config file version if (SD2Config.GetIntDefault("ConfVersion", 0) != SD2_CONF_VERSION) error_log("脚本库: 配置文件版本不正确,可能过期了?一些功能将无法使用或不正常。 "); outstring_log(""); //Load database (must be called after SD2Config.SetSource). LoadDatabase(); outstring_log("脚本库: 加载C++脚本数据 "); barGoLink bar(1); bar.step(); outstring_log(""); for(int i=0; i<MAX_SCRIPTS; ++i) m_scripts[i]=NULL; m_scriptStorage.clear(); FillSpellSummary(); AddScripts(); SD2P_NAMESPACE::LoadScripts(); outstring_log(">> 加载了 %i 个脚本数据", num_sc_scripts); }
int main() { int id = -1; int is_admin = -1; LoadDatabase(); while (!Login(db, &id, &is_admin)); if (is_admin == 1) AdminMenu(); else Menu(); CloseDatabase(); system("pause"); return 0; }
TRINITY_DLL_EXPORT void ScriptsInit(char const* cfg_file = _TRINITY_SCRIPT_CONFIG) { //Trinity Script startup outstring_log(" _____ _ _ _ ____ _ _"); outstring_log("|_ _| __(_)_ __ (_) |_ _ _/ ___| ___ _ __(_)_ __ | |_ "); outstring_log(" | || '__| | '_ \\| | __| | | \\___ \\ / __| \'__| | \'_ \\| __|"); outstring_log(" | || | | | | | | | |_| |_| |___) | (__| | | | |_) | |_ "); outstring_log(" |_||_| |_|_| |_|_|\\__|\\__, |____/ \\___|_| |_| .__/ \\__|"); outstring_log(" |___/ |_| "); outstring_log("Trinity Script initializing %s", _FULLVERSION); outstring_log(""); //Get configuration file if (!TScriptConfig.SetSource(cfg_file)) error_log("TSCR: Unable to open configuration file. Database will be unaccessible. Configuration values will use default."); else outstring_log("TSCR: Using configuration file %s",cfg_file); outstring_log(""); //Load database (must be called after SD2Config.SetSource). LoadDatabase(); outstring_log("TSCR: Loading C++ scripts"); barGoLink bar(1); bar.step(); outstring_log(""); for (uint16 i =0; i<MAX_SCRIPTS; ++i) m_scripts[i]=NULL; FillSpellSummary(); AddScripts(); outstring_log(">> Loaded %i C++ Scripts.", num_sc_scripts); outstring_log(">> Load Overriden SQL Data."); LoadOverridenSQLData(); outstring_log(">> Load Overriden DBC Data."); LoadOverridenDBCData(); }
void ScriptMgr::Initialize() { uint32 oldMSTime = getMSTime(); LoadDatabase(); sLog->outString("Loading C++ scripts"); FillSpellSummary(); AddScripts(); sLog->outString(">> Loaded %u C++ scripts in %u ms", GetScriptCount(), GetMSTimeDiffToNow(oldMSTime)); sLog->outString(); oldMSTime = getMSTime(); sLog->outString("Loading custom vendors"); sLog->outString(">> Loaded %u custom vendor catageory entries in %u ms", CustomVendorMgr.LoadVendors(), GetMSTimeDiffToNow(oldMSTime)); sLog->outString(); }
MANGOS_DLL_EXPORT void ScriptsInit() { //ScriptDev2 startup outstring_log("################################################"); outstring_log("# .:| Evo-X Emu Scripts|:. #"); outstring_log("# Visit us on http://evo-X.com/evo-X #"); outstring_log("# Core based on Mangos modified by evo-X Team #"); outstring_log("# #"); outstring_log("################################################"); outstring_log(""); //Get configuration file if (!SD2Config.SetSource(_SCRIPTDEV2_CONFIG)) error_log("evo-X: Unable to open configuration file. Database will be unaccessible. Configuration values will use default."); else outstring_log("evo-X: Using configuration file %s",_SCRIPTDEV2_CONFIG); //Check config file version if (SD2Config.GetIntDefault("ConfVersion", 0) != SD2_CONF_VERSION) error_log("evo-X: Configuration file version doesn't match expected version. Some config variables may be wrong or missing."); outstring_log(""); //Load database (must be called after SD2Config.SetSource). LoadDatabase(); outstring_log("evo-X: Loading C++ evo-X Scripts"); barGoLink bar(1); bar.step(); outstring_log(""); for(int i=0; i<MAX_SCRIPTS; ++i) m_scripts[i]=NULL; FillSpellSummary(); AddScripts(); outstring_log(">> Loaded %i C++ evo-X Scripts.", num_sc_scripts); }
void ScriptMgr::ScriptsInit() { //Load database (must be called after SD2Config.SetSource). LoadDatabase(); sLog->outString("TSCR: Loading C++ scripts"); sLog->outString(""); for (uint16 i =0; i < MAX_SCRIPTS; ++i) m_scripts[i]=NULL; FillSpellSummary(); AddScripts(); sLog->outString(">> Loaded %i C++ Scripts.", num_sc_scripts); sLog->outString(">> Load Overriden SQL Data."); LoadOverridenSQLData(); }
void ScriptMgr::ScriptsInit() { //Load database (must be called after BSCRConfig.SetSource). LoadDatabase(); outstring_log("BSCR: Loading C++ scripts"); barGoLink bar(1); bar.step(); outstring_log(""); for (uint16 i =0; i<MAX_SCRIPTS; ++i) m_scripts[i]=NULL; FillSpellSummary(); AddScripts(); outstring_log(">> Loaded %i C++ Scripts.", num_sc_scripts); outstring_log(">> Load Overriden SQL Data."); LoadOverridenSQLData(); }