Beispiel #1
0
void Node_X10_init(void)
{
	/* MUST be called before any light is created */

	// Insert the lines below for any derived subclasses
	//if (!Node_X10)      {Node_X10_init();}
	//if (!NodeClass_X10) {Node_X10_init();}
	if (!Node)      {Node_init();}
	if (!NodeClass) {Node_init();}

	if (! NodeClass_X10) {
		  NodeClass_X10 = new(Class,  			// should be "Class"
						      "NodeClass_X10",	// should be "SomethingClass"
						      Class,  			// should be "Class"
						      sizeof(struct NodeClass_X10),	// size of self
						      ctor, NodeClass_X10_ctor,	 //SomethingClass_ctor
						      0);	// Terminator
	}
/*Add a value to the start of the list*/
void List_add_to_first(List *l, void * data) {
	Node *n = Node_init(l->node_size, data);
	n->next = l->first;
	/*if we dont have anything in the list*/
	if (l->first != NULL) {
		((Node*)l->first)->previous = n;
	}
	l->first = n;
	if (l->last == NULL) {
		l->last = n;
	}
	++l->length;
}
/*Add a value to the end of the list*/
void List_add_to_last(List * l, void * data) {
	Node *n = Node_init(l->node_size, data);
	/*if there is a node in the end*/
	if (l->last != NULL) {
		((Node*)l->last)->next = n;
		n->previous = l->last;
	}

	l->last = n;
	if (l->first == NULL) {
		l->first = n;
	}
	++l->length;
}
/*Create a new list , if data = NULL there will be no node in the list */
List * List_create(size_t data_size, void *data) {
	List * l = malloc(sizeof(List));
	l->first = NULL;
	l->last = NULL;
	l->length = 0;
	l->node_size = data_size + (sizeof(void*) * 2);
	/*you have to state the data size , otherwise i dont know how much to allocate*/
	if (data_size == NULL) {
		return NULL;
	}
	if (data != NULL) {
		Node * n = Node_init(data_size, data);
		l->first = n;
		l->last = n;
		l->length = 1;
	}
	return l;
}