Beispiel #1
0
const ::mailer::type::RawMailText Mail::Compose() const {
  BOOST_LOG_TRIVIAL(debug) << "mailer::Mail::Compose: Function call";
  ::mailer::type::RawMailText raw_mail;

  BOOST_LOG_TRIVIAL(debug) << "mailer::Mail::Compose: Adding date: " << ::type::ToString(day_) << "; " << timestamp_.ToString() << "; " << time_zone_;
  raw_mail += "Date: " + ::type::ToString(day_) + ", " +
      std::to_string(timestamp_.GetDate().GetDay()) + " " +
      MonthToString(timestamp_.GetDate().GetMonth()) + " " +
      std::to_string(timestamp_.GetDate().GetYear()) + " " +
      timestamp_.GetTime().ToString() + " " +
      time_zone_ +
      "\r\n";

  BOOST_LOG_TRIVIAL(debug) << "mailer::Mail::Compose: Adding 'To' recipients";
  for (const auto &i : to_) {
    BOOST_LOG_TRIVIAL(debug) << "mailer::Mail::Compose: 'Tc' recipient: " << i;
    raw_mail += "To: " + i + "\r\n";
  }

  BOOST_LOG_TRIVIAL(debug) << "mailer::Mail::Compose: Adding 'Cc' recipients";
  for (const auto &i : cc_) {
    BOOST_LOG_TRIVIAL(debug) << "mailer::Mail::Compose: 'Cc' recipient: " << i;
    raw_mail += "Cc: " + i + "\r\n";
  }

  BOOST_LOG_TRIVIAL(debug) << "mailer::Mail::Compose: Adding 'From' field: " << from_;
  raw_mail += "From: " + from_ + "\r\n";

  BOOST_LOG_TRIVIAL(debug) << "mailer::Mail::Compose: Adding subject: " << subject_;
  raw_mail += "Subject: " + subject_ + "\r\n";

  BOOST_LOG_TRIVIAL(debug) << "mailer::Mail::Compose: Adding message body";
  raw_mail += "\r\n";

  raw_mail += body_;

  BOOST_LOG_TRIVIAL(debug) << "mailer::Mail::Compose: Message composed";

  return raw_mail;
}
Beispiel #2
0
void ScreenSetTime::Update( float fDelta )
{
	Screen::Update( fDelta );

	time_t iNow = time(NULL);
	iNow += m_TimeOffset;

	tm now;
	localtime_r( &iNow, &now );
	
	int iPrettyHour = now.tm_hour%12;
	if( iPrettyHour == 0 )
		iPrettyHour = 12;
	RString sPrettyHour = ssprintf( "%d %s", iPrettyHour, now.tm_hour>=12 ? "pm" : "am" );

	m_textValue[hour]	.SetText( sPrettyHour );
	m_textValue[minute]	.SetText( ssprintf("%02d",now.tm_min) );
	m_textValue[second]	.SetText( ssprintf("%02d",now.tm_sec) );
	m_textValue[year]	.SetText( ssprintf("%02d",now.tm_year+1900) );
	m_textValue[month]	.SetText( MonthToString((Month)now.tm_mon) );
	m_textValue[day]	.SetText( ssprintf("%02d",now.tm_mday) );
}
Beispiel #3
0
GChar * System::FormatTimeDate( GChar * strOutput, const TimeDate & hTimeDate ) const
{
    return StringFn->Format( strOutput, TEXT("%s %s, %ud %ud %u2d:%u2d:%u2d"), DayToString(hTimeDate.iDayOfWeek), MonthToString(hTimeDate.iMonth),
                                                                               hTimeDate.iDay, hTimeDate.iYear,
                                                                               hTimeDate.iHours, hTimeDate.iMinutes, hTimeDate.iSeconds );
}
Beispiel #4
0
GChar * System::FormatDate( GChar * strOutput, const TimeDate & hTimeDate ) const
{
    return StringFn->Format( strOutput, TEXT("%s %s, %ud %ud"), DayToString(hTimeDate.iDayOfWeek), MonthToString(hTimeDate.iMonth),
                                                                hTimeDate.iDay, hTimeDate.iYear );
}
Beispiel #5
0
tm GetNextSunday(tm start)
{
	return AddDays(start, DAYS_IN_WEEK - GetDayOfWeek(start));
}

tm GetDayInYearAndYear(int iDayInYearIndex, int iYear)
{
	tm when;
	ZERO(when);
	when.tm_mon = 0;
	when.tm_mday = iDayInYearIndex + 1;
	when.tm_year = iYear - 1900;
	time_t then = mktime(&when);

	localtime_r(&then, &when);
	return when;
}

LuaFunction(MonthToString, MonthToString(Enum::Check<Month>(L, 1)));
LuaFunction( MonthToLocalizedString, MonthToLocalizedString( Enum::Check<Month>(L, 1) ) );
LuaFunction(MonthOfYear, GetLocalTime().tm_mon);
LuaFunction(DayOfMonth, GetLocalTime().tm_mday);
LuaFunction(Hour, GetLocalTime().tm_hour);
LuaFunction(Minute, GetLocalTime().tm_min);
LuaFunction(Second, GetLocalTime().tm_sec);
LuaFunction(Year, GetLocalTime().tm_year + 1900);
LuaFunction(Weekday, GetLocalTime().tm_wday);
LuaFunction(DayOfYear, GetLocalTime().tm_yday);

Beispiel #6
0
	"June",
	"July",
	"August",
	"September",
	"October",
	"November",
	"December",
};

CString MonthToString( int iMonthIndex )
{
	if( iMonthIndex < 0 || iMonthIndex >= (int) sizeof(MONTH_TO_NAME) )
		return "";
	return MONTH_TO_NAME[iMonthIndex];
}
LuaFunction( MonthToString, MonthToString( IArg(1) ) );

CString LastWeekToString( int iLastWeekIndex )
{
	switch( iLastWeekIndex )
	{
	case 0:		return "ThisWeek";	break;
	case 1:		return "LastWeek";	break;
	default:	return ssprintf("Week%02dAgo",iLastWeekIndex);	break;
	}
}

CString LastDayToDisplayString( int iLastDayIndex )
{
	CString s = LastDayToString( iLastDayIndex );
	s.Replace( "Day", "" );