Beispiel #1
0
static void run_gc(MVMThreadContext *tc, MVMuint8 what_to_do) {
    MVMuint8   gen;
    MVMuint32  i, n;

    /* Decide nursery or full collection. */
    gen = is_full_collection(tc) ? MVMGCGenerations_Both : MVMGCGenerations_Nursery;

    /* Do GC work for ourselves and any work threads. */
    for (i = 0, n = tc->gc_work_count ; i < n; i++) {
        MVMThreadContext *other = tc->gc_work[i].tc;
        tc->gc_work[i].limit = other->nursery_alloc;
        GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : starting collection for thread %d\n",
            other->thread_id);
        other->gc_promoted_bytes = 0;
        MVM_gc_collect(other, (other == tc ? what_to_do : MVMGCWhatToDo_NoInstance), gen);
    }

    /* Wait for everybody to agree we're done. */
    finish_gc(tc, gen, what_to_do == MVMGCWhatToDo_All);

    /* Now we're all done, it's safe to finalize any objects that need it. */
	/* XXX TODO explore the feasability of doing this in a background
	 * finalizer/destructor thread and letting the main thread(s) continue
	 * on their merry way(s). */
    for (i = 0, n = tc->gc_work_count ; i < n; i++) {
        MVMThreadContext *other = tc->gc_work[i].tc;

        /* The thread might've been destroyed */
        if (!other)
            continue;

        /* Contribute this thread's promoted bytes. */
        MVM_add(&tc->instance->gc_promoted_bytes_since_last_full, other->gc_promoted_bytes);

        /* Collect nursery and gen2 as needed. */
        GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE,
            "Thread %d run %d : collecting nursery uncopied of thread %d\n",
            other->thread_id);
        MVM_gc_collect_free_nursery_uncopied(other, tc->gc_work[i].limit);
        if (gen == MVMGCGenerations_Both) {
            GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE,
                "Thread %d run %d : freeing gen2 of thread %d\n",
                other->thread_id);
            MVM_gc_collect_free_gen2_unmarked(other);
        }
    }
}
Beispiel #2
0
/* Get the next type cache ID for a newly created STable. */
MVMuint64 MVM_6model_next_type_cache_id(MVMThreadContext *tc) {
    return (MVMuint64)MVM_add(&tc->instance->cur_type_cache_id, 64) + 64;
}
Beispiel #3
0
/* This is called when the allocator finds it has run out of memory and wants
 * to trigger a GC run. In this case, it's possible (probable, really) that it
 * will need to do that triggering, notifying other running threads that the
 * time has come to GC. */
void MVM_gc_enter_from_allocator(MVMThreadContext *tc) {
    GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : Entered from allocate\n");

    /* Try to start the GC run. */
    if (MVM_trycas(&tc->instance->gc_start, 0, 1)) {
        MVMThread *last_starter = NULL;
        MVMuint32 num_threads = 0;
        MVMuint32 is_full;

        /* Need to wait for other threads to reset their gc_status. */
        while (MVM_load(&tc->instance->gc_ack)) {
            GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE,
                "Thread %d run %d : waiting for other thread's gc_ack\n");
            MVM_platform_thread_yield();
        }

        /* We are the winner of the GC starting race. This gives us some
         * extra responsibilities as well as doing the usual things.
         * First, increment GC sequence number. */
        MVM_incr(&tc->instance->gc_seq_number);
        GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE,
            "Thread %d run %d : GC thread elected coordinator: starting gc seq %d\n",
            (int)MVM_load(&tc->instance->gc_seq_number));

        /* Decide if it will be a full collection. */
        is_full = is_full_collection(tc);

        /* If profiling, record that GC is starting. */
        if (tc->instance->profiling)
            MVM_profiler_log_gc_start(tc, is_full);

        /* Ensure our stolen list is empty. */
        tc->gc_work_count = 0;

        /* Flag that we didn't agree on this run that all the in-trays are
         * cleared (a responsibility of the co-ordinator. */
        MVM_store(&tc->instance->gc_intrays_clearing, 1);

        /* We'll take care of our own work. */
        add_work(tc, tc);

