int main(int argc, char ** argv) { // Init FlowVR environment : if (SetupFlowVR() != 0) return -1; // Set up data structures and variables : primeNumbersMaxCount = 1000000; tPrimeNumbers = new unsigned int[primeNumbersMaxCount]; tPrimesCoordinatesOnSpiral = new float [primeNumbersMaxCount*2]; // Coordinates are stored by pairs primeNumbersCount = 0; greatestPrimeNumber = 0; pKeysPressed = 0; keysPressedCount = 0; lastIterationComputeTime = -1; iterationCounterComputes = iterationCounterVisu = iterationCounterCapture = 0; // Initialize GLUT : glutInit(&argc, argv); OpenGlutWindow(150, 10, 800, 600); // Main execution loop : glutMainLoop(); return 0; }
int main(int argc, char ** argv) { glutInit(&argc, argv); if (argc != 1 && argc != 6) { fprintf(stderr, "usage : %s N dt diff visc force source\n", argv[0]); fprintf(stderr, "where:\n"); \ fprintf(stderr, "\t N : grid resolution\n"); fprintf(stderr, "\t dt : time step\n"); fprintf(stderr, "\t diff : diffusion rate of the density\n"); fprintf(stderr, "\t visc : viscosity of the fluid\n"); fprintf(stderr, "\t force : scales the mouse movement that generate a force\n"); fprintf(stderr, "\t source : amount of density that will be deposited\n"); exit(1); } if (argc == 1) { N = 64; dt = 0.1f; diff = 0.0001f; visc = 0.0f; force = 5.0f; source = 100.0f; fprintf(stderr, "Using defaults : N=%d dt=%g diff=%g visc=%g force = %g source=%g\n", N, dt, diff, visc, force, source); } else { N = atoi(argv[1]); dt = atof(argv[2]); diff = atof(argv[3]); visc = atof(argv[4]); force = atof(argv[5]); source = atof(argv[6]); } printf("\n\nHow to use this demo:\n\n"); printf("\t Add densities with the right mouse button\n"); printf("\t Add velocities with the left mouse button and dragging the mouse\n"); printf("\t Toggle density/velocity display with the 'v' key\n"); printf("\t Toggle retro mode by pressing the 'p' key\n"); printf("\t Clear the simulation by pressing the 'c' key\n"); printf("\t Quit by pressing the 'q' key\n"); dvel = false; pixel = false; solver.Init(N, dt, diff, visc); if (!solver.AllocateData()) exit(1); win_x = 512; win_y = 512; OpenGlutWindow(); glutMainLoop(); exit(0); }
int main(int argc, char ** argv) { srand(time(NULL)); // Init FlowVR environment : if (SetupFlowVR() != 0) return -1; // Set up data structures and variables : primeNumbersMaxCount = 1000000; tPrimeNumbers = new unsigned int[primeNumbersMaxCount]; tPrimesCoordinatesOnSpiral = new float [primeNumbersMaxCount*2]; // Coordinates are stored by pairs primeNumbersCount = 0; greatestPrimeNumber = 0; pKeysPressed = 0; keysPressedCount = 0; lastIterationComputeTime = -1; iterationCounterComputes = iterationCounterVisu = iterationCounterCapture = 0; previousNbPositions = 0; ox = 5.0; oy = 5.0; oz = 0.0; dx = 790.0; dy = 590.0; dz = 500.0; cx = ox + dx / 2.0; cy = oy + dy / 2.0; cz = oz + dz / 2.0; // Initialize GLUT : glutInit(&argc, argv); OpenGlutWindow(150, 10, 800, 600); // Main execution loop : glutMainLoop(); return 0; }
int main(int argc, char **argv) { glutInit(&argc, argv); if (argc != 1 && argc != 8) { fprintf(stderr, "usage : %s GridSize Dt Diff Visc Force Source\n", argv[0]); fprintf(stderr, "where:\n"); fprintf(stderr, "\t GridSize : Grid width/height\n"); fprintf(stderr, "\t Dt : Time step\n"); fprintf(stderr, "\t Diff : Diffusion rate of the density\n"); fprintf(stderr, "\t Visc : Viscosity of the fluid\n"); fprintf(stderr, "\t Force : Scales the mouse movement that generate a force\n"); fprintf(stderr, "\t Source : Amount of density that will be deposited\n"); fprintf(stderr, "\t Temp : The temperature of the fluid\n"); exit(1); } InitValues(); if (argc == 1) { fprintf(stderr, "Using defaults : GridSize=%d Dt=%g Diff=%g Visc=%g Force=%g Source=%g Temp=%g\n", GridSize, Dt, Diff, Visc, Force, Source, Temp); } else { GridSize = atoi(argv[1]); TotalGridCells = GridSize * GridSize; Dt = atof(argv[2]); Diff = atof(argv[3]); Visc = atof(argv[4]); Force = atof(argv[5]); Source = atof(argv[6]); Temp = atof(argv[7]); } printf("\n\nHow to use this demo:\n\n"); printf("\t Add density and temperature with the right mouse button\n"); printf("\t Change color of density being by toggling the r, g, and b keys\n"); printf("\t Add velocities with the left mouse button and dragging the mouse\n"); printf("\t Toggle density/velocity display with the 'v' key\n"); printf("\t Clear the simulation by pressing the 'c' key\n"); printf("\t Quit by pressing the 'q' key\n"); fflush(stdout); if (!AllocateData()) { exit(1); } ClearData(); WinX = 512; WinY = 512; OpenGlutWindow(); glutMainLoop(); exit(0); }