// Insert a new element void heap_insert(heap *h, void* key, void* value) { // Check if this heap is not destoyed assert(h->table != NULL); // Check if we have room int max_entries = h->allocated_pages * ENTRIES_PER_PAGE; if (h->active_entries + 1 > max_entries) { // Get the new number of entries we need int new_size = h->allocated_pages * 2; // Map in a new table heap_entry* new_table = map_in_pages(new_size); // Copy the old entries, copy the entire pages memcpy(new_table, h->table, h->allocated_pages*PAGE_SIZE); // Cleanup the old table map_out_pages(h->table, h->allocated_pages); // Switch to the new table h->table = new_table; h->allocated_pages = new_size; } // Store the comparison function int (*cmp_func)(void*,void*) = h->compare_func; // Store the table address heap_entry* table = h->table; // Get the current index int current_index = h->active_entries; heap_entry* current = GET_ENTRY(current_index, table); // Loop variables int parent_index; heap_entry *parent; // While we can, keep swapping with our parent while (current_index > 0) { // Get the parent index parent_index = PARENT_ENTRY(current_index); // Get the parent entry parent = GET_ENTRY(parent_index, table); // Compare the keys, and swap if we need to if (cmp_func(key, parent->key) < 0) { // Move the parent down current->key = parent->key; current->value = parent->value; // Move our reference current_index = parent_index; current = parent; // We are done swapping } else break; } // Insert at the current index current->key = key; current->value = value; // Increase the number of active entries h->active_entries++; }
// Insert a new element void heap_insert(heap *h, void* key, void* value) { // Check if this heap is not destoyed assert(h->mapping_table != NULL); // Check if we have room int max_entries = h->allocated_pages * ENTRIES_PER_PAGE; if (h->active_entries + 1 > max_entries) { // Get the number of map pages int map_pages = h->map_pages; // We need a new page, do we have room? int mapable_pages = map_pages * PAGE_SIZE / sizeof(void*); // Check if we need to grow the map table if (h->allocated_pages + 1 > mapable_pages) { // Allocate a new table, slightly bigger void *new_table = map_in_pages(map_pages + 1); // Get the old table void *old_table = (void*)h->mapping_table; // Copy the old entries to the new table memcpy(new_table, old_table, map_pages * PAGE_SIZE); // Delete the old table map_out_pages(old_table, map_pages); // Swap to the new table h->mapping_table = (void**)new_table; // Update the number of map pages h->map_pages = map_pages + 1; } // Allocate a new page void* addr = map_in_pages(1); // Add this to the map *(h->mapping_table+h->allocated_pages) = addr; // Update the number of allocated pages h->allocated_pages++; } // Store the comparison function int (*cmp_func)(void*,void*) = h->compare_func; // Store the map table address void** map_table = h->mapping_table; // Get the current index int current_index = h->active_entries; heap_entry* current = GET_ENTRY(current_index, map_table); // Loop variables int parent_index; heap_entry *parent; // While we can, keep swapping with our parent while (current_index > 0) { // Get the parent index parent_index = PARENT_ENTRY(current_index); // Get the parent entry parent = GET_ENTRY(parent_index, map_table); // Compare the keys, and swap if we need to if (cmp_func(key, parent->key) < 0) { // Move the parent down current->key = parent->key; current->value = parent->value; // Move our reference current_index = parent_index; current = parent; // We are done swapping } else break; } // Insert at the current index current->key = key; current->value = value; // Increase the number of active entries h->active_entries++; }