static int
nvc0_2d_texture_do_copy(struct nouveau_pushbuf *push,
                        struct nv50_miptree *dst, unsigned dst_level,
                        unsigned dx, unsigned dy, unsigned dz,
                        struct nv50_miptree *src, unsigned src_level,
                        unsigned sx, unsigned sy, unsigned sz,
                        unsigned w, unsigned h)
{
   static const uint32_t duvdxy[5] =
   {
      0x40000000, 0x80000000, 0x00000001, 0x00000002, 0x00000004
   };

   int ret;
   uint32_t ctrl = 0x00;

   ret = PUSH_SPACE(push, 2 * 16 + 32);
   if (ret)
      return ret;

   ret = nvc0_2d_texture_set(push, TRUE, dst, dst_level, dz);
   if (ret)
      return ret;

   ret = nvc0_2d_texture_set(push, FALSE, src, src_level, sz);
   if (ret)
      return ret;

   /* NOTE: 2D engine doesn't work for MS8 */
   if (src->ms_x)
      ctrl = 0x11;

   /* 0/1 = CENTER/CORNER, 00/10 = POINT/BILINEAR */
   BEGIN_NVC0(push, NVC0_2D(BLIT_CONTROL), 1);
   PUSH_DATA (push, ctrl);
   BEGIN_NVC0(push, NVC0_2D(BLIT_DST_X), 4);
   PUSH_DATA (push, dx << dst->ms_x);
   PUSH_DATA (push, dy << dst->ms_y);
   PUSH_DATA (push, w << dst->ms_x);
   PUSH_DATA (push, h << dst->ms_y);
   BEGIN_NVC0(push, NVC0_2D(BLIT_DU_DX_FRACT), 4);
   PUSH_DATA (push, duvdxy[2 + ((int)src->ms_x - (int)dst->ms_x)] & 0xf0000000);
   PUSH_DATA (push, duvdxy[2 + ((int)src->ms_x - (int)dst->ms_x)] & 0x0000000f);
   PUSH_DATA (push, duvdxy[2 + ((int)src->ms_y - (int)dst->ms_y)] & 0xf0000000);
   PUSH_DATA (push, duvdxy[2 + ((int)src->ms_y - (int)dst->ms_y)] & 0x0000000f);
   BEGIN_NVC0(push, NVC0_2D(BLIT_SRC_X_FRACT), 4);
   PUSH_DATA (push, 0);
   PUSH_DATA (push, sx << src->ms_x);
   PUSH_DATA (push, 0);
   PUSH_DATA (push, sy << src->ms_x);

   return 0;
}
Beispiel #2
0
static int
nvc0_2d_texture_do_copy(struct nouveau_pushbuf *push,
                        struct nv50_miptree *dst, unsigned dst_level,
                        unsigned dx, unsigned dy, unsigned dz,
                        struct nv50_miptree *src, unsigned src_level,
                        unsigned sx, unsigned sy, unsigned sz,
                        unsigned w, unsigned h)
{
   const enum pipe_format dfmt = dst->base.base.format;
   const enum pipe_format sfmt = src->base.base.format;
   int ret;
   boolean eqfmt = dfmt == sfmt;

   if (!PUSH_SPACE(push, 2 * 16 + 32))
      return PIPE_ERROR;

   ret = nvc0_2d_texture_set(push, TRUE, dst, dst_level, dz, dfmt, eqfmt);
   if (ret)
      return ret;

   ret = nvc0_2d_texture_set(push, FALSE, src, src_level, sz, sfmt, eqfmt);
   if (ret)
      return ret;

   IMMED_NVC0(push, NVC0_2D(BLIT_CONTROL), 0x00);
   BEGIN_NVC0(push, NVC0_2D(BLIT_DST_X), 4);
   PUSH_DATA (push, dx << dst->ms_x);
   PUSH_DATA (push, dy << dst->ms_y);
   PUSH_DATA (push, w << dst->ms_x);
   PUSH_DATA (push, h << dst->ms_y);
   BEGIN_NVC0(push, NVC0_2D(BLIT_DU_DX_FRACT), 4);
   PUSH_DATA (push, 0);
   PUSH_DATA (push, 1);
   PUSH_DATA (push, 0);
   PUSH_DATA (push, 1);
   BEGIN_NVC0(push, NVC0_2D(BLIT_SRC_X_FRACT), 4);
   PUSH_DATA (push, 0);
   PUSH_DATA (push, sx << src->ms_x);
   PUSH_DATA (push, 0);
   PUSH_DATA (push, sy << src->ms_x);

   return 0;
}
Beispiel #3
0
static void
nvc0_render_condition(struct pipe_context *pipe,
                      struct pipe_query *pq,
                      boolean condition, uint mode)
{
   struct nvc0_context *nvc0 = nvc0_context(pipe);
   struct nouveau_pushbuf *push = nvc0->base.pushbuf;
   struct nvc0_query *q = nvc0_query(pq);
   struct nvc0_hw_query *hq = nvc0_hw_query(q);
   uint32_t cond;
   bool wait =
      mode != PIPE_RENDER_COND_NO_WAIT &&
      mode != PIPE_RENDER_COND_BY_REGION_NO_WAIT;

   if (!pq) {
      cond = NVC0_3D_COND_MODE_ALWAYS;
   }
   else {
      /* NOTE: comparison of 2 queries only works if both have completed */
      switch (q->type) {
      case PIPE_QUERY_SO_OVERFLOW_PREDICATE:
         cond = condition ? NVC0_3D_COND_MODE_EQUAL :
                          NVC0_3D_COND_MODE_NOT_EQUAL;
         wait = true;
         break;
      case PIPE_QUERY_OCCLUSION_COUNTER:
      case PIPE_QUERY_OCCLUSION_PREDICATE:
         if (likely(!condition)) {
            if (unlikely(hq->nesting))
               cond = wait ? NVC0_3D_COND_MODE_NOT_EQUAL :
                             NVC0_3D_COND_MODE_ALWAYS;
            else
               cond = NVC0_3D_COND_MODE_RES_NON_ZERO;
         } else {
            cond = wait ? NVC0_3D_COND_MODE_EQUAL : NVC0_3D_COND_MODE_ALWAYS;
         }
         break;
      default:
         assert(!"render condition query not a predicate");
         cond = NVC0_3D_COND_MODE_ALWAYS;
         break;
      }
   }

   nvc0->cond_query = pq;
   nvc0->cond_cond = condition;
   nvc0->cond_condmode = cond;
   nvc0->cond_mode = mode;

   if (!pq) {
      PUSH_SPACE(push, 1);
      IMMED_NVC0(push, NVC0_3D(COND_MODE), cond);
      return;
   }

   if (wait)
      nvc0_hw_query_fifo_wait(nvc0, q);

   PUSH_SPACE(push, 7);
   PUSH_REFN (push, hq->bo, NOUVEAU_BO_GART | NOUVEAU_BO_RD);
   BEGIN_NVC0(push, NVC0_3D(COND_ADDRESS_HIGH), 3);
   PUSH_DATAh(push, hq->bo->offset + hq->offset);
   PUSH_DATA (push, hq->bo->offset + hq->offset);
   PUSH_DATA (push, cond);
   BEGIN_NVC0(push, NVC0_2D(COND_ADDRESS_HIGH), 2);
   PUSH_DATAh(push, hq->bo->offset + hq->offset);
   PUSH_DATA (push, hq->bo->offset + hq->offset);
}