Beispiel #1
0
void CALLBACK CSkeletalViewerApp::Nui_StatusProc(const NuiStatusData *pStatusData)
{
    if (SUCCEEDED(pStatusData->hrStatus))
    {
        // Update UI
        ::PostMessageW(m_hWnd, WM_USER_UPDATE_COMBO, 0, 0);

        if (m_instanceId && 0 == wcscmp(pStatusData->instanceName, m_instanceId))
        {
            Nui_Init(m_instanceId);
        }
        else if (!m_pNuiInstance)
        {
            Nui_Init(0);
        }

    }
    else
    {
        if (0 == wcscmp(pStatusData->instanceName, m_instanceId))
        {
            Nui_UnInit();
            Nui_Zero();
        }
    }
}
Beispiel #2
0
int main ( ) {
  //MSR_NuiSetDeviceStatusCallback( &Nui_StatusProc );
  //printf("------------------");
  Nui_Init();
  while(1);
  Nui_UnInit();
  /*
  Tracker tracker;
  tracker.Init();
  tracker.OpenDepthCamera();
  tracker.StartGetDepthStreamThread();
  tracker.StartImageProcessThread();
  tracker.StartImageShowThread();
  getchar();
  */
  return 0;
}
Beispiel #3
0
HRESULT CSkeletalViewerApp::Nui_Init(OLECHAR *instanceName)
{
    HRESULT hr = MSR_NuiCreateInstanceByName(instanceName, &m_pNuiInstance);

    if (FAILED(hr))
    {
        return hr;
    }

    if (m_instanceId)
    {
        ::SysFreeString(m_instanceId);
    }

    m_instanceId = m_pNuiInstance->NuiInstanceName();

    return Nui_Init();
}
LRESULT CALLBACK CSkeletalViewerApp::WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
    switch(message)
    {
        case WM_INITDIALOG:
        {
            LOGFONT lf;

            // Clean state the class
            Nui_Zero();

            // Bind application window handle
            m_hWnd=hWnd;

            // Initialize and start NUI processing
            Nui_Init();

            // Set the font for Frames Per Second
            GetObject((HFONT) GetStockObject(DEFAULT_GUI_FONT),sizeof(lf),&lf);
            lf.lfHeight*=4;
            m_hFontFPS=CreateFontIndirect(&lf);
            SendDlgItemMessage(hWnd,IDC_FPS,WM_SETFONT,(WPARAM) m_hFontFPS,0);
			// Use the same font for distance and user
			SendDlgItemMessage(hWnd,IDC_DISTANCE,WM_SETFONT,(WPARAM) m_hFontFPS,0);
			SendDlgItemMessage(hWnd,IDC_USER,WM_SETFONT,(WPARAM) m_hFontFPS,0);

            UpdateComboBox();
            SendDlgItemMessage (m_hWnd, IDC_CAMERAS, CB_SETCURSEL, 0, 0);
        }
        break;

        case WM_USER_UPDATE_FPS:
        {
            ::SetDlgItemInt( m_hWnd, static_cast<int>(wParam), static_cast<int>(lParam), FALSE );
        }
        break;
		case WM_USER_UPDATE_DISTANCE:
        {
            ::SetDlgItemInt( m_hWnd, static_cast<int>(wParam), static_cast<int>(lParam), FALSE );
        }
        break;
		case WM_USER_UPDATE_USER:
        {
            ::SetDlgItemInt( m_hWnd, static_cast<int>(wParam), static_cast<int>(lParam), FALSE );
        }
        break;
        case WM_USER_UPDATE_COMBO:
        {
            UpdateComboBox();
        }
        break;
        case WM_COMMAND:
        if( HIWORD( wParam ) == CBN_SELCHANGE )
        {
            LRESULT index = ::SendDlgItemMessage(m_hWnd, IDC_CAMERAS, CB_GETCURSEL, 0, 0);
            switch (LOWORD(wParam))
            {
            case IDC_CAMERAS:
                {
                    if (!m_fUpdatingUi) // Don't reconnect as a result of updating the combo box.
                    {
                        Nui_UnInit();
                        Nui_Zero();
                        Nui_Init(static_cast<int>(index));
                    }
                }
            break;
            }
        }
        break;
		// Handle key presses
		case WM_KEYUP:
			switch (wParam)
			{
			default:
				// Print the info about the key I just pressed
				char msg[1024];
				sprintf_s (msg, 1024, "wParam: %s lParam: %s", wParam, lParam);
				WCHAR msg_u[1024];
				MultiByteToWideChar(0, 0, msg, 1024, msg_u, 6);
				MessageBox(hWnd, msg_u, TEXT("Display pressed character"), NULL);
			}
			break;
        // If the titlebar X is clicked destroy app
        case WM_CLOSE:
            DestroyWindow(hWnd);
            break;

        case WM_DESTROY:
            // Uninitialize NUI
            Nui_UnInit();

            // Other cleanup
            DeleteObject(m_hFontFPS);

            // Quit the main message pump
            PostQuitMessage(0);
            break;
    }
    return (FALSE);
}
Beispiel #5
0
KinectNui::KinectNui()
{
	Nui_Init();
}