void CRaceSelect::Motion (int x, int y) {
	MouseMoveGUI(x, y);

	if (param.ui_snow) push_ui_snow (cursor_pos);

	UpdateInfo ();
}
void CEvent::Motion (int x, int y) {
	TWidget* foc = MouseMoveGUI(x, y);
	if (foc != 0) curr_focus = foc;

	if (param.ui_snow) push_ui_snow (cursor_pos);
}
Beispiel #3
0
void CScore::Motion (int x, int y) {
	MouseMoveGUI(x, y);

	if (param.ui_snow) push_ui_snow (cursor_pos);
}
void CEventSelect::Motion (int x, int y) {
    MouseMoveGUI(x, y);

    if (param.ui_snow) push_ui_snow (cursor_pos);
}