Beispiel #1
0
void
VariablesView::VariableTableModel::SetStackFrame(Thread* thread,
	StackFrame* stackFrame)
{
	if (fContainer != NULL) {
		AutoLocker<ValueNodeContainer> containerLocker(fContainer);

		if (fContainerListener != NULL)
			fContainer->RemoveListener(fContainerListener);

		fContainer->RemoveAllChildren();
		containerLocker.Unlock();
		fContainer->ReleaseReference();
		fContainer = NULL;
	}

	fNodeTable.Clear(true);

	if (!fNodes.IsEmpty()) {
		int32 count = fNodes.CountItems();
		for (int32 i = 0; i < count; i++)
			fNodes.ItemAt(i)->ReleaseReference();
		fNodes.MakeEmpty();
		NotifyNodesRemoved(TreeTablePath(), 0, count);
	}

	fStackFrame = stackFrame;
	fThread = thread;

	if (fStackFrame != NULL) {
		fContainer = new(std::nothrow) ValueNodeContainer;
		if (fContainer == NULL)
			return;

		status_t error = fContainer->Init();
		if (error != B_OK) {
			delete fContainer;
			fContainer = NULL;
			return;
		}

		AutoLocker<ValueNodeContainer> containerLocker(fContainer);

		if (fContainerListener != NULL)
			fContainer->AddListener(fContainerListener);

		for (int32 i = 0; Variable* variable = fStackFrame->ParameterAt(i);
				i++) {
			_AddNode(variable);
		}

		for (int32 i = 0; Variable* variable
				= fStackFrame->LocalVariableAt(i); i++) {
			_AddNode(variable);
		}

//		if (!fNodes.IsEmpty())
//			NotifyNodesAdded(TreeTablePath(), 0, fNodes.CountItems());
	}
}
	void SetImageDebugInfo(ImageDebugInfo* imageDebugInfo)
	{
		// unset old functions
		if (fSourceFileIndices != NULL) {
			NotifyNodesRemoved(TreeTablePath(), 0, fSourceFileCount);

			delete[] fFunctions;
			fFunctions = NULL;
			fFunctionCount = 0;

			delete[] fSourceFileIndices;
			fSourceFileIndices = NULL;
			fSourceFileCount = 0;
		}

		fImageDebugInfo = imageDebugInfo;

		// set new functions
		if (fImageDebugInfo == NULL || fImageDebugInfo->CountFunctions() == 0)
			return;

		// create an array with the functions
		int32 functionCount = fImageDebugInfo->CountFunctions();
		FunctionInstance** functions
			= new(std::nothrow) FunctionInstance*[functionCount];
		if (functions == NULL)
			return;
		ArrayDeleter<FunctionInstance*> functionsDeleter(functions);

		for (int32 i = 0; i < functionCount; i++)
			functions[i] = fImageDebugInfo->FunctionAt(i);

		// sort them
		std::sort(functions, functions + functionCount, &_FunctionLess);

		// eliminate duplicate function instances
		if (functionCount > 0) {
			Function* previousFunction = functions[0]->GetFunction();
			int32 removed = 0;
			for (int32 i = 1; i < functionCount; i++) {
				if (functions[i]->GetFunction() == previousFunction) {
					removed++;
				} else {
					functions[i - removed] = functions[i];
					previousFunction = functions[i]->GetFunction();
				}
			}

			functionCount -= removed;
				// The array might now be too large, but we can live with that.
		}

		// count the different source files
		int32 sourceFileCount = 1;
		for (int32 i = 1; i < functionCount; i++) {
			if (_CompareSourceFileNames(functions[i - 1]->SourceFile(),
					functions[i]->SourceFile()) != 0) {
				sourceFileCount++;
			}
		}

		// allocate and init the indices for the source files
		fSourceFileIndices = new(std::nothrow) int32[sourceFileCount];
		if (fSourceFileIndices == NULL)
			return;
		fSourceFileCount = sourceFileCount;

		fSourceFileIndices[0] = 0;

		int32 sourceFileIndex = 1;
		for (int32 i = 1; i < functionCount; i++) {
			if (_CompareSourceFileNames(functions[i - 1]->SourceFile(),
					functions[i]->SourceFile()) != 0) {
				fSourceFileIndices[sourceFileIndex++] = i;
			}
		}

		fFunctions = functionsDeleter.Detach();
		fFunctionCount = functionCount;

		NotifyNodesAdded(TreeTablePath(), 0, fSourceFileCount);
	}