Beispiel #1
0
/*
 * @implemented
 */
BOOL
WINAPI
SetSysColors(
  int cElements,
  CONST INT *lpaElements,
  CONST COLORREF *lpaRgbValues)
{
  return NtUserSetSysColors(cElements, lpaElements, lpaRgbValues, 0);
}
Beispiel #2
0
WINUSERAPI HANDLE WINAPI SetSysColorsTemp(
    CONST COLORREF *lpRGBs,
    CONST HBRUSH   *lpBrushes,
    UINT_PTR       cBrushes)      // Count of brushes or handle
{
    UINT cbRGBSize;
    UINT i;
    UINT abElements[COLOR_MAX];

    /*
     * See if we are resetting the colors back to a saved state
     */
    if (lpRGBs == NULL) {

        /*
         * When restoring cBrushes is really a handle to the old global
         * handle.  Make sure that is true.  Also lpBrushes is unused
         */
        UNREFERENCED_PARAMETER(lpBrushes);
        UserAssert(lpBrushes == NULL);
        UserAssert(cBrushes == (ULONG_PTR)gpOriginalRGBs);

        if (gpOriginalRGBs == NULL) {
            RIPMSG0(RIP_ERROR, "SetSysColorsTemp: Can not restore if not saved");
            return NULL;
        }

        /*
         * reset the global Colors
         */
        UserAssert((sizeof(abElements)/sizeof(abElements[0])) >= gcOriginalRGBs);
        for (i = 0; i < gcOriginalRGBs; i++)
            abElements[i] = i;

        NtUserSetSysColors(gcOriginalRGBs, abElements, gpOriginalRGBs, 0);

        UserLocalFree(gpOriginalRGBs);

        gpOriginalRGBs = NULL;
        gcOriginalRGBs = 0;

        return (HANDLE)TRUE;
    }

    /*
     * Make sure we aren't trying to set too many colors
     * If we allow more then COLOR_MAX change the abElements array
     */
    if (cBrushes > COLOR_MAX) {
        RIPMSG1(RIP_ERROR, "SetSysColorsTemp: trying to set too many colors %lX", cBrushes);
        return NULL;
    }

    /*
     * If we have already a saved state then don't let them save it again
     */
    if (gpOriginalRGBs != NULL) {
        RIPMSG0(RIP_ERROR, "SetSysColorsTemp: temp colors already set");
        return NULL;
    }

    /*
     * If we are here then we must be setting the new temp colors
     *
     * First save the old colors
     */
    cbRGBSize = sizeof(COLORREF) * (UINT)cBrushes;

    UserAssert(sizeof(COLORREF) == sizeof(int));
    gpOriginalRGBs = UserLocalAlloc(HEAP_ZERO_MEMORY, cbRGBSize);

    if (gpOriginalRGBs == NULL) {
        RIPMSG0(RIP_WARNING, "SetSysColorsTemp: unable to alloc temp colors buffer");
    }

    RtlCopyMemory(gpOriginalRGBs, gpsi->argbSystem, cbRGBSize);

    /*
     * Now set the new colors.
     */
    UserAssert( (sizeof(abElements)/sizeof(abElements[0])) >= cBrushes);

    for (i = 0; i < cBrushes; i++)
        abElements[i] = i;

    NtUserSetSysColors((UINT)cBrushes, abElements, lpRGBs, 0);

    gcOriginalRGBs = (UINT)cBrushes;

    return gpOriginalRGBs;
}