Beispiel #1
0
int main(int argc, char ** argv)
{
    Trinity::Banner::Show("VMAP data extractor", [](char const* text) { printf("%s\n", text); }, nullptr);

    bool success = true;
    const char *versionString = "V4.03 2015_05";

    // Use command line arguments, when some
    if (!processArgv(argc, argv, versionString))
        return 1;

    // some simple check if working dir is dirty
    else
    {
        std::string sdir = std::string(szWorkDirWmo) + "/dir";
        std::string sdir_bin = std::string(szWorkDirWmo) + "/dir_bin";
        struct stat status;
        if (!stat(sdir.c_str(), &status) || !stat(sdir_bin.c_str(), &status))
        {
            printf("Your output directory seems to be polluted, please use an empty directory!\n");
            printf("<press return to exit>");
            char garbage[2];
            return scanf("%c", garbage);
        }
    }

    printf("Extract %s. Beginning work ....\n\n", versionString);
    //xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
    // Create the working directory
    if (mkdir(szWorkDirWmo
#if defined(__linux__) || defined(__APPLE__)
                    , 0711
#endif
                    ))
            success = (errno == EEXIST);

    int FirstLocale = -1;
    for (int i = 0; i < TOTAL_LOCALES; ++i)
    {
        if (i == LOCALE_none)
            continue;

        if (!OpenCascStorage(i))
            continue;

        FirstLocale = i;
        uint32 build = ReadBuild(i);
        if (!build)
        {
            CascCloseStorage(CascStorage);
            continue;
        }

        printf("Detected client build: %u\n\n", build);
        break;
    }

    if (FirstLocale == -1)
    {
        printf("FATAL ERROR: No locales defined, unable to continue.\n");
        return 1;
    }

    if (!OpenCascStorage(FirstLocale))
    {
        if (GetLastError() != ERROR_PATH_NOT_FOUND)
            printf("Unable to open storage!\n");
        return 1;
    }

    // Extract models, listed in GameObjectDisplayInfo.dbc
    ExtractGameobjectModels();

    ReadLiquidTypeTableDBC();

    // extract data
    if (success)
        success = ExtractWmo();

    //xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
    //map.dbc
    if (success)
    {
        printf("Read Map.dbc file... ");

        HANDLE dbcFile;
        if (!CascOpenFile(CascStorage, "DBFilesClient\\Map.db2", CASC_LOCALE_NONE, 0, &dbcFile))
        {
            printf("Fatal error: Cannot find Map.dbc in archive! %s\n", HumanReadableCASCError(GetLastError()));
            exit(1);
        }

        DB2FileLoader db2;
        if (!db2.Load(dbcFile, MapMeta::Instance()))
        {
            printf("Fatal error: Invalid Map.db2 file format! %s\n", HumanReadableCASCError(GetLastError()));
            exit(1);
        }

        map_ids.resize(db2.GetNumRows());
        std::unordered_map<uint32, uint32> idToIndex;
        for (uint32 x = 0; x < db2.GetNumRows(); ++x)
        {
            if (MapMeta::Instance()->HasIndexFieldInData())
                map_ids[x].id = db2.getRecord(x).getUInt(MapMeta::Instance()->GetIndexField(), 0);
            else
                map_ids[x].id = db2.getId(x);

            const char* map_name = db2.getRecord(x).getString(0, 0);
            size_t max_map_name_length = sizeof(map_ids[x].name);
            if (strlen(map_name) >= max_map_name_length)
            {
                printf("Fatal error: Map name too long!\n");
                exit(1);
            }

            strncpy(map_ids[x].name, map_name, max_map_name_length);
            map_ids[x].name[max_map_name_length - 1] = '\0';
            idToIndex[map_ids[x].id] = x;
        }

        for (uint32 x = 0; x < db2.GetNumRowCopies(); ++x)
        {
            uint32 from = db2.GetRowCopy(x).first;
            uint32 to = db2.GetRowCopy(x).second;
            auto itr = idToIndex.find(from);
            if (itr != idToIndex.end())
            {
                map_id id;
                id.id = to;
                strcpy(id.name, map_ids[itr->second].name);
                map_ids.push_back(id);
            }
        }