        /* Find other threads, and signal or steal. */
        do {
            MVMThread *threads = (MVMThread *)MVM_load(&tc->instance->threads);
            if (threads && threads != last_starter) {
                MVMThread *head = threads;
                MVMuint32 add;
                while ((threads = (MVMThread *)MVM_casptr(&tc->instance->threads, head, NULL)) != head) {
                    head = threads;
                }

                add = signal_all_but(tc, head, last_starter);
                last_starter = head;
                if (add) {
                    GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : Found %d other threads\n", add);
                    MVM_add(&tc->instance->gc_start, add);
                    num_threads += add;
                }
            }

            /* If there's an event loop thread, wake it up to participate. */
            if (tc->instance->event_loop_wakeup)
                uv_async_send(tc->instance->event_loop_wakeup);
        } while (MVM_load(&tc->instance->gc_start) > 1);

        /* Sanity checks. */
        if (!MVM_trycas(&tc->instance->threads, NULL, last_starter))
            MVM_panic(MVM_exitcode_gcorch, "threads list corrupted\n");
        if (MVM_load(&tc->instance->gc_finish) != 0)
            MVM_panic(MVM_exitcode_gcorch, "Finish votes was %"MVM_PRSz"\n", MVM_load(&tc->instance->gc_finish));

        /* gc_ack gets an extra so the final acknowledger
         * can also free the STables. */
        MVM_store(&tc->instance->gc_finish, num_threads + 1);
        MVM_store(&tc->instance->gc_ack, num_threads + 2);
        GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : finish votes is %d\n",
            (int)MVM_load(&tc->instance->gc_finish));

        /* Now we're ready to start, zero promoted since last full collection
         * counter if this is a full collect. */
        if (is_full)
            MVM_store(&tc->instance->gc_promoted_bytes_since_last_full, 0);

        /* Signal to the rest to start */
        GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : coordinator signalling start\n");
        if (MVM_decr(&tc->instance->gc_start) != 1)
            MVM_panic(MVM_exitcode_gcorch, "Start votes was %"MVM_PRSz"\n", MVM_load(&tc->instance->gc_start));

        /* Start collecting. */
        GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : coordinator entering run_gc\n");
        run_gc(tc, MVMGCWhatToDo_All);

        /* Free any STables that have been marked for deletion. It's okay for
         * us to muck around in another thread's fromspace while it's mutating
         * tospace, really. */
        GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : Freeing STables if needed\n");
        MVM_gc_collect_free_stables(tc);

        /* If profiling, record that GC is over. */
        if (tc->instance->profiling)
            MVM_profiler_log_gc_end(tc);

        GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : GC complete (cooridnator)\n");
    }
    else {
        /* Another thread beat us to starting the GC sync process. Thus, act as
         * if we were interrupted to GC. */
        GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : Lost coordinator election\n");
        MVM_gc_enter_from_interrupt(tc);
    }
}
Beispiel #4
0
static void finish_gc(MVMThreadContext *tc, MVMuint8 gen, MVMuint8 is_coordinator) {
    MVMuint32 i, did_work;

    /* Do any extra work that we have been passed. */
    GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE,
        "Thread %d run %d : doing any work in thread in-trays\n");
    did_work = 1;
    while (did_work) {
        did_work = 0;
        for (i = 0; i < tc->gc_work_count; i++)
            did_work += process_in_tray(tc->gc_work[i].tc, gen);
    }

    /* Decrement gc_finish to say we're done, and wait for termination. */
    GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : Voting to finish\n");
    MVM_decr(&tc->instance->gc_finish);
    while (MVM_load(&tc->instance->gc_finish)) {
        for (i = 0; i < 1000; i++)
            ; /* XXX Something HT-efficienter. */
        /* XXX Here we can look to see if we got passed any work, and if so
         * try to un-vote. */
    }
    GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE, "Thread %d run %d : Termination agreed\n");

    /* Co-ordinator should do final check over all the in-trays, and trigger
     * collection until all is settled. Rest should wait. Additionally, after
     * in-trays are settled, coordinator walks threads looking for anything
     * that needs adding to the finalize queue. It then will make another
     * iteration over in-trays to handle cross-thread references to objects
     * needing finalization. For full collections, collected objects are then
     * cleaned from all inter-generational sets, and finally any objects to
     * be freed at the fixed size allocator's next safepoint are freed. */
    if (is_coordinator) {
        GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE,
            "Thread %d run %d : Co-ordinator handling in-tray clearing completion\n");
        clear_intrays(tc, gen);

        GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE,
            "Thread %d run %d : Co-ordinator handling finalizers\n");
        MVM_finalize_walk_queues(tc, gen);
        clear_intrays(tc, gen);

        if (gen == MVMGCGenerations_Both) {
            MVMThread *cur_thread = (MVMThread *)MVM_load(&tc->instance->threads);
            GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE,
                "Thread %d run %d : Co-ordinator handling inter-gen root cleanup\n");
            while (cur_thread) {
                if (cur_thread->body.tc)
                    MVM_gc_root_gen2_cleanup(cur_thread->body.tc);
                cur_thread = cur_thread->body.next;
            }
        }

        GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE,
            "Thread %d run %d : Co-ordinator handling fixed-size allocator safepoint frees\n");
        MVM_fixed_size_safepoint(tc, tc->instance->fsa);

        MVM_profile_heap_take_snapshot(tc);

        GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE,
            "Thread %d run %d : Co-ordinator signalling in-trays clear\n");
        MVM_store(&tc->instance->gc_intrays_clearing, 0);
    }
    else {
        GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE,
            "Thread %d run %d : Waiting for in-tray clearing completion\n");
        while (MVM_load(&tc->instance->gc_intrays_clearing))
            for (i = 0; i < 1000; i++)
                ; /* XXX Something HT-efficienter. */
        GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE,
            "Thread %d run %d : Got in-tray clearing complete notice\n");
    }

    /* Reset GC status flags. This is also where thread destruction happens,
     * and it needs to happen before we acknowledge this GC run is finished. */
    for (i = 0; i < tc->gc_work_count; i++) {
        MVMThreadContext *other = tc->gc_work[i].tc;
        MVMThread *thread_obj = other->thread_obj;
        if (MVM_load(&thread_obj->body.stage) == MVM_thread_stage_clearing_nursery) {
            GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE,
                "Thread %d run %d : transferring gen2 of thread %d\n", other->thread_id);
            MVM_gc_gen2_transfer(other, tc);
            GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE,
                "Thread %d run %d : destroying thread %d\n", other->thread_id);
            MVM_tc_destroy(other);
            tc->gc_work[i].tc = thread_obj->body.tc = NULL;
            MVM_store(&thread_obj->body.stage, MVM_thread_stage_destroyed);
        }
        else {
            /* Free gen2 unmarked if full collection. */
            if (gen == MVMGCGenerations_Both) {
                GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE,
                    "Thread %d run %d : freeing gen2 of thread %d\n",
                    other->thread_id);
                MVM_gc_collect_free_gen2_unmarked(other, 0);
            }

            /* Contribute this thread's promoted bytes. */
            MVM_add(&tc->instance->gc_promoted_bytes_since_last_full, other->gc_promoted_bytes);

            /* Collect nursery. */
            GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE,
                "Thread %d run %d : collecting nursery uncopied of thread %d\n",
                other->thread_id);
            MVM_gc_collect_free_nursery_uncopied(other, tc->gc_work[i].limit);

            /* Handle exited threads. */
            if (MVM_load(&thread_obj->body.stage) == MVM_thread_stage_exited) {
                /* Don't bother freeing gen2; we'll do it next time */
                MVM_store(&thread_obj->body.stage, MVM_thread_stage_clearing_nursery);
                GCDEBUG_LOG(tc, MVM_GC_DEBUG_ORCHESTRATE,
                    "Thread %d run %d : set thread %d clearing nursery stage to %d\n",
                    other->thread_id, (int)MVM_load(&thread_obj->body.stage));
            }

            /* Mark thread free to continue. */
            MVM_cas(&other->gc_status, MVMGCStatus_STOLEN, MVMGCStatus_UNABLE);
            MVM_cas(&other->gc_status, MVMGCStatus_INTERRUPT, MVMGCStatus_NONE);
        }
    }

    /* Signal acknowledgement of completing the cleanup,
     * except for STables, and if we're the final to do
     * so, free the STables, which have been linked. */
    if (MVM_decr(&tc->instance->gc_ack) == 2) {
        /* Set it to zero (we're guaranteed the only ones trying to write to
         * it here). Actual STable free in MVM_gc_enter_from_allocator. */
        MVM_store(&tc->instance->gc_ack, 0);
    }
}