Beispiel #1
0
autoFileInMemory FileInMemory_create (MelderFile file) {
	try {
		if (! MelderFile_readable (file)) {
			Melder_throw (U"File not readable.");
		}
		long length = MelderFile_length (file);
		if (length <= 0) {
			Melder_throw (U"File is empty.");
		}
		autoFileInMemory me = Thing_new (FileInMemory);
		my d_path = Melder_dup (file -> path);
		my d_id = Melder_dup (MelderFile_name (file));
		my d_numberOfBytes = length;
		my ownData = true;
		my d_data = NUMvector <char> (0, my d_numberOfBytes);   // includes room for a final null byte in case the file happens to contain text
		MelderFile_open (file);
		for (long i = 0; i < my d_numberOfBytes; i++) {
			unsigned int number = bingetu1 (file -> filePointer);
			my d_data[i] = number;
		}
		my d_data[my d_numberOfBytes] = 0;   // one extra
		MelderFile_close (file);
		return me;
	} catch (MelderError) {
		Melder_throw (U"FileInMemory not created from \"", Melder_fileToPath (file), U"\".");
	}
}
Beispiel #2
0
FileInMemory FileInMemory_create (MelderFile file) {
	try {
		if (! MelderFile_readable (file)) {
			Melder_throw ("File not readable.");
		}
		long length = MelderFile_length (file);
		if (length <= 0) {
			Melder_throw ("File is empty.");
		}
		autoFileInMemory me = Thing_new (FileInMemory);
		my d_path = Melder_wcsdup (file -> path);
		my d_id = Melder_wcsdup (MelderFile_name (file));
		my d_numberOfBytes = length;
		my d_data = NUMvector <char> (0, my d_numberOfBytes); // one extra for 0-byte at end if text
		MelderFile_open (file);
		for (long i = 0; i < my d_numberOfBytes; i++) {
			unsigned int number = bingetu1 (file -> filePointer);
			my d_data[i] = number;
		}
		my d_data[my d_numberOfBytes] = 0; // one extra
		MelderFile_close (file);
		return me.transfer();
	} catch (MelderError) {
		Melder_throw ("FileInMemory not created from \"", Melder_fileToPath (file), "\".");
	}
}
Beispiel #3
0
static void LongSound_init (LongSound me, MelderFile file) {
	MelderFile_copy (file, & my file);
	MelderFile_open (file);   // BUG: should be auto, but that requires an implemented .transfer()
	my f = file -> filePointer;
	my audioFileType = MelderFile_checkSoundFile (file, & my numberOfChannels, & my encoding, & my sampleRate, & my startOfData, & my nx);
	if (my audioFileType == 0)
		Melder_throw (U"File not recognized (LongSound only supports AIFF, AIFC, WAV, NeXT/Sun, NIST and FLAC).");
	if (my encoding == Melder_SHORTEN || my encoding == Melder_POLYPHONE)
		Melder_throw (U"LongSound does not support sound files compressed with \"shorten\".");
	if (my nx < 1)
		Melder_throw (U"Audio file contains 0 samples.");
	my xmin = 0.0;
	my dx = 1 / my sampleRate;
	my xmax = my nx * my dx;
	my x1 = 0.5 * my dx;
	my numberOfBytesPerSamplePoint = Melder_bytesPerSamplePoint (my encoding);
	my bufferLength = prefs_bufferLength;
	for (;;) {
		my nmax = my bufferLength * my numberOfChannels * my sampleRate * (1 + 3 * MARGIN);
		try {
			my buffer = NUMvector <int16> (0, my nmax * my numberOfChannels);
			break;
		} catch (MelderError) {
			my bufferLength *= 0.5;   // try 30, 15, or 7.5 seconds
			if (my bufferLength < 5.0)   // too short to be good
				throw;
			Melder_clearError ();   // delete out-of-memory message
		}
	}
	my imin = 1;
	my imax = 0;
	my flacDecoder = nullptr;
	if (my audioFileType == Melder_FLAC) {
		my flacDecoder = FLAC__stream_decoder_new ();
		FLAC__stream_decoder_init_FILE (my flacDecoder, my f, _LongSound_FLAC_write, nullptr, _LongSound_FLAC_error, me);
	}
	my mp3f = nullptr;
	if (my audioFileType == Melder_MP3) {
		my mp3f = mp3f_new ();
		mp3f_set_file (my mp3f, my f);
		mp3f_set_callback (my mp3f, _LongSound_MP3_convert, me);
		if (! mp3f_analyze (my mp3f))
			Melder_throw (U"Unable to analyze MP3 file.");
		Melder_warning (U"Time measurements in MP3 files can be off by several tens of milliseconds. "
			U"Please convert to WAV file if you need time precision or annotation.");
	}
}