        CascCloseFile(dbcFile);
        printf("Done! (" SZFMTD " maps loaded)\n", map_ids.size());
        ParsMapFiles();
    }

    CascCloseStorage(CascStorage);

    printf("\n");
    if (!success)
    {
        printf("ERROR: Extract %s. Work NOT complete.\n   Precise vector data=%d.\nPress any key.\n", versionString, preciseVectorData);
        getchar();
    }

    printf("Extract %s. Work complete. No errors.\n", versionString);
    return 0;
}
int main(int argc, char ** argv)
{
    bool success = true;
    const char *versionString = "V4.03 2015_05";

    // Use command line arguments, when some
    if (!processArgv(argc, argv, versionString))
        return 1;

    // some simple check if working dir is dirty
    else
    {
        std::string sdir = std::string(szWorkDirWmo) + "/dir";
        std::string sdir_bin = std::string(szWorkDirWmo) + "/dir_bin";
        struct stat status;
        if (!stat(sdir.c_str(), &status) || !stat(sdir_bin.c_str(), &status))
        {
            printf("Your output directory seems to be polluted, please use an empty directory!\n");
            printf("<press return to exit>");
            char garbage[2];
            return scanf("%c", garbage);
        }
    }

    printf("Extract %s. Beginning work ....\n\n", versionString);
    //xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
    // Create the working directory
    if (mkdir(szWorkDirWmo
#if defined(__linux__) || defined(__APPLE__)
                    , 0711
#endif
                    ))
            success = (errno == EEXIST);

    int FirstLocale = -1;
    for (int i = 0; i < TOTAL_LOCALES; ++i)
    {
        if (i == LOCALE_none)
            continue;

        if (!OpenCascStorage(i))
            continue;

        FirstLocale = i;
        uint32 build = ReadBuild(i);
        if (!build)
        {
            CascCloseStorage(CascStorage);
            continue;
        }

        printf("Detected client build: %u\n\n", build);
        break;
    }

    if (!OpenCascStorage(FirstLocale))
    {
        if (GetLastError() != ERROR_PATH_NOT_FOUND)
            printf("Unable to open storage!\n");
        return 1;
    }

    // Extract models, listed in GameObjectDisplayInfo.dbc
    ExtractGameobjectModels();

    ReadLiquidTypeTableDBC();

    // extract data
    if (success)
        success = ExtractWmo();

    //xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
    //map.dbc
    if (success)
    {
        DBCFile * dbc = new DBCFile(CascStorage, "DBFilesClient\\Map.dbc");
        if (!dbc->open())
        {
            delete dbc;
            printf("FATAL ERROR: Map.dbc not found in data file.\n");
            return 1;
        }

        map_count = dbc->getRecordCount();
        map_ids = new map_id[map_count];
        for (unsigned int x = 0; x < map_count; ++x)
        {
            map_ids[x].id = dbc->getRecord(x).getUInt(0);

            const char* map_name = dbc->getRecord(x).getString(1);
            size_t max_map_name_length = sizeof(map_ids[x].name);
            if (strlen(map_name) >= max_map_name_length)
            {
                delete dbc;
                delete[] map_ids;
                printf("FATAL ERROR: Map name too long.\n");
                return 1;
            }

            strncpy(map_ids[x].name, map_name, max_map_name_length);
            map_ids[x].name[max_map_name_length - 1] = '\0';
            printf("Map - %s\n", map_ids[x].name);
        }

        delete dbc;
        ParsMapFiles();
        delete [] map_ids;
    }

    CascCloseStorage(CascStorage);

    printf("\n");
    if (!success)
    {
        printf("ERROR: Extract %s. Work NOT complete.\n   Precise vector data=%d.\nPress any key.\n", versionString, preciseVectorData);
        getchar();
    }

    printf("Extract %s. Work complete. No errors.\n", versionString);
    delete [] LiqType;
    return 0;
}
Beispiel #3
0
int main(int argc, char ** argv)
{
    Trinity::Banner::Show("VMAP data extractor", [](char const* text) { printf("%s\n", text); }, nullptr);

    bool success = true;
    const char *versionString = "V4.06 2018_02";

