Beispiel #1
0
//---------------------------------------------------------
bool CLife::On_Execute(void)
{
	//-----------------------------------------------------
	m_pLife	= m_Grid_Target.Get_Grid("LIFE", SG_DATATYPE_Byte);

	if( !m_pLife )
	{
		Error_Set(_TL("could not create target grid"));

		return( false );
	}

	//-----------------------------------------------------
	m_nColors	= Parameters("FADECOLOR")->asInt();

	for(int y=0; y<m_pLife->Get_NY(); y++)
	{
		for(int x=0; x<m_pLife->Get_NX(); x++)
		{
			m_pLife->Set_Value(x, y, CSG_Random::Get_Uniform(0, 100) < 50 ? 0 : m_nColors);
		}
	}

	//-----------------------------------------------------
	m_pLife->Set_Name(_TL("Conway's Game of Life"));
	m_pLife->Set_NoData_Value(-1);

	DataObject_Add       (m_pLife);
	DataObject_Set_Colors(m_pLife, 11, SG_COLORS_WHITE_BLUE);
	DataObject_Update    (m_pLife, 0, m_nColors, SG_UI_DATAOBJECT_SHOW);

	//-----------------------------------------------------
	int		i;

	m_Count.Create(m_pLife->Get_System(), SG_DATATYPE_Byte);

	for(i=1; Process_Get_Okay(true) && Next_Cycle(i > m_nColors); i++)
	{
		Process_Set_Text(CSG_String::Format("%s: %d", _TL("Life Cycle"), i));

		DataObject_Update(m_pLife, 0, m_nColors);
	}

	m_Count.Destroy();

	//-----------------------------------------------------
	if( is_Progress() )
	{
		Message_Add(CSG_String::Format("\n%s %d %s\n", _TL("Dead after"), i, _TL("Life Cycles")), false);
	}

	return( true );
}
Beispiel #2
0
//---------------------------------------------------------
bool CWator::On_Execute(void)
{
	//-----------------------------------------------------
	m_pWator	= m_Grid_Target.Get_Grid("GRID", SG_DATATYPE_Byte);

	if( !m_pWator )
	{
		Error_Set(_TL("could not create target grid"));

		return( false );
	}

	//-----------------------------------------------------
	m_pWator->Set_Name(_TL("Wa-Tor"));
	m_pWator->Set_NoData_Value(-1);

	CSG_Colors	Colors(3);

	Colors.Set_Color(0, SG_COLOR_BLACK);
	Colors.Set_Color(1, SG_COLOR_GREEN);
	Colors.Set_Color(2, SG_COLOR_RED  );

	DataObject_Add       (m_pWator);
	DataObject_Set_Colors(m_pWator, Colors);
	DataObject_Update    (m_pWator, 0, 2, SG_UI_DATAOBJECT_SHOW);

	//-----------------------------------------------------
	if( Parameters("REFRESH")->asBool() )
	{
		double	Fish_perc	= Parameters("INIT_FISH" )->asDouble();
		double	Shark_perc	= Parameters("INIT_SHARK")->asDouble() + Fish_perc;

		#pragma omp parallel for
		for(int y=0; y<m_pWator->Get_NY(); y++)
		{
			for(int x=0; x<m_pWator->Get_NX(); x++)
			{
				double	perc	= CSG_Random::Get_Uniform(0, 100);

				if( perc <= Fish_perc )
				{
					m_pWator->Set_Value(x, y, FISH);
				}
				else if( perc <= Shark_perc )
				{
					m_pWator->Set_Value(x, y, SHARK);
				}
				else
				{
					m_pWator->Set_Value(x, y, 0);
				}
			}
		}
	}

	//-----------------------------------------------------
	CSG_Table	*pTable	= Parameters("TABLE")->asTable();

	pTable->Destroy();
	pTable->Set_Name(_TL("Wa-Tor"));

	pTable->Add_Field("Cycle" , SG_DATATYPE_Int);
	pTable->Add_Field("Fishes", SG_DATATYPE_Int);
	pTable->Add_Field("Sharks", SG_DATATYPE_Int);

	//-----------------------------------------------------
	m_Fish_Birth	= Parameters("FISH_BIRTH"  )->asInt();
	m_Shark_Birth	= Parameters("SHARK_BIRTH" )->asInt();
	m_Shark_Starve	= Parameters("SHARK_STARVE")->asInt();

	m_Next  .Create(m_pWator, SG_DATATYPE_Byte);
	m_Age   .Create(m_pWator, SG_DATATYPE_Byte);
	m_Starve.Create(m_pWator, SG_DATATYPE_Byte);

	#pragma omp parallel for
	for(int y=0; y<m_pWator->Get_NY(); y++)
	{
		for(int x=0; x<m_pWator->Get_NX(); x++)
		{
			switch( m_pWator->asByte(x, y) )
			{
			case FISH:
				m_Age   .Set_Value(x, y, CSG_Random::Get_Uniform(0.0, m_Fish_Birth  ));
				break;

			case SHARK:
				m_Age   .Set_Value(x, y, CSG_Random::Get_Uniform(0.0, m_Shark_Birth ));
				m_Starve.Set_Value(x, y, CSG_Random::Get_Uniform(0.0, m_Shark_Starve));
				break;
			}
		}
	}

	//-----------------------------------------------------
	int		i;

	SG_UI_Progress_Lock(true);

	for(i=1; Process_Get_Okay(true) && Next_Cycle(); i++)
	{
		Process_Set_Text("%s: %d", _TL("Life Cycle"), i);

		CSG_Table_Record	*pRecord	= pTable->Add_Record();

		pRecord->Set_Value(0, i);
		pRecord->Set_Value(1, m_nFishes);
		pRecord->Set_Value(2, m_nSharks);

		DataObject_Update(m_pWator, 0, 2);
		DataObject_Update(pTable);
	}

	SG_UI_Progress_Lock(false);

	//-----------------------------------------------------
	m_Next  .Destroy();
	m_Age   .Destroy();
	m_Starve.Destroy();

	if( is_Progress() )
	{
		Message_Fmt("\n%s %d %s", _TL("Dead after"), i, _TL("Life Cycles"));
	}

	return( true );
}