    // Use command line arguments, when some
    if (!processArgv(argc, argv, versionString))
        return 1;

    if (!RetardCheck())
        return 1;

    // some simple check if working dir is dirty
    else
    {
        std::string sdir = std::string(szWorkDirWmo) + "/dir";
        std::string sdir_bin = std::string(szWorkDirWmo) + "/dir_bin";
        struct stat status;
        if (!stat(sdir.c_str(), &status) || !stat(sdir_bin.c_str(), &status))
        {
            printf("Your output directory seems to be polluted, please use an empty directory!\n");
            printf("<press return to exit>");
            char garbage[2];
            return scanf("%c", garbage);
        }
    }

    printf("Extract %s. Beginning work ....\n\n", versionString);
    //xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
    // Create the working directory
    if (mkdir(szWorkDirWmo
#if defined(__linux__) || defined(__APPLE__)
                    , 0711
#endif
                    ))
            success = (errno == EEXIST);

    uint32 installedLocalesMask = GetInstalledLocalesMask();
    int32 FirstLocale = -1;
    for (int i = 0; i < TOTAL_LOCALES; ++i)
    {
        if (i == LOCALE_none)
            continue;

        if (!(installedLocalesMask & WowLocaleToCascLocaleFlags[i]))
            continue;

        if (!OpenCascStorage(i))
            continue;

        FirstLocale = i;
        uint32 build = CASC::GetBuildNumber(CascStorage);
        if (!build)
        {
            CascStorage.reset();
            continue;
        }

        printf("Detected client build: %u\n\n", build);
        break;
    }

    if (FirstLocale == -1)
    {
        printf("FATAL ERROR: No locales defined, unable to continue.\n");
        return 1;
    }

    // Extract models, listed in GameObjectDisplayInfo.dbc
    ExtractGameobjectModels();

    //xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
    //map.dbc
    if (success)
    {
        printf("Read Map.dbc file... ");

        DB2CascFileSource source(CascStorage, "DBFilesClient\\Map.db2");
        DB2FileLoader db2;
        if (!db2.Load(&source, MapLoadInfo::Instance()))
        {
            printf("Fatal error: Invalid Map.db2 file format! %s\n", CASC::HumanReadableCASCError(GetLastError()));
            exit(1);
        }

        for (uint32 x = 0; x < db2.GetRecordCount(); ++x)
        {
            DB2Record record = db2.GetRecord(x);
            map_info& m = map_ids[record.GetId()];

            const char* map_name = record.GetString("Directory");
            size_t max_map_name_length = sizeof(m.name);
            if (strlen(map_name) >= max_map_name_length)
            {
                printf("Fatal error: Map name too long!\n");
                exit(1);
            }

            strncpy(m.name, map_name, max_map_name_length);
            m.name[max_map_name_length - 1] = '\0';
            m.parent_id = int16(record.GetUInt16("ParentMapID"));
            if (m.parent_id >= 0)
                maps_that_are_parents.insert(m.parent_id);
        }

        for (uint32 x = 0; x < db2.GetRecordCopyCount(); ++x)
        {
            DB2RecordCopy copy = db2.GetRecordCopy(x);
            auto itr = map_ids.find(copy.SourceRowId);
            if (itr != map_ids.end())
            {
                map_info& id = map_ids[copy.NewRowId];
                strcpy(id.name, itr->second.name);
                id.parent_id = itr->second.parent_id;
            }
        }

        printf("Done! (" SZFMTD " maps loaded)\n", map_ids.size());
        ParsMapFiles();
    }

    CascStorage.reset();

    printf("\n");
    if (!success)
    {
        printf("ERROR: Extract %s. Work NOT complete.\n   Precise vector data=%d.\nPress any key.\n", versionString, preciseVectorData);
        getchar();
    }

    printf("Extract %s. Work complete. No errors.\n", versionString);
    return 0;